|
|
|
Real Cost:
|
39 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
This spell allows the caster to locate the anchor point of an Imprisonment Spell and free the imprisoned person.
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
- FREEDOM!: XDM (Single Dimension (Imprisonment Pocket Dimension)), x4 Increased Weight, Ranged (+1/2), Affects Desol Any form of Desolidification (+1/2), Transdimensional Single Dimension (Imprisoment Dimension) (Ethreal & Astral; +1/2), UAA (+1), BOECV (Mental Defense applies; +1) (135 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster Takes 30 LTE loss; -1), Extra Time Extra Segment (Delayed Phase; -3/4), Concentration 0 DCV (-1/2), Incantations (-1/4) (Real Cost: 24)
-
FIND EM!: Detect Anchor Points of Imprisonment Spell 11- (Unusual Group), Sense, Targeting Sense (Real Cost: 15)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Acid, Cold, Electricity, Fire, Mind-Affecting, Force, VSFX, Pain |
Description |
Complicated multiple mechanical effect. GM Permission required.
NOTE: due to ridiculous cost overages this does not even remotely model the source material, particularly the Blue, Indigo, and Violet rays. This version works best vs. a pack of weaker opponents; crowd control essentially. The source material's version of this spell is just too powerful to model under this system; all due apologies. |
Effect |
- Red: Ranged Killing Attack 0d6 + 1 (vs. NND), Area of Effect Cone: 4" (+1), NND LS: Immune To Heat, Defense Specifically vs Heat / Fire, Does BODY (+1) (20 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), No Knockback (-1/4), Focus (OIF: Prism; -1/2), Gestures (-1/4) (Real Cost: 4)
- Orange: Ranged Killing Attack 0d6 + 1 (vs. NND), Area of Effect Cone: 4" (+1), NND Defense Specifically vs Acid, Force Wall (+1), Does BODY (+1) (20 Active Points); 1 Charge (-2), No Range (-1/2), Linked (Red Damage; -1/2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), Focus (OIF: Prism; -1/2), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 4)
- Yellow: Ranged Killing Attack 0d6 + 1 (vs. NND), Does BODY (+1), Area of Effect Cone: 4" (+1), NND Defense Specifically vs Electricity, Force Wall (+1) (20 Active Points); 1 Charge (-2), Linked (Red Damage; -1/2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), No Knockback (-1/4), Focus (OIF: Prism; -1/2), Gestures (-1/4) (Real Cost: 4)
- Green: Ranged Killing Attack 0d6 + 1 (vs. NND), Does BODY (+1), Area of Effect Cone: 4" (+1), NND LS: Immunity to Poison, CON 21+ (+1) (20 Active Points); 1 Charge (-2), Linked (Red Damage; -1/2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), No Knockback (-1/4), Focus (OIF: Prism; -1/2), Gestures (-1/4) (Real Cost: 4)
- Blue: Drain STR 1d6, Area of Effect Cone: 4" (+1 1/4) (22 Active Points); 1 Charge (-2), Extra Time (Extra Segment, -1/2), Gestures (-1/4), Focus (OIF: Prism; -1/2), Linked (Red Damage; -1/4) (Real Cost: 5)
- Indigo: Ego Attack 1d6, Area of Effect Cone: 4" (+1 1/4) (22 Active Points); 1 Charge (-2), Extra Time (Extra Segment, -1/2), No Range (-1/2), Focus (OIF: Prism; -1/2), Linked (Red Damage; -1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4) (Real Cost: 4)
- Violet: Entangle 1d6, 1 DEF, Takes No Damage From Attacks All Attacks (+1/2), Area of Effect Cone: 4" (+1) (25 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Extra Segment, -1/2), Gestures (-1/4), Focus (OIF: Prism; -1/2) (Real Cost: 5)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Description |
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent.
Use Bestiary pg 80 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc.
Golem exists until destroyed. |
Effect |
Summon 377-point Stone Golem; remove No Hit Locations, +2d6 HA, +1 HtH, + an additional -6" KB Resistance, Slavishly Devoted (+1) (150 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Summoning |
Effect |
Summon 250-point creatures, Expanded Class of Beings Any Type of Being (+1), Amicable Slavishly Devoted (+1) (150 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Sonic, Curse, Death |
Description |
Caster utters a single word of power that is so potent it usually slays it's victim outright. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster) |
Effect |
Drain BODY 6d6, Ranged (+1/2), AVLD: FD: Hearing (+3/4) (135 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (Voice Range,-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain COM, CON 5d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), COM, CON simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
54 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
- Life Support (Eating: Character does not eat; Longevity: Immortal; Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Century (Ended By Leaving Astral Plane; +0), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (62 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Linked (Safer Place; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 22)
-
XDM (Single Dimension (Astral Plane)), x8 Increased Weight (35 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 7)
-
Flight 1", x16 Noncombat, 1 Continuing Charge lasting 1 Week (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (51 Active Points); Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 25)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 4d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area of Effect Radius: 9" (+1) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), No Knockback (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
34 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Curse |
Effect |
Drain DEX, COM, INT, EGO simultaneously 2d6, Uncontrolled (+1/2), Ranged (+1/2), DEX, COM, INT, EGO (+1), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per Century; +3 1/4) (145 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Minute (Stopped by Remove Curse, Dispel Magic, or Wish Magic; -1), Incantations (Complex; -1/2), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Energy Blast 5d6 (vs. NND), Indirect Same origin, always fired away from attacker (Arcing Fire; +1/4), Affects Desolidified Any form of Desolidification (+1/2), No Range Modifier (+1/2), Lingering up to 1 Minute (+3/4), Does BODY (+1), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Explosion (-1 DC/3"; +1) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Telekinesis (44 STR), Variable Targets (+1/4), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (148 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative, Weapon, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell shapes and imbues a femur bone with negative energies, making it into a fell and dreadful weapon capable of slaying almost anything, for up to a minute after casting after which the femur becomes a mundane object. |
Effect |
To Enchant Femur: Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Femur; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Femur of Slaying: Lingering up to 1 Minute (+3/4); 1 Continuing Charge lasting 1 Minute (-1 1/4), OIF Durable (Femur of Slaying, -1/2)
Effect: HA +8 1/2d6, Double Knockback 2x KB (+3/4), Penetrating (x2; +1) (150 Active Points) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative, Protective, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell turns a large supply of bones, such as might be found in a graveyard or a battlefield, into a solid osseous wall. |
Effect |
Entangle 18d6, 10 DEF (Stops A Given Sense Group: Sight Group) (150 Active Points); 1 Charge (-2), Needs A Large Supply Of Bones (-1), Only To Form Barriers (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death, Healing, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
Using this powerful and macabre spell the caster can bring a person recently dead back to life using parts from another corpse to replace damaged body parts and limbs. Both corpses must be fresh or well preserved, and the procedure is lengthy. This can also be used on a living subject to replace limbs and organs. |
Effect |
Healing 12d6, Can Heal Limbs, Resurrection (145 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), OAF Expendable (Difficult to obtain new Focus; Appropriate Prepared Dead Body Parts; -1 1/4), Arrangement (-1/4), Gestures, throughout (Requires both hands; -1), Others Only (-1/2), Incantations, throughout (-1/2), Requires Light To Use (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
51 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative, Armor, Protective, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell crafts a suit of Armor from bones that is also encrusted with spikey protrusions and energized with dark forces; the suit crumbles to dust after a week. |
Effect |
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)
Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)
- Armor (12 PD/12 ED) Hardened (+1/4) (45 Active Points, Real Cost: 15)
- Hand-To-Hand Killing Attack 2d6 - 1 (2 1/2d6 - 1 w/STR) (vs. PD), Damage Shield (Offensive; +3/4), Continuous (+1) (81 Active Points); Linked (Osseous Armor; -1/4) (Real Cost: 29)
- +15 STR (22 Active Points); Linked (Osseous Armor; -1/4) (Real Cost: 7)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
use Bestiary page 126 as base |
Effect |
Summon 750-point Vampire (150 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Arrives Under Own Power (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Darkness to Mental Group 6" radius, Personal Immunity (+1/4), 1 Continuing Charge lasting 25 Years (+1 3/4), IPE, Hide effects of Power (Fully Invisible; +2) (150 Active Points); Extra Time (5 Minutes, Only to Activate, Character May Take No Other Actions, -1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 30 LTE loss; -1/2), IIF Expendable (Difficult to obtain new Focus; A Bronzed Skull Set With A Ruby, Sapphire, And Emerald Each Worth 1000 GP, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Description |
Creates a magical sword with an unearthly keen edge that the caster may lay about with in melee. Does not require proficiency. Crumbles to dust after 1 minute. |
Effect |
Hand-To-Hand Killing Attack 3d6 + 1 (4d6 w/STR) (vs. ED), +1 STUN Multiplier (+1/4), Lingering up to 1 Minute (+3/4), AP (x2; +1) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Description |
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent.
Use Bestiary pg 79 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc.
Golem exists until destroyed. |
Effect |
Summon 432-point Iron Golem; remove No Hit Locations, +5d6 HA, +1 HtH, Devoted (+3/4) (150 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Use Bestiary pg 208 Hunter-Seeker Robot for base |
Effect |
Summon 431-point War Golem; use Hunter-Seeker Robot pg 208, remove Onboard Computer, Suite of Skills, 1 Overall Level, Visual Sensors except Infrared Perception, Radio and Auditory Sensors, Change Ranged Killing Attack to HKA, Devoted (+3/4) (150 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
use Bestiary page 122 as base |
Effect |
Summon 580-point Mummy (w/ all Options), Friendly (+1/4) (145 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Required (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
144 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
- Drain Strength 5d6 (50 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Chill; -1/4), Gestures (-1/4), Incantations (-1/4)(Real Cost: 11)
-
Ranged Killing Attack 5d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (94 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Linked (Sap; -1/4), Incantations (-1/4), No Knockback (-1/4) (Real Cost: 18)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
32 |
Active Points:
|
144 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Evil, Harm, Healing |
Effect |
OAF Expendable (Difficult to obtain new Focus; Must Sacrifice A Sentient Creature; -1 1/4), Extra Time (5 Minutes, Only to Activate, -1), 1/2 DCV Concentration (-1/4), Gestures (-1/4), Incantations (-1/4)
- Vampiric Drain: Drain BODY 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Damage Shield (Offensive; +3/4), 1 Continuing Charge lasting 1 Month (+3/4), Continuous (+1) (75 Active Points); Linked (Vampiric Healing; -1/4) (Real Cost: 18)
-
Vampiric Healing: Healing BODY 2d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0), 1 Continuing Charge lasting 1 Month (+3/4), Continuous (+1) (69 Active Points); Self Only (-1/2), Linked (Vampiric Drain; -1/4) (Real Cost: 14)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Evil |
Effect |
Drain Strength 2d6, 1 Continuing Charge lasting 1 Month (+3/4), Damage Shield (Offensive; +3/4), Continuous (+1) (70 Active Points); Extra Time (1 Hour, Only to Activate, -1 1/2), OAF Expendable (Difficult to obtain new Focus; Must Sacrifice A Sentient Creature; -1 1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Linked (Chill; -1/4) (Real Cost: 15) plus Ranged Killing Attack 1d6 + 1 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4), 1 Continuing Charge lasting 1 Month (+3/4), Damage Shield (Offensive; +3/4), Continuous (+1) (75 Active Points); Extra Time (1 Hour, Only to Activate, -1 1/2), OAF Expendable (Difficult to obtain new Focus; Must Sacrifice A Sentient Creature; -1 1/4), Linked (Sap; -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 16) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
Mind Control 15d6, Telepathic (+1/4), Lingering up to 1 Minute (+3/4) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
54 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Multiform (300 Character Points in the most expensive form) (x32 Number Of Forms), UBO (+1/4), LOS Not Required To Maintain (+1/2) (149 Active Points); Others Only (-1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
147 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
First 20 Body taken comes from Spell, essentially doing no harm to protected entity. |
Effect |
+20 BODY, 1 Continuing Charge lasting 1 Day (+0) (40 Active Points); Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), No Figured Characteristics (-1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 13) plus Armor (25 PD/0 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4) (47 Active Points); Ablative BODY or STUN (-1), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 12) plus Physical Damage Reduction, Resistant, 75%, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), STUN Only (-1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 18) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Curse, Negative |
Effect |
Drain DEX, BODY 4d6, DEX, BODY simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Week; +1 3/4) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
141 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Negative |
Effect |
Drain STR 1d6, Penetrating (+1/2), Continuous (+1), Area of Effect Radius: 10", Nonselective (+1 1/4) (37 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Linked (Black Tentacles; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 11)
plus
Entangle 2d6, 3 DEF, Continuous (+1), Area of Effect Radius: 10", Nonselective (+1) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Cannot Form Barriers (-1/4) (Real Cost: 23)
plus
Energy Blast 1d6 (vs. ED), Penetrating (+1/2), Continuous (+1), NND Protection from Negative Energy, Force Field, CON 21+ (+1), Does BODY (+1), Area of Effect Radius: 9", Nonselective (+1 1/4) (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Black Tentacles; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 9) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
39 |
Active Points:
|
147 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Glamer |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Invisibility to Sight and Hearing Groups, Mental Awareness, Danger Sense, Spatial Awareness and Combat Sense, No Fringe, 1 Continuing Charge lasting 1 Day (+1/4), No LOS Required Once Power Activated (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (147 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Only When Not Attacking (-1/2), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Ranged Killing Attack 7d6 - 1 (vs. PD), Lingering up to 1 Turn (+1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Turn, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Beam (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
140 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Evil |
Effect |
Extra Limb (1), 1 Continuing Charge lasting 1 Year (+0), IPE (Fully Invisible; +1) (10 Active Points); Extra Time (1 Hour, Only to Activate, -1 1/2), One Limb Only (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; Caster takes 3 BODY; -1/2), Linked (Ranged Touch; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Physical Manifestation (Spectral Hand At End Of Invisible Arm; -1/4) (Real Cost: 2) plus Stretching 8", IPE (Fully Invisible; +1), 1 Continuing Charge lasting 1 Year (+1 1/4) (130 Active Points); Extra Time (1 Hour, Only to Activate, -1 1/2), OAF Expendable (Difficult to obtain new Focus; Must Sacrifice A Sentient Creature; -1 1/4), Incantations (Complex; -1/2), Gestures (-1/4), Limited Body Parts (Extra Limb Only; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 26) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
59 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
This extremely powerful effect grants its caster unparalleled awareness of impending danger making them almost impossible to surprise or harm. The effect lasts for an hour unless it is dispelled or encounters Anti-Magic. Note that the presence of Anti-Magic would be considered a "danger" that could be detected via the Danger Sense aspect of this effect. |
Effect |
- Danger Sense (self only, any danger, Discriminatory, Function as a Sense) (50 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) 29- (Real Cost: 20)
- Defense Maneuver I-IV (10 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 4)
- +8 with DCV (40 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 16)
- Combat Luck (24 PD/24 ED) (48 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 19)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Effect |
Summon 500-point One Type Of Greater Demon (Determined By GM), Amicable Loyal (+1/2) (150 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Ages Caster 5 Years; -1), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Description |
Calls forth 2 generic Demons of a specific type to do the casters bidding |
Effect |
Summon 2 400-point One Type Of Creature (Determined By GM), Devoted (+3/4) (149 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Ages Caster 5 Years; -1), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Effect |
Summon 4 375-point One Type Of Creature (Determined By GM), Amicable Devoted (+3/4) (149 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Ages Caster 5 Years; -1), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Effect |
Summon 425-point One Type Of Creature (Determined By GM), Amicable Devoted (+3/4) (149 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Ages Caster 5 Years; -1), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Entangle 3d6, 4 DEF, 1 Continuing Charge lasting 1 Season (+0), Invisible Power Effects, SFX Only (Sight Group; +1/4), Takes No Damage From Physical Attacks Limited Group (+1/4), Lingering up to 1 Season (+2 3/4) (149 Active Points); OAF Expendable (Difficult to obtain new Focus; Must Sacrifice A Sentient Creature; -1 1/4), Extra Time (20 Minutes, Only to Activate; -1 1/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Cannot Form Barriers (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Ranged Killing Attack 5d6 (vs. PD), Area of Effect Radius: 8" (+1) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
39 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Mind Control 9d6 (Undead class of minds), Telepathic (+1/4), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Area of Effect Radius: 10" (+1) (146 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Keywords |
Mind-Affecting, Curse |
Effect |
Drain EGO, PRE 3 1/2d6, EGO, PRE simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1), Area of Effect Radius: 9", Selective (+1 3/4) (149 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Tunneling 10" through 18 DEF material, Side Effects (Tunnel Returns to Normal after Charge expires), Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; +0), Invisible Power Effects, Hide effects of Power, Source Only (Fully Invisible; +1) (148 Active Points); Extra Time (1 Minute, -1 1/2), Concentration 0 DCV (-1/2), Gestures (Requires both hands; -1/2), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ego Attack 6d6, Personal Immunity (+1/4), Area Of Effect (8" Radius; +1), Selective Target (+1/4) (150 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Does Not Provide Mental Awareness (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
34 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Pattern |
Description |
Tantalizes target with facinating and utterly distracting colored patterns |
Effect |
Entangle 4d6, 5 DEF, Takes No Damage From Attacks Physical Attacks (+1/4), Works Against EGO, Not STR (+1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Radius: 10" (+1) (146 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
142 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
XDM (Reversable By Freedom, Wish, Other Usage Of XDM) (Single Dimension (Imprisonment Pocket Dimension)), x4 Increased Weight, Ranged (+1/2), Affects Desol Any form of Desolidification (+1/2), Transdimensional Related Group of Dimensions (Ethreal & Astral; +3/4), UAA (+1), BOECV (Mental Defense applies; +1) (142 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster Takes 30 LTE loss; -1), Extra Time Extra Segment (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Drain BODY 4d6, Lingering up to 1 Minute (+3/4) (70 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Linked (Vampiric Healing II; -1/4), Gestures (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 20) plus Healing BODY 4d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0), Lingering up to 1 Minute (+3/4) (79 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Self Only (-1/2), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Linked (Vampiric Healing I; -1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4) (Real Cost: 20) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Electricity |
Effect |
Ranged Killing Attack 3d6 (vs. ED), Lingering up to 1 Turn (+1/2), Penetrating (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) (Real Cost: 21) plus Ranged Killing Attack 2d6 (vs. ED), Penetrating (+1/2), Lingering up to 1 Turn (+1/2) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only vs Targets In Metal Armor (-1), Gestures (Requires both hands; -1/2), No Range (-1/2), Linked (Improved Touch; -1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 10) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Stop target from Teleporting |
Effect |
Entangle 4d6, 6 DEF, Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (150 Active Points); 1 Charges (-2), Only Stops Teleportation (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
VSFX |
Effect |
Ranged Killing Attack 2d6 + 1 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 5 Minutes (+1), Variable Advantage (+1 Advantages +2) (149 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
41 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Pattern |
Effect |
Change Environment 32" radius, -5 to Sight Group PER Rolls, -5 : DCV, -5 : OCV, Multiple Combat Effects, Uncontrolled (+1/2) (145 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
VSFX, Transmogrify |
Description |
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.
This powerful but impractical spell (Klavec created it as a classroom example for his students) allows the caster to change any one classical element into an equal amount of another classical element such as fire into water or earth into air; GM's discretion applies regarding volume but density should be considered. |
Effect |
Major Transform 8d6 (Any Element Into Any Other Element (Fire, Water, Earth, Air)), Improved Target Group (any element) (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Limited Target pure elements only (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Transmogrify |
Description |
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.
This fearsome spell changes a targeted humanoid into an animal of a type chosen by the caster. |
Effect |
Major Transform 6d6 -1 (Humanoid Into Any Animal, Wish Type Magic of Equal or Greater AP, Other Transforms), Improved Target Group (any animal) (+1/4), Lingering up to 1 Turn (+1/2) (149 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Limited Target Humans (-1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
41 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
This is one of the more bizarre spells in D&D. This build represents the caster becoming effectively Desolid and Invisible and tethered to an individual affected by the Magic Jar effect (via Clinging), and also able to take over the victim's mind (which takes a little while via cumulative). The casters physical body remains behind. If the Magic Jar focus is broken, the effect ends. A character with 6 or more Mental Defense is effectively immune from control. |
Effect |
- Mind Control 1d6, Telepathic (+1/4), Invisible Power Effects, Source Only (Mental Group; +1/4), Reduced Endurance (0 END; +1/2), Lingering up to 6 Hours (+1 3/4), Affects Physical World (+2), Cumulative (x128 max.) (+2 1/4) (40 Active Points); IAF (If Jar is Broken, Effect Ended; -1/2), Must Achieve EGO +30 (-1/2), Linked (Desolidification; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 18)
- Desolidification (affected by magic or attack which effects possessed), 1 Continuing Charge lasting 6 Hours (+0), Reduced Endurance (0 END; +1/2) (60 Active Points); Only To Merge With Possessed Body (-1), Leaves Physical Body Behind (-1), IAF (If Jar is Broken, Effect Ended; -1/2), Linked (Puppeteer; -1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4) (Real Cost: 13)
- Clinging (normal STR), 1 Continuing Charge lasting 6 Hours (+0), Affects Physical World (+2) (30 Active Points); Only To Remain Merged With A Body If Moved Involuntarily (-2), Leaves Physical Body Behind (-1), Extra Time (Full Phase, Delayed Phase, -3/4), IAF (If Jar is Broken, Effect Ended; -1/2), Gestures (-1/4), Linked (Desolidification; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 5)
- Invisibility to Sight Group, 1 Continuing Charge lasting 6 Hours (+0) (20 Active Points); Leaves Physical Body Behind (-1), Extra Time (Full Phase, Delayed Phase, -3/4), IAF (If Jar is Broken, Effect Ended; -1/2), Linked (Desolidification; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 5)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Major Transform 4d6 (Complex Items from Thin Air), Improved Target Group (mundane items) (+1/2), Continuous (+1) (150 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Description |
Little is recorded of Malec-Keth, but a base spell with a few variants has survived through the ages, the infamous Flame Fist.
A wreath of flames surrounds the caster's fists for up to a minute inflicting painful burns on those that come into contact with them and further igniting those so affected with flames that must be quenched to prevent them from burning and spreading. |
Effect |
Hand-To-Hand Killing Attack 2 1/2d6 + STR (vs. ED), [Uncontrolled (+1/2), Sticky (+1/2)], Damage Shield (Offensive; +3/4), Continuous (+1) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Concentration 1/2 DCV (-1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
50 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Find Weakness 17- with All Attacks, Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Aid STR, PRE 4d6, Any Primary Characteristic one at a time (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 10" (+1), Selective Target (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
Totally befuddle opponent |
Effect |
Entangle 12d6, 6 DEF (Stops A Given Sense Group: Sight Group), Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks (Physical) Limited Group (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4), 1/2 DCV Concentration (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Effect |
Ego Attack 15d6 (Human class of minds) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
see Bestiary page 127 for base |
Effect |
Summon 64 225-point Zombie, Slavishly Devoted (+1) (150 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Summoned Being Must Inhabit Locale (Need Corpses) (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Standard Effect: -15 STR |
Effect |
Drain Strength 5d6, Ranged (+1/2), Delayed Return Rate (5 Points per 5 Minutes; +1/2), Lingering up to 1 Turn (+1/2), No Range Modifier (+1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only Affects Living Creatures (-1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Drain DEX, BODY 4d6 (standard effect: 12 points), Lingering +1 Phase (+1/4), Ranged (+1/2), DEX, BODY simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (150 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
50 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Acid, Creation |
Effect |
Ranged Killing Attack 2d6 + 1 (vs. PD), Uncontrolled (+1/2), Penetrating (+1/2), Continuous (+1), Area of Effect Radius: 11" (+1), Selective Target (+1/4) (149 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 4d6 (vs. ED), Explosion (-1 DC/5"; +1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 4d6 (vs. ED), Area of Effect Any: 6" (6 diamonds of 4 hexes each arranged contiguously) (+1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Phantasm |
Description |
Caster brandishes a small mirror at a target at close range; an exact physical duplicate of the target (including "free" gear) springs out and attacks target until the target is dead, the duplicate is reduced to 0 Body, or the mirror Foci is disarmed or broken, or 10 minutes pass. Does not work on characters with more than 200 character points not counting "free" equipment and sundries. Items brought into existence with duplicate disappear with duplicate. |
Effect |
Mirror Mirror: Summon 200-point Duplicate Of Target, Devoted (+3/4), Expanded Class of Beings Any Type of Being (+1), Specific Being (+1) (150 Active Points); 1 Charge (-2), Summoned Creatures Are A Duplicate Of A Specific Individual Within LOS (Does Not Work On Characters With More Than 200 Character Points Excluding Gear) (Schisms Disappear After One Minute Or When Knocked Out/ Killed; -1), OIF Fragile (Small Mirror; -3/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Unlock VPP, Casting This Spell Instead Casts Any 135 AP Or Less Spell On Casters Spell List, Replacing Any Casting Restrictions (Extra Time, Concentration, Incantations, Gestures, Expendible FOCI, LTE loss Side Effects) On The Proxied Spell And Retaining All Other Modifiers Of the Target Spell (150 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 30 LTE loss; -1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points Magic Skill of School Proxied Spell Belongs To; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
BODY & STUN gained from Absorption lost first |
Effect |
Absorption 8d6 (Energy, BODY, STUN), 1 Continuing Charge lasting 1 Day (+0), BODY, STUN simultaneously (+1/2) (60 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 16) plus Armor (0 PD/35 ED), 1 Continuing Charge lasting 1 Day (+0) (53 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Incantations (-1/4), Gestures (-1/4), Linked (Negative Energy Syphon; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 11) plus PowD (35 points), 1 Continuing Charge lasting 1 Day (+0) (35 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Linked (Negative Energy Syphon; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Description |
BODY & STUN gained from Aid lost first, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Aid STR, BODY, CON, STUN 6d6 (standard effect: 18 points), Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), STR, CON, BODY, STUN simultaneously (+1) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 15 LTE Loss After Fade Ends; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
142 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Hand-To-Hand Killing Attack 2d6 (2 1/2d6 w/STR) (vs. PowD), Area of Effect Hex: Accurate (+1/2), Lingering up to 1 Minute (+3/4), Does BODY (+1), AVLD: Power Defense (+1 1/2) (142 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2), Incantations (-1/4), No Knockback (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Drain BODY 2d6, Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 44" x 2" Tall x 2" Wide Conforming (+2), Delayed Return Rate (points return at the rate of 5 per 25 Years; +3) (150 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Shrinking (0.0619 m tall, 0.003 kg mass, -10 PER Rolls to perceive character, +10 DCV, takes +15" KB), Ranged (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (150 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), No Growth Momentum (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
50 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Effect |
Drain END 2 1/2d6, Personal Immunity (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Area Of Effect (8" Radius; +2 1/4), Conforming (+1/2) (150 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Drain BODY 10d6 (standard effect: 30 points), Ranged (+1/2) (150 Active Points); vs Undead Only (-2), 1 Charge (-2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 2d6 (vs. PowD), Uncontrolled (+1/2), Does BODY (+1), Continuous (+1), AVLD: Power Defense (+1 1/2) (150 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Entangle 10d6, 20 DEF (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Entangle 4d6, 8 DEF, Area of Effect Hex: Mobile (+1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
67 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Curse |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Change Environment 1" radius, -1 CON Roll and all Skill Rolls based on CON, -1 DEX Roll and all Skill Rolls based on DEX, -1 EGO Roll and all Skill Rolls based on EGO, -1 INT Roll and all Skill Rolls based on INT, -1 PRE Roll and all Skill Rolls based on PRE, -1 STR Roll and all Skill Rolls based on STR, Multiple Combat Effects, Uncontrolled (+1/2), Persistent (+1/2), UAA (+1), 1 Continuing Charge lasting 1 Century (+2) (150 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 30 LTE loss; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Mind-Affecting, Fear, Compulsion |
Effect |
Drain PRE, EGO 4d6, Personal Immunity (+1/4), PRE, EGO simultaneously (+1/2), Lingering up to 5 Minutes (+1), Area of Effect Radius: 11", Nonselective (+1) (150 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Gestures (Requires both hands; Complex; Playing Make-believe Drums; -3/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Charm, Mind-Affecting, Language-Based |
Effect |
Mind Control 20d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Conversation vs EGO Roll; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
147 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Curse, Death |
Effect |
- Drain BODY 2d6, Sticky Standard (+1/2), No Normal Defense appropriate LS: Immunity (+1), Delayed Return Rate (points return at the rate of 5 per Season; +2 1/4) (95 Active Points); 1 Charge (-2), Extra Time (Full Turn, -1), Only Affects Living Creatures (-1/2), Gradual Effect 1 Minute (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 17)
-
Ranged Killing Attack 1d6 (vs. NND), Sticky Standard (+1/2), No Normal Defense appropriate LS: Immunity (+1), Does BODY (+1) (52 Active Points); 1 Charge (-2), Extra Time (Full Turn, -1), Only Affects Living Creatures (-1/2), No Range (-1/2), Linked (Drain; -1/2), Gradual Effect 1 Minute (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 8)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Pattern |
Description |
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago). |
Effect |
Darkness to Sight and Mental Groups and Spatial Awareness 2" radius, Personal Immunity (+1/4), Trigger (On Command; +1/4), Persistent (+1/2), Uncontrolled (+1/2), Mobile (x8 rate of movement; +2 1/2) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Mind-Affecting, Curse, Pain |
Description |
Caster says a single word of power that is so potent it usually renders it's victim insensate. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster) |
Effect |
Energy Blast 12d6 (vs. AVLD: Flash Defense (Hearing)), AVLD: Flash Defense Hearing (+1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase -3/4), Incantations (Voice Range, -1/4), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Acid, Cold, Electricity, Fire, VSFX, Pattern |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Ranged Killing Attack 3d6 - 1 (vs. ED), Variable SFX (Fire, Electricity, Cold, Acid) Limited Group of SFX (+1/4), Damage Shield (+1/2), Continuous (+1), Area of Effect Radius: 11" (+1) (150 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Full Turn Only To Activate (-3/4), 1 Continuing Charges lasting 1 Hour each (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration (-1/4), Focus (OIF: Prism; -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Teleport |
Description |
Caster Enchants an Item To Bring Target To Casters Current Location When Triggered. |
Effect |
Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Trigger (Item Used; +1/4), Safe Blind Teleport (+1/4), Ranged (+1/2), UAA (+1), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (150 Active Points); 1 Charge (-2), IIF (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Only To Casters Current Location (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Suppress: Invisibility, Images, Mental Illusions, Shape Change 4 1/2d6, Invisibility, Images, Mental Illusions, Shape Change simultaneously (+1), Uncontrolled (+1/2), Continuous (+1), Area of Effect Radius: 10" (+1), Mobile (x4 rate of movement; +2) (126 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 30 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
32 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear, Evil |
Description |
The caster sacrifices a victim, using their essence to fuel a powerful spell that drains the resolve of any entering a large area. The effect lasts for up to a year if not dispelled. Each person is targeted individually, but the caster can at the time of casting specify any people the spell will not effect. |
Effect |
Drain PRE 3d6, Uncontrolled (+1/2), Continuous (+1), 1 Continuing Charge lasting 1 Year (+1 1/4), Area of Effect Radius: 11" (+1), Selective Target (+1/4) (150 Active Points); Extra Time (1 Hour, Only to Activate, -1 1/2), OAF Expendable (Difficult to obtain new Focus; Must Sacrifice A Sentient Creature; -1 1/4), Only Affects Living Creatures (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Caster causes targets Senses to become overly sensitive, overwhelming them with too much input. |
Effect |
Sight, Hearing, Mental, Smell/Taste and Touch Groups, Spatial Awareness, Radar, Danger Sense and Combat Sense Flash 6d6, Area of Effect Cone: 14", Selective (+1 1/4) (148 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
41 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Glamer |
Effect |
Change Environment 64" radius, -5 to Sight Group PER Rolls, -5 to Smell/Taste Group PER Rolls, -5 to Touch Group PER Rolls, -5 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (145 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
67 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Transmogrify |
Effect |
Multiform (525 Character Points in the most expensive form) (Instant Change, x256 Number Of Forms) (150 Active Points); Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
This powerful ambient effect creates a zone of mystic interdimensional turmoil that causes everything within it to slightly displace a few inches back and forth constantly for up to 20 minutes. This interferes with teleportation and also makes it extremely difficult to hit point targets within the zone as they are constantly displacing. The caster can decide to turn it off or move the zone for up to a minute after casting, but if they leave it on it stays in place for 20 minutes thereafter. |
Effect |
Change Environment 16" radius, -6" of Teleportation, -8 OCV, Long-Lasting: 20 Minutes, Multiple Combat Effects, Varying Combat Effects, Limited Re-targeting (As a 1/2 Phase action for up to a minute after casting the center point can be moved 1 hex per caster Phase, or the effect can be turned off, +1/2) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
This flexible Hold spell can be cast several ways:
A) AoE: Radius, Selective -- useful for groups
B) BOECV, Works vs EGO -- useful versus a strong but weak willed opponent
C) Continuous, Set Trigger (Point at Target) -- useful for unexpected emergencies to have a hold "hanging" on a trigger (and a continuous Entangle "heals")
D) Affects Desolid (ANY), Transdimensional (Related Group: Shadow, Astral, Ethreal) -- useful vs eluders |
Effect |
Entangle 4d6, 4 DEF, Takes No Damage From Attacks All Attacks (+1/2), Variable Advantage (+1 1/4 Advantages Limited Group of Advantages (AoE: Radius, Selective; BOECV, Works vs EGO; Continuous, Set Trigger (Point at Target); Affects Desolid (ANY), Transdimensional (Related Group: Shadow, Astral, Ethreal)); +2 1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
34 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Acid, Cold, Electricity, Fire, Sonic, Force, Positive, Negative |
Description |
This attack launches a bolt of mystical power composed of Fire, Electricity, Cold, Acid, Sonic, Force, Posititve, and Negative energies, and reaches into the Astral, Ethreal, and Shadow dimensions as well. It is particularly effective against elemental / primordial opponents that have Susceptibilities to one or more kinds of energy as it triggers their Disadvantage(s). |
Effect |
Ranged Killing Attack 3d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2), Transdimensional Related Group of Dimensions (Astral, Ethreal, Shadow; +3/4), Multiple SFX: Fire, Electricity, Cold, Acid, Sonic, Force, Posititve, Negative (+1) (146 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Suppress Healing (Ressurection) 6 1/2d6, Uncontrolled (+1/2), Continuous (+1), 1 Continuing Charge lasting 1 Century (+2) (148 Active Points); Only vs Dead Body (-2), IIF Expendable (Very Difficult to obtain new Focus; Gem Worth Targets ((Character Points/15) x 1000 gold); This Gem Holds The Soul & Is Only Usable Once; If The Gem Is Destroyed Or Dispelled Spell Ends; -3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
60 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Density Increase (6,400 kg mass, +30 STR, +6 PD/ED, -6" KB), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Uncontrolled (+1/2), No Range Modifier (+1/2), Area of Effect Radius: 12" (+1), UAA (+1) (150 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Tunneling 14" through 24 DEF material, Ranged (+1/2) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
The caster becomes a statue version of themselves. |
Effect |
- Shape Shift (Sight, Hearing, Touch and Smell/Taste Groups), Cellular, Instant Change, 1 Continuing Charge lasting 6 Hours (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 26)
-
LS (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), Linked (Statue Form Appearance; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), 1 Continuing Charge lasting 6 Hours (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (87 Active Points); Cant Move (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 20)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Cold |
Effect |
Ranged Killing Attack 5d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Nonselective Target (20" Cone; +3/4) (150 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Full Phase, -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Generally must acheive EGO +30 to do damage and have the target remember the damage as real; +10 more for big explosions and similar effects. |
Effect |
Mental Illusions 17d6, Variable Advantage (+1/2 Advantages Limited Group of Advantages (Explosion, One Hex, IPE vs Mental, Lingering 1 Turn); +3/4) (149 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
27 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Summon 500-point Dragon (or Campaign Equivalent), Amicable Friendly (+1/4), Expanded Class of Beings Very Limited Group (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Dragon Fades Away After 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
use Bestiary page 120 as base |
Effect |
Summon 2 400-point Ghost (minus Undead Form Ability, +10 Additional Offensive Presense), Devoted (+3/4) (149 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Arrives Under Own Power (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Effect |
Summon 8 257-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (148 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Anti-Magic |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Suppress: All Magic 5d6, all Magic simultaneously (+2), Uncontrolled (+1/2), Continuous (+1), Area of Effect Radius: 6A" (+1 1/2) (100 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 30 LTE Loss; -1), Extra Time 1 Turn (Post-Segment 12), Only to Activate (-3/4), 1 Continuing Charges lasting 1 Hour each (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Healing (Regeneration) 5 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (150 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
140 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
SE: + 4 DC |
Effect |
Aid Killing Attacks 7d6 (standard effect: 21 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4), Ranged (+1/2) (140 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow, Teleport |
Effect |
Teleportation 30", MegaScale (1" = 10,000 km; +1 1/4), Can Be Scaled Down: 1" = 1km (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Must Pass Through Intervening Space (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
The caster mystically invests a target (or themselves) with the mythical attributes of various animals, greatly enhancing physical and mental capabilities. |
Effect |
Aid All Primary Characteristics 3d6, Lingering up to 1 Turn (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2), all Primary Characteristics simultaneously (+2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Acid, Creation |
Description |
Creates a magical wooden bow & a quiver of arrows, which both crumble into dust in 5 Minutes. While extant, the caster may fire the arrows from the bow, and each arrow turns to acid upon impact. Only usable by caster, no proficiency needed. |
Effect |
Ranged Killing Attack 3d6 + 1 (vs. PD), Penetrating (x2; +1), Lingering up to 5 Minutes (+1) (150 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 5d6 (vs. PD), Area of Effect Cone: 16" (+1) (150 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel All Magic 16 1/2d6, All Magic Simultaneously (+2) (148 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Dispel Any Magic 1 at a time 25d6, Any Magic 1 at a time (+1) (150 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster Takes 30 LTE loss; -1), Extra Time Extra Phase (Delayed Phase; -1), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Arcane Magic 33d6, Any Arcane Magic Effect 1 at a time (+1/2) (148 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Divine Magic 33d6, Any Divine Magic Effect 1 at a time (+1/2) (148 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Elementalism Magic 40d6, Any Elementalism Effect one at a time (+1/4) (150 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Magic 25d6, Any Magic Effect 1 at a time (+1) (150 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Wizardry Magic 40d6, Any Wizardry Effect one at a time (+1/4) (150 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Effect |
Mind Control 17d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (149 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Entangle 5d6, 10 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Invisible Power Effects, SFX Only (Sight Group; +1/4), Lingering up to 1 Turn (+1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Anti-Magic |
Effect |
Dispel Curses 40d6, any Curse one at a time (+1/4) (150 Active Points); 1 Charges (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Incantations (-1/4), Gestures (-1/4), 1/2 DCV Concentration (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow, Teleport |
Effect |
Teleportation 25", x32 Increased Mass, MegaScale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Must Pass Through Intervening Space (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Shadow, Teleport |
Effect |
+20" Running (96" total), x8 Noncombat, LOS Not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2), noncombat acceleration/deceleration (+1) (150 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Gestures (-1/4), Turn Mode (-1/4), Physical Manifestation (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow, Teleport |
Effect |
Teleportation 40", No Relative Velocity, Position Shift, x2 Increased Mass, Trigger (At Will; +1/2) (150 Active Points); 1 Charge (-2), Only In Shadows To Another Area Of Shadow (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain STUN 5d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Lingering up to 1 Turn (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Affect Vs Deaf (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
32 |
Active Points:
|
145 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Drain BODY 7d6 (70 Active Points); 1 Charge (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Linked (Vampiric Healing II; -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 16) plus Healing BODY 7d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0) (75 Active Points); 1 Charge (-2), Self Only (-1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Vampiric Healing I; -1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) (Real Cost: 16) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
45 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Teleport |
Effect |
Teleportation 1", No Relative Velocity, Position Shift, x2 Increased Mass, UBO (+1/4), Area of Effect Hex (+1/2), Continuous (+1), 1 Continuing Charge lasting 1 Century (+2), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (148 Active Points); Gate (-1/2), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
42 |
Active Points:
|
142 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Time |
Effect |
- Life Support (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Century (+0), Uncontrolled (+1/2), UAA (+1) (102 Active Points); Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Linked (Safer Place; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 34)
-
XDM (Single Dimension (Stasis Dimension -- A Safe Dimension Exactly Large Enough To Hold Affected Target)), UAA (+1) (40 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Visible (A Perfect Replica Of The Target Exists In Location And Pose They Occupied When Affected, As If Target Is Frozen In Place. It Is Immune To Any DIrect Damage Other Than Counter Magic Capable Of Ending The Spell.; -1/4) (Real Cost: 8)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Deadly Blow: +6d6 (any circumstances, any HTH weapon), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 2 people at once; +1/2), Ranged (+1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Description |
SE: + 6 DC |
Effect |
Aid Killing Attacks 10d6 (standard effect: 30 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Cold |
Description |
SE: + 6 DC |
Effect |
Aid Killing Attacks 10d6 (standard effect: 30 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
36 |
Active Points:
|
144 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
4" Running, Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 128 people at once; +2) (32 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10) plus 14" Running, Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 128 people at once; +2) (112 Active Points); Only to Half Move (-1), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 26) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
SE: +3 DC |
Effect |
Aid Normal Blunt Attacks 5d6 (standard effect: 15 points), One Power At A Time (+1/4), Delayed Return Rate (points return at the rate of 5 per Week; +1 3/4) (150 Active Points); 1 Charge (-2), Blunt (Normal Damage) Weapons Only (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
61 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Essentially lasts until dispelled or Anti-Magiced up to 1 Century, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
+10 STR, 1 Continuing Charge lasting 1 Century (+2) (30 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11) plus +5 DEX, 1 Continuing Charge lasting 1 Century (+0) (15 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5) plus +4 CON, 1 Continuing Charge lasting 1 Century (+0) (8 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3) plus +4 BODY, 1 Continuing Charge lasting 1 Century (+0) (8 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3) plus +2 SPD, 1 Continuing Charge lasting 1 Century (+0) (20 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 9) plus WF: Common Martial Arts Melee Weapons, Common Melee Weapons, Common Missile Weapons, AF: Heavy Armor, AF: Light Armor, AF: Medium Armor, AF: Shields, Arare, Atatl, Blowguns, Boomerangs and Throwing Clubs, Early Thrown Grenades, Flails, Flying Claw/Guillotine, Fukimi-Bari, Garrote, Homemade Weapons, Hook Sword, Iron Mandarin Duck, Kiseru, Lajatang, Lances, Metsubishi, Nets, Off Hand, Pendjepit, PSL: Offset All Armor DEX & DCV Penaltes, Rope Dart, Sling, Sling Bow, Spread-The-Water Knife, Staff Sling, Staffs, Steel Olive, Steel Toad, Three-Section Staff, Thrown Chain & Rope Weapons, Thrown Sword, Urumi, Whips, Wind and Fire Wheels, Wishful Steel Ball, 1 Continuing Charge lasting 1 Century (+0) (52 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Century (+0) (52 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 23) plus +2 with All Combat, 1 Continuing Charge lasting 1 Century (+0) (16 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Create a 750 point character with everything the base character has, with the remainder of points spent on fighting skills. Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Multiform (750 Character Points in the most expensive form) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 30 LTE loss when Duration Ends; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Reversion (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear, Evil, Phantasm |
Effect |
- Mind Scan 6d6, 1 Continuing Charge lasting 6 Hours (+0), One Way Link (+1) (60 Active Points); Extra Time (5 Minutes, -2), Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), Does Not Provide Mental Awareness (-1/4) (Real Cost: 10)
-
Mental Illusions 3d6, Linked (Find the Dreamer; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), Invisible Power Effects, Hide effects of Power (Mental Group; +1), Lingering up to 6 Hours (+1 3/4), Cumulative (x128 max.) (+2 1/4) (90 Active Points); Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), 1 Continuing Charge lasting 6 Hours (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) (Real Cost: 19)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
45 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Time |
Description |
Though this spell has a relatively lengthy casting time, its effect is potent; the apparent passage of time is slowed down for everyone else near the caster.
NOTE: This is not a truly complete "Time Stop" effect as it only affects things that have SPD. For a closer version to the source material's effect reference the Optional Speed Zone rules in the Ultimate Speedster. |
Effect |
Suppress Speed 13d6, Personal Immunity (+1/4), Area of Effect Radius: 8" (+1) (146 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
140 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Major Transform 3d6 -1 (Anything into Anything, Other Transformation Spells, Wish Magic of Equal or Greater AP), Uncontrolled (+1/2), Continuous (+1), Improved Target Group (Anything) (+1) (140 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 10d6 (vs. ED) (150 Active Points); All or Nothing (Does No Damage If It Does Not Kill/Destroy Target; -2), 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), No Knockback (-1/4), Beam (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+150 PRE (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
The caster launches a bolt of pure mystic force. |
Effect |
Energy Blast 20d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 10d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x4 max.) (+1) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Entangle 5d6, 10 DEF, Takes No Damage From Attacks All Attacks (+1/2), Invisible Power Effects, SFX Only (Fully Invisible; +1/2) (150 Active Points); 1 Charge (-2), Only vs Undead (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Force Wall (18 PD/18 ED; 5" long and 2" tall), Hardened (x2; +1/2) (150 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 4" + 1" / 2 Caster Levels (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Entangle 10d6, 20 DEF (150 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
46 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Effect |
Entangle 4d6, 6 DEF, Area of Effect Radius: 10" (+1), Continuous (+1) (150 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Vulnerable (Fire) (Uncommon; -1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Cannot Form Barriers (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Entangle 4d6, 6 DEF, Only vs Spellcasters (Barrier does not Affect Non-Spellcasters) (+0), Takes No Damage From Attacks Limited Group (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), IPE (Fully Invisible; +1) (150 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 27 LTE loss; -1), Only To Form Barriers (-1), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Sonic, Curse |
Description |
NOTE: Is either Sonic or Curse, not both (depending on SFX of caster) |
Effect |
Drain BODY 6d6, Personal Immunity (+1/4), Area Of Effect (8" Radius; +1), Selective Target (+1/4) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Incantations, Requires Incantations throughout (-1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Fear, Phantasm |
Description |
Inserts a terrifying image into several targets minds, causing psychic trauma |
Effect |
Ranged Killing Attack 2d6 - 1 (vs. Mental Defense), Uncontrolled (+1/2), Does BODY (+1), Continuous (+1), Area of Effect Radius: 13" (+1), AVLD: Mental Defense (+1 1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear, Phantasm |
Description |
Inserts a terrifying image into targets mind, causing psychic trauma |
Effect |
Ranged Killing Attack 2d6 (vs. Mental Defense), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Mental Defense (+1 1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Wish |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Unlock VPP, May Use VPP As If It Were A Cosmic VPP For 1 Spell Or Spell-Like Effect, Up To 150 Active Points (150 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 30 LTE loss; -1), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain BODY 5d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Explosion (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain BODY 5d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 40" (+1) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|