|
|
Real Cost:
|
6 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
VSFX, Protective |
Description |
When this spell is cast, the caster must chose Fire, Cold, Electricity, or Sonic. The spell's Armor works vs. that kind of energy for up to one Day (unless dispelled or encounters Anti-Magic). |
Effect |
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0) (30 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Description |
"Avian" typically means bird-like flying creatures, but might also include some reptilian fliers or more unusual creatures at the GM's discretion. |
Effect |
- +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Avians (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
- Armor (5 PD/0 ED), Only vs Avians (+0), Usable By Other (+1/4), Hardened (+1/4), Ranged (+1/2), Persistant (+1/2) (19 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 8)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
40 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Effect |
Missile Deflection (Any Ranged Attack), Missile Reflection (40 Active Points); Only vs Magic Ray / Missile Attacks (-1), OIF Fragile (Hand Mirror In The Shape Of A Shield; -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Armor (0 PD/30 ED), 1 Continuing Charges lasting 1 Day each (+0) (45 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Spell Resistance is described in the Default Magic System Guidelines, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Spell Resistance 16-, 1 Continuing Charges lasting 1 Day each (+0), UBO (+1/4), Persistent (+1/2), Difficult To Dispel (x4 Active Points) (+1/2) (45 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), Gestures (Complex; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 16- |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
45 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Description |
The caster creates a zone impervious to scrying attempts for up to an hour. |
Effect |
Invisibility to Mystic and Mystic Groups, Area Of Effect Radius: 3" (+1), UAA (+1) (45 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Only vs. Scrying Effects (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|