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Skip Navigation LinksHigh Fantasy HERO>Vancian Magic>Vancian Spells>Arcane>Wizardry>Evocation
Spell List
Record Count: 155

Dancing Lights View
Wizardry Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Images, Light
Description
Create up to 4 torch sized lights within range or combine into one single vaguely man shaped light glow. Spel expires if the lights leave the range.
Effect
Normal Sight Images, Area of Effect Radius: 7m (+1/2) (15 Active Points); Only To Create Light (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Concentration 1/2 DCV throughout (-1/2)
Edition
HERO System 6th Edition

Fire Bolt View
Wizardry Evocation Level 0
Real Cost: 4 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Fire, Attack
Description
You flick a glowing flame at an opponent in range.
Effect
1d6 Ranged Killing Attack vs ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 6th Edition

Flame Burst View
Wizardry Evocation Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flare View
Bardic Evocation Level 0
Druidic Natural Level 0
Wizardry Evocation Level 0
Stregari Hexcasting Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
Sight Group Flash 3d6 (15 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Light View
Clerical General Level 0
Druidic Natural Level 0
Wizardry Evocation Level 0
Sphere Sun Level 0
Stregari Hexcasting Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ray of Frost View
Wizardry Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Cold, Running
Description
A beam follows your pointing hand to strike one target. The target takes cold damage and are slowed down for an additional phase.
Effect
[Ray] 1d6-1 Ranged Killing Attack versus ED (10 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), Limited Range: 20m (-1/4)
[Frost] Change Environment: Slowed (-2m Running), -1 Temperature Level (5 Active Points); 1 Charge of 1 Extra Phase (-1 1/2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Linked to Ray: Must use both (-3/4), Beam (-1/4), Limited Range: 20m (-1/4)
Edition
HERO System 6th Edition

Shocking Grasp View
Wizardry Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Cold, Running
Description
You touch a creature to deliver a shock.
Effect
1d6 Ranged Killing Attack versus ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Full Phase, Delayed Phase (-1/2), No Range (-1/2)
Edition
HERO System 6th Edition

Acidic Curse View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 30
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Acid
Effect
Ranged Killing Attack 1d6+1 (vs. PD) (20 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 4)
plus
Sight Group Flash 2d6 (10 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Linked (Ranged Killing Attack; -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Arrow of Flame View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED) (30 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Dextrous Digits View
Wizardry Evocation Level 1
Real Cost: 9 Active Points: 28
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (6 STR), Fine Manipulation, Affects Desol Any form of Desolidification (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Burning Hands View
Wizardry Evocation Level 1
Domain Fire Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Burning Hands: Ranged Killing Attack 1d6 (vs. ED), Area of Effect Cone: 4" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (Requires both hands; -1/2)
Edition
HERO System 5th Edition

Burning Hands View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Fire, Cone, Attack
Description
You fan your hands out with thumbs touching and shoot forth a cone of flames from your fingertips. Loose flammable items in the area are set ablaze.
Effect
1d6+1 Ranged Killing Attack vs ED: Fire, Area of Effect Cone: 6m (+1/4), Armor Piercing (+1/4) (30 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), No Range (-1/2)
Edition
HERO System 6th Edition

Chromatic Orb View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 25
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Acid, Fire, Electric, Poison, Sound, Thunder, Cold
Description
You lob a 10cm sphere at a target within range. If the sphere hits the creature takes damage of the type you choose. Requires a diamond worth at least 50 gp to cast.
Effect
1d6+1 Ranged Killing Attack, VSFX: Acid, cold, fire, lightning, poison, or thunder (+1/4) (25 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Limited Range: 30m (-1/4)
Edition
HERO System 6th Edition

Darkness View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Darkness Level 1
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Darkness
Effect
Darkness to Sight Group 2" radius, Personal Immunity (+1/4), Mobile (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Ice Bolt View
Wizardry Evocation Level 2
Domain Cold Level 1
Sphere Elemental Level 3
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Cold
Effect
  • Energy Blast 5d6 (vs. ED) (25 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4) (Real Cost: 6)
  • Energy Blast 2 1/2d6 (vs. PD), Armor Piercing (+1/2) (19 Active Points); 1 Charge (-2), Linked (Energy Blast; -1/2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4)(Real Cost: 4)
Edition
HERO System 5th Edition

Mage Armor View
Bardic Evocation Level 1
Wizardry Evocation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Evokes a suit of Force Armor that protects caster without restricting his movements or spellcasting.
Effect
Armor (5 PD/5 ED), 1 Continuing Charge lasting 6 Hours (+0), Hardened (x2; +1/2), Difficult To Dispel (x4 Active Points) (x2 Active Points; +1/2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), OIF (Focus (Piece of Cured Leather); -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Magic Missile View
Wizardry Evocation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Energy Blast 1d6+1 (vs. ED), Lingering +1 Phase (+1/4), Area of Efect Hex: Accurate (+1/2), Affects Desol Any form of Desolidification (+1/2), NND ([Standard]; Shield Spell and Magics based on it, [Force] effects; +1), Does BODY (+1) (30 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Force Bolt View
Wizardry Evocation Level 1
Domain Destruction Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 4d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mystic Bolt View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 1d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(25 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystul's Flash View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Light
Effect
Sight Group Flash 3d6, Personal Immunity (+1/4), Area of Effect Radius: 2", Nonselective (+3/4) (30 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Floating Disk View
Wizardry Evocation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Telekinesis (20 STR) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Physical Manifestation (-1/4), Affects Whole Object (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 6" (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Bigby's Interposing Hand View
Wizardry Evocation Level 2
Real Cost: 9 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Hand of Force intervenes between caster and opponent, granting protection to caster
Effect
Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense/3 Flash Defense: Sight Group), Hardened (x2; +1/2) (34 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
plus
+2 with DCV (10 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Daylight View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Sun Level 3
Domain Weather Level 2
Sphere Sun Level 3
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
  • Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
  • Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
  • CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Far Flying Flame View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Sphere Elemental Level 3
Real Cost: 9 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Effect
Energy Blast 7d6 (vs. ED), Indirect (Same origin, always fired away from attacker; Parabolic Arc; +1/4) (44 Active Points); 1 Charge (-2), Needs 20 feet Overhead Clearance (-1/2), DEX Roll at -1 Negates (1/2), Beam (-1/4), Not In Water (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flaming Sphere View
Wizardry Evocation Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 0 1/2d6 (vs. ED), Continuous (+1), Area of Effect Line: 14" Line Mobile up to 12"/phase (+2 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Flaming Weapon View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Domain War Level 2
Sphere Elemental Level 3
Real Cost: 11 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Description
Caster creates a weapon of mystic fire that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4)
Edition
HERO System 5th Edition

Freezing Weapon View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Domain War Level 2
Domain Cold Level 2
Sphere Elemental Level 3
Real Cost: 12 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Cold
Description
Caster creates a weapon of mystic ice that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4)
Edition
HERO System 5th Edition

Lesser Rending View
Wizardry Evocation Level 2
Domain Destruction Level 2
Sphere Combat Level 3
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength.
Effect
Ranged Killing Attack 3d6 (vs. PD) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Lesser Sword of Flames View
Wizardry Evocation Level 2
Domain Fire Level 2
Real Cost: 12 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 1 1/2d6 (2d6 + 1 w/STR) (vs. ED), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Mark of Air View
Elementalism Aeromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Air
Description
Caster creates a Mark of Air upon themselves or another; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Air that protects them from attacks for up to a Minute; however doing so ends the normal Mark of Air effect, and the entire spell ends when the Shield of Air dissipates.
Effect
+3 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 5)
plus
Shield of Air: +3 with DCV, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Air; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4), Using Shield of Air Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Mark of Earth View
Elementalism Geomancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Earth
Description
Caster creates a Mark of Earth upon themselves or another; while active the Mark grants some benefit to strength for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Earth that protects their body with a rocky armoring for up to a Minute; however doing so ends the normal Mark of Earth effect, and the entire spell ends when the Shield of Earth dissipates.
Effect
+3 STR, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4) (Real Cost: 1)
plus
Shield of Earth: Armor (13 PD/0 ED), UBO (+1/4), Hardened (+1/4), LOS Not Required To Maintain (+1/2) (39 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Earth; -1/2), Using Shield of Earth Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4), Incantations (-1/4), Gestures (-1/4), Visible (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Mark of Fire View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Fire
Description
Caster creates a Mark of Fire upon themselves; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the caster can choose to activate a Shield of Fire that surrounds them with a burning aura of flames for up to a Minute; however doing so ends the normal Mark of Fire effect, and the entire spell ends when the Shield of Fire dissipates.
Effect
+3 DEX (9 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 3)
plus
Shield of Fire: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Fire; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Fire Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mark of Frost View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Cold
Description
Caster creates a Mark of Frost upon themselves; while active the Mark grants some benefit to constitution for up to an hour. During this hour the caster can choose to activate a Shield of Frost that surrounds them with a freezing aura of cold for up to a Minute; however doing so ends the normal Mark of Frost effect, and the entire spell ends when the Shield of Frost dissipates.
Effect
+3 CON (6 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4) (Real Cost: 2)
plus
Shield of Frost: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of ice; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Ice Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Minute Missiles View
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Description
TREAT AS REQUIRING 0 STR TO THROW
Effect
Energy Blast 4d6 (vs. ED), Area of Effect Radius: 2", Selective (+1 1/4) (45 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4)
Edition
HERO System 5th Edition

Mordekainen's Darts View
Wizardry Evocation Level 2
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 0 1/2d6 (vs. ED), Lingering up to 20 Minutes (+1 1/4), Variable Advantage (+1 1/4 Advantages Limited Group of Advantages (Penetrating, +1 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +2 1/4) (45 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Nystul's Blackmote View
Wizardry Evocation Level 2
Real Cost: 8 Active Points: 45
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Negative
Effect
Energy Blast 2d6 (vs. NND), Lingering up to 1 Turn (+1/2), Area Of Effect Hex, Accurate (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Does BODY (+1), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Nystul's Blazing Beam View
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Positive
Effect
Energy Blast 2 1/2d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), No Active Point penalty to Skill Roll -1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Shatter View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Chaos Level 2
Domain Destruction Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic
Description
This Spell is not Permissible in Killer Shrike's campaigns (no Foci-Buster House Rule).
Effect
Ranged Killing Attack 1d6 (vs. PD), Penetrating (x4; +2) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Wind Wall View
Bardic Evocation Level 3
Clerical General Level 3
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Evocation Level 3
Domain Air Level 2
Sphere Weather Level 4
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 to Hearing Group PER Rolls, +4 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Multiple Combat Effects, Altered Shape Line (+0) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Basic Invocation View
Wizardry Evocation Level 3
Stregari Hexcasting Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
VSFX
Effect
Ranged Killing Attack 1d6 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2s), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bigby's Pugnacious Pugilist View
Wizardry Evocation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
Two Hands are required only when using the Spell -- the Caster punches and jabs with his real hands and conceptually the Pugilists mimic his movements.
Effect
Energy Blast 4d6 (vs. PD), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Required Hands Two-Handed (-1/2), Cannot Be Used With Multiple-Power Attacks (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Destructive Knock View
Wizardry Evocation Level 3
Real Cost: 8 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 2d6 (vs. PD), Area of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4)
Edition
HERO System 5th Edition

Fireball I View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Explosion (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fireball II View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Fireball III View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Gust of Wind View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Sphere Weather Level 4
Real Cost: 13 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +9 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Leomunds Tiny Hut View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 53
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Change Environment 2" radius, 1 Temperature Level Adjustment, 1 Continuing Charge lasting 6 Hours (+0) (10 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus
Sight Group Images, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (2" radius; +1/4) (12 Active Points); Only To Create Light (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
Darkness to Sight, Hearing and Smell/Taste Groups 2" radius, 1 Continuing Charge lasting 6 Hours (+0), Hole In The Middle Fixed Size (+1/4) (31 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), No Range (-1/2), Linked (Nice & Cozy; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Lesser Force Bolt View
Wizardry Evocation Level 3
Domain Destruction Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 8d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Wall of Force {Type II] View
Wizardry Evocation Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Entangle 4d6, 8 DEF (60 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lightning Bolt View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Energy Blast 6d6 (vs. ED), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lightning Bolt II View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lightning Bolt III View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Any Area; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mordikainen's Dagger View
Wizardry Evocation Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 1d6 (vs. ED), Penetrating (+1/2), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages Limited Group of Advantages (Penetrating, +2 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +1 3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1), No Range (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mystic Blast View
Wizardry Evocation Level 3
Real Cost: 12 Active Points: 50
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 2d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystul's Expeditious Fire Extinguisher View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Dispel Fire 10d6, Any Fire Source One At A Time (+1/4), Area Of Effect Radius: 4", Nonselective (+3/4) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Otiluke's Force Umbrella View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Force Wall (12 PD/12 ED) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only Works Against Limited Type Of Attack (Above Only) Limited Type of Attack (-1/2), Self Only (-1/2), Incantations (-1/4), Gestures (-1/4), Restricted Shape (Umbrella) (-1/4)
Edition
HERO System 5th Edition

Otiluke's Radiant Screen View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force, VSFX
Effect
Hand-To-Hand Attack +3d6, Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Variable Special Effects (Cold, Heat, Acid, Electrical, Positive Energy) Limited Group of SFX (+1/4), Affects Desolidified Any form of Desolidification (+1/2), Area Of Effect Hex, Accurate (+1/2), Variable Advantage (+1/2 Advantages Limited Group of Advantages (Armor Piercing, Penetrating, Autofire, No Range Penalty); +3/4), Lingering up to 1 Minute (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Hand-To-Hand Attack (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Superior Floating Disc View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Telekinesis (40 STR) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Limited Range 6" (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4), Physical Manifestation (-1/4)
Edition
HERO System 5th Edition

Begone View
Wizardry Evocation Level 4
Stregari Hexcasting Level 4
Real Cost: 16 Active Points: 74
Provider: Shadowcat Source: New Content
Keywords
Force
Description
A wave of mystical force centered on the caster hurls everything nearby away from them.
Effect
Energy Blast 6d6 (vs. PD), Personal Immunity (+1/4), Explosion (+1/2), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Dilligent Digits View
Wizardry Evocation Level 4
Real Cost: 25 Active Points: 74
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (18 STR), Fine Manipulation, Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bigby's Force Sculpture View
Wizardry Evocation Level 4
Real Cost: 12 Active Points: 74
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
CREATES SIMPLE NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE TABLES & CHAIRS, ETC 11 DEF 11 BODY UP TO 1 HEX OF MATERIAL
Effect
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +9 BODY, +9 DEF (74 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Black Lightning View
Wizardry Evocation Level 4
Domain Death Level 4
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 75
Provider: Shadowcat Source: New Content
Keywords
Negative
Description
The caster projects a bolt of pure negative energy at an opponent.
Effect
Ranged Killing Attack 2d6 (vs. Power Defense), AVLD (Power Defense; +1 1/2) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Fire Shield (Heat) View
Wizardry Evocation Level 4
Domain Fire Level 5
Real Cost: 22 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
  • Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Cold (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
  • Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fire Shield [Cold] View
Wizardry Evocation Level 4
Real Cost: 22 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Fire (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
plus
Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -(1/4)
Edition
HERO System 5th Edition

Force Slivers View
Wizardry Evocation Level 4
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
The caster projects planes of force at an opponent that are horrifyingly sharp.
Effect
Ranged Killing Attack 2d6+1 (vs. PD), Armor Piercing (x2; +1), (70 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Immolating Hands of Hall Clearing View
Wizardry Evocation Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering +1 Phase (+1/4), Area Of Effect (14" Long, 1" Tall, 2" Wide Line; +1 1/4), x2 Width (+0) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Lesser Incendiary Cloud View
Wizardry Evocation Level 4
Sphere Sun Level 5
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 4d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1), Area Of Effect (5" Radius; +1) (70 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Mystic Missiles View
Wizardry Evocation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 3d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystul's Blacklight Burst View
Wizardry Evocation Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Negative
Effect
Energy Blast 3d6 (vs. NND), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Turn (+1/2), Area Of Effect (6" Radius; +1), Accurate (+0), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1), Does BODY (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Nystul's Burning Beam View
Wizardry Evocation Level 4
Domain Good Level 4
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Positive
Effect
Energy Blast 4d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Nystul's Lightburst View
Wizardry Evocation Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Positive
Effect
Energy Blast 3d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2), Area of Effect Radius: 21" (+1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Otiluke's Electrical Screen View
Wizardry Evocation Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area Of Effect (5" Any Area; +1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Rending View
Wizardry Evocation Level 4
Domain Destruction Level 4
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength.
Effect
Ranged Killing Attack 5d6 (vs. PD) (75 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Sword of Flames View
Druidic Natural Level 4
Wizardry Evocation Level 4
Real Cost: 21 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 2d6 + 1 (vs. ED), Lingering up to 5 Minutes (+1) (70 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Concentration 0 DCV (-1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Thunderstaff View
Elementalism Aeromancy Level 4
Wizardry Evocation Level 4
Domain Thunder Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Sonic, Air
Description
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away.
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Wall of Fire View
Druidic Natural Level 4
Wizardry Evocation Level 4
Domain Fire Level 4
Sphere Elemental Level 5
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 1d6 + 1 (vs. ED), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 22" (+1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Advanced Minute Missiles View
Wizardry Evocation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Description
Treat as requiring 0 STR to throw.
Effect
Energy Blast 8d6 (vs. ED), Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4)
Edition
HERO System 5th Edition

Bigby's Battering Gauntlet View
Wizardry Evocation Level 5
Real Cost: 21 Active Points: 88
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Tunneling 2" through 28 DEF material (88 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only vs Doors, Gates, and Walls (-1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Bigbys Interposing Hand View
Wizardry Evocation Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Hand of Force intervenes between caster and opponent, granting protection to caster
Effect
Force Field (10 PD/10 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group), Hardened (x2; +1/2) (75 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17)
plus
+3 with DCV (15 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bigby's Strangling Grip View
Wizardry Evocation Level 5
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (30 STR), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Only to Strangle Living Creature (-1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Superior Force Sculpture View
Wizardry Evocation Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
CREATES MILDLY COMPLEX NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE A WAGON, WINDMILL, A SHOVEL, ETC 12 DEF 12 BODY UP TO 2 HEXES OF MATERIAL
Effect
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +1 Square Hex, +10 BODY, +10 DEF, May Create Complex Items Which Caster Has Appropriate Associated Skill For (90 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Cone of Cold View
Wizardry Evocation Level 5
Domain Water Level 6
Domain Cold Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Water
Description
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim.
Effect
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0)
Edition
HERO System 5th Edition

Flaming Sword View
Wizardry Evocation Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 2 1/2d6 (3d6 + 1 w/STR) (vs. ED), Lingering up to 20 Minutes (+1 1/4) (90 Active Points); 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Force Bolt View
Wizardry Evocation Level 5
Domain Destruction Level 5
Real Cost: 22 Active Points: 90