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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Wizardry>By Level>Level 1
Spell List
Record Count: 110

Arrow Ward View
Wizardry Abjuration Level 0
Sphere Guardian Level 1
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Missile Deflection (Arrows, Slings, Etc.), Lingering up to 1 Turn (+1/2) (15 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/2), Incantations (Complex; -1/2), Instant (-1/2), Gestures (Complex; -1/2), Visible (-1/4), Will Not Work Against Heavy Missiles (-1/4)
Edition
HERO System 5th Edition

Ease Your Burden View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Domain Strength Level 1
Stregari Hexcasting Level 0
Real Cost: 2 Active Points: 10
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
Allows the caster or a recipient to carry twice as much weight as normal without suffering Encumbrance for an entire day (unless dispelled or nullified by Anti-Magic).
Effect
+5 STR, Usable By Other (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Only To Increase Carrying Capacity (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), Cannot be Stacked (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Enchanted Implement View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Domain Skill Level 1
Real Cost: 6 Active Points: 15
Provider: Shadowcat Source: New Content
Description
The caster temporarily enchants an implement associated with a craft that grants significant bonuses to the skill of a crafter using that implement. This is an unusual use of Skill levels purchased as a Power; GM permission may be required.
Effect
+7 with PS: Any One "Craft" Professional Skill At A Time, Chosen When Cast, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), Expanded Effect (Any One "Craft" Professional Skill At A Time, Chosen When Cast) (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); OAF (Implement Associated With Craft Enhanced; -1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Protection from Stones and Boulders View
Paladin Investiture Level 0
Wizardry Abjuration Level 0
Sphere Elemental Level 1
Sphere Protection Level 1
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Missile Deflection (Thrown Objects), Adjacent Hex (+1/2), Lingering up to 1 Hour (+1 1/2) (15 Active Points); 1 Continuing Charges lasting 1 Hour each (-1/2), Incantations (Complex; -1/2), Instant (-1/2), Gestures (Complex; -1/2), Visible (-1/4)
Edition
HERO System 5th Edition

Sleepward View
Wizardry Abjuration Level 0
Sphere Guardian Level 1
Real Cost: 7 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Life Support (Sleeping: Character does not sleep), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 8192 people at once; +3 1/2) (15 Active Points); Extra Time Full Phase, Only to Activate (Delayed Phase; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Survive Elementals View
Wizardry Abjuration Level 0
Sphere Elemental Level 1
Sphere Protection Level 1
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Description
When spell is cast select SFX from list; the first 6 BODY you take from a source of that SFX is taken from the Body provided by this spell, effectively not really harming the protected person. When all 6 BODY are gone, spell ends.
Effect
+6 BODY, 1 Continuing Charges lasting 1 Day each (+0), Variable Special Effects (fire,acid,cold,sonic,electric) Limited Group of SFX (+1/4) (15 Active Points); SFX Must be chosen when cast (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Acid Shadow View
Wizardry Illusion Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Acid, Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attack succeeds)
Effect
Drain COM, CON 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), COM, CON simultaneously (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Acidic Curse View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 30
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Acid
Effect
Ranged Killing Attack 1d6+1 (vs. PD) (20 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 4)
plus
Sight Group Flash 2d6 (10 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Linked (Ranged Killing Attack; -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Alarm View
Bardic Abjuration Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Stregari Divining Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
The oft-overlooked spell is a life saver. It lasts a day and when triggered it alerts the caster of unauthorized entry within an area. However, it can only detect things that the caster would normally be able to detect.
Effect
  • Hearing Group and Mental Awareness Images, 1 Continuing Charges lasting 1 Day each (+1/4), Trigger (Unauthorized entity enters Area) (+1/4), Increases Size (4" radius; +1/2), Uncontrolled (+1/2) (20 Active Points); Set Effect (Alarm Bell) (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Linked to Alarm Indicator (-1/4) (Real Cost: 5)
  • Mind Link (With Alarm Spell), 1 Continuing Charges lasting 1 Day each (+0) (5 Active Points); Only to receive mental ping from Alarm spell; 1way (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-3/4), Linked to Alarm Giver (-1/2), Greater Power is Constant or in use most or all of the time (+1/4), Lesser Power can only be used when character uses greater Power at full value (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 1)
Edition
HERO System 5th Edition

Alarm View
Ranger Abjuration Level 1
Wizardry Abjuration Level 1
Real Cost: 5 Active Points: 18
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Abjuration, Utility, Images
Description
The oft-overlooked spell is a life saver. It lasts a day and when triggered it alerts the caster of unauthorized entry within an area with a bell tone. However, it can only detect things that the caster would normally be able to detect. Requires a tiny bell and a piece of fine silver wire to cast.
Effect
Hearing Group and Mental Awareness Images, 1 Continuing Charge lasting 1 Day (+1/4), Trigger (Unauthorized creature enters Area) (+1/4), Area of Effect Radius: 4m (+1/4), Uncontrolled (+1/2) (18 Active Points); Set Effect: Alarm Bell (-1), Extra Time: 1 Minute, Only to Activate (-3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Unified (-1/4)
Mind Link: With alarm spell, 1 Continuing Charge lasting 1 Day (+0) (5 Active Points); Extra Time: 1 Minute, Only to Activate (-3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Unified (-1/4), Linked (-1/2)
Edition
HERO System 6th Edition

Alter Self View
Wizardry Transmutation Level 1
Domain Changeling Level 1
Real Cost: 12 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Shape Shift (Sight, Hearing, Mental and Touch Groups, limited group of shapes) (29 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Analyze Foe View
Wizardry Divination Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 11- with All Attacks (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Animate Rope View
Wizardry Transmutation Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (3 STR), Fine Manipulation, Invisible Power Effects (Fully Invisible; +1) (29 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only Works On Limited Types Of Objects (Ropes) Very Limited Group of Objects (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Affects Whole Object (-1/4), Limited Range (4" + 1" /15 points in VPP) (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Arrest View
Bardic Abjuration Level 1
Wizardry Abjuration Level 1
Stregari Bewitching Level 1
Real Cost: 10 Active Points: 30
Provider: Shadowcat Source: New Content
Description
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect.
Effect
Telekinesis (20 STR) (30 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Arrow of Flame View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED) (30 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Dextrous Digits View
Wizardry Evocation Level 1
Real Cost: 9 Active Points: 28
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (6 STR), Fine Manipulation, Affects Desol Any form of Desolidification (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bonechar's Improved Osseous Armor View
Wizardry Necromancy Level 1
Real Cost: 11 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell transforms a pile of bones into a suit of Armor that grants considerable protection from harm. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)

Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points)
Edition
HERO System 5th Edition

Burning Hands View
Wizardry Evocation Level 1
Domain Fire Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Burning Hands: Ranged Killing Attack 1d6 (vs. ED), Area of Effect Cone: 4" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (Requires both hands; -1/2)
Edition
HERO System 5th Edition

Burning Hands View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Fire, Cone, Attack
Description
You fan your hands out with thumbs touching and shoot forth a cone of flames from your fingertips. Loose flammable items in the area are set ablaze.
Effect
1d6+1 Ranged Killing Attack vs ED: Fire, Area of Effect Cone: 6m (+1/4), Armor Piercing (+1/4) (30 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), No Range (-1/2)
Edition
HERO System 6th Edition

Cause Fear View
Bardic Necromancy Level 1
Clerical General Level 1
Wizardry Necromancy Level 1
Domain Death Level 1
Domain Terror Level 1
Sphere Charm Level 2
Stregari Hexcasting Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+30 PRE (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Chameleon Blend View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Domain Animal Level 1
Sphere Animal Level 2
Real Cost: 7 Active Points: 20
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Investing
Description
The casters skin and clothes mystically change colors to blend with their surroundings.
Effect
Invisibility to Sight Group (20 Active Points); Chameleon (-1/2), Extra Time (Full Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Change Self View
Wizardry Illusion Level 1
Domain Trickery Level 1
Stregari Bewitching Level 1
Real Cost: 9 Active Points: 24
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Shapeshift (Sight, Hearing, Touch and Mental Groups, four (max) shapes), 1 Continuing Charge lasting 6 Hours (+0) (24 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Charm Person View
Bardic Enchantment Level 1
Wizardry Enchantment Level 1
Domain Voice Level 1
Stregari Bewitching Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Charm, Mind-Affecting
Description
The caster becomes very charming and friendly from the perspective of one target.
Effect
+30 PRE, 1 Continuing Charge lasting 1 Week (+0) (30 Active Points); Only to be Friendly (-1), Only vs 1 Person (-1), Mental Defense Applies (-1/2), Concentration 0 DCV (-1/2), Requires A PRE vs PRE Roll to take effect (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Charm Person View
Bardic Enchantment Level 1
Wizardry Enchantment Level 1
Druidic Enchantment Level 1
Real Cost: 5 Active Points: 30
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Enchantment, Humanoid, Mental, Attack
Description
Attempts to cause a humanoid to see you as a friendly acquaintance. Effects last an hour if successful. Requires an Ego +10 roll to achieve, +20 if target is in combat. Expires if caster or companions cause harm.
Effect
6d6 Mind Control (30 Active Points); Limited Range: 15m (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time: Full Phase (-1/2), Only to convince you are a friendly acquaintance (-1), 1 Charge (-2), Time Limit: 1 Hour (-3/4), Humanoids only (-1/4)
Edition
HERO System 6th Edition

Chill Touch View
Wizardry Necromancy Level 1
Real Cost: 6 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain Strength 1d6 (10 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Chill; -1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4) (Real Cost: 2)
plus
Ranged Killing Attack 1d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (19 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Linked (Sap; -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Chromatic Orb View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 25
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Acid, Fire, Electric, Poison, Sound, Thunder, Cold
Description
You lob a 10cm sphere at a target within range. If the sphere hits the creature takes damage of the type you choose. Requires a diamond worth at least 50 gp to cast.
Effect
1d6+1 Ranged Killing Attack, VSFX: Acid, cold, fire, lightning, poison, or thunder (+1/4) (25 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Limited Range: 30m (-1/4)
Edition
HERO System 6th Edition

Color Spray View
Wizardry Illusion Level 1
Domain Chromata Level 1
Stregari Hexcasting Level 1
Real Cost: 5 Active Points: 20
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Pattern
Description
Combination Flash / EGO Attack blinds foes and gives them a little bit of a headache. Use a single attack vs ECV for both parts of the effect, vs every one in the AoE. GM Permission required.
Effect
  • Sight Group Flash 0 1/2d6, Area Of Effect Cone: 3" (+1 1/4); 1 Charge (-2), Linked (Color Spray to the Brainpan; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 1)
  • Ego Attack 1d6, Area Of Effect (3" Cone; +1) (20 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Linked (Color Spray to the Eyes; -1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Color Spray View
Wizardry Illusion Level 1
Real Cost: 5 Active Points: 25
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Illusion, Flash, Attack, Color, Pattern
Description
Sends out a scintillating spray of colors that blinds those in the area who do not make a Dexterity saving throw. Requires a bit of colored sand or powder that is red, yellow and blue.
Effect
4d6 Flash vs Sight Group, Area of Effect Cone: 6m (+1/4) (25 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Contested Skill Roll: Spellcasting versus Dex save (-1/2)
Edition
HERO System 6th Edition

Comprehend Languages View
Clerical General Level 1
Wizardry Divination Level 1
Real Cost: 12 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
The caster is mystically aware of the meaning of languages.
Effect
Universal Translator 21-, 1 Continuing Charge lasting 6 Hours (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (0 DCV; -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Create Fog View
Wizardry Conjuration Level 1
Real Cost: 9 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Change Environment 8" radius, -4 to Sight Group PER Rolls (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Does Not Work In High Winds Or Rain (-1/4)
Edition
HERO System 5th Edition

Dancing Lights View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 4 Active Points: 17
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Description
4 Dancing lights, no more than 10 feet apart. Can be made to move 15" in any direction by Concentrating for a Phase
Effect
Sight Group Images, Increases Size (2" radius) (+1/4), Invisible Power Effects, Source Only (Fully Invisible; +1/2) (17 Active Points); Only To Create Light (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Darkness View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Darkness Level 1
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Darkness
Effect
Darkness to Sight Group 2" radius, Personal Immunity (+1/4), Mobile (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect [Alignment] View
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Detect Moral/Ethical Alignment A Class Of Things 21- (Sight Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10) (30 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 3 LTE loss; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Detect Disease View
Paladin Investiture Level 1
Ranger Warden Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Disease A Class Of Things 14- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires an Alchemy or INT Roll (Variable RSR -1/4)
Edition
HERO System 5th Edition

Detect Living View
Ranger Warden Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Living Creatures A Class Of Things 14- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires an Alchemy or INT Roll (Variable RSR -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect Magic View
Bardic Universal Level 1
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Universal Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 5 Active Points: 20
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mystic Awareness, +3 to PER Roll, Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), 1 Continuing Charge lasting 1 Day (+0) (20 Active Points); Concentration 0 DCV, Must Concentrate throughout use of Constant Power (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Gradual Effect 1 Turn (Post-Segment 12) (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Detect Secret Doors View
Bardic Divination Level 1
Wizardry Divination Level 1
Domain Knowledge Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect Secret Doors 23- (no Sense Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Rapid (x10): x10, Sense (30 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Detect Undead View
Clerical General Level 1
Paladin Investiture Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 6 Active Points: 26
Provider: Killer Shrike Source: D&D 3e Core
Effect
N-Ray Perception (Sight Group), +1 to PER Roll, Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10) (26 Active Points); Only to Detect Undead (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Detect Value View
Wizardry Divination Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Value of Currency A Class Of Things 14- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires an Alchemy or INT Roll (Variable RSR -1/4)
Edition
HERO System 5th Edition

Disrupt Undead: 10 foot Radius View
Wizardry Necromancy Level 1
Stregari Binding Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 (vs. ED), Area of Effect Radius: 2" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), No Knockback (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's Mass Beast of Burden View
Wizardry Transmutation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
+10 STR, 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (30 Active Points); Only Usable By Beasts Of Burden (-2), Concentration 0 DCV (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Dreamshield View
Wizardry Abjuration Level 1
Stregari Divining Level 1
Real Cost: 7 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Dream
Description
Shield Mind from Dream Attacks
Effect
+16 Mental Defense, 1 Continuing Charges lasting 1 Day each (+0), UBO (+1/4), Persistent (+1/2) (29 Active Points); Only Versus Sleep/Dream Powers (-2), Extra Time Full Phase, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Endure Elements View
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Abjuration Level 1
Domain Strength Level 1
Sphere Elemental Level 2
Sphere Protection Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
VSFX, Protective
Description
When this spell is cast, the caster must chose Fire, Cold, Electricity, or Sonic. The spell's Armor works vs. that kind of energy for up to one Day (unless dispelled or encounters Anti-Magic).
Effect
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0) (30 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Enlarge View
Wizardry Transmutation Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
BODY & STUN gained from Growth lost first
Effect
Growth (+10 STR, +2 BODY, +2 STUN, -2" KB, 399 kg, +0 DCV, +0 PER Rolls to perceive character, 2 m tall, 1 m wide), Persistent (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (30 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Erase View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Cosmetic Transform 1 1/2d6 (Object to Object w/o Markings), Improved Target Group (Any Form Of Marking/Writing) (+1/4), Continuous (+1), Invisible Power Effects, Hide effects of Power (Sight Group, Hearing Group; +1 1/2) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2)
Edition
HERO System 5th Edition

Expeditious Retreat View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Domain Travel Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: +4" Run
Effect
Aid Running 2 1/2d6 (25 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Feather Fall View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Stregari Conjuring Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Gliding 10", 1 Continuing Charge lasting 1 Day (+0), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (30 Active Points); Only To Slow Fall To Harmless Descent (-1), Coasting (-1/2), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), No Noncombat Movement (-1/4)
Edition
HERO System 5th Edition

Grease View
Bardic Conjuration Level 1
Wizardry Conjuration Level 1
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Change Environment 2" radius, -1 : DCV, -1 : OCV, -1 DEX and DEX Based Skill Rolls, -1" of Run, Multiple Combat Effects (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs DEX Roll; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Group Ghosteyes View
Wizardry Divination Level 1
Real Cost: 12 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
N-Ray Perception (Sight Group), +3 to PER Roll, Increased Arc Of Perception (240 Degrees), 1 Continuing Charge lasting 6 Hours (+0), Usable Simultaneously (up to 8 people at once; +1) (30 Active Points); Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Hold Portal View
Wizardry Abjuration Level 1
Real Cost: 5 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 1d6, 2 DEF (standard effect: 1 BODY, 2 DEF), Immediately Goes Away After 6 Hours (+0), Area of Effect Hex: Nonselective (+1/4), IPE (Sight Group, Touch Group; +3/4) (30 Active Points); 1 Charges (-2), Only To Block Doors (Effectively Adds an Invisible 2 DEF, 1 BODY to Doors; must be penetrated to use Lockpicking) (-1), Only To Form Barriers (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hypnotism View
Bardic Enchantment Level 1
Wizardry Enchantment Level 1
Sphere Charm Level 2
Stregari Bewitching Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
Lull target for a Turn into a stupor
Effect
+30 PRE (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to make others hesitate (-1), Incantations, Requires Incantations throughout (-1/2), Mental Defense Applies (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Ice Bolt View
Wizardry Evocation Level 2
Domain Cold Level 1
Sphere Elemental Level 3
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Cold
Effect
  • Energy Blast 5d6 (vs. ED) (25 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4) (Real Cost: 6)
  • Energy Blast 2 1/2d6 (vs. PD), Armor Piercing (+1/2) (19 Active Points); 1 Charge (-2), Linked (Energy Blast; -1/2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4)(Real Cost: 4)
Edition
HERO System 5th Edition

Identify View
Bardic Divination Level 1
Wizardry Divination Level 1
Domain Magic Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect Information About Magic Items 26- (Sight Group), Discriminatory, Analyze (30 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Gradual Effect (1 Minute; -1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Interposing Hand View
Wizardry Enchantment Level 1
Stregari Bewitching Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Effect
+6 with DCV (30 Active Points); Only vs One Opponent (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Stay Thy Hand View
Wizardry Illusion Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
+6 with DCV (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Jump View
Wizardry Transmutation Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: +8" Leap
Effect
Aid Leaping 2 1/2d6 (25 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Kaleidoscopic Confusion of the Apprentice Illusionist View
Wizardry Illusion Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Effect
Change Environment 1" radius, -1 to Sight Group PER Rolls, -1 : DCV, -1 : OCV, Multiple Combat Effects, Uncontrolled (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Last Look View
Wizardry Necromancy Level 2
Domain Death Level 1
Sphere Divination Level 3
Sphere Necromantic Level 3
Stregari Divining Level 2
Real Cost: 7 Active Points: 40
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Divining
Description
The caster touches a corpse and is able to see the last 5 minutes of their life culminating in their death. If the death is a violent one, the caster suffers some pain (3d6 STUN, no defenses).
Effect
Retrocognitive Clairsentience (Sight Group) (40 Active Points); Precognition/Retrocognition Only (-1), Custom Modifier (only to view last 5 minutes of targets life; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), No Range (-1/2), Side Effects (Side Effect always occurs whenever the character does some specific act; Caster takes 3D6 Stun If Target's Death Was Violent; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Illusionary Lightning Bolt View
Wizardry Illusion Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 8" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Lesser Illusory Lightning Bolt View
Wizardry Illusion Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Explosion (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Mage Armor View
Bardic Evocation Level 1
Wizardry Evocation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Evokes a suit of Force Armor that protects caster without restricting his movements or spellcasting.
Effect
Armor (5 PD/5 ED), 1 Continuing Charge lasting 6 Hours (+0), Hardened (x2; +1/2), Difficult To Dispel (x4 Active Points) (x2 Active Points; +1/2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), OIF (Focus (Piece of Cured Leather); -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Magic Missile View
Wizardry Evocation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Energy Blast 1d6+1 (vs. ED), Lingering +1 Phase (+1/4), Area of Efect Hex: Accurate (+1/2), Affects Desol Any form of Desolidification (+1/2), NND ([Standard]; Shield Spell and Magics based on it, [Force] effects; +1), Does BODY (+1) (30 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Magic Weapon View
Bardic Transmutation Level 1
Clerical General Level 1
Paladin Investiture Level 1
Wizardry Transmutation Level 1
Domain War Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Investing
Description
Caster imbues target weapon with +1 Damage Class for up to 1 Minute. Standard Effect: + 1 DC
Effect
Aid Killing Attacks 2d6 (standard effect: 6 points), One Power At A Time (+1/4) (25 Active Points); 1 Continuous Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), OIF (Target Weapon Of Opportunity, -1/2)
Edition
HERO System 5th Edition

Mass Resistance View
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Abjuration Level 1
Real Cost: 9 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+6 Mental Defense, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
plus
PowD (6 points), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (13 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Minor Fate-dodging View
Wizardry Divination Level 1
Stregari Divining Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
+6 with DCV (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Force Bolt View
Wizardry Evocation Level 1
Domain Destruction Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 4d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Summoning View
Wizardry Conjuration Level 1
Domain Beasts Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 50-point creatures, Expanded Class of Beings Any Type of Being (+1), Amicable Slavishly Devoted (+1) (30 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mordenkainen's Protection from Avians View
Druidic Natural Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Sphere Animal Level 2
Sphere Protection Level 2
Stregari Bewitching Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Description
"Avian" typically means bird-like flying creatures, but might also include some reptilian fliers or more unusual creatures at the GM's discretion.
Effect
  • +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Avians (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
  • Armor (5 PD/0 ED), Only vs Avians (+0), Usable By Other (+1/4), Hardened (+1/4), Ranged (+1/2), Persistant (+1/2) (19 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mount View
Wizardry Conjuration Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 100-point Light Warhorse, Amicable Loyal (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Horse Fades Away After 12 Hours (-1/4)
Edition
HERO System 5th Edition

Mystic Bolt View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 1d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(25 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nivlik's Minor Negative Energy Sustainment View
Wizardry Necromancy Level 1
Real Cost: 5 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Negative
Description
BODY & STUN gained from Aid lost first, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Aid STR, BODY, CON, STUN 1d6, Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), STR, CON, BODY, STUN simultaneously (+1) (25 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 5 LTE Loss After Fade Ends; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Punch View
Wizardry Necromancy Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
HA +4d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), HA (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Siphon View
Wizardry Necromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Absorption lost first
Effect
Absorption 2d6 (energy, BODY, STUN), 1 Continuing Charge lasting 1 Day (+0), BODY, STUN simultaneously (+1/2) (15 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 4)
plus
Armor (0 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0) (15 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Linked (Negative Energy Syphon; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
Edition
HERO System 5th Edition

Nystuls Aura Suppression View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 7 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Set Effect (-3/4), Concentration 0 DCV (-1/2), Only to hide an items magical aura (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystuls False Aura View
Wizardry Illusion Level 1
Real Cost: 8 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Set Effect (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Only to give an item a magical aura (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nystul's Flash View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Light
Effect
Sight Group Flash 3d6, Personal Immunity (+1/4), Area of Effect Radius: 2", Nonselective (+3/4) (30 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Obscuring Mist View
Clerical General Level 1
Druidic Natural Level 1
Wizardry Conjuration Level 1
Domain Air Level 1
Domain Water Level 1
Stregari Conjuring Level 1
Real Cost: 8 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Darkness to Sight Group 2" radius, Personal Immunity (+1/4) (25 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), No Range (-1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Otto's Sure-Footed Shuffle View
Wizardry Enchantment Level 1
Real Cost: 11 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Description
Works via self-belief & confidence -- merely makes beneficiaries subconsciously pay attention to where they are stepping.
Effect
Clinging (normal STR), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (30 Active Points); Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Only When In Contact With The Ground (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Feet Only (-1/4)
Edition
HERO System 5th Edition

Phantasmal Image View
Wizardry Illusion Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear, Phantasm
Description
Inserts a terrifying image into targets mind, causing psychic trauma
Effect
Ranged Killing Attack 0d6 + 1 (vs. Mental Defense), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Mental Defense (+1 1/2) (25 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Protection from [Alignment] View
Bardic Abjuration Level 1
Clerical General Level 1
Paladin Investiture Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Domain Chaos Level 1
Domain Evil Level 1
Domain Good Level 1
Domain Law Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Alignment, Protective
Effect
Force Field (4 PD/4 ED/5 Mental Defense/4 Power Defense), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Only vs [Alignment] Power loses about half of its effectiveness (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rary's Aptitude Appropriater View
Wizardry Divination Level 1
Real Cost: 9 Active Points: 25
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Custom Skill, 1 Continuing Charge lasting 1 Day (+0), Variable SFX Any SFX (Multi-Skill; +1/2) (25 Active Points); Only To Imitate A Skill Another Character In Sight Has, Up To The Level They Have It (-1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) 18-
Edition
HERO System 5th Edition

Rary's Empathic Perception View
Wizardry Divination Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Effect
Telepathy 2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Empathy All Emotions (-1/2), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Rary's Minor Mind Shield View
Wizardry Transmutation Level 1
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: New Content
Effect
+13 Mental Defense, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2) (29 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Rarys Telepathic Bond