|
|
|
Real Cost:
|
9 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Armor (0 PD/30 ED), 1 Continuing Charges lasting 1 Day each (+0) (45 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Spell Resistance is described in the Default Magic System Guidelines, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Spell Resistance 16-, 1 Continuing Charges lasting 1 Day each (+0), UBO (+1/4), Persistent (+1/2), Difficult To Dispel (x4 Active Points) (+1/2) (45 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), Gestures (Complex; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 16- |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
45 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Description |
The caster creates a zone impervious to scrying attempts for up to an hour. |
Effect |
Invisibility to Mystic and Mystic Groups, Area Of Effect Radius: 3" (+1), UAA (+1) (45 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Only vs. Scrying Effects (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
58 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Dispel All Magic 6 1/2d6, All Magic Simultaneously (+2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
58 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Arcane Magic 13d6, Any Arcane Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
58 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Anti-Magic |
Effect |
Dispel Divine Magic 13d6, Any Divine Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Elementalism Magic 16d6, Any Elementalism Effect one at a time (+1/4) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Dispel Magic 10d6, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Wizardry Magic 16d6, Any Wizardry Effect one at a time (+1/4) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
58 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 6 1/2d6 (vs. ED), Trigger (+1/4), Explosion (Cone; -1 DC/2"; +1/2) (58 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc) (-1 1/2), Extra Time Full Phase (-1/2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
57 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Provides a modicum of protection vs unusual attacks |
Effect |
+16 Mental Defense, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (29 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12) plus PowD (16 points), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (28 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 11) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
58 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
+20 Mental Defense, 1 Continuing Charges lasting 1 Day each (+0), Personal Immunity (+1/4), UBO (+1/4), Hardened (+1/4), Ranged (+1/2), Persistent (+1/2) (58 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1), Gestures (Complex; Requires both hands; -3/4), Extra Time 1 Turn (Post-Segment 12), Only to Activate (-3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
59 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Alignment |
Effect |
Force Field (8 PD/8 ED/10 Mental Defense/8 Power Defense), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Only vs [Alignment] Power loses about half of its effectiveness (-1), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Alignment |
Description |
Shield vs opponents of a specific Alignment. This is actually 4 Spells (Good, Evil, Chaos, Law) and must be learned seperately for each type |
Effect |
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs [Alignment] (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Effect |
- +1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Lycanthropes (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
- Armor (12 PD/0 ED), Only vs Lycanthropes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Effect |
- +1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Reptiles & Amphibians (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
- Armor (12 PD/0 ED), Only vs Reptiles & Amphibians (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Description |
Affects insects and arachnids |
Effect |
- +1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Arachnids & Insects (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
- Armor (12 PD/0 ED), Only vs Arachnids & Insects (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Invisibility to Sight and Mental Groups, Clairsentience and Detect Person, No Fringe, 1 Continuing Charges lasting 6 Hours each (+0), Usable By Other (+1/4), Persistent (+1/2) (75 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Protective |
Effect |
Armor (0 PD/40 ED), 1 Continuing Charges lasting 1 Day each (+0) (60 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Effect |
+1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Undead (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
plus
Armor (12 PD/0 ED), Only vs Undead (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
60 |
Provider:
|
Shadowcat |
Source:
|
New Content |
|
Description |
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect. |
Effect |
Telekinesis (40 STR) (60 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|