|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
eepjr24 |
Source:
|
D&D 5e PHB |
|
Keywords |
Evocation, Images, Light |
Description |
Create up to 4 torch sized lights within range or combine into one single vaguely man shaped light glow. Spel expires if the lights leave the range. |
Effect |
Normal Sight Images, Area of Effect Radius: 7m (+1/2) (15 Active Points); Only To Create Light (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Concentration 1/2 DCV throughout (-1/2) |
Edition |
HERO System 6th Edition |
|
|
|
Real Cost:
|
4 |
Active Points:
|
15 |
Provider:
|
eepjr24 |
Source:
|
D&D 5e PHB |
|
Keywords |
Evocation, Fire, Attack |
Description |
You flick a glowing flame at an opponent in range. |
Effect |
1d6 Ranged Killing Attack vs ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 6th Edition |
|
|
|
Real Cost:
|
4 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
4 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Light |
Effect |
Sight Group Flash 3d6 (15 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Light |
Effect |
Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
eepjr24 |
Source:
|
D&D 5e PHB |
|
Keywords |
Evocation, Attack, Cold, Running |
Description |
A beam follows your pointing hand to strike one target. The target takes cold damage and are slowed down for an additional phase. |
Effect |
[Ray] 1d6-1 Ranged Killing Attack versus ED (10 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), Limited Range: 20m (-1/4) [Frost] Change Environment: Slowed (-2m Running), -1 Temperature Level (5 Active Points); 1 Charge of 1 Extra Phase (-1 1/2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Linked to Ray: Must use both (-3/4), Beam (-1/4), Limited Range: 20m (-1/4) |
Edition |
HERO System 6th Edition |
|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
eepjr24 |
Source:
|
D&D 5e PHB |
|
Keywords |
Evocation, Attack, Cold, Running |
Description |
You touch a creature to deliver a shock. |
Effect |
1d6 Ranged Killing Attack versus ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Full Phase, Delayed Phase (-1/2), No Range (-1/2) |
Edition |
HERO System 6th Edition |
|
|
|
Real Cost:
|
6 |
Active Points:
|
30 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Acid |
Effect |
Ranged Killing Attack 1d6+1 (vs. PD) (20 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 4) plus Sight Group Flash 2d6 (10 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Linked (Ranged Killing Attack; -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 2d6 (vs. ED) (30 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
28 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (6 STR), Fine Manipulation, Affects Desol Any form of Desolidification (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Burning Hands: Ranged Killing Attack 1d6 (vs. ED), Area of Effect Cone: 4" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (Requires both hands; -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
eepjr24 |
Source:
|
D&D 5e PHB |
|
Keywords |
Evocation, Fire, Cone, Attack |
Description |
You fan your hands out with thumbs touching and shoot forth a cone of flames from your fingertips. Loose flammable items in the area are set ablaze. |
Effect |
1d6+1 Ranged Killing Attack vs ED: Fire, Area of Effect Cone: 6m (+1/4), Armor Piercing (+1/4) (30 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), No Range (-1/2) |
Edition |
HERO System 6th Edition |
|
|
|
Real Cost:
|
6 |
Active Points:
|
25 |
Provider:
|
eepjr24 |
Source:
|
D&D 5e PHB |
|
Keywords |
Evocation, Attack, Acid, Fire, Electric, Poison, Sound, Thunder, Cold |
Description |
You lob a 10cm sphere at a target within range. If the sphere hits the creature takes damage of the type you choose. Requires a diamond worth at least 50 gp to cast. |
Effect |
1d6+1 Ranged Killing Attack, VSFX: Acid, cold, fire, lightning, poison, or thunder (+1/4) (25 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Limited Range: 30m (-1/4) |
Edition |
HERO System 6th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Darkness |
Effect |
Darkness to Sight Group 2" radius, Personal Immunity (+1/4), Mobile (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
44 |
Provider:
|
Shadowcat |
Source:
|
New Content |
|
Keywords |
Cold |
Effect |
- Energy Blast 5d6 (vs. ED) (25 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4) (Real Cost: 6)
-
Energy Blast 2 1/2d6 (vs. PD), Armor Piercing (+1/2) (19 Active Points); 1 Charge (-2), Linked (Energy Blast; -1/2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4)(Real Cost: 4)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
Evokes a suit of Force Armor that protects caster without restricting his movements or spellcasting. |
Effect |
Armor (5 PD/5 ED), 1 Continuing Charge lasting 6 Hours (+0), Hardened (x2; +1/2), Difficult To Dispel (x4 Active Points) (x2 Active Points; +1/2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), OIF (Focus (Piece of Cured Leather); -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Energy Blast 1d6+1 (vs. ED), Lingering +1 Phase (+1/4), Area of Efect Hex: Accurate (+1/2), Affects Desol Any form of Desolidification (+1/2), NND ([Standard]; Shield Spell and Magics based on it, [Force] effects; +1), Does BODY (+1) (30 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
The caster launches a bolt of pure mystic force. |
Effect |
Energy Blast 4d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
6 |
Active Points:
|
25 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Energy Blast 1d6 (vs. NND)
- Lingering up to 1 Turn (+1/2)
- Area Of Effect Hex, Accurate (+1/2),
- No Range Modifier (+1/2)
- Affects Desolidified Any form of Desolidification (+1/2)
- No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
- Does BODY (+1)
(25 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Light |
Effect |
Sight Group Flash 3d6, Personal Immunity (+1/4), Area of Effect Radius: 2", Nonselective (+3/4) (30 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Telekinesis (20 STR) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Physical Manifestation (-1/4), Affects Whole Object (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 6" (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
44 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
Hand of Force intervenes between caster and opponent, granting protection to caster |
Effect |
Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense/3 Flash Defense: Sight Group), Hardened (x2; +1/2) (34 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7) plus +2 with DCV (10 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
42 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Light |
Effect |
- Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
- Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
- CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
44 |
Provider:
|
Shadowcat |
Source:
|
Pocket Grimoire |
|
Keywords |
Fire |
Effect |
Energy Blast 7d6 (vs. ED), Indirect (Same origin, always fired away from attacker; Parabolic Arc; +1/4) (44 Active Points); 1 Charge (-2), Needs 20 feet Overhead Clearance (-1/2), DEX Roll at -1 Negates (1/2), Beam (-1/4), Not In Water (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 0 1/2d6 (vs. ED), Continuous (+1), Area of Effect Line: 14" Line Mobile up to 12"/phase (+2 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
44 |
Provider:
|
Shadowcat |
Source:
|
Pocket Grimoire |
|
Keywords |
Fire |
Description |
Caster creates a weapon of mystic fire that can be used by another if they remain close.
The weapon itself can be attacked; it has 9 DEF and 0 Body. |
Effect |
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
44 |
Provider:
|
Shadowcat |
Source:
|
Pocket Grimoire |
|
Keywords |
Cold |
Description |
Caster creates a weapon of mystic ice that can be used by another if they remain close.
The weapon itself can be attacked; it has 9 DEF and 0 Body. |
Effect |
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength. |
Effect |
Ranged Killing Attack 3d6 (vs. PD) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
44 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Hand-To-Hand Killing Attack 1 1/2d6 (2d6 + 1 w/STR) (vs. ED), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
42 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Air |
Description |
Caster creates a Mark of Air upon themselves or another; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Air that protects them from attacks for up to a Minute; however doing so ends the normal Mark of Air effect, and the entire spell ends when the Shield of Air dissipates. |
Effect |
+3 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 5)
plus
Shield of Air:
+3 with DCV, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Air; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4), Using Shield of Air Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 6) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
44 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Earth |
Description |
Caster creates a Mark of Earth upon themselves or another; while active the Mark grants some benefit to strength for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Earth that protects their body with a rocky armoring for up to a Minute; however doing so ends the normal Mark of Earth effect, and the entire spell ends when the Shield of Earth dissipates. |
Effect |
+3 STR, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4) (Real Cost: 1)
plus
Shield of Earth:
Armor (13 PD/0 ED), UBO (+1/4), Hardened (+1/4), LOS Not Required To Maintain (+1/2) (39 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Earth; -1/2), Using Shield of Earth Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4), Incantations (-1/4), Gestures (-1/4), Visible (-1/4) (Real Cost: 9) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Fire |
Description |
Caster creates a Mark of Fire upon themselves; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the caster can choose to activate a Shield of Fire that surrounds them with a burning aura of flames for up to a Minute; however doing so ends the normal Mark of Fire effect, and the entire spell ends when the Shield of Fire dissipates. |
Effect |
+3 DEX (9 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 3)
plus
Shield of Fire:
Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Fire; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Fire Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
42 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Cold |
Description |
Caster creates a Mark of Frost upon themselves; while active the Mark grants some benefit to constitution for up to an hour. During this hour the caster can choose to activate a Shield of Frost that surrounds them with a freezing aura of cold for up to a Minute; however doing so ends the normal Mark of Frost effect, and the entire spell ends when the Shield of Frost dissipates. |
Effect |
+3 CON (6 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4) (Real Cost: 2)
plus
Shield of Frost:
Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of ice; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Ice Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Description |
TREAT AS REQUIRING 0 STR TO THROW |
Effect |
Energy Blast 4d6 (vs. ED), Area of Effect Radius: 2", Selective (+1 1/4) (45 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Ranged Killing Attack 0 1/2d6 (vs. ED), Lingering up to 20 Minutes (+1 1/4), Variable Advantage (+1 1/4 Advantages Limited Group of Advantages (Penetrating, +1 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +2 1/4) (45 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Negative |
Effect |
Energy Blast 2d6 (vs. NND), Lingering up to 1 Turn (+1/2), Area Of Effect Hex, Accurate (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Does BODY (+1), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Positive |
Effect |
Energy Blast 2 1/2d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), No Active Point penalty to Skill Roll -1/4), Beam (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Sonic |
Description |
This Spell is not Permissible in Killer Shrike's campaigns (no Foci-Buster House Rule). |
Effect |
Ranged Killing Attack 1d6 (vs. PD), Penetrating (x4; +2) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Air |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Change Environment 16" radius, -1 to Hearing Group PER Rolls, +4 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Multiple Combat Effects, Altered Shape Line (+0) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
VSFX |
Effect |
Ranged Killing Attack 1d6 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2s), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
Two Hands are required only when using the Spell -- the Caster punches and jabs with his real hands and conceptually the Pugilists mimic his movements. |
Effect |
Energy Blast 4d6 (vs. PD), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Required Hands Two-Handed (-1/2), Cannot Be Used With Multiple-Power Attacks (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 2d6 (vs. PD), Area of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 8d6 (vs. ED), Explosion (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 6d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
58 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Change Environment 4" radius, +9 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
53 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Change Environment 2" radius, 1 Temperature Level Adjustment, 1 Continuing Charge lasting 6 Hours (+0) (10 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3) plus Sight Group Images, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (2" radius; +1/4) (12 Active Points); Only To Create Light (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3) plus Darkness to Sight, Hearing and Smell/Taste Groups 2" radius, 1 Continuing Charge lasting 6 Hours (+0), Hole In The Middle Fixed Size (+1/4) (31 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), No Range (-1/2), Linked (Nice & Cozy; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
The caster launches a bolt of pure mystic force. |
Effect |
Energy Blast 8d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Entangle 4d6, 8 DEF (60 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Electricity |
Effect |
Energy Blast 6d6 (vs. ED), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Electricity |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Electricity |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Any Area; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Ranged Killing Attack 1d6 (vs. ED), Penetrating (+1/2), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages Limited Group of Advantages (Penetrating, +2 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +1 3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1), No Range (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
50 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Energy Blast 2d6 (vs. NND)
- Lingering up to 1 Turn (+1/2)
- Area Of Effect Hex, Accurate (+1/2),
- No Range Modifier (+1/2)
- Affects Desolidified Any form of Desolidification (+1/2)
- No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
- Does BODY (+1)
(50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Dispel Fire 10d6, Any Fire Source One At A Time (+1/4), Area Of Effect Radius: 4", Nonselective (+3/4) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Force Wall (12 PD/12 ED) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only Works Against Limited Type Of Attack (Above Only) Limited Type of Attack (-1/2), Self Only (-1/2), Incantations (-1/4), Gestures (-1/4), Restricted Shape (Umbrella) (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force, VSFX |
Effect |
Hand-To-Hand Attack +3d6, Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Variable Special Effects (Cold, Heat, Acid, Electrical, Positive Energy) Limited Group of SFX (+1/4), Affects Desolidified Any form of Desolidification (+1/2), Area Of Effect Hex, Accurate (+1/2), Variable Advantage (+1/2 Advantages Limited Group of Advantages (Armor Piercing, Penetrating, Autofire, No Range Penalty); +3/4), Lingering up to 1 Minute (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Hand-To-Hand Attack (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Telekinesis (40 STR) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Limited Range 6" (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4), Physical Manifestation (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
74 |
Provider:
|
Shadowcat |
Source:
|
New Content |
|
Keywords |
Force |
Description |
A wave of mystical force centered on the caster hurls everything nearby away from them. |
Effect |
Energy Blast 6d6 (vs. PD), Personal Immunity (+1/4), Explosion (+1/2), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (18 STR), Fine Manipulation, Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
CREATES SIMPLE NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE TABLES & CHAIRS, ETC 11 DEF 11 BODY UP TO 1 HEX OF MATERIAL |
Effect |
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +9 BODY, +9 DEF (74 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Shadowcat |
Source:
|
New Content |
|
Keywords |
Negative |
Description |
The caster projects a bolt of pure negative energy at an opponent. |
Effect |
Ranged Killing Attack 2d6 (vs. Power Defense), AVLD (Power Defense; +1 1/2) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
- Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Cold (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
- Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold |
Effect |
Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Fire (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5) plus Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -(1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
The caster projects planes of force at an opponent that are horrifyingly sharp. |
Effect |
Ranged Killing Attack 2d6+1 (vs. PD), Armor Piercing (x2; +1), (70 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Lingering +1 Phase (+1/4), Area Of Effect (14" Long, 1" Tall, 2" Wide Line; +1 1/4), x2 Width (+0) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Energy Blast 4d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1), Area Of Effect (5" Radius; +1) (70 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Energy Blast 3d6 (vs. NND)
- Lingering up to 1 Turn (+1/2)
- Area Of Effect Hex, Accurate (+1/2),
- No Range Modifier (+1/2)
- Affects Desolidified Any form of Desolidification (+1/2)
- No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
- Does BODY (+1)
(75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Negative |
Effect |
Energy Blast 3d6 (vs. NND), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Turn (+1/2), Area Of Effect (6" Radius; +1), Accurate (+0), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1), Does BODY (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 0 DCV (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Energy Blast 4d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Beam (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Positive |
Effect |
Energy Blast 3d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2), Area of Effect Radius: 21" (+1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Electricity |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area Of Effect (5" Any Area; +1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength. |
Effect |
Ranged Killing Attack 5d6 (vs. PD) (75 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Hand-To-Hand Killing Attack 2d6 + 1 (vs. ED), Lingering up to 5 Minutes (+1) (70 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Concentration 0 DCV (-1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Keywords |
Sonic, Air |
Description |
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away. |
Effect |
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Ranged Killing Attack 1d6 + 1 (vs. ED), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 22" (+1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Description |
Treat as requiring 0 STR to throw. |
Effect |
Energy Blast 8d6 (vs. ED), Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
88 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Tunneling 2" through 28 DEF material (88 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only vs Doors, Gates, and Walls (-1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
Hand of Force intervenes between caster and opponent, granting protection to caster |
Effect |
Force Field (10 PD/10 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group), Hardened (x2; +1/2) (75 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17) plus +3 with DCV (15 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (30 STR), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Only to Strangle Living Creature (-1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
CREATES MILDLY COMPLEX NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE A WAGON, WINDMILL, A SHOVEL, ETC 12 DEF 12 BODY UP TO 2 HEXES OF MATERIAL |
Effect |
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +1 Square Hex, +10 BODY, +10 DEF, May Create Complex Items Which Caster Has Appropriate Associated Skill For (90 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold, Water |
Description |
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim. |
Effect |
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Hand-To-Hand Killing Attack 2 1/2d6 (3d6 + 1 w/STR) (vs. ED), Lingering up to 20 Minutes (+1 1/4) (90 Active Points); 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
| | | |