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High Fantasy HERO >Vancian Magic >Vancian Spells
Spell List
Record Count: 11

Drawmij's Beast of Burden View
Wizardry Transmutation Level 0
Real Cost: 3 Active Points: 14
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+7 STR, UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Only Usable By Beasts Of Burden (-2), Concentration 0 DCV (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Light Step View
Wizardry Transmutation Level 0
Real Cost: 6 Active Points: 14
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Gliding 8", 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Ground Gliding (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Drawmij's Mass Beast of Burden View
Wizardry Transmutation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
+10 STR, 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (30 Active Points); Only Usable By Beasts Of Burden (-2), Concentration 0 DCV (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Improved Light Step View
Wizardry Transmutation Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Gliding 20", 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Ground Gliding (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Iron Object View
Wizardry Transmutation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Armor (8 PD/8 ED), 1 Continuing Charge lasting 1 Century (+0), LOS Not Required To Maintain (+1/2), UAA (+1) (60 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Iron Sack View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Armor (8 PD/8 ED), 1 Continuing Charge lasting 1 Century (+0), LOS Not Required To Maintain (+1/2), UAA (+1) (60 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Admantine Sack View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Century (+0), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2), UAA (+1) (90 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's Flying Feat View
Wizardry Transmutation Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Telekinesis (60 STR) (90 Active Points); Only vs Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Affects Whole Object (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's improved Swift Mount View
Wizardry Transmutation Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Aid Ground Movement 1 at a time 4d6, any Ground Movement power one at a time (+1/4), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Drawmij's Instant Summons View
Wizardry Conjuration Level 7
Real Cost: 31 Active Points: 119
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Teleportation: Floating Fixed Location (1 Locations) (Real Cost: 5)
plus
Teleportation 1", Position Shift, Trigger (Want preparred item) (+1/4), Ranged (+1/2), UAA (+1), Transdimensional Any Dimension (+1), Megascale (1" = 10 billion km; +2 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (47 Active Points); 1 Charge (-2), Can Only Teleport From Fixed Locations (The Prepared Item is the Location; -1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
plus
Detect A Single Thing 18- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Rapid (x10), Sense, Targeting, No Range Modifier (+1/2) (67 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Drawmij's Beneficent Polymorph [32 Creature Types] View
Wizardry Transmutation Level 9
Real Cost: 54 Active Points: 149
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Multiform (300 Character Points in the most expensive form) (x32 Number Of Forms), UBO (+1/4), LOS Not Required To Maintain (+1/2) (149 Active Points); Others Only (-1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition