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Skip Navigation LinksHigh Fantasy HERO>Vancian Magic>Vancian Spells>Arcane>Wizardry
Spell List
Record Count: 1190

Minor Illusionary Lightning Bolt View
Wizardry Illusion
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Area of Effect Hex: Accurate (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Oloron The Magnificents Personal Makeover View
Wizardry Illusion
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Though not a Wizard of great consequence, Oloron nevertheless stood out in any crowd thanks to his sublime mastery of high fashion, amazing good looks, and exemplary standards of personal hygiene and toiletry. Not content with what could be accomplished in these areas by mundane means, Oloron developed several spells over the course of his life to make the world a better looking place.
Effect
+20 COM, 1 Continuing Charge lasting 1 Day (+0), Difficult To Dispel (x4 Active Points) (+1/2) (15 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Oloron's Most Glorious Haberdashery View
Wizardry Transmutation
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Though not a Wizard of great consequence, Oloron nevertheless stood out in any crowd thanks to his sublime mastery of high fashion, amazing good looks, and exemplary standards of personal hygiene and toiletry. Not content with what could be accomplished in these areas by mundane means, Oloron developed several spells over the course of his life to make the world a better looking place.
Effect
Cosmetic Transform 2d6 (Clothes Into Any Other Clothing), Lingering +1 Phase (+1/4), Improved Target Group (+1/4) (15 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Limited Target Limited (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Oloron's Subtle Bolstering View
Wizardry Illusion
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Though not a Wizard of great consequence, Oloron nevertheless stood out in any crowd thanks to his sublime mastery of high fashion, amazing good looks, and exemplary standards of personal hygiene and toiletry. Not content with what could be accomplished in these areas by mundane means, Oloron developed several spells over the course of his life to make the world a better looking place.
Effect
+15 PRE, 1 Continuing Charge lasting 1 Day (+0) (15 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Richter's Minor Illusion Parsing View
Wizardry Divination
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Divining
Description
Painfully thin and physically unimpressive, nevertheless the Master Illusionist Richter was incredibly perceptive and shrewd.

This apprentice-primer version of Ricter's famous spell grants the caster the ability to peer through illusions for up to a minute (unless dispelled / encounters Anti-Magic).
Effect
+5 PER with all Sense Groups (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only to See Through Illusions (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Acid Splash View
Bardic Conjuration Level 0
Wizardry Conjuration Level 0
Stregari Conjuring Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Acid
Effect
Ranged Killing Attack 1 point (vs. PD), Penetrating (+1/2), Uncontrolled (+1/2), Continuous (+1) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Acid Splash View
Wizardry Conjuring Level 0
Real Cost: 4 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Conjuration, Attack, Physical, Acid
Description
You throw a bubble of acid at a target.
Effect
1d6-1 Ranged Killing Attack versus PD, Penetrating (+1/2) (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Limited Range: 20m
Edition
HERO System 6th Edition

Apprentices Illusionary Acid Attack View
Wizardry Illusion Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain COM, CON 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), COM, CON simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Arcane Mark View
Wizardry Universal Level 0
Stregari Hexcasting Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Effect
Cosmetic Transform 2d6 (Inanimate Object to Identical Inanimate Object With Arcane Mark (DF: Recognizable W/ Special Senses (Detect Magic, Mage Sight, etc), Not Distinctive In Some Cultures; 5 point Disadvantage), Erase, Dispel Magic), Lingering up to 1 Turn (+1/2) (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Turn (-1 1/2), Limited Target (Inanimate Objects Only; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Arrow Ward View
Wizardry Abjuration Level 0
Sphere Guardian Level 1
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Missile Deflection (Arrows, Slings, Etc.), Lingering up to 1 Turn (+1/2) (15 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/2), Incantations (Complex; -1/2), Instant (-1/2), Gestures (Complex; -1/2), Visible (-1/4), Will Not Work Against Heavy Missiles (-1/4)
Edition
HERO System 5th Edition

Bigby's Interposing Hand View
Wizardry Enchantment Level 0
Stregari Bewitching Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Interposing hand creates a Large magic hand that appears between you and one opponent.
Effect
+3 with DCV (15 Active Points); Only vs One Opponent (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Blade Ward View
Bardic Universal Level 0
Wizardry Abjuration Level 0
Real Cost: 4 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Defense
Description
For one turn you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.
Effect
25% Resistant Physical Damage Reduction (15 Active Points), 1 Continuing Charge lasting 1 Turn (-1 1/4); Only versus weapon attacks [No KB, Falling, spells, etc] (-3/4), Gestures (-1/4), Incantations (-1/4), Visible (-1/4)
Edition
HERO System 6th Edition

Bonechar's Added Appendage View
Wizardry Necromancy Level 0
Real Cost: 2 Active Points: 14
Provider: Killer Shrike Source: New Content
Effect
Extra Limb (1), 1 Continuing Charge lasting 1 Century (+0), Inherent (+1/4), Does Not Require LOS To Maintain (+1/2), UAA (+1) (14 Active Points); Extra Time (1 Hour, Only to Activate, Character May Take No Other Actions, -1 3/4), One Limb Only (-1), Need Prepared Body Part (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bonechar's Ivory Shield View
Wizardry Necromancy Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell, which is more of a mystical preparation, fuses a collection of bones into a gleaming white bone shield that offers its bearer significant protections. The shield lasts for a week unless destroyed or dispelled. The bearer need not be proficient with shields to use it; its magical nature compensates.
Effect
To Create: Extra Time (20 Minutes, Only to Activate; -1 1/4), OIF Expendable (Need A Supply Of Bones To Create; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)

All Effects of Created Shield: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Shield)
  • +3 with DCV (15 Active Points; Real Cost: 4)
Edition
HERO System 5th Edition

Bonechar's Osseous Armor View
Wizardry Necromancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell transforms a pile of bones into a suit of Armor that grants considerable protection from harm. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)

Armor (5 PD/5 ED) (15 Active Points)
Edition
HERO System 5th Edition

Bonechar's Undead Virtue View
Wizardry Necromancy Level 0
Real Cost: 6 Active Points: 13
Provider: Killer Shrike Source: New Content
Keywords
Death, Negative, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell imbues the recipient with dark energies that mask any mortal frailties they might have.
Effect
LoW (-3) for both Normal and Resistant Defense, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (13 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Chill Touch View
Wizardry Necromantic Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Necromantic, Attack, Negative, Combat Skill
Description
A ghostly skeletal hand touches the target and discharges necromantic energy into them. If the target is undead it also imparis them for an additional phase.
Effect
[Grave] 1d6-1 Ranged Killing Attack versus ED (10 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4)
[Chilled] Change Environment: Chilled (-1 OCV) (5 Active Points); 1 Charge of 1 Extra Phase (-1 1/2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Linked to Grave: Must use both (-3/4), Undead Only (-1/2)
Edition
HERO System 6th Edition

Dancing Lights View
Wizardry Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Images, Light
Description
Create up to 4 torch sized lights within range or combine into one single vaguely man shaped light glow. Spel expires if the lights leave the range.
Effect
Normal Sight Images, Area of Effect Radius: 7m (+1/2) (15 Active Points); Only To Create Light (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Concentration 1/2 DCV throughout (-1/2)
Edition
HERO System 6th Edition

Daze View
Bardic Enchantment Level 0
Wizardry Enchantment Level 0
Stregari Cursing Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
The caster befuddles a target, stalling them for a moment
Effect
Entangle 1d6, 1 DEF, Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks Limited Group (+1/4) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4), 1/2 DCV Concentration (-1/4)
Edition
HERO System 5th Edition

Detect Poison View
Clerical General Level 0
Druidic Natural Level 0
Paladin Investiture Level 0
Ranger Warden Level 0
Wizardry Divination Level 0
Sphere Divination Level 0
Stregari Divining Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect Poison A Class Of Things 11- (Unusual Group), Discriminatory, Range (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires an Alchemy or INT Roll (Variable RSR -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect Temperature View
Druidic Natural Level 0
Wizardry Divination Level 0
Stregari Divining Level 0
Real Cost: 7 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Detect Temperature 13- (Sight Group), Discriminatory, Tracking, 1 Continuing Charge lasting 1 Century (+0) (15 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Disrupt Undead View
Wizardry Necromancy Level 0
Stregari Binding Level 0
Real Cost: 2 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Description
Disrupts the dark forces animating the undead
Effect
Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); 1 Charge (-2), Undead Only (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), Limited Range (4"+1"/15 Points in VPP Pool; -1/4), No Knockback (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's Beast of Burden View
Wizardry Transmutation Level 0
Real Cost: 3 Active Points: 14
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+7 STR, UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Only Usable By Beasts Of Burden (-2), Concentration 0 DCV (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Light Step View
Wizardry Transmutation Level 0
Real Cost: 6 Active Points: 14
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Gliding 8", 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Ground Gliding (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Ease Your Burden View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Domain Strength Level 1
Stregari Hexcasting Level 0
Real Cost: 2 Active Points: 10
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
Allows the caster or a recipient to carry twice as much weight as normal without suffering Encumbrance for an entire day (unless dispelled or nullified by Anti-Magic).
Effect
+5 STR, Usable By Other (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Only To Increase Carrying Capacity (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), Cannot be Stacked (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Enchanted Implement View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Domain Skill Level 1
Real Cost: 6 Active Points: 15
Provider: Shadowcat Source: New Content
Description
The caster temporarily enchants an implement associated with a craft that grants significant bonuses to the skill of a crafter using that implement. This is an unusual use of Skill levels purchased as a Power; GM permission may be required.
Effect
+7 with PS: Any One "Craft" Professional Skill At A Time, Chosen When Cast, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), Expanded Effect (Any One "Craft" Professional Skill At A Time, Chosen When Cast) (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); OAF (Implement Associated With Craft Enhanced; -1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Eyes of the Night View
Wizardry Divination Level 0
Stregari Divining Level 0
Real Cost: 6 Active Points: 15
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
  • Nightvision, 1 Continuing Charge lasting 6 Hours (+0) (5 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2)
  • IR Perception (Sight Group), 1 Continuing Charge lasting 6 Hours (+0) (5 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2)
  • UV Perception (Sight Group), 1 Continuing Charge lasting 6 Hours (+0) (5 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Fire Bolt View
Wizardry Evocation Level 0
Real Cost: 4 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Fire, Attack
Description
You flick a glowing flame at an opponent in range.
Effect
1d6 Ranged Killing Attack vs ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 6th Edition

Flame Burst View
Wizardry Evocation Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flare View
Bardic Evocation Level 0
Druidic Natural Level 0
Wizardry Evocation Level 0
Stregari Hexcasting Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
Sight Group Flash 3d6 (15 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Friends View
Bardic Enchantment Level 0
Wizardry Enchantment Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Enchantment, Characteristic, Mental
Description
Gives you an advantage in speaking with single non-hostile target. However, when the spell expires, the target usually realizes that they have been influenced by a spell.
Effect
+15 PRE (15 Active Points); Only versus 1 non hostile creature selected at casting time (-1), Extra Time: Full Phase, Only to Activate Constant or Persistent Power (-1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Restrainable (-1/4), Concentration 1/2 DCV throughout (-1/2), Side Effect: Always Occurs after spell expires - Target realizes that they have been affected by the spell. (3d6 Aid to EGO for target, only for realizing that they were affected by spell) (-1/2)
Edition
HERO System 6th Edition

Ghost Sound View
Bardic Illusion Level 0
Wizardry Illusion Level 0
Stregari Hexcasting Level 0
Real Cost: 5 Active Points: 14
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Description
Make a single noise at a specific decibel range for duration of spell.
Effect
Hearing Group Images, 1" radius, +/-3 to PER Roll (14 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Ghosteyes View
Wizardry Divination Level 0
Stregari Divining Level 0
Real Cost: 6 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
N-Ray Perception (Sight Group), +3 to PER Roll, Increased Arc Of Perception (240 Degrees), 1 Continuing Charge lasting 6 Hours (+0) (15 Active Points); Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Group Nightvision View
Wizardry Transmutation Level 0
Real Cost: 7 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Effect
Nightvision, 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (15 Active Points); Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Group Water Breathing View
Clerical General Level 0
Druidic Natural Level 0
Wizardry Transmutation Level 0
Stregari Hexcasting Level 0
Real Cost: 3 Active Points: 12
Provider: Killer Shrike Source: D&D 3e Core
Effect
Life Support (Expanded Breathing (Water)), 1 Continuing Charge lasting 6 Hours (+0), LOS Not Required To Maintain (+1/2), Usable By Other (+1), x8 Number of Targets (12 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), Concentration 0 DCV (-1/2), IAF (-1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Fate-dodging View
Wizardry Divination Level 0
Stregari Divining Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
+3 with DCV (15 Active Points); Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Light View
Clerical General Level 0
Druidic Natural Level 0
Wizardry Evocation Level 0
Sphere Sun Level 0
Stregari Hexcasting Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mage Hand View
Bardic Universal Level 0
Wizardry Universal Level 0
Stregari Conjuring Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (5 STR), Invisible Power Effects (Fully Invisible; +1) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Affects Whole Object (-1/4), Limited Range (4" + 1" /15 Points in VPP) (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mage Hand View
Bardic Universal Level 0
Wizardry Universal Level 0
Real Cost: 2 Active Points: 9
Provider: eepjr24 Source: D&D 5e PHB
Description
Creates a ghostly hand anywhere withing the range of the spell. Can manipulate up to 10 lbs within 10 meters around the caster. Can move the hand up to 10 meters per phase.
Effect
Telekinesis (6 STR), (9 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Affects Whole Object (-1/4), Limited Range (10m) (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 6th Edition

Mending View
Bardic Transmutation Level 0
Clerical General Level 0
Druidic Natural Level 0
Wizardry Transmutation Level 0
Stregari Conjuring Level 0
Real Cost: 2 Active Points: 10
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 0 1/2d6 (Broken Object to Whole Object (Repair Only)), Continuous (+1) (10 Active Points); Gestures, throughout (Requires both hands; Complex; -1), Limited Target (Small inanimate Objects) Very Limited (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2)
Edition
HERO System 5th Edition

Mending View
Clerical General Level 0
Bardic Transmutation Level 0
Druidic Natural Level 0
Wizardry Transmutation Level 0
Stregari Conjuring Level 0
Real Cost: 2 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Description
Mends basic items from broken to like new condition. Requires 2 lodestones.
Effect
3d6 Minor Transformation, Standard Effect (9 body), 1 Charge (-2), Extra Time: 1 minute (-1 1/2), No Range (-1/2), Incantations Throughout (-1/2), Gestures Throughout (-1/2), Restrainable (-1/4)
Edition
HERO System 6th Edition

Message View
Wizardry Transmutation Level 0
Bardic Transmutation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Transmutation, Communication, Utility, Mental
Description
After pointing at a target the caster can whisper to the target and the target can whisper back. Those around them cannot overhear the conversation.
Effect
Mind Link: Any one mind (15 Active Points); Limited Range: 40 m (-1/2), 1 Charge of 1 Phase (-2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 6th Edition

Minor Illusory Lightning Bolt View
Wizardry Illusion Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 4" (+1) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Slap View
Wizardry Necromancy Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
HA +2d6, Lingering up to 1 Turn (+1/2) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only Affects Living Creatures (-1/2), HA (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Open/Close View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (8 STR), Invisible Power Effects, Source Only (Sight Group; +1/4) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Open or Close items Very Limited Group of Objects (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Affects Whole Object (-1/4), Gestures (-1/4), Incantations (-1/4), Limited Range (4" + 1" /15 points in VPP) (-1/4)
Edition
HERO System 5th Edition

Otiluke's Bubbling Buoyancy View
Wizardry Transmutation Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Flight 3", Usable Underwater (+1/4), UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (15 Active Points); Only To Bring Target To Surface Of Water And Float In Place (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Physical Manifestation (Miniscule Bubbles Of Hardened Air; -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Otto's Soothing Vibrations View
Wizardry Enchantment Level 0
Real Cost: 3 Active Points: 10
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Charm, Mind-Affecting
Description
Speaking or singing in such a fashion as to entrance those who hear it and succumb. +25 PRE for "Stop and listen to me" presence attacks.
Effect
Fascination (10 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Personal Time Ward View
Wizardry Abjuration Level 0
Stregari Bewitching Level 0
Real Cost: 1 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Time
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Life Support (Longevity: Immortal), 1 Continuing Charges lasting 1 Century each (+0), Difficult To Dispel (x256 Active Points) (+2) (15 Active Points); Window Of Opportunity (once per 25 Years; window remains open for 1 Day; On Casters Day Of Birth On 25 Year Increments; -6 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster take 15 LTE loss; -2), Extra Time 1 Hour, Only to Activate (Character May Take No Other Actions; -1 3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Poison Spray View
Druidic Conjuring Level 0
Wizardry Conjuring Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Conjuration, Poison, Attack, Saving Throw
Description
Poison gas puffs from your hand at an opponents face.
Effect
1d6 Ranged Killing Attack vs ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Contested Skill Roll: Spellcasting versus Constitution save (-1/2), Limited Range: 3m (-1/4)
Edition
HERO System 6th Edition

Prestidigitation View
Bardic Universal Level 0
Wizardry Universal Level 0
Stregari Conjuring Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Wish
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Unlock VPP, May Use VPP As If It Were A Cosmic VPP For 1 Spell Or Spell-Like Effect, Up To 15 Active Points (15 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 3 LTE loss; -2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Protection from Stones and Boulders View
Paladin Investiture Level 0
Wizardry Abjuration Level 0
Sphere Elemental Level 1
Sphere Protection Level 1
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Missile Deflection (Thrown Objects), Adjacent Hex (+1/2), Lingering up to 1 Hour (+1 1/2) (15 Active Points); 1 Continuing Charges lasting 1 Hour each (-1/2), Incantations (Complex; -1/2), Instant (-1/2), Gestures (Complex; -1/2), Visible (-1/4)
Edition
HERO System 5th Edition

Ray of Frost View
Wizardry Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Cold, Running
Description
A beam follows your pointing hand to strike one target. The target takes cold damage and are slowed down for an additional phase.
Effect
[Ray] 1d6-1 Ranged Killing Attack versus ED (10 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), Limited Range: 20m (-1/4)
[Frost] Change Environment: Slowed (-2m Running), -1 Temperature Level (5 Active Points); 1 Charge of 1 Extra Phase (-1 1/2), Gestures (-1/4), Incantations (-1/4), Extra Time: Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Linked to Ray: Must use both (-3/4), Beam (-1/4), Limited Range: 20m (-1/4)
Edition
HERO System 6th Edition

Ray of Frost I View
Wizardry Conjuration Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Creation
Effect
Energy Blast 3d6 (vs. ED) (15 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Ray of Frost II View
Wizardry Conjuration Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Creation
Effect
Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Read Magic View
Bardic Universal Level 0
Clerical General Level 0
Druidic Natural Level 0
Paladin Investiture Level 0
Ranger Warden Level 0
Wizardry Universal Level 0
Sphere All Level 0
Stregari Divining Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect Meaning of Magical Writings 14- (Sight Group), Discriminatory, Increased Arc Of Perception (240 Degrees) (15 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Delayed Phase, -1), Concentration 0 DCV (-1/2), Gestures (Requires both hands; -1/2), Gradual Effect 1 Minute (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Repair Light Damage View
Wizardry Transmutation Level 0
Stregari Binding Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Supplement
Effect
Healing 1d6, Can Heal Limbs (15 Active Points); Only To Repair Constructs (Non-Undead Automatons) (-2), 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Resistance View
Bardic Abjuration Level 0
Clerical General Level 0
Druidic Natural Level 0
Paladin Investiture Level 0
Wizardry Abjuration Level 0
Real Cost: 4 Active Points: 14
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides some protection against unusual attacks to self or others
Effect
+4 Mental Defense, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (7 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
plus
PowD (4 points), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (7 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Shadow Jump View
Wizardry Illusion Level 0
Real Cost: 2 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Shadow, Teleport
Effect
Teleportation 5", MegaScale (1" = 10 km; +1/2) (15 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Must Pass Through Intervening Space (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Shocking Grasp View
Wizardry Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Cold, Running
Description
You touch a creature to deliver a shock.
Effect
1d6 Ranged Killing Attack versus ED (15 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Extra Time: Full Phase, Delayed Phase (-1/2), No Range (-1/2)
Edition
HERO System 6th Edition

Sleepward View
Wizardry Abjuration Level 0
Sphere Guardian Level 1
Real Cost: 7 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Life Support (Sleeping: Character does not sleep), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 8192 people at once; +3 1/2) (15 Active Points); Extra Time Full Phase, Only to Activate (Delayed Phase; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundarian's Fundamental Resistance View
Wizardry Transmutation Level 0
Real Cost: 7 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
PowD (6 points), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2) (15 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundarian's Stretching Solution View
Wizardry Transmutation Level 0
Real Cost: 7 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Stretching 2", UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4) (15 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Spell Resistance View
Wizardry Abjuration Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Description
Spell Resistance is described in the Default Magic System Guidelines, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Spell Resistance 11-, 1 Continuing Charges lasting 1 Day each (+0), Difficult To Dispel (x4 Active Points) (+1/2) (15 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 3 LTE loss; -1), Gestures (Complex; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 11-
Edition
HERO System 5th Edition

Students Sonic Shadow View
Wizardry Illusion Level 0
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain STUN 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Lingering up to 1 Turn (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Affect Vs Deaf (-1/4)
Edition
HERO System 5th Edition

Survive Elementals View
Wizardry Abjuration Level 0
Sphere Elemental Level 1
Sphere Protection Level 1
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Description
When spell is cast select SFX from list; the first 6 BODY you take from a source of that SFX is taken from the Body provided by this spell, effectively not really harming the protected person. When all 6 BODY are gone, spell ends.
Effect
+6 BODY, 1 Continuing Charges lasting 1 Day each (+0), Variable Special Effects (fire,acid,cold,sonic,electric) Limited Group of SFX (+1/4) (15 Active Points); SFX Must be chosen when cast (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Steady Aim View
Wizardry Transmutation Level 0
Real Cost: 4 Active Points: 9
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Mounted Warrior (Ranged Combat), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2) (9 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Acid Shadow View
Wizardry Illusion Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Acid, Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attack succeeds)
Effect
Drain COM, CON 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), COM, CON simultaneously (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Acidic Curse View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 30
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Acid
Effect
Ranged Killing Attack 1d6+1 (vs. PD) (20 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 4)
plus
Sight Group Flash 2d6 (10 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Linked (Ranged Killing Attack; -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Alarm View
Bardic Abjuration Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Stregari Divining Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
The oft-overlooked spell is a life saver. It lasts a day and when triggered it alerts the caster of unauthorized entry within an area. However, it can only detect things that the caster would normally be able to detect.
Effect
  • Hearing Group and Mental Awareness Images, 1 Continuing Charges lasting 1 Day each (+1/4), Trigger (Unauthorized entity enters Area) (+1/4), Increases Size (4" radius; +1/2), Uncontrolled (+1/2) (20 Active Points); Set Effect (Alarm Bell) (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Linked to Alarm Indicator (-1/4) (Real Cost: 5)
  • Mind Link (With Alarm Spell), 1 Continuing Charges lasting 1 Day each (+0) (5 Active Points); Only to receive mental ping from Alarm spell; 1way (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-3/4), Linked to Alarm Giver (-1/2), Greater Power is Constant or in use most or all of the time (+1/4), Lesser Power can only be used when character uses greater Power at full value (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 1)
Edition
HERO System 5th Edition

Alarm View
Ranger Abjuration Level 1
Wizardry Abjuration Level 1
Real Cost: 5 Active Points: 18
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Abjuration, Utility, Images
Description
The oft-overlooked spell is a life saver. It lasts a day and when triggered it alerts the caster of unauthorized entry within an area with a bell tone. However, it can only detect things that the caster would normally be able to detect. Requires a tiny bell and a piece of fine silver wire to cast.
Effect
Hearing Group and Mental Awareness Images, 1 Continuing Charge lasting 1 Day (+1/4), Trigger (Unauthorized creature enters Area) (+1/4), Area of Effect Radius: 4m (+1/4), Uncontrolled (+1/2) (18 Active Points); Set Effect: Alarm Bell (-1), Extra Time: 1 Minute, Only to Activate (-3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Unified (-1/4)
Mind Link: With alarm spell, 1 Continuing Charge lasting 1 Day (+0) (5 Active Points); Extra Time: 1 Minute, Only to Activate (-3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Unified (-1/4), Linked (-1/2)
Edition
HERO System 6th Edition

Alter Self View
Wizardry Transmutation Level 1
Domain Changeling Level 1
Real Cost: 12 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Shape Shift (Sight, Hearing, Mental and Touch Groups, limited group of shapes) (29 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Analyze Foe View
Wizardry Divination Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 11- with All Attacks (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Animate Rope View
Wizardry Transmutation Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (3 STR), Fine Manipulation, Invisible Power Effects (Fully Invisible; +1) (29 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only Works On Limited Types Of Objects (Ropes) Very Limited Group of Objects (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Affects Whole Object (-1/4), Limited Range (4" + 1" /15 points in VPP) (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Arrest View
Bardic Abjuration Level 1
Wizardry Abjuration Level 1
Stregari Bewitching Level 1
Real Cost: 10 Active Points: 30
Provider: Shadowcat Source: New Content
Description
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect.
Effect
Telekinesis (20 STR) (30 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Arrow of Flame View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED) (30 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Dextrous Digits View
Wizardry Evocation Level 1
Real Cost: 9 Active Points: 28
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (6 STR), Fine Manipulation, Affects Desol Any form of Desolidification (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bonechar's Improved Osseous Armor View
Wizardry Necromancy Level 1
Real Cost: 11 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell transforms a pile of bones into a suit of Armor that grants considerable protection from harm. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)

Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points)
Edition
HERO System 5th Edition

Burning Hands View
Wizardry Evocation Level 1
Domain Fire Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Burning Hands: Ranged Killing Attack 1d6 (vs. ED), Area of Effect Cone: 4" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (Requires both hands; -1/2)
Edition
HERO System 5th Edition

Burning Hands View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Fire, Cone, Attack
Description
You fan your hands out with thumbs touching and shoot forth a cone of flames from your fingertips. Loose flammable items in the area are set ablaze.
Effect
1d6+1 Ranged Killing Attack vs ED: Fire, Area of Effect Cone: 6m (+1/4), Armor Piercing (+1/4) (30 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), No Range (-1/2)
Edition
HERO System 6th Edition

Cause Fear View
Bardic Necromancy Level 1
Clerical General Level 1
Wizardry Necromancy Level 1
Domain Death Level 1
Domain Terror Level 1
Sphere Charm Level 2
Stregari Hexcasting Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+30 PRE (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Chameleon Blend View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Domain Animal Level 1
Sphere Animal Level 2
Real Cost: 7 Active Points: 20
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Investing
Description
The casters skin and clothes mystically change colors to blend with their surroundings.
Effect
Invisibility to Sight Group (20 Active Points); Chameleon (-1/2), Extra Time (Full Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Change Self View
Wizardry Illusion Level 1
Domain Trickery Level 1
Stregari Bewitching Level 1
Real Cost: 9 Active Points: 24
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Shapeshift (Sight, Hearing, Touch and Mental Groups, four (max) shapes), 1 Continuing Charge lasting 6 Hours (+0) (24 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Charm Person View
Bardic Enchantment Level 1
Wizardry Enchantment Level 1
Domain Voice Level 1
Stregari Bewitching Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Charm, Mind-Affecting
Description
The caster becomes very charming and friendly from the perspective of one target.
Effect
+30 PRE, 1 Continuing Charge lasting 1 Week (+0) (30 Active Points); Only to be Friendly (-1), Only vs 1 Person (-1), Mental Defense Applies (-1/2), Concentration 0 DCV (-1/2), Requires A PRE vs PRE Roll to take effect (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Charm Person View
Bardic Enchantment Level 1
Wizardry Enchantment Level 1
Druidic Enchantment Level 1
Real Cost: 5 Active Points: 30
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Enchantment, Humanoid, Mental, Attack
Description
Attempts to cause a humanoid to see you as a friendly acquaintance. Effects last an hour if successful. Requires an Ego +10 roll to achieve, +20 if target is in combat. Expires if caster or companions cause harm.
Effect
6d6 Mind Control (30 Active Points); Limited Range: 15m (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time: Full Phase (-1/2), Only to convince you are a friendly acquaintance (-1), 1 Charge (-2), Time Limit: 1 Hour (-3/4), Humanoids only (-1/4)
Edition
HERO System 6th Edition

Chill Touch View
Wizardry Necromancy Level 1
Real Cost: 6 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain Strength 1d6 (10 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Chill; -1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4) (Real Cost: 2)
plus
Ranged Killing Attack 1d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (19 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Linked (Sap; -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Chromatic Orb View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 25
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Attack, Acid, Fire, Electric, Poison, Sound, Thunder, Cold
Description
You lob a 10cm sphere at a target within range. If the sphere hits the creature takes damage of the type you choose. Requires a diamond worth at least 50 gp to cast.
Effect
1d6+1 Ranged Killing Attack, VSFX: Acid, cold, fire, lightning, poison, or thunder (+1/4) (25 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Limited Range: 30m (-1/4)
Edition
HERO System 6th Edition

Color Spray View
Wizardry Illusion Level 1
Domain Chromata Level 1
Stregari Hexcasting Level 1
Real Cost: 5 Active Points: 20
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Pattern
Description
Combination Flash / EGO Attack blinds foes and gives them a little bit of a headache. Use a single attack vs ECV for both parts of the effect, vs every one in the AoE. GM Permission required.
Effect
  • Sight Group Flash 0 1/2d6, Area Of Effect Cone: 3" (+1 1/4); 1 Charge (-2), Linked (Color Spray to the Brainpan; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 1)
  • Ego Attack 1d6, Area Of Effect (3" Cone; +1) (20 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Linked (Color Spray to the Eyes; -1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Color Spray View
Wizardry Illusion Level 1
Real Cost: 5 Active Points: 25
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Illusion, Flash, Attack, Color, Pattern
Description
Sends out a scintillating spray of colors that blinds those in the area who do not make a Dexterity saving throw. Requires a bit of colored sand or powder that is red, yellow and blue.
Effect
4d6 Flash vs Sight Group, Area of Effect Cone: 6m (+1/4) (25 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Contested Skill Roll: Spellcasting versus Dex save (-1/2)
Edition
HERO System 6th Edition

Comprehend Languages View
Clerical General Level 1
Wizardry Divination Level 1
Real Cost: 12 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
The caster is mystically aware of the meaning of languages.
Effect
Universal Translator 21-, 1 Continuing Charge lasting 6 Hours (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (0 DCV; -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Create Fog View
Wizardry Conjuration Level 1
Real Cost: 9 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Change Environment 8" radius, -4 to Sight Group PER Rolls (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Does Not Work In High Winds Or Rain (-1/4)
Edition
HERO System 5th Edition

Dancing Lights View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 4 Active Points: 17
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Description
4 Dancing lights, no more than 10 feet apart. Can be made to move 15" in any direction by Concentrating for a Phase
Effect
Sight Group Images, Increases Size (2" radius) (+1/4), Invisible Power Effects, Source Only (Fully Invisible; +1/2) (17 Active Points); Only To Create Light (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Darkness View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Darkness Level 1
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Darkness
Effect
Darkness to Sight Group 2" radius, Personal Immunity (+1/4), Mobile (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect [Alignment] View
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Detect Moral/Ethical Alignment A Class Of Things 21- (Sight Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10) (30 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 3 LTE loss; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Detect Disease View
Paladin Investiture Level 1
Ranger Warden Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Disease A Class Of Things 14- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires an Alchemy or INT Roll (Variable RSR -1/4)
Edition
HERO System 5th Edition

Detect Living View
Ranger Warden Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Living Creatures A Class Of Things 14- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires an Alchemy or INT Roll (Variable RSR -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect Magic View
Bardic Universal Level 1
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Universal Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 5 Active Points: 20
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mystic Awareness, +3 to PER Roll, Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), 1 Continuing Charge lasting 1 Day (+0) (20 Active Points); Concentration 0 DCV, Must Concentrate throughout use of Constant Power (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Gradual Effect 1 Turn (Post-Segment 12) (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Detect Secret Doors View
Bardic Divination Level 1
Wizardry Divination Level 1
Domain Knowledge Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect Secret Doors 23- (no Sense Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Rapid (x10): x10, Sense (30 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Detect Undead View
Clerical General Level 1
Paladin Investiture Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 6 Active Points: 26
Provider: Killer Shrike Source: D&D 3e Core
Effect
N-Ray Perception (Sight Group), +1 to PER Roll, Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10) (26 Active Points); Only to Detect Undead (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Detect Value View
Wizardry Divination Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Value of Currency A Class Of Things 14- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires an Alchemy or INT Roll (Variable RSR -1/4)
Edition
HERO System 5th Edition

Disrupt Undead: 10 foot Radius View
Wizardry Necromancy Level 1
Stregari Binding Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 (vs. ED), Area of Effect Radius: 2" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), No Knockback (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's Mass Beast of Burden View
Wizardry Transmutation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
+10 STR, 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (30 Active Points); Only Usable By Beasts Of Burden (-2), Concentration 0 DCV (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Dreamshield View
Wizardry Abjuration Level 1
Stregari Divining Level 1
Real Cost: 7 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Dream
Description
Shield Mind from Dream Attacks
Effect
+16 Mental Defense, 1 Continuing Charges lasting 1 Day each (+0), UBO (+1/4), Persistent (+1/2) (29 Active Points); Only Versus Sleep/Dream Powers (-2), Extra Time Full Phase, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Endure Elements View
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Abjuration Level 1
Domain Strength Level 1
Sphere Elemental Level 2
Sphere Protection Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
VSFX, Protective
Description
When this spell is cast, the caster must chose Fire, Cold, Electricity, or Sonic. The spell's Armor works vs. that kind of energy for up to one Day (unless dispelled or encounters Anti-Magic).
Effect
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0) (30 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Enlarge View
Wizardry Transmutation Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
BODY & STUN gained from Growth lost first
Effect
Growth (+10 STR, +2 BODY, +2 STUN, -2" KB, 399 kg, +0 DCV, +0 PER Rolls to perceive character, 2 m tall, 1 m wide), Persistent (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (30 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Erase View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Cosmetic Transform 1 1/2d6 (Object to Object w/o Markings), Improved Target Group (Any Form Of Marking/Writing) (+1/4), Continuous (+1), Invisible Power Effects, Hide effects of Power (Sight Group, Hearing Group; +1 1/2) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2)
Edition
HERO System 5th Edition

Expeditious Retreat View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Domain Travel Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: +4" Run
Effect
Aid Running 2 1/2d6 (25 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Feather Fall View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Stregari Conjuring Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Gliding 10", 1 Continuing Charge lasting 1 Day (+0), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (30 Active Points); Only To Slow Fall To Harmless Descent (-1), Coasting (-1/2), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), No Noncombat Movement (-1/4)
Edition
HERO System 5th Edition

Grease View
Bardic Conjuration Level 1
Wizardry Conjuration Level 1
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Change Environment 2" radius, -1 : DCV, -1 : OCV, -1 DEX and DEX Based Skill Rolls, -1" of Run, Multiple Combat Effects (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs DEX Roll; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Group Ghosteyes View
Wizardry Divination Level 1
Real Cost: 12 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
N-Ray Perception (Sight Group), +3 to PER Roll, Increased Arc Of Perception (240 Degrees), 1 Continuing Charge lasting 6 Hours (+0), Usable Simultaneously (up to 8 people at once; +1) (30 Active Points); Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Hold Portal View
Wizardry Abjuration Level 1
Real Cost: 5 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 1d6, 2 DEF (standard effect: 1 BODY, 2 DEF), Immediately Goes Away After 6 Hours (+0), Area of Effect Hex: Nonselective (+1/4), IPE (Sight Group, Touch Group; +3/4) (30 Active Points); 1 Charges (-2), Only To Block Doors (Effectively Adds an Invisible 2 DEF, 1 BODY to Doors; must be penetrated to use Lockpicking) (-1), Only To Form Barriers (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hypnotism View
Bardic Enchantment Level 1
Wizardry Enchantment Level 1
Sphere Charm Level 2
Stregari Bewitching Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
Lull target for a Turn into a stupor
Effect
+30 PRE (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to make others hesitate (-1), Incantations, Requires Incantations throughout (-1/2), Mental Defense Applies (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Ice Bolt View
Wizardry Evocation Level 2
Domain Cold Level 1
Sphere Elemental Level 3
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Cold
Effect
  • Energy Blast 5d6 (vs. ED) (25 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4) (Real Cost: 6)
  • Energy Blast 2 1/2d6 (vs. PD), Armor Piercing (+1/2) (19 Active Points); 1 Charge (-2), Linked (Energy Blast; -1/2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4)(Real Cost: 4)
Edition
HERO System 5th Edition

Identify View
Bardic Divination Level 1
Wizardry Divination Level 1
Domain Magic Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect Information About Magic Items 26- (Sight Group), Discriminatory, Analyze (30 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Gradual Effect (1 Minute; -1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Interposing Hand View
Wizardry Enchantment Level 1
Stregari Bewitching Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Effect
+6 with DCV (30 Active Points); Only vs One Opponent (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Stay Thy Hand View
Wizardry Illusion Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
+6 with DCV (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Jump View
Wizardry Transmutation Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: +8" Leap
Effect
Aid Leaping 2 1/2d6 (25 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Kaleidoscopic Confusion of the Apprentice Illusionist View
Wizardry Illusion Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Effect
Change Environment 1" radius, -1 to Sight Group PER Rolls, -1 : DCV, -1 : OCV, Multiple Combat Effects, Uncontrolled (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Last Look View
Wizardry Necromancy Level 2
Domain Death Level 1
Sphere Divination Level 3
Sphere Necromantic Level 3
Stregari Divining Level 2
Real Cost: 7 Active Points: 40
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Divining
Description
The caster touches a corpse and is able to see the last 5 minutes of their life culminating in their death. If the death is a violent one, the caster suffers some pain (3d6 STUN, no defenses).
Effect
Retrocognitive Clairsentience (Sight Group) (40 Active Points); Precognition/Retrocognition Only (-1), Custom Modifier (only to view last 5 minutes of targets life; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), No Range (-1/2), Side Effects (Side Effect always occurs whenever the character does some specific act; Caster takes 3D6 Stun If Target's Death Was Violent; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Illusionary Lightning Bolt View
Wizardry Illusion Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 8" (+1) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Lesser Illusory Lightning Bolt View
Wizardry Illusion Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Explosion (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Mage Armor View
Bardic Evocation Level 1
Wizardry Evocation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Evokes a suit of Force Armor that protects caster without restricting his movements or spellcasting.
Effect
Armor (5 PD/5 ED), 1 Continuing Charge lasting 6 Hours (+0), Hardened (x2; +1/2), Difficult To Dispel (x4 Active Points) (x2 Active Points; +1/2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), OIF (Focus (Piece of Cured Leather); -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Magic Missile View
Wizardry Evocation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Energy Blast 1d6+1 (vs. ED), Lingering +1 Phase (+1/4), Area of Efect Hex: Accurate (+1/2), Affects Desol Any form of Desolidification (+1/2), NND ([Standard]; Shield Spell and Magics based on it, [Force] effects; +1), Does BODY (+1) (30 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Magic Weapon View
Bardic Transmutation Level 1
Clerical General Level 1
Paladin Investiture Level 1
Wizardry Transmutation Level 1
Domain War Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Investing
Description
Caster imbues target weapon with +1 Damage Class for up to 1 Minute. Standard Effect: + 1 DC
Effect
Aid Killing Attacks 2d6 (standard effect: 6 points), One Power At A Time (+1/4) (25 Active Points); 1 Continuous Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), OIF (Target Weapon Of Opportunity, -1/2)
Edition
HERO System 5th Edition

Mass Resistance View
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Abjuration Level 1
Real Cost: 9 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+6 Mental Defense, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
plus
PowD (6 points), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (13 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Minor Fate-dodging View
Wizardry Divination Level 1
Stregari Divining Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
+6 with DCV (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Force Bolt View
Wizardry Evocation Level 1
Domain Destruction Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 4d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Summoning View
Wizardry Conjuration Level 1
Domain Beasts Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 50-point creatures, Expanded Class of Beings Any Type of Being (+1), Amicable Slavishly Devoted (+1) (30 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mordenkainen's Protection from Avians View
Druidic Natural Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Sphere Animal Level 2
Sphere Protection Level 2
Stregari Bewitching Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Description
"Avian" typically means bird-like flying creatures, but might also include some reptilian fliers or more unusual creatures at the GM's discretion.
Effect
  • +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Avians (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
  • Armor (5 PD/0 ED), Only vs Avians (+0), Usable By Other (+1/4), Hardened (+1/4), Ranged (+1/2), Persistant (+1/2) (19 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mount View
Wizardry Conjuration Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 100-point Light Warhorse, Amicable Loyal (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Horse Fades Away After 12 Hours (-1/4)
Edition
HERO System 5th Edition

Mystic Bolt View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 1d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(25 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nivlik's Minor Negative Energy Sustainment View
Wizardry Necromancy Level 1
Real Cost: 5 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Negative
Description
BODY & STUN gained from Aid lost first, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Aid STR, BODY, CON, STUN 1d6, Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), STR, CON, BODY, STUN simultaneously (+1) (25 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 5 LTE Loss After Fade Ends; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Punch View
Wizardry Necromancy Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
HA +4d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), HA (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Siphon View
Wizardry Necromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Absorption lost first
Effect
Absorption 2d6 (energy, BODY, STUN), 1 Continuing Charge lasting 1 Day (+0), BODY, STUN simultaneously (+1/2) (15 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 4)
plus
Armor (0 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0) (15 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Linked (Negative Energy Syphon; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
Edition
HERO System 5th Edition

Nystuls Aura Suppression View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 7 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Set Effect (-3/4), Concentration 0 DCV (-1/2), Only to hide an items magical aura (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystuls False Aura View
Wizardry Illusion Level 1
Real Cost: 8 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Set Effect (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Only to give an item a magical aura (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nystul's Flash View
Wizardry Evocation Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Light
Effect
Sight Group Flash 3d6, Personal Immunity (+1/4), Area of Effect Radius: 2", Nonselective (+3/4) (30 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Obscuring Mist View
Clerical General Level 1
Druidic Natural Level 1
Wizardry Conjuration Level 1
Domain Air Level 1
Domain Water Level 1
Stregari Conjuring Level 1
Real Cost: 8 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Darkness to Sight Group 2" radius, Personal Immunity (+1/4) (25 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), No Range (-1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Otto's Sure-Footed Shuffle View
Wizardry Enchantment Level 1
Real Cost: 11 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Description
Works via self-belief & confidence -- merely makes beneficiaries subconsciously pay attention to where they are stepping.
Effect
Clinging (normal STR), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (30 Active Points); Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Only When In Contact With The Ground (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Feet Only (-1/4)
Edition
HERO System 5th Edition

Phantasmal Image View
Wizardry Illusion Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear, Phantasm
Description
Inserts a terrifying image into targets mind, causing psychic trauma
Effect
Ranged Killing Attack 0d6 + 1 (vs. Mental Defense), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Mental Defense (+1 1/2) (25 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Protection from [Alignment] View
Bardic Abjuration Level 1
Clerical General Level 1
Paladin Investiture Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Domain Chaos Level 1
Domain Evil Level 1
Domain Good Level 1
Domain Law Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Alignment, Protective
Effect
Force Field (4 PD/4 ED/5 Mental Defense/4 Power Defense), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Only vs [Alignment] Power loses about half of its effectiveness (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rary's Aptitude Appropriater View
Wizardry Divination Level 1
Real Cost: 9 Active Points: 25
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Custom Skill, 1 Continuing Charge lasting 1 Day (+0), Variable SFX Any SFX (Multi-Skill; +1/2) (25 Active Points); Only To Imitate A Skill Another Character In Sight Has, Up To The Level They Have It (-1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) 18-
Edition
HERO System 5th Edition

Rary's Empathic Perception View
Wizardry Divination Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Effect
Telepathy 2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Empathy All Emotions (-1/2), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Rary's Minor Mind Shield View
Wizardry Transmutation Level 1
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: New Content
Effect
+13 Mental Defense, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2) (29 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Rarys Telepathic Bond View
Bardic Universal Level 1
Clerical General Level 1
Wizardry Universal Level 1
Stregari Divining Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mind Link, Specific Group of Minds, Any distance, No LOS Needed, Number of Minds (x2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, throughout (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Nonpersistent (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Reduce View
Wizardry Transmutation Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
Shrinking (0.9906 m tall, 12.4738 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3" KB), Ranged (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (30 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), No Growth Momentum (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Repair Moderate Damage View
Wizardry Transmutation Level 1
Real Cost: 5 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Healing 1d6, Can Heal Limbs, Area of Effect Radius: 2" (+1) (30 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Repair Moderate Damage View
Wizardry Transmutation Level 1
Real Cost: 5 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Healing 1d6, Can Heal Limbs, Ranged (+1/2), No Range Modifier (+1/2) (30 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Repair Moderate Damage View
Wizardry Transmutation Level 1
Domain Automata Level 1
Stregari Binding Level 1
Real Cost: 5 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Supplement
Description
Repairs damage to inorganic golems and similar constructs (not Flesh Golems, Zombies and other organic based automatons).
Effect
Healing 2 1/2d6, Can Heal Limbs (30 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Richter's Improved Illusion Parsing View
Wizardry Divination Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Divining
Description
Painfully thin and physically unimpressive, nevertheless the Master Illusionist Richter was incredibly perceptive and shrewd.

This spell grants the caster the ability to peer through illusions for up to an hour (unless dispelled / encounters Anti-Magic).
Effect
+10 PER with all Sense Groups (30 Active Points); Only to See Through Illusions (-1), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Shield View
Wizardry Abjuration Level 1
Domain Protection Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Caster may change which hex side shield protects on as 0 phase action.
Effect
  • Force Field (7 PD/7 ED/2 Flash Defense: Sight Group), Hardened (+1/4) (20 Active Points); Only vs 1 opponents on 1 hex side at a time (-1 1/2), 1 Continuing Charges lasting 5 Minutes each (-3/4), Incantations (-1/4), Gestures (-1/4), Linked to Concealment Effect (-1/4) (Real Cost: 5)
  • +2 with DCV (10 Active Points); Only vs 1 opponents on 1 hex side at a time (-1 1/2), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 3)
Edition
HERO System 5th Edition

Shocking Grasp View
Wizardry Transmutation Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED) (30 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Silent Image View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 9 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight Group Images, +/-1 to PER Roll, +/-1 to PER Roll, Increases Size (8" radius; +3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Siphon Magic View
Wizardry Necromancy Level 1
Real Cost: 60 Active Points: 18
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Negative
Description
While spell is in effect the caster is both protected from and invigorated by magical energy attacks.
Effect
Absorption 6d6 (energy, BODY & STUN (2:1 Ratio)), 1 Continuing Charge lasting 1 Day (+0), Absorption As A Defense (x2) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Spell Ends If Absorption Limit Reached (-1/2), Gestures (-1/4), Incantations (-1/4), Visible (-1/4), Only vs. Energy From Magical Attacks (-1/4)
Edition
HERO System 5th Edition

Sleep View
Wizardry Enchantment Level 1
Sphere Charm Level 2
Stregari Cursing Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Ego Attack 3d6 (Human class of minds) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Small Sonic Shadow View
Wizardry Illusion Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain STUN 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Lingering up to 1 Turn (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Affect Vs Deaf (-1/4)
Edition
HERO System 5th Edition

Soundarians Adroitness View
Wizardry Transmutation Level 1
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: New Content
Effect
Clinging (20 STR), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (29 Active Points); Only On Flat Horizontal Surfaces (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundarian's Improved Fundamental Resistance View
Wizardry Transmutation Level 1
Real Cost: 15 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
PowD (12 points), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Hardened (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundarian's Mass Fundamental Resistance View
Wizardry Transmutation Level 1
Real Cost: 15 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
PowD (10 points), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundarian's Resistant Hide View
Wizardry Transmutation Level 1
Real Cost: 11 Active Points: 26
Provider: Killer Shrike Source: New Content
Effect
Energy Damage Reduction, Resistant, 25%, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundarians Supple Armor View
Wizardry Transmutation Level 1
Real Cost: 13 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Armor (5 PD/5 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), UBO (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), IIF (Clothes of Opportunity; -1/4)
Edition
HERO System 5th Edition

Soundarians Sweat Slick View
Wizardry Transmutation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Description
Makes target sweat so heavily, they cant hold their weapon correcty, sweat gets in their eyes, sweat puddles around their feet leading to possible slips, etc.
Effect
Negative Combat Skill Levels (-3 to opponents OCV) (15 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Not vs Creatures That Do Not Sweat (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 5)
plus
Negative Combat Skill Levels (-3 to opponents DCV) (15 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Not vs Creatures That Do No Sweat (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Soundarian's Thickened Hide View
Wizardry Transmutation Level 1
Real Cost: 11 Active Points: 26
Provider: Killer Shrike Source: New Content
Effect
Physical Damage Reduction, Resistant, 25%, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Spider Climb View
Wizardry Transmutation Level 1
Real Cost: 9 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clinging (+10 STR), UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2) (29 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (Requires both hands; -1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Summon Monster I View
Bardic Conjuration Level 1
Clerical General Level 1
Wizardry Conjuration Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 75-point Fantasy Creature, Expanded Class of Beings Very Limited Group (+1/4), Amicable Devoted (+3/4) (30 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Floating Disk View
Wizardry Evocation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Telekinesis (20 STR) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Physical Manifestation (-1/4), Affects Whole Object (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 6" (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Tenser's Painful Strike View
Wizardry Transmutation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +3d6 (any circumstances, any HTH weapon) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

True Strike View
Wizardry Divination Level 1
Real Cost: 6 Active Points: 24
Provider: Killer Shrike Source: D&D 3e Core
Effect
+3 with All Combat (24 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1)
Edition
HERO System 5th Edition

Undead Hedge View
Wizardry Necromancy Level 2
Domain Undeath Level 1
Sphere Necromantic Level 3
Real Cost: 10 Active Points: 42
Provider: Killer Shrike Source: New Content
Keywords
Death, Protective
Description
Creates a shield against the Undead.
Effect
Force Wall (12 PD/0 ED; 3" long and 1" tall), Hardened (+1/4) (42 Active Points); Only vs Undead (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Undead Hunter View
Wizardry Necromancy Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 11- with All Attacks (30 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Unseen Servant View
Bardic Conjuration Level 1
Wizardry Conjuration Level 1
Stregari Binding Level 1
Real Cost: 5 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Summon 75-point Unseen Servant, Amicable Slavishly Devoted (+1) (30 Active Points); 1 Charge (-2), Extra Time (5 Minutes, -2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Alter Self View
Wizardry Transmutation Level 2
Domain Changeling Level 3
Real Cost: 17 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, limited group of shapes), Imitation (42 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Alter Self View
Wizardry Transmutation Level 2
Domain Changeling Level 2
Stregari Bewitching Level 2
Real Cost: 20 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Description
The caster can assume the form of a single other Creature Type (named when the spell is learned), for up to an hour at a time per casting.
Effect
Multiform (200 Character Points in the most expensive form) (Instant Change) (45 Active Points); Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Animal Aspect View
Wizardry Transmutation Level 2
Domain Beasts Level 2
Real Cost: 9 Active Points: 37
Provider: Killer Shrike Source: New Content
Description
The caster mystically invests a target (or themselves) with the mythical attributes of an animal of their choosing, enhancing physical or mental capabilities.
Effect
Aid 1 1/2d6, Any Primary Characteristic one at a time (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (37 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Bands of Iron View
Wizardry Transmutation Level 2
Real Cost: 8 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Entangle 4d6, 5 DEF (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Vulnerable (Uncommon; Corrosion And Acid; -1/4), Cannot Form Barriers (-1/4), Can Be Missile Deflected (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bears Endurance View
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid CON 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Bears Endurance View
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Description
BODY gained from Aid lost first
Effect
Aid BODY 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Interposing Hand View
Wizardry Evocation Level 2
Real Cost: 9 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Hand of Force intervenes between caster and opponent, granting protection to caster
Effect
Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense/3 Flash Defense: Sight Group), Hardened (x2; +1/2) (34 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
plus
+2 with DCV (10 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Blindness View
Bardic Transmutation Level 2
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Cursing Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse
Effect
Major Transform 2d6 (Sighted Person To Non-Sighted Person), Lingering up to 1 Turn (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Blur View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Real Cost: 12 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
+5 with DCV, Usable By Other (+1/4), LOS not Required After Activation (+1/2) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Bulls Strength View
Bardic Transmutation Level 2
Clerical General Level 2
Wizardry Transmutation Level 2
Domain Strength Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Investing
Effect
Aid STR 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Cats Grace View
Bardic Transmutation Level 2
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid DEX 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Claws of the Demon View
Wizardry Transmutation Level 2
Stregari Conjuring Level 2
Real Cost: 14 Active Points: 45
Provider: Shadowcat Source: New Content
Description
The caster causes their hands, or those of a willing recipient, to transform into demonic-looking sharp-tipped claws for up to 20 Minutes (unless dispelled or nullified by Anti-Magic).
Effect
Hand-To-Hand Killing Attack 1d6 (vs. PD), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2), Lingering up to 20 Minutes (+1 1/4) (45 Active Points); 1 Continuing Charge lasting 20 Minutes (-3/4), Side Effects, Side Effect occurs automatically whenever Power is used (-4 Com for duration of spell; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Continual Flame View
Clerical General Level 2
Wizardry Illusion Level 2
Stregari Hexcasting Level 2
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Description
Make a ever-burning heatless torch.
Effect
Sight Group Images, +/-1 to PER Roll, Increases Size (4" radius) (+1/2), 1 Continuing Charge lasting 1 Century (+2) (45 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Delayed Phase, -1), Only To Create Light (-1), Concentration 0 DCV (-1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Daylight View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Sun Level 3
Domain Weather Level 2
Sphere Sun Level 3
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
  • Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
  • Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
  • CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Deadly Blow View
Wizardry Transmutation Level 2
Real Cost: 20 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +3d6 (any circumstances, any HTH weapon), 1 Continuing Charge lasting 1 Day (+0), Difficult To Dispel (x4 Active Points) (+1/2) (45 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Deafness View
Bardic Transmutation Level 2
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Cursing Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse
Effect
Major Transform 2d6 (Hearing Person To Non-Hearing Person), Lingering up to 1 Turn (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Death Ray View
Wizardry Necromancy Level 2
Stregari Binding Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), No Knockback (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Deep Thought View
Wizardry Divination Level 2
Domain Knowledge Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Description
Caster goes into a deep trance for a Minute, then emerges with a brilliant intellect for 1 further Minute. Though their intellect will revert to normal, the Caster will magically remember anything they learned or thought of while the spell was in effect.
Effect
  • Deep Contemplation: +38 INT (38 Active Points); Extra Time (1 Minute, Character May Take No Other Actions, -1 3/4), 1 Continuing Charge lasting 1 Minute (-1), Concentration 0 DCV (Character is totally unaware of nearby events; -3/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
  • Eidetic Memory, 1 Continuing Charge lasting 1 Century (+0), Inherent (+1/2) (7 Active Points); Extra Time (1 Hour, Character May Take No Other Actions, -3 1/4), Only to Remember Things Learned With Deep Contemplation (-1), Concentration 0 DCV (Character is totally unaware of nearby events; -3/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 1)
Edition
HERO System 5th Edition

Detect Thoughts View
Bardic Divination Level 2
Clerical General Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Mind Scan 7d6 (Human and Animal Minds) (45 Active Points); Neither Character nor Target Can Attack Through Link (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Blocked by Dense / Thick Materials (-1/2), 60 Foot Maximum Range (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Eagles Splendor View
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid PRE 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Eagles Splendor View
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid COM 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Far Flying Flame View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Sphere Elemental Level 3
Real Cost: 9 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Effect
Energy Blast 7d6 (vs. ED), Indirect (Same origin, always fired away from attacker; Parabolic Arc; +1/4) (44 Active Points); 1 Charge (-2), Needs 20 feet Overhead Clearance (-1/2), DEX Roll at -1 Negates (1/2), Beam (-1/4), Not In Water (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Feeblemind View
Wizardry Enchantment Level 2
Stregari Cursing Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion, Curse
Effect
Drain INT 1d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 25 Years; +3) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Flaming Sphere View
Wizardry Evocation Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 0 1/2d6 (vs. ED), Continuous (+1), Area of Effect Line: 14" Line Mobile up to 12"/phase (+2 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Flaming Weapon View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Domain War Level 2
Sphere Elemental Level 3
Real Cost: 11 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Description
Caster creates a weapon of mystic fire that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4)
Edition
HERO System 5th Edition

Fly View
Bardic Transmutation Level 2
Wizardry Transmutation Level 2
Stregari Bewitching Level 2
Real Cost: 15 Active Points: 44
Provider: Killer Shrike Source: New Content
Effect
Flight 10", Position Shift, 1 Continuing Charge lasting 1 Day (+1/4), combat acceleration/deceleration (+1/4), No Turn Mode (+1/4) (44 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), no Noncombat movement (-1/4)
Edition
HERO System 5th Edition

Fog Cloud View
Wizardry Conjuration Level 2
Domain Water Level 2
Real Cost: 15 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation, Water
Description
Creates a cloud of mystically dense fog that blocks sight and many forms of extraordinary awareness.
Effect
Darkness to Sight Group and Spatial Awareness 3" radius, Personal Immunity (+1/4) (44 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Foxs Cunning View
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid INT 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Freezing Weapon View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Domain War Level 2
Domain Cold Level 2
Sphere Elemental Level 3
Real Cost: 12 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Cold
Description
Caster creates a weapon of mystic ice that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4)
Edition
HERO System 5th Edition

Glitterdust View
Bardic Conjuration Level 2
Wizardry Conjuration Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 43
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Sight Group Flash 2d6, Area of Effect Cone: 3", Nonselective (+3/4) (17 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 4)
plus
Suppress: Suppress Invisibility 2 1/2d6, Area of Effect Cone: 4" (+1) (26 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Greater Bone Armor View
Wizardry Necromancy Level 2
Real Cost: 16 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell transforms a pile of bones into a suit of spiked Armor that grants considerable protection from harm. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)

Armor (12 PD/12 ED), Hardened (+1/4) (45 Active Points)
Edition
HERO System 5th Edition

Greater Interposing Hand View
Wizardry Enchantment Level 2
Stregari Bewitching Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Effect
+9 with DCV (45 Active Points); Only vs One Opponent (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Greater Withering Touch View
Wizardry Necromancy Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
HA +6d6, Lingering up to 1 Turn (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only Affects Living Creatures (-1/2), HA (-1/2), No Knockback (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Grim Repose View
Clerical General Level 2
Wizardry Necromancy Level 2
Sphere Necromantic Level 3
Stregari Bewitching Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Minor Transform 4 1/2d6 (Corpse To Preserved Corpse, Raise Dead, Resurection Effects, Anti Magic) (45 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Group Armored Outfit View
Wizardry Transmutation Level 2
Real Cost: 20 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Armor (5 PD/5 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (45 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), IIF (Clothes of Opportunity; -1/4)
Edition
HERO System 5th Edition

Group Sure Footing View
Wizardry Transmutation Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Clinging (20 STR), 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (45 Active Points); Only On Flat Horizontal Surfaces (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Hasten Step View
Wizardry Transmutation Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Aid Ground Movement 1 at a time 2d6, any Ground Movement power one at a time (+1/4), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Heward's Effective Attack Repelling Probability Field {Heward's EARP Field] View
Wizardry Universal Level 2
Real Cost: 19 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Luck
Effect
+5 with DCV, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hypnotic Pattern View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Pattern
Effect
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only To Make Others Hesitate (-1), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Hypnotic Pattern of the Neophyte View
Wizardry Illusion Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Pattern
Description
Look at the pretty colors�.
Effect
Entangle 2d6, 2 DEF, Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks Physical Attacks (+1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (45 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Detect Secret Doors View
Wizardry Divination Level 2
Sphere Divination Level 3
Real Cost: 10 Active Points: 36
Provider: Killer Shrike Source: New Content
Effect
Detect Secret Doors 23- (no Sense Group), Concealed (-1 with Detect PER Rolls), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Rapid (x10), Sense (36 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Fear View
Bardic Necromancy Level 2
Wizardry Necromancy Level 2
Domain Terror Level 2
Sphere Charm Level 3
Stregari Hexcasting Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Improved Message View
Wizardry Universal Level 2
Stregari Divining Level 2
Real Cost: 14 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Mind Link, Specific Group of Minds, Any distance, No LOS Needed, Number of Minds (x16) (45 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, throughout (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Nonpersistent (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Negative Energy Siphon View
Wizardry Necromancy Level 2
Real Cost: 10 Active Points: 44
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Absorption lost first
Effect
Absorption 2 1/2d6 (energy, BODY, STUN), 1 Continuing Charge lasting 1 Day (+0), BODY, STUN simultaneously (+1/2) (19 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
plus
Armor (0 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0) (15 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Linked (Negative Energy Syphon; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
PowD (10 points), 1 Continuing Charge lasting 1 Day (+0) (10 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Linked (Negative Energy Syphon; -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Indifference View
Wizardry Enchantment Level 2
Real Cost: 16 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Supplement
Keywords
Mind-Affecting
Effect
+15 Mental Defense, Persistent (+1/2), Ranged (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (45 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Infection View
Clerical General Level 2
Druidic Natural Level 2
Wizardry Necromancy Level 2
Domain Destruction Level 3
Domain Decay Level 3
Stregari Cursing Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse, Death
Description
Using this spell the caster can "infect" a person with a disease of their choice; repeated applications of Transform on multiple Phases will typically be needed to accomplish this task.
Effect
Minor Transform 2d6 (Person into Same Person with Disease of Choice, Healing Magic, Remove Disease), Improved Target Group (Any Disease; +1/4), Personal Immunity (+1/4), Lingering up to 1 Minute (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Incantations (-1/4), Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Invisibility View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Domain Trickery Level 2
Real Cost: 18 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight and Hearing Groups, UBO (+1/4), No LOS Required After Activated (+1/2) (44 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Klavec's Elemental Interchange View
Wizardry Transmutation Level 2
Real Cost: 9 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
VSFX, Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This is a journeyman-level version of Klavec's famous Elemental Transmogrifier. It allows the caster to change any one classical element into an equal amount of another classical element such as fire into water or earth into air; GM's discretion applies regarding volume but density should be considered.
Effect
Major Transform 2d6 +1 (Any Element Into Any Other Element (FIre, Water, Earth, Air)), Improved Target Group (any element) (+1/4) (44 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Limited Target pure elements only (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Klavec's Lesser Toxic Cloud View
Wizardry Transmutation Level 2
Real Cost: 12 Active Points: 42
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This is an apprentice-level version of Klavec's famous spell; it transforms the very air people breath into toxic fumes within an large area. The fumes last for up to a minute affecting any that enter the area other than the caster or those with no need to breath.
Effect
Energy Blast 1 1/2d6 (vs. NND), Personal Immunity (+1/4), No Normal Defense LS: Self-Contained Breathing (+1), Continuous (+1), Area Of Effect (10" Radius; +1 1/2), Conforming (+1/2), (42 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 0 DCV (Only To Activate, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Knock View
Wizardry Transmutation Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Lockpicking 32- (45 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Gestures (Knock on Door Once) (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Leomond's Trap View
Wizardry Illusion Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight and Touch Groups, Detect Traps and Danger Sense Images, 1" radius, 1 Continuing Charge lasting 1 Season (+1) (42 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Illusionary Icestorm View
Wizardry Illusion Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain DEX, BODY 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), DEX, BODY simultaneously (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Radius: 12" (+1 1/2) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Lesser Rending View
Wizardry Evocation Level 2
Domain Destruction Level 2
Sphere Combat Level 3
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength.
Effect
Ranged Killing Attack 3d6 (vs. PD) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Lesser Sword of Flames View
Wizardry Evocation Level 2
Domain Fire Level 2
Real Cost: 12 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 1 1/2d6 (2d6 + 1 w/STR) (vs. ED), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Magic Mouth View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Real Cost: 8 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Hearing Group and Normal Sight Images, 1" radius, +/-6 to PER Roll, Trigger (+1/2) (42 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Prerecorded Message Spoken By Illusory Mouth (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), IIF Expendable (Difficult to obtain new Focus; Honeycomb and Jade Dust; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mark of Air View
Elementalism Aeromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Air
Description
Caster creates a Mark of Air upon themselves or another; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Air that protects them from attacks for up to a Minute; however doing so ends the normal Mark of Air effect, and the entire spell ends when the Shield of Air dissipates.
Effect
+3 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 5)
plus
Shield of Air: +3 with DCV, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Air; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4), Using Shield of Air Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Mark of Earth View
Elementalism Geomancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Earth
Description
Caster creates a Mark of Earth upon themselves or another; while active the Mark grants some benefit to strength for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Earth that protects their body with a rocky armoring for up to a Minute; however doing so ends the normal Mark of Earth effect, and the entire spell ends when the Shield of Earth dissipates.
Effect
+3 STR, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4) (Real Cost: 1)
plus
Shield of Earth: Armor (13 PD/0 ED), UBO (+1/4), Hardened (+1/4), LOS Not Required To Maintain (+1/2) (39 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Earth; -1/2), Using Shield of Earth Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4), Incantations (-1/4), Gestures (-1/4), Visible (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Mark of Fire View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Fire
Description
Caster creates a Mark of Fire upon themselves; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the caster can choose to activate a Shield of Fire that surrounds them with a burning aura of flames for up to a Minute; however doing so ends the normal Mark of Fire effect, and the entire spell ends when the Shield of Fire dissipates.
Effect
+3 DEX (9 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 3)
plus
Shield of Fire: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Fire; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Fire Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mark of Frost View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Cold
Description
Caster creates a Mark of Frost upon themselves; while active the Mark grants some benefit to constitution for up to an hour. During this hour the caster can choose to activate a Shield of Frost that surrounds them with a freezing aura of cold for up to a Minute; however doing so ends the normal Mark of Frost effect, and the entire spell ends when the Shield of Frost dissipates.
Effect
+3 CON (6 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4) (Real Cost: 2)
plus
Shield of Frost: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of ice; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Ice Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mass Eyes of the Night View
Wizardry Divination Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Nightvision, 1 Continuing Charge lasting 6 Hours (+0), Persistent (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (14 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
plus
IR Perception (Sight Group), 1 Continuing Charge lasting 6 Hours (+0), Persistent (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (14 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
plus
UV Perception (Sight Group), 1 Continuing Charge lasting 6 Hours (+0), Persistent (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (14 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Mass Lesser Fate-dodging View
Wizardry Divination Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
+3 with DCV, Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (45 Active Points); Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Melfs Acid Arrow View
Wizardry Conjuration Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Acid, Creation
Effect
Ranged Killing Attack 1d6 (vs. PD), Uncontrolled (+1/2), Penetrating (+1/2), Continuous (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Image View
Wizardry Illusion Level 2
Real Cost: 13 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight and Hearing Groups Images, +/-3 to PER Roll, Increases Size (8" radius; +3/4) (42 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Minute Missiles View
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Description
TREAT AS REQUIRING 0 STR TO THROW
Effect
Energy Blast 4d6 (vs. ED), Area of Effect Radius: 2", Selective (+1 1/4) (45 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4)
Edition
HERO System 5th Edition

Mirror Images View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
FF (18 PD/18 ED), Hardened (+1/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Ablative BODY Only (-1/2), Physical Manifestation (Mirror Images of Caster) (USPDB pg100; Has DCV = to Casters Base DCV; Broken as Breakable FOCI; -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mirror Shield View
Bardic Abjuration Level 2
Wizardry Abjuration Level 2
Real Cost: 9 Active Points: 40
Provider: Shadowcat Source: Books of Eldritch Might
Effect
Missile Deflection (Any Ranged Attack), Missile Reflection (40 Active Points); Only vs Magic Ray / Missile Attacks (-1), OIF Fragile (Hand Mirror In The Shape Of A Shield; -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Misdirection View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Stregari Hexcasting Level 2
Real Cost: 16 Active Points: 41
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Effect
Clairsentience Group and Mind Scan Images, 1" radius, 1 Continuing Charge lasting 1 Day (+1/4), Mobile (x4 rate of movement; +1 1/2) (41 Active Points); Extra Time (1 Minute, Only to Activate, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mordekainen's Darts View
Wizardry Evocation Level 2
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 0 1/2d6 (vs. ED), Lingering up to 20 Minutes (+1 1/4), Variable Advantage (+1 1/4 Advantages Limited Group of Advantages (Penetrating, +1 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +2 1/4) (45 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Mount View
Bardic Conjuration Level 2
Wizardry Conjuration Level 2
Real Cost: 8 Active Points: 40
Provider: Killer Shrike Source: New Content
Keywords
Air, Creation
Description
The caster creates a conjured Riding Horse that serves them loyally for one day or until destroyed. The horse looks typical to normal senses, but is detectable as a mystical construct by appropriate senses.
Effect
Summon 100-point Riding Horse (Use HERO System Bestiary Write up (page 168)), Slavishly Devoted (+1) (40 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Nystul's Blackmote View
Wizardry Evocation Level 2
Real Cost: 8 Active Points: 45
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Negative
Effect
Energy Blast 2d6 (vs. NND), Lingering up to 1 Turn (+1/2), Area Of Effect Hex, Accurate (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Does BODY (+1), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Nystul's Blazing Beam View
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Positive
Effect
Energy Blast 2 1/2d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), No Active Point penalty to Skill Roll -1/4), Beam (-1/4)
Edition
HERO System 5th Edition

One with the Darkness View
Wizardry Illusion Level 2
Real Cost: 13 Active Points: 40
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Effect
Desolidification (affected by Darkness Manipulation or Light Based powers) (40 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Owls Wisdom View
Clerical General Level 2
Wizardry Transmutation Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid EGO 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Pollonia's Minor Morass of Musty Malfeasance View
Wizardry Illusion Level 2
Real Cost: 14 Active Points: 40
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Darkness to Smell/Taste Group 2" radius, 1 Continuing Charge lasting 1 Day (+1/4), Personal Immunity (+1/4), Conforming (+1/2), Uncontrolled (+1/2), MegaScale (1" = 10 km; +1/2), IPE (Fully Invisible; +1) (40 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Predicted Outcome View
Wizardry Divination Level 2
Stregari Divining Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
+2 Overall, UBO (+1/4), Trigger (At will; +1/2), Persistent (+1/2) (45 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Ray of Enfeeblement View
Wizardry Necromancy Level 2
Domain Decay Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: -5 STR
Effect
Drain STR 1 1/2d6, Ranged (+1/2), Delayed Return Rate (5 Points per 5 Minutes; +1/2) (30 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2)
Edition
HERO System 5th Edition

Repair Golem View
Wizardry Transmutation Level 2
Domain Automata Level 2
Stregari Binding Level 2
Real Cost: 8 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Supplement
Keywords
Creation
Description
Repairs damage to inorganic golems and similar constructs (not Flesh Golems, Zombies and other organic based automatons).
Effect
Healing 4d6, Can Heal Limbs (45 Active Points); Only To Repair Constructs (Non-Undead Automatons) (-2), 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Repel Undead View
Wizardry Necromancy Level 2
Real Cost: 6 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Entangle 3d6, 6 DEF (45 Active Points); Only vs Undead (-2), 1 Charge (-2), Only To Form Barriers (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Undead Creatures EGO Roll to Cross; -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Resist Elements View
Clerical General Level 2
Druidic Natural Level 2
Paladin Investiture Level 2
Ranger Warden Level 2
Wizardry Abjuration Level 2
Domain Fire Level 3
Sphere Elemental Level 3
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Armor (0 PD/30 ED), 1 Continuing Charges lasting 1 Day each (+0) (45 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Richter's Infallible Illusory Parsing View
Wizardry Divination Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Divining
Description
Painfully thin and physically unimpressive, nevertheless the Master Illusionist Richter was incredibly perceptive and shrewd.

This spell grants the caster the ability to peer through illusions for up to a day (unless dispelled / encounters Anti-Magic).
Effect
+15 PER with all Sense Groups, 1 Continuing Charge lasting 1 Day (+0) (45 Active Points); Only to See Through Illusions (-1), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Scare View
Wizardry Necromancy Level 2
Real Cost: 9 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 3 DEF, Invisible Power Effects, SFX Only (Sight Group; +1/4), Takes No Damage From Physical Attacks Limited Group (+1/4), Lingering +1 Phase (+1/4) (44 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Scare View
Bardic Necromancy Level 2
Wizardry Necromancy Level 2
Domain Terror Level 2
Stregari Hexcasting Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Fear
Description
The caster weakens the resolve of chosen targets within an area.
Effect
Drain PRE 2d6, Area of Effect Radius: 2", Selective (+1 1/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

See Invisibility View
Bardic Divination Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 38
Provider: Killer Shrike Source: D&D 3e Core
Effect
Spatial Awareness (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10): x10, Telescopic (+1 versus Range Modifier): +1 (38 Active Points); Only To Detect Invisible & Concealed Physical Objects (-1 1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Sense Thoughts View
Bardic Divination Level 2
Wizardry Divination Level 2
Domain Knowledge Level 2
Sphere Charm Level 3
Stregari Divining Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Telepathy 3d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Sensory Occlusion View
Wizardry Illusion Level 2
Domain Chromata Level 2
Stregari Hexcasting Level 2
Real Cost: 12 Active Points: 43
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Spell causes a swirling cloud of sensory stimuli; random lights, noises, smells, and tactile sensation.
Effect
Change Environment 4" radius, -1 to Sight Group PER Rolls, -1 to Smell/Taste Group PER Rolls, -1 to Touch Group PER Rolls, -1 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (43 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Shadowstep View
Wizardry Illusion Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Shadow, Teleport
Effect
Teleportation 15", No Relative Velocity, Position Shift (45 Active Points); 1 Charge (-2), Only In Shadows To Another Area Of Shadow (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Shatter View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Chaos Level 2
Domain Destruction Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic
Description
This Spell is not Permissible in Killer Shrike's campaigns (no Foci-Buster House Rule).
Effect
Ranged Killing Attack 1d6 (vs. PD), Penetrating (x4; +2) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Sleep View
Bardic Enchantment Level 2
Ranger Warden Level 2
Wizardry Enchantment Level 2
Sphere Charm Level 3
Stregari Bewitching Level 2
Real Cost: 11 Active Points: 40
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Sleep, Compulsion
Effect
Suppress STUN 1 1/2d6, LOS Not Required To Maintain (+1/2), Area Of Effect (3" Radius; +1), Invisible Power Effects, Hide effects of Power (Fully Invisible; +2) (36 Active Points); Not vs any creature with 350+ character points (-1/2), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Soundarian's Improved Stretching Solution View
Wizardry Transmutation Level 2
Real Cost: 20 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
Stretching 6", 1 Continuing Charge lasting 1 Day (+1/4), UBO (+1/4) (45 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundarian's Superior Fundamental Resistance View
Wizardry Transmutation Level 2
Real Cost: 22 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
PowD (18 points), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2) (45 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Spectral Hand View
Wizardry Necromancy Level 2
Real Cost: 12 Active Points: 40
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra Limb (1), IPE (Fully Invisible; +1) (10 Active Points); One Limb Only (-1), 1 Continuing Charge lasting 1 Minute (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; Caster takes 3 BODY; -1/2), Physical Manifestation (Spectral Hand At End Of Invisible Arm; -1/4), Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Linked (Ranged Touch; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 2)
plus
Stretching 3", IPE (Fully Invisible; +1) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Limited Body Parts (Extra Limb Only; -1/4), Gestures (-1/4), Extra Time (Full Phase, Only to Activate, -1/4) (Real Cost: 10)
Edition
HERO System 5th Edition

Spectral Hand View
Wizardry Necromancy Level 2
Real Cost: 20 Active Points: 44
Provider: Killer Shrike Source: New Content
Effect
Extra Limb (1), 1 Continuing Charge lasting 1 Day (+0), IPE (Fully Invisible; +1) (10 Active Points); One Limb Only (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; Caster takes 3 BODY; -1/2), Linked (Ranged Touch; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Physical Manifestation (Spectral Hand At End Of Invisible Arm; -1/4) (Real Cost: 3)
plus
Stretching 3", 1 Continuing Charge lasting 1 Day (+1/4), IPE (Fully Invisible; +1) (34 Active Points); Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Limited Body Parts (Extra Limb Only; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Spell Resistance View
Paladin Investiture Level 2
Wizardry Abjuration Level 2
Sphere Protection Level 3
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: New Content
Description
Spell Resistance is described in the Default Magic System Guidelines, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Spell Resistance 16-, 1 Continuing Charges lasting 1 Day each (+0), UBO (+1/4), Persistent (+1/2), Difficult To Dispel (x4 Active Points) (+1/2) (45 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), Gestures (Complex; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 16-
Edition
HERO System 5th Edition

Spider Climb View
Wizardry Transmutation Level 2
Real Cost: 14 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clinging (+15 STR), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (45 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Static Veil View
Bardic Abjuration Level 2
Wizardry Abjuration Level 2
Domain Protection Level 2
Sphere Divination Level 3
Sphere Protection Level 3
Stregari Divining Level 2
Real Cost: 14 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Description
The caster creates a zone impervious to scrying attempts for up to an hour.
Effect
Invisibility to Mystic and Mystic Groups, Area Of Effect Radius: 3" (+1), UAA (+1) (45 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Only vs. Scrying Effects (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Birdman View
Wizardry Transmutation Level 2
Stregari Conjuring Level 2
Real Cost: 7 Active Points: 44
Provider: Killer Shrike Source: New Content
Description
Use Bestiary pg 191 for base, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Summon 112-point Birdman, +3 w/ Flight, +1 SPD, Slavishly Devoted (+1) (44 Active Points); Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), 1 Charge (-2), Must Have Living Bird To Alter (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Gorillaman View
Wizardry Transmutation Level 2
Stregari Conjuring Level 2
Real Cost: 7 Active Points: 44
Provider: Killer Shrike Source: New Content
Description
Use Bestiary pg 192 for base, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Summon 112-point Gorrillaman, +3 STR, Slavishly Devoted (+1) (44 Active Points); Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), 1 Charge (-2), Must Have Living Gorrilla To Alter (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Monster II View
Bardic Conjuration Level 2
Clerical General Level 2
Wizardry Conjuration Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 2 75-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (45 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Superior Stay Thy Hand View
Wizardry Divination Level 2
Stregari Divining Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Effect
+9 with DCV (45 Active Points); Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tashas Hideous Laughter View
Bardic Enchantment Level 2
Wizardry Enchantment Level 2
Real Cost: 8 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Impose fits of laughter on opponent
Effect
Entangle 4d6, 2 DEF, Takes No Damage From Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range (4" +1" / 2 levels) (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Tenser's Brawl View
Wizardry Transmutation Level 2
Real Cost: 17 Active Points: 43
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
HA +3d6, UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (37 Active Points); Others Only (-1/2), HA (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 11)
plus
+2 Striking HA, Grab, Barehanded Block (1 Continuing Charge Lasting 1 Day, Linked to Striking, etc.) (Real Cost: 6)
Edition
HERO System 5th Edition

Thinner View
Wizardry Necromancy Level 2
Stregari Cursing Level 2
Real Cost: 9 Active Points: 40
Provider: Killer Shrike Source: New Content
Effect
Drain COM, BODY 1d6, Ranged (+1/2), COM, BODY simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Month; +2) (40 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Ventriloquism View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Domain Voice Level 3
Real Cost: 14 Active Points: 41
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Figment
Effect
Hearing Group Images, 1" radius, +/-6 to PER Roll, +/-6 to PER Roll (41 Active Points); Only to Project own voice (-1/2), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2)
Edition
HERO System 5th Edition

Web View
Wizardry Conjuration Level 2
Stregari Conjuring Level 2
Real Cost: 14 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Entangle 1d6, 2 DEF, Area of Effect Radius: 3" (+1), Continuous (+1) (45 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Vulnerable (Fire) (Uncommon; -1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Wind Wall View
Bardic Evocation Level 3
Clerical General Level 3
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Evocation Level 3
Domain Air Level 2
Sphere Weather Level 4
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 to Hearing Group PER Rolls, +4 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Multiple Combat Effects, Altered Shape Line (+0) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Alert View
Wizardry Divination Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
  • Danger Sense (self only, any danger, Function as a Sense) (34 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 18- (Real Cost: 14)
  • Defense Maneuver I-IV (10 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 4)
  • +2 with DCV (10 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 4)
  • Combat Luck (3 PD/3 ED) (6 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Animate Dead View
Clerical General Level 5
Wizardry Necromancy Level 5
Domain Death Level 3
Sphere Necromantic Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Evil
Effect
Summon 8 150-point Skeletons, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Summoned Being Must Inhabit Locale (Corpses must be available) (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Arcane Sight View
Wizardry Divination Level 3
Stregari Divining Level 3
Real Cost: 27 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Supplement
Effect
Detect Information About Spellcasters Magic Items, Magic Items and Magic Spells 19- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense, Targeting, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

As the Dead View
Wizardry Necromancy Level 3
Real Cost: 20 Active Points: 50
Provider: Killer Shrike Source: New Content
Keywords
Death, Negative, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell imbues the caster with the same dark magics that empower most Undead, which grants them immunities to things that would normally be hazardous to mortal flesh and removes the need to eat, sleep, or breathe. The caster detects as an Undead for the duration (for better or ill). The effect lasts for 1 day unless dispelled.
Effect
LS (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Day (+0) (50 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Detect as Undead; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Badger's Belligerance View
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Aid CON, EGO 2d6, Ranged (+1/2), CON, EGO simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Basic Invocation View
Wizardry Evocation Level 3
Stregari Hexcasting Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
VSFX
Effect
Ranged Killing Attack 1d6 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2s), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bestow Curse View
Bardic Transmutation Level 3
Clerical General Level 3
Wizardry Transmutation Level 3
Stregari Cursing Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse
Effect
Drain DEX, COM, INT one at a time 1d6, DEX, COM, INT one at a time (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per 5 Years; +2 3/4) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Minute (Stopped by Remove Curse, Dispel Magic, or Wish Magic; -1), Incantations (Complex; -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Bigby's Pugnacious Pugilist View
Wizardry Evocation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
Two Hands are required only when using the Spell -- the Caster punches and jabs with his real hands and conceptually the Pugilists mimic his movements.
Effect
Energy Blast 4d6 (vs. PD), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Required Hands Two-Handed (-1/2), Cannot Be Used With Multiple-Power Attacks (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Blink View
Wizardry Illusion Level 3
Real Cost: 22 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
+12 with DCV, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Blink View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
+12 with DCV (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bone Helm View
Wizardry Necromancy Level 3
Real Cost: 12 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fear, Death, Divining, Adornment, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell mystically enhances and transforms a skull into a sturdy and magically empowered helmet that grants its wearer several significant benefits. Assuming it isn't destroyed or dispelled, the skull's magic lasts for a full a week.
Effect
To Create: Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), OIF Expendable (Skull; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)

All Effects Of Helm: 1 Continuing Charge lasting 1 Week (+0); OIF Durable (Bone Helm; -1/2)
  • +10 PRE (10 Active Points, Real Cost: 2)
  • +10 Mental Defense (10 Active Points); vs Undead Only (-2) (Real Cost: 1)
  • Detect Undead 12- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, Telescopic (+2 versus Range Modifier), Tracking (40 Active, Real Cost: 9)
Edition
HERO System 5th Edition

Bountiful Bow of Caustic Corrosion View
Wizardry Conjuration Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Acid, Creation
Description
Creates a magical wooden bow & a quiver of arrows, which both crumble into dust in 5 Minutes. While extant, the caster may fire the arrows from the bow, and each arrow turns to acid upon impact. Only usable by caster, no proficiency needed.
Effect
Ranged Killing Attack 1d6 + 1 (vs. PD), Penetrating (x2; +1), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Burrow View
Elementalism Geomancy Level 3
Wizardry Transmutation Level 3
Sphere Animal Level 4
Real Cost: 26 Active Points: 59
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Earth
Description
The caster is able to grant themselves or a single recipient the ability to burrow through semi-hard substances. This ability lasts for up to an hour unless dispelled or nullified by Anti-Magic.
Effect
Tunneling 3" through 6 DEF material, Fill In, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Clairvoyance View
Bardic Divination Level 3
Wizardry Divination Level 3
Domain Knowledge Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clairsentience (Sight Group), x32 Range (300"), +5 to PER Roll: +5, 2 Perception Points: +1, Discriminatory (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Blackout (-1/2), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4)
Edition
HERO System 5th Edition

Cocoon View
Wizardry Conjuration Level 3
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Traps the victim in layers of silk bound hardened with a glue like substance.
Effect
Entangle 2d6, 4 DEF, Continuous (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Vulnerable (Fire) (Uncommon; -1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Conjured Blade View
Wizardry Conjuration Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Creates a magical sword that the caster may lay about with in melee. Does not require proficiency. Crumbles to dust after 1 minute.
Effect
Hand-To-Hand Killing Attack 2d6 (2 1/2d6 w/STR) (vs. ED), +1 STUN Multiplier (+1/4), Lingering up to 1 Minute (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Create Servitor Golem View
Wizardry Transmutation Level 3
Domain Automata Level 3
Sphere Creation Level 4
Stregari Binding Level 3
Real Cost: 8 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Use Bestiary pg 208 General Purpose Robot for base
Effect
Summon 152-point Servitor Golem; use General Purpose Robot pg 208, remove Onboard Computer, remove Visual Sensors except Infrared Perception, Slavishly Devoted (+1) (60 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Dark Touch of Life Manipulation View
Wizardry Necromancy Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Drain STR, DEX, CON, COM 3d6, Four Powers Simultaneously (+1) (60 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Destructive Knock View
Wizardry Evocation Level 3
Real Cost: 8 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 2d6 (vs. PD), Area of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4)
Edition
HERO System 5th Edition

Detect Scrying View
Bardic Divination Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Divination Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 15 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Detect Scrying 22- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Rapid (x10), Sense, Targeting, Telescopic (+1 versus Range Modifier), Tracking, 1 Continuing Charge lasting 1 Day (+0) (57 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Devil's Venomblade View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 10 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Creation
Description
The caster causes a weapon of their choice to be coated with a mystical contact poison that lasts for the lesser of up to 10 minutes or until their first successful melee attack with the affected weapon.
Effect
Drain STR 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Trigger (Activating the Trigger is an Action that takes no time,, Trigger can expire (After 10 Minutes Of Non-Use); Next Melee Attack With Weapon Attached To; +1/4) (60 Active Points); 1 Charge (-2), PD Applies (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Weapon Of Opportunity; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [All] View
Bardic Abjuration Level 3
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel All Magic 6 1/2d6, All Magic Simultaneously (+2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Arcane] View
Bardic Abjuration Level 3
Wizardry Abjuration Level 3
Stregari Bewitching Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Effect
Dispel Arcane Magic 13d6, Any Arcane Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Divine] View
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Sphere Protection Level 4
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Keywords
Anti-Magic
Effect
Dispel Divine Magic 13d6, Any Divine Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Dispel Magic [Elemental] View
Wizardry Abjuration Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Dispel Elementalism Magic 16d6, Any Elementalism Effect one at a time (+1/4) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Specific] View
Bardic Abjuration Level 3
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Domain Magic Level 3
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel Magic 10d6, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Wizardry] View
Wizardry Abjuration Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Dispel Wizardry Magic 16d6, Any Wizardry Effect one at a time (+1/4) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dragonskin View
Druidic Natural Level 3
Wizardry Transmutation Level 3
Real Cost: 22 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Description
Using a Dragon's scale (which is consumed by the casting of the spell) the caster is able to temporarily take on some of the resiliency of Dragonkind. The caster's skin becomes scaly, emulating the color and appearance of whatever type of Dragon the material component came from.
Effect
Armor (10 PD/10 ED) (30 Active Points); IIF Expendable (Difficult to obtain new Focus; Dragon Scale; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 13)
plus
Armor (10 PD/10 ED) (30 Active Points); Only vs. Damage From Same Type Of Dragon Material Component Garnered From (i.e. if Red Dragon Scale used, then vs Red Dragon damage, etc; -1), IIF Expendable (Difficult to obtain new Focus; Dragon Scale; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Drawmij's Improved Light Step View
Wizardry Transmutation Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Gliding 20", 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Ground Gliding (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Iron Object View
Wizardry Transmutation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Armor (8 PD/8 ED), 1 Continuing Charge lasting 1 Century (+0), LOS Not Required To Maintain (+1/2), UAA (+1) (60 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Iron Sack View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Armor (8 PD/8 ED), 1 Continuing Charge lasting 1 Century (+0), LOS Not Required To Maintain (+1/2), UAA (+1) (60 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Ethereal Jaunt View
Clerical General Level 3
Wizardry Universal Level 3
Sphere Astral Level 4
Real Cost: 20 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Effect
Desolidification (affected by Magic, Force Effects, Other Ethreal) (40 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 14)
plus
Flight 6", x4 Noncombat (17 Active Points); Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Linked (Ethreal; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Explosive Runes View
Wizardry Abjuration Level 3
Real Cost: 10 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 6 1/2d6 (vs. ED), Trigger (+1/4), Explosion (Cone; -1 DC/2"; +1/2) (58 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc) (-1 1/2), Extra Time Full Phase (-1/2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Fireball I View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Explosion (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fireball II View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Fireball III View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fly View
Wizardry Transmutation Level 3
Domain Travel Level 3
Stregari Bewitching Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Flight 15", Usable By Other (+1/4), combat acceleration/deceleration (+1/4), Persistent (+1/2) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Gaseous Form View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Domain Air Level 3
Real Cost: 19 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • Desolidification (affected by Wind/Air) (40 Active Points); Cannot Pass Through Solid Objects (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
  • Flight 10" (20 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Linked (Gas Form; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Gentle Repose View
Clerical General Level 3
Wizardry Necromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2d6 (Corpse into Non-decaying Corpse), Partial Transform (+1/2), Uncontrolled (+1/2), Continuous (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Limited Target (Corpses) Slightly Limited (-1/4)
Edition
HERO System 5th Edition

Giantsize View
Wizardry Transmutation Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Growth lost first
Effect
Growth (+20 STR, +4 BODY, +4 STUN, -4" KB, 1,597 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), Persistent (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (60 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Greater Resistance View
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Real Cost: 23 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+16 Mental Defense, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (29 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
plus
PowD (16 points), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (28 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Gust of Wind View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Sphere Weather Level 4
Real Cost: 13 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +9 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Halt Undead View
Clerical General Level 3
Wizardry Necromancy Level 3
Stregari Binding Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks All Attacks (+1/2), Invisible Power Effects, SFX Only (Fully Invisible; +1/2) (60 Active Points); 1 Charge (-2), Only vs Undead (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Hardav's Astral and Ethereal Detection View
Bardic Divination Level 3
Wizardry Divination Level 3
Real Cost: 24 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster becomes mystically aware of the Astral and Ethereal Planes for up to a day (if not dispelled or nullified by Anti-Magic).
Effect
Detect A Large Class Of Things 17- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Perceive into a related group of dimensions (Astral / Ethreal), Range, Sense, Targeting, Transmit, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 19 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • +4 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (21 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
  • +2 SPD, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (35 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Side Effects (After Spell Terminates, Suffer -2 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 13 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • +6 DEX, LOS Not Required To Maintain (+1/2) (27 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Side Effects (After Spell Terminates Suffer -6 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
  • +2 SPD, LOS Not Required To Maintain (+1/2) (30 Active Points); Side Effects (After Spell Terminates, Suffer -2 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 19 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
+4 DEX, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (33 Active Points); Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
plus
+1 SPD, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (27 Active Points); Side Effects (After Spell Terminates, Suffer -1 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Hold Person View
Bardic Enchantment Level 3
Clerical General Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Freeze Weak-willed Opponents in their tracks
Effect
Entangle 2d6, 2 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Ice Storm View
Druidic Natural Level 4
Wizardry Conjuration Level 4
Domain Weather Level 4
Domain Cold Level 3
Sphere Weather Level 5
Real Cost: 21 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Creation
Effect
  • Hail Stones: Ranged Killing Attack 1d6 - 1 (vs. PD), Uncontrolled (+1/2), +2 STUN Multiplier (+1/2), Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Chillsnap; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
  • Chillsnap: Ranged Killing Attack 1d6 - 1 (vs. ED), +2 STUN Multiplier (+1/2), Uncontrolled (+1/2), Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Illusionary Lightning Bolt View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Explosion (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Illusory Acid Attack View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain COM, CON 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), COM, CON simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Illusory Script View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 15 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Effect
Sight Group Images, 1" radius, +/-1 to PER Roll, Personal Immunity (+1/4), UAA (+1), 1 Continuing Charge lasting 1 Century (+2) (55 Active Points); Only to Obscure Writing With False Writing (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Images View
Wizardry Illusion Level 3
Real Cost: 18 Active Points: 59
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Mental and Smell/Taste Groups and Detect Magic Images, +/-2 to PER Roll, Increases Size (8" radius; +3/4) (59 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Analyze Foe View
Wizardry Divination Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 17- with All Attacks (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Daze View
Wizardry Enchantment Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Stall target for a moment
Effect
Entangle 4d6, 2 DEF (Stops A Given Sense Group: Sight Group), Takes No Damage From Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Magic Weapon View
Clerical General Level 3
Paladin Investiture Level 3
Wizardry Transmutation Level 3
Stregari Conjuring Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Standard Effect: + 2 DC
Effect
Aid Killing Attacks 4d6 (standard effect: 12 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (60 Active Points); 1 Charge (-2), Blades Only (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Open / Close View
Wizardry Transmutation Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (32 STR), Invisible Power Effects, Source Only (Sight Group; +1/4) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Open or Close items Very Limited Group of Objects (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Limited Range (4" + 1" /15 points in VPP) (-1/4), Incantations (-1/4), Gestures (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Improved Undead Hedge View
Wizardry Necromancy Level 4
Domain Undeath Level 3
Sphere Necromantic Level 5
Stregari Binding Level 4
Real Cost: 18 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Death, Protective
Description
Creates a shield against the Undead.
Effect
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs Undead (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Invisibility Sphere View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Stregari Hexcasting Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight Group, No Fringe, Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Only When Not Attacking (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Kaleidoscopic Confusion of the Journeyman Illusionist View
Wizardry Illusion Level 3
Real Cost: 16 Active Points: 57
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Effect
Change Environment 2" radius, -2 to Sight Group PER Rolls, -2 : DCV, -2 : OCV, Multiple Combat Effects, Uncontrolled (+1/2) (57 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Leomunds Tiny Hut View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 53
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Change Environment 2" radius, 1 Temperature Level Adjustment, 1 Continuing Charge lasting 6 Hours (+0) (10 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus
Sight Group Images, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (2" radius; +1/4) (12 Active Points); Only To Create Light (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
Darkness to Sight, Hearing and Smell/Taste Groups 2" radius, 1 Continuing Charge lasting 6 Hours (+0), Hole In The Middle Fixed Size (+1/4) (31 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), No Range (-1/2), Linked (Nice & Cozy; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Lesser Domination View
Wizardry Enchantment Level 3
Stregari Bewitching Level 3
Real Cost: 12 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Effect
Mind Control 6 1/2d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Lesser Force Bolt View
Wizardry Evocation Level 3
Domain Destruction Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 8d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Hypnotic Pattern View
Wizardry Illusion Level 3
Stregari Hexcasting Level 3
Real Cost: 13 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Pattern
Description
More pretty colors�
Effect
Entangle 2d6, 3 DEF, Takes No Damage From Attacks Physical Attacks (+1/4), Works Against EGO, Not STR (+1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (56 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Mind Blank View
Wizardry Abjuration Level 3
Domain Liberation Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Keywords
Protective
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
+20 Mental Defense, 1 Continuing Charges lasting 1 Day each (+0), Personal Immunity (+1/4), UBO (+1/4), Hardened (+1/4), Ranged (+1/2), Persistent (+1/2) (58 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1), Gestures (Complex; Requires both hands; -3/4), Extra Time 1 Turn (Post-Segment 12), Only to Activate (-3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Persuasion View
Wizardry Enchantment Level 3
Stregari Bewitching Level 3
Real Cost: 13 Active Points: 57
Provider: Killer Shrike Source: New Content
Keywords
Charm, Mind-Affecting, Language-Based
Effect
Mind Control 7 1/2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2) (57 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Conversation vs EGO Roll; -1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Lesser Shadow Steed View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 12 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+10" Running (16" total), x4 Noncombat, combat acceleration/deceleration (+1/4), LOS Not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2) (56 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Gestures (-1/4), Turn Mode (-1/4), Physical Manifestation (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Summoning View
Wizardry Conjuration Level 3
Domain Beasts Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 100-point creatures, Amicable Slavishly Devoted (+1), Expanded Class of Beings Any Type of Being (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Teleportation View
Wizardry Universal Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Teleport
Effect
Teleportation 1", No Relative Velocity, Position Shift, x2 Increased Mass, Safe Blind Teleport Only if RSR is Made (+0), Megascale (1" = 100,000 km; +1 1/2), Can Be Scaled Down: 1" = 1km (+1/4) (60 Active Points); 1 Charge (-2), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Only to known location (-1/4)
Edition
HERO System 5th Edition

Lesser Wall of Force {Type II] View
Wizardry Evocation Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Entangle 4d6, 8 DEF (60 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lightning Bolt View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Energy Blast 6d6 (vs. ED), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lightning Bolt II View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lightning Bolt III View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Any Area; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lion's Pride View
Wizardry Transmutation Level 3
Domain Strength Level 3
Stregari Hexcasting Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Investing
Effect
Aid STR, PRE 2d6, STR, PRE simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Magic Circle against [Alignment] View
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Sphere All Level 4
Real Cost: 14 Active Points: 59
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Alignment
Effect
Force Field (8 PD/8 ED/10 Mental Defense/8 Power Defense), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Only vs [Alignment] Power loses about half of its effectiveness (-1), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Magic Circle Against [Alignment] View
Bardic Abjuration Level 4
Clerical General Level 4
Wizardry Abjuration Level 4
Domain Chaos Level 3
Domain Evil Level 3
Domain Good Level 3
Domain Law Level 3
Stregari Binding Level 4
Real Cost: 18 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Alignment
Description
Shield vs opponents of a specific Alignment. This is actually 4 Spells (Good, Evil, Chaos, Law) and must be learned seperately for each type
Effect
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs [Alignment] (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Make A Hole View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 11 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster causes a window to mystically open in 1 suare foot of iron, 3 square feet of stone, or 7 square feet of wood that remains open until either the caster passes through it or 1 minute of time elapses. Handy for creating opportunities for entry / exit of areas otherwise inaccessible.
Effect
Minor Transform 5d6 (standard effect: 15 points) (version of target with a portal opened through it, "heals back" when caster passes through it or after 1 minute) (50 Active Points); 1 Charge (-2), Spell Has No Effect On The Actual Structural Integrity Of The Affected Structure (Spell Has no effect on the actual structural integrity of the target material; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mark of the Dead View
Wizardry Necromancy Level 3
Real Cost: 14 Active Points: 59
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Negative
Description
The caster creates a eerily glowing mystic mark upon themselves or another which grants comprehensive mystical protection from harm by imbuing the bearer with necromantic energies. The bearer of the mark is susceptible to being Turned (but not destroyed) as an Undead while the effect is active. This spell can only be learned by one well versed in the Necromantic arts.
Effect
Force Field (8 PD/8 ED/8 Mental Defense/8 Power Defense) (Character Must Have KS: Necromancy Skill Roll of 13- to Learn Spell, LS: Extended Breathing (1 END per 1 Minute)), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Can Be turned As Undead when this spell is active; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Minute, Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), Visible (Glowing Tattoo; -1/4)
Edition
HERO System 5th Edition

Mass Repair Moderate Damage View
Wizardry Transmutation Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Healing 2 1/2d6, Can Heal Limbs, Ranged (+1/2), No Range Modifier (+1/2) (60 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Mental Fortress View
Wizardry Transmutation Level 3
Real Cost: 21 Active Points: 59
Provider: Killer Shrike Source: New Content
Effect
+25 Mental Defense, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2) (59 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Minor Fate Dodging View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
+6 with DCV, LOS not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2) (60 Active Points); Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Malison View
Wizardry Enchantment Level 3
Stregari Cursing Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Mind-Affecting, Curse
Effect
Drain EGO, PRE 1 1/2d6, EGO, PRE simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1), Area of Effect Radius: 4", Selective (+1 1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Minor Mind Fugue View
Wizardry Enchantment Level 3
Stregari Cursing Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Ego Attack 6d6 (Human class of minds) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mordenkainen's Defense Against Lycanthropes View
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Abjuration Level 3
Sphere Animal Level 4
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Effect
  • +1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Lycanthropes (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
  • Armor (12 PD/0 ED), Only vs Lycanthropes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Mordenkainen's Defense Against Nonmagical Reptiles and Amphibians View
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Abjuration Level 3
Sphere Animal Level 4
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Effect
  • +1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Reptiles & Amphibians (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
  • Armor (12 PD/0 ED), Only vs Reptiles & Amphibians (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Mordenkainen's Protection From Insects and Arachnids View
Clerical General Level 3
Ranger Warden Level 3
Wizardry Abjuration Level 3
Sphere Animal Level 4
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Description
Affects insects and arachnids
Effect
  • +1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Arachnids & Insects (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
  • Armor (12 PD/0 ED), Only vs Arachnids & Insects (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Mordikainen's Dagger View
Wizardry Evocation Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 1d6 (vs. ED), Penetrating (+1/2), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages Limited Group of Advantages (Penetrating, +2 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +1 3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1), No Range (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mystic Blast View
Wizardry Evocation Level 3
Real Cost: 12 Active Points: 50
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 2d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nivlik's Insidious Negative Energy Probe View
Wizardry Necromancy Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Find Weakness 19- with Necromancy Spells (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nondetection View
Wizardry Abjuration Level 4
Domain Trickery Level 3
Sphere Protection Level 5
Stregari Divining Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Invisibility to Sight and Mental Groups, Clairsentience and Detect Person, No Fringe, 1 Continuing Charges lasting 6 Hours each (+0), Usable By Other (+1/4), Persistent (+1/2) (75 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Nystul's Crystal Dirk View
Wizardry Conjuration Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Creation
Effect
Hand-To-Hand Killing Attack 1 1/2d6 (2d6 + 1 w/STR) (vs. PD), Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Lingering up to 1 Minute (+3/4) (50 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 18)
plus
Hand-To-Hand Killing Attack 0d6 + 1 (0 1/2d6 w/STR) (vs. ED), Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Lingering up to 1 Minute (+3/4) (10 Active Points); Only vs Undead & Lower Planar Creatures (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1 1/4), Linked (Crystal Dirk; -1/2) (Real Cost: 2)
Edition
HERO System 5th Edition

Nystul's Expeditious Fire Extinguisher View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Dispel Fire 10d6, Any Fire Source One At A Time (+1/4), Area Of Effect Radius: 4", Nonselective (+3/4) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nystul's Golden Revelation View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 59
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Sight Group Images, 1" radius, Uncontrolled (+1/2), Area Of Effect Cone: 6" (+1), Usable As Attack (+1) (35 Active Points); Only To Create Light (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 9)
plus
Spatial Awareness (Unusual Group), Increased Arc Of Perception (240 Degrees) (24 Active Points); Only To Detect Invisbile/Concealed/Hidden (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4), Linked (Golden Aura; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Obshurvan's Undead Suborning View
Wizardry Necromancy Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Causes Undead to pull their attacks without realizing it; any damage rebuffed appears to be inflicted (IPE: Hide Effects of Power).
Effect
FF (5 PD/5 Mental Defense/5 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (+1/4), Persistent (+1/2), IPE, Hide effects of Power (Fully Invisible; +2) (60 Active Points); vs Undead Only (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Otiluke's Acid Cloud View
Wizardry Conjuration Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Creation
Effect
Change Environment 2" radius, -3 to Normal Smell PER Rolls, Long-Lasting: 20 Minutes, Conforming (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Linked (Acid Burn; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 9)
plus
Ranged Killing Attack 0d6 + 1 (vs. PD), Uncontrolled (+1/2), Continuous (+1), +4 STUN Multiplier (+1), Penetrating (x3; +1 1/2), Area Of Effect (3" Radius; +1), Conforming (+1/2) (32 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Otiluke's Force Umbrella View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Force Wall (12 PD/12 ED) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only Works Against Limited Type Of Attack (Above Only) Limited Type of Attack (-1/2), Self Only (-1/2), Incantations (-1/4), Gestures (-1/4), Restricted Shape (Umbrella) (-1/4)
Edition
HERO System 5th Edition

Otiluke's Radiant Screen View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force, VSFX
Effect
Hand-To-Hand Attack +3d6, Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Variable Special Effects (Cold, Heat, Acid, Electrical, Positive Energy) Limited Group of SFX (+1/4), Affects Desolidified Any form of Desolidification (+1/2), Area Of Effect Hex, Accurate (+1/2), Variable Advantage (+1/2 Advantages Limited Group of Advantages (Armor Piercing, Penetrating, Autofire, No Range Penalty); +3/4), Lingering up to 1 Minute (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Hand-To-Hand Attack (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Otto's Crystal Rhythms View
Wizardry Enchantment Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Charm, Mind-Affecting
Description
Causes target to begin clapping along to the rhythm of crystal chimes that only they can hear.
Effect
Mind Control 8d6, Invisible Power Effects, Source Only (Mental Group; +1/4), Telepathic (+1/4) (60 Active Points); 1 Charge (-2), Set Effect "Stop Activities And Clap Hands" (-1/2), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Does Not Provide Mental Awareness (-1/4), Mandatory Effect EGO +10 (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Overwhelming Dread View
Wizardry Necromancy Level 3
Domain Terror Level 3
Stregari Cursing Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fear, Negative
Effect
Ego Attack 6d6 (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Normal Range (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Passwall View
Wizardry Transmutation Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Effect
Tunneling 1" through 9 DEF material, Side Effects (Tunnel Returns to Normal after Charge expires), Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; +0), Invisible Power Effects, Hide effects of Power, Source Only (Fully Invisible; +1) (58 Active Points); Extra Time (1 Minute, -1 1/2), Concentration 0 DCV (-1/2), Gestures (Requires both hands; -1/2), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Phantasmal Fright View
Wizardry Illusion Level 3
Stregari Conjuring Level 3
Real Cost: 12 Active Points: 50
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear, Phantasm
Description
Inserts a terrifying image into targets mind, causing psychic trauma
Effect
Ranged Killing Attack 0 1/2d6 (vs. Mental Defense), Uncontrolled (+1/2), Does BODY (+1), Continuous (+1), AVLD: Mental Defense (+1 1/2) (50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Pocketling View
Wizardry Transmutation Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Shrinking (0.4953 m tall, 1.5592 kg mass, -4 PER Rolls to perceive character, +4 DCV, takes +6" KB), Uncontrolled (+1/2), Ranged (+1/2), Usable As Attack (+1) (60 Active Points); Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Growth Momentum (-1/4)
Edition
HERO System 5th Edition

Pollonia's Lesser Mindnumbing Sonic Disturbance View
Wizardry Illusion Level 3
Real Cost: 27 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Glamer
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Darkness to Mental Group, Danger Sense, Combat Sense and Spatial Awareness 1" radius, 1 Continuing Charge lasting 1 Day (+1/4), MegaScale (1" = 1 km; +1/4), Personal Immunity (+1/4), Uncontrolled (+1/2), Conforming (+1/2), IPE (Fully Invisible; +1) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Pollonia's Lesser Shadowfanes View
Wizardry Illusion Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear, Pattern, Shadow
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Drain PRE 3d6, Lingering up to 1 Turn (+1/2), Ranged (+1/2) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Only Versus Targets In Darkness/Shadows (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Pollonia's Minor Shield of Shaded Safety View
Wizardry Illusion Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Force Field (8 PD/8 ED/4 Flash Defense: Sight Group) (Protect Carried Items), Persistent (+1/2), Trigger (At Will; +1/2) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Energy View
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Ranger Warden Level 3
Wizardry Abjuration Level 3
Domain Luck Level 3
Domain Protection Level 3
Sphere Elemental Level 4
Sphere Protection Level 4
Stregari Conjuring Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Protective
Effect
Armor (0 PD/40 ED), 1 Continuing Charges lasting 1 Day each (+0) (60 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Harm View
Wizardry Transmutation Level 3
Real Cost: 22 Active Points: 52
Provider: Killer Shrike Source: New Content
Effect
Physical Damage Reduction, Resistant, 25%, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 11)
plus
Energy Damage Reduction, Resistant, 25%, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Protection from Undead View
Clerical General Level 3
Wizardry Abjuration Level 3
Sphere Necromantic Level 4
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
+1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Undead (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
plus
Armor (12 PD/0 ED), Only vs Undead (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (49 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Regeneration View
Clerical General Level 3
Druidic Natural Level 3
Wizardry Necromancy Level 3
Real Cost: 12 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Healing (Regeneration) 1 BODY, Resurrection, Persistent (+1/2), Reduced Endurance (0 END; +1/2) (60 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Repair Critical Damage View
Wizardry Transmutation Level 3
Stregari Binding Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Supplement
Effect
Healing 5 1/2d6, Can Heal Limbs (60 Active Points); Only To Repair Constructs (Non-Undead Automatons) (-2), 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Repair Golem View
Wizardry Transmutation Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Healing 2 1/2d6, Can Heal Limbs, Area of Effect Radius: 3" (+1) (60 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Rope Trick View
Wizardry Universal Level 3
Stregari Conjuring Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
XDM (Rope Trick Dimension), Usable Simultaneously (up to 2 people at once; +1/2), Area of Effect Hex (+1/2), Continuous (+1) (60 Active Points); 1 Continuing Fuel Charge lasting 1 Minute (-3/4), OIF (Rope Of Opportunity; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Sap Strength View
Wizardry Necromancy Level 3
Real Cost: 11 Active Points: 57
Provider: Killer Shrike Source: New Content
Effect
Drain Strength 2d6 (20 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Linked (Chill; -1/4) (Real Cost: 4)
plus
Ranged Killing Attack 2d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (37 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), No Knockback (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Linked (Sap; -1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Secret Page View
Wizardry Transmutation Level 3
Stregari Bewitching Level 3
Real Cost: 9 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Cosmetic Transform 9 1/2d6 (standard effect: 27 points) (15 Pages of Text into a different 15 Pages of Text), Transform removed by Erase (+0), Original Text can be Read by True Sight & Comprehend Languages in combination (+0), Personal Immunity (+1/4) (60 Active Points); Extra Time (5 Minutes, -2), 1 Charge (-2), All Or Nothing (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Limited Target (Pages) Slightly Limited (-1/4)
Edition
HERO System 5th Edition

Seeming View
Wizardry Illusion Level 3
Real Cost: 22 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Shape Shift (Sight Group, four (max) shapes), No LOS Required (+1/2), Ranged (+1/2), 1 Continuing Charge lasting 1 Week (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (60 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 14 LTE loss; -1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Sense Rider View
Wizardry Divination Level 3
Stregari Divining Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Clairsentience (Sight, Hearing, Smell/Taste And Touch Groups), +5 to PER Roll, Discriminatory (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, throughout (-1/2), Only Through The Senses Of Others (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Sepia Snake Sigil View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 9 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Description
Do not need to Eat in Snake Sigil Dimension
Effect
Extra-Dimensional Movement (Single Dimension (Snake Sigil Dimension)), Personal Immunity (+1/4), Trigger (Trapped Object Is Read) (+1/2), Usable As Attack (+1) (55 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Concentration 0 DCV (-1/2), Target Is Returned To Plane Unharmed After 1d6+1 Days (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Shadow Jaunt View
Wizardry Illusion Level 3
Real Cost: 8 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow, Teleport
Effect
Teleportation 15", MegaScale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Must Pass Through Intervening Space (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Shadow Strike View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Shadow
Description
The caster causes a person's own shadow to strike them.
Effect
Energy Blast 6d6 (vs. PD), Invisible to Hearing Group (Visible To Sight And Mystic Senses; +1/4), Indirect (Any origin, any direction; From The Targets Shadow; +3/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), No Knockback (-1/4), Does Not Work If Target Lacks Shadow (-1/4)
Edition
HERO System 5th Edition

Shrink Item View
Wizardry Transmutation Level 3
Real Cost: 12 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 2d6 (Item to Cloth version of item 1/12th size), Transform turned off at will (+1/2), Lingering up to 1 Turn (+1/2) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Limited Target (Objects) Very Limited (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Shrink Item [True Shrinking] View
Wizardry Transmutation Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Shrinking (0.4953 m tall, 1.5592 kg mass, -4 PER Rolls to perceive character, +4 DCV, takes +6" KB), Persistent (+1/2), Ranged (+1/2), Usable As Attack (+1) (60 Active Points); 1 Charge (-2), Items only (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), No Growth Momentum (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Sleet Storm View
Druidic Natural Level 3
Wizardry Conjuration Level 3
Sphere Weather Level 4
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Creation
Effect
Darkness to Sight Group 3" radius (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (Requires both hands; -1/2), Concentration 0 DCV (-1/2), Linked (Slippery Sleet; -1/2), Incantations (-1/4) (Real Cost: 7)
plus
Change Environment 4" radius, -1 DEX Rolls and DEX Skill Rolls, -1 Temperature Level Adjustment, -1" of Leaping, -1" Running, Multiple Combat Effects (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Does not work in dry conditions (-1/2), Linked (Blinding Sleet; -1/2), Lesser Power can only be used when character uses greater Power at full value (-1/4), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Slow View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain SPD, DEX 2d6, DEX, SPD simultaneously (+1/2), Area of Effect Radius: 6", Selective (+1 1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soften Earth & Stone View
Wizardry Transmutation Level 3
Real Cost: 18 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Earth
Effect
Change Environment 4" radius, -9" of Running, Selective Target (+1/2) (58 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Sonic Shadow View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Lingering up to 1 Turn (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Affect Vs Deaf (-1/4)
Edition
HERO System 5th Edition

Sonic Shadow View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 16" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundarian's Improved Mass Fundamental Resistance View
Wizardry Transmutation Level 3
Real Cost: 30 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
PowD (20 points), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundarian's Improved Supple Armor View
Wizardry Transmutation Level 3
Real Cost: 27 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), UBO (+1/4), LOS Not Required To Maintain (+1/2) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), IIF (Clothes of Opportunity; -1/4)
Edition
HERO System 5th Edition

Soundarian's Mass Alteration View
Wizardry Transmutation Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Density Increase (800 kg mass, +15 STR, +3 PD/ED, -3" KB), No Range Modifier (+1/2), Uncontrolled (+1/2), LOS Not Required To Maintain (+1/2), Ranged (+1/2), UAA (+1) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Soundarian's Stone Touch View
Wizardry Transmutation Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Major Transform 1d6 (Thing into Stone Thing, Wish type Magic of equal or greater AP, Stone to Flesh, Other Transforms), Partial Transform (+1/2), Improved Target Group (+3/4), Damage Shield (Offensive; +3/4), Continuous (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundarian's Sweltering Sweat Slick View
Wizardry Transmutation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Makes target sweat so heavily, they cant hold their weapon correcty, sweat gets in their eyes, sweat puddles around their feet leading to possible slips, etc.
Effect
Negative Combat Skill Levels (-6 to opponents OCV) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Not vs Creatures That Do No Sweat (-1/4) (Real Cost: 10)
plus
Negative Combat Skill Levels (-6 to opponents DCV) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Not vs Creatures That Do No Sweat (-1/4) (Real Cost: 10)
Edition
HERO System 5th Edition

Stinking Cloud View
Wizardry Conjuration Level 3
Stregari Conjuring Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Drain END 1d6, Personal Immunity (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Area Of Effect (3" Radius; +2 1/4), Conforming (+1/2) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Linked (???; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Stinking Cloud View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air, Creation
Description
The caster creates a noxious cloud of gas that sickens those who breath it and can reduce those who don't leave the affected area to an inability to take actions.
Effect
Drain END 1d6, Personal Immunity (+1/4), Ranged (+1/2), Penetrating (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Continuous (+1), Area Of Effect Radius: 32" , Conforming (+1 1/4) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Only vs Opponents That Need To Breathe (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Dispellable by Strong Winds (-1/4)
Edition
HERO System 5th Edition

Suggestion View
Bardic Enchantment Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Language-Based
Description
Become VERY persuasive with 1 Presense Attack
Effect
+60 PRE (60 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Only vs 1 Person (-1), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Catman View
Wizardry Transmutation Level 3
Stregari Conjuring Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Use Bestiary pg 192 for base, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Summon 152-point Catman, +1 SPD, +5 STR, Slavishly Devoted (+1) (60 Active Points); Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), 1 Charge (-2), Must Have Living Cat To Alter (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Monster III View
Bardic Conjuration Level 3
Clerical General Level 3
Wizardry Conjuration Level 3
Real Cost: 12 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 2 107-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (58 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Swamp Lizard View
Wizardry Transmutation Level 3
Stregari Conjuring Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Use Bestiary pg 211 for base, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Summon 152-point Swamp Creature, +4 STR, Slavishly Devoted (+1) (60 Active Points); Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), 1 Charge (-2), Must Have Living Swamp Lizard To Alter (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Warhorse View
Wizardry Conjuration Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 150-point Warhorse, Amicable Slavishly Devoted (+1) (60 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Steed Fades Away After 12 Hours (-1/4)
Edition
HERO System 5th Edition

Superior Arrest View
Bardic Abjuration Level 3
Wizardry Abjuration Level 3
Stregari Bewitching Level 3
Real Cost: 20 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect.
Effect
Telekinesis (40 STR) (60 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Superior Color Spray View
Wizardry Illusion Level 3
Domain Chromata Level 3
Stregari Hexcasting Level 3
Real Cost: 10 Active Points: 51
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Pattern
Description
Combination Flash / EGO Attack blinds foes and gives them a little bit of a headache. Use a single attack vs ECV for both parts of the effect, vs every one in the AoE. GM Permission required.
Effect
  • Sight Group Flash 1 1/2d6, Area Of Effect (3" Cone; +1 1/4) (11 Active Points); 1 Charge (-2), No Range (-1/2), Linked (Color Spray to the Brainpan; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2) (Real Cost: 2)
  • Ego Attack 2d6, Area Of Effect (5" Cone; +1) (40 Active Points); 1 Charge (-2), No Range (-1/2), Incantations (-1/4), Linked (Color Spray to the Eyes; -1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2) (Real Cost: 8)
Edition
HERO System 5th Edition

Tenser's Deadly Strike View
Wizardry Transmutation Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Deadly Blow: +6d6 (any circumstances, any HTH weapon) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Eye of the Tiger View
Wizardry Transmutation Level 3
Real Cost: 19 Active Points: 58
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+5 PER with Sight Group (10 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
+5 versus Range Modifier for Sight Group (8 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
plus
+5 with Ranged Combat (25 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4) (Real Cost: 8)
plus
Increased Arc Of Perception (240 Degrees) with Sight Group (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 2)
plus
Nightvision (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
plus
Rapid (x10) with Sight Group (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Tenser's Hunting Hawk View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 56
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Ranged Killing Attack 1d6 (vs. PD), UBO (+1/4), Penetrating (+1/2), Uncontrolled (+1/2), LOS Not Required To Maintain (+1/2), Continuous (+1) (56 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Physical Manifestation (Arrow Spell Is Cast Upon Becomes A Wooden Hawk And Attacks Original Target Repeatedly; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Ogre Strength View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
+20 STR, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Double Knockback 2x KB (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Others Only (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, Only To Activate; -1/4)
Edition
HERO System 5th Edition

Tenser's Superior Floating Disc View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Telekinesis (40 STR) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Limited Range 6" (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4), Physical Manifestation (-1/4)
Edition
HERO System 5th Edition

Tiger's Allure View
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Aid DEX, COM 2d6, Ranged (+1/2), DEX, CHA simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Tongues View
Bardic Divination Level 3
Clerical General Level 3
Wizardry Divination Level 3
Domain Skill Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 23 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
NOTE: It's not normally legal to reconstruct Language as a Detect. GM Permission Required.
Effect
  • Detect Spoken Words 15- (Hearing Group), Discriminatory, Analyze, Transmit, Sense Affected As Another Sense (Hearing) (+0), 1 Continuing Charge lasting 1 Day (+0), Linked (Detect Written Text; -1/4), Lesser Instant Power can be used in any Phase in which greater Constant Power is in use (+1/4), Usable By Other (+1/4) (32 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 14)
  • Detect Written Text 15- (Sight Group), Discriminatory, Analyze, Transmit, Sense Affected As Another Sense (Sight) (+0), 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4) (26 Active Points); Linked (Detect Speech; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Transmogrify View
Wizardry Transmutation Level 3
Real Cost: 12 Active Points: 52
Provider: Killer Shrike Source: New Content
Effect
Major Transform 1d6 (Anything into Anything, Other Transformation Spells, Wish Magic of Equal or Greater AP), Uncontrolled (+1/2), Continuous (+1), Improved Target Group (Anything) (+1) (52 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Undead Attraction View
Wizardry Necromancy Level 3
Domain Death Level 3
Sphere Necromantic Level 4
Stregari Binding Level 3
Real Cost: 11 Active Points: 60
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Death
Description
This spell allows the caster to cause any lesser Undead in the vicinity to focus their attentions upon a target that is also in the vicinity. The caster does not have direct control over the Undead, but as long as their target is alive and in the area the affected Undead will focus their attentions on that target and not attack the caster unless the caster attacks them first. NOTE: This is an unusual use of Summon; GM permission may be required.
Effect
Summon 150-point Undead, Expanded Class of Beings Lesser Undead (+1/4), Devoted (+3/4) (60 Active Points); 1 Charge (-2), Only To Cause Undead Already In The Area To Fixate On (And Likely Attack) Someone Also In The Area (-1), Summoned Being Must Inhabit Locale (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Undead Slayer View
Wizardry Necromancy Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 17- with All Attacks (60 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Vampiric Aura View
Wizardry Necromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Extra Time (Delayed Phase, -1/4), 1 Continuing Charge lasting 1 Minute (-1), Self Only (-1/2), Gestures (-1/4), Incantations (-1/4), 1/2 DCV Concentration (-1/4)
  • Drain BODY 1d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Damage Shield (Offensive; +3/4), Continuous (+1) (30 Active Points); Linked (Vampiric Healing II; -1/2) (Real Cost: 8)
  • Healing BODY 1d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0), Continuous (+1) (30 Active Points); Linked (Vampiric Healing I, -1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Vampiric Touch View
Wizardry Necromancy Level 3
Real Cost: 11 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain BODY 2 1/2d6 (25 Active Points); 1 Charge (-2), Linked (Vampiric Healing II; -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 5)
plus
Healing BODY 2 1/2d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0) (30 Active Points); 1 Charge (-2), Self Only (-1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Vampiric Healing I; -1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Weakness View
Wizardry Necromancy Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Standard Effect: -9 STR
Effect
Drain Strength 3d6, Ranged (+1/2), Delayed Return Rate (5 Points per 5 Minutes; +1/2) (60 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Wolf's Strategy View
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
BODY gained from Aid lost first
Effect
Aid BODY, INT 2d6, Ranged (+1/2), BODY, INT simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Abi Dazim's Minor Horrid Wilting View
Wizardry Necromancy Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Ranged Killing Attack 1d6 + 1 (vs. PD), Area of Effect Radius: 5", Selective (+1/4), AVLD: Power Defense (+1 1/2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Arcane Eyes View
Wizardry Divination Level 4
Stregari Divining Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clairsentience (Sight And Hearing Groups), x4 Range (375"), +5 to PER Roll: +5, Analyze, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point, Targeting (75 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Attributes of the Menagerie View
Wizardry Transmutation Level 4
Domain Beasts Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Description
The caster mystically invests a target (or themselves) with the mythical attributes of an animal of their choosing, enhancing physical or mental capabilities.
Effect
Aid 3d6, Any Primary Characteristic one at a time (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Begone View
Wizardry Evocation Level 4
Stregari Hexcasting Level 4
Real Cost: 16 Active Points: 74
Provider: Shadowcat Source: New Content
Keywords
Force
Description
A wave of mystical force centered on the caster hurls everything nearby away from them.
Effect
Energy Blast 6d6 (vs. PD), Personal Immunity (+1/4), Explosion (+1/2), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bestow Curse View
Wizardry Necromancy Level 4
Domain Evil Level 4
Domain Decay Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain DEX, BODY 2d6, Lingering +1 Phase (+1/4), Ranged (+1/2), DEX, BODY simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bigby's Dilligent Digits View
Wizardry Evocation Level 4
Real Cost: 25 Active Points: 74
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (18 STR), Fine Manipulation, Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bigby's Force Sculpture View
Wizardry Evocation Level 4
Real Cost: 12 Active Points: 74
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
CREATES SIMPLE NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE TABLES & CHAIRS, ETC 11 DEF 11 BODY UP TO 1 HEX OF MATERIAL
Effect
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +9 BODY, +9 DEF (74 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Black Lightning View
Wizardry Evocation Level 4
Domain Death Level 4
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 75
Provider: Shadowcat Source: New Content
Keywords
Negative
Description
The caster projects a bolt of pure negative energy at an opponent.
Effect
Ranged Killing Attack 2d6 (vs. Power Defense), AVLD (Power Defense; +1 1/2) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Block Living View
Wizardry Necromancy Level 4
Real Cost: 15 Active Points: 70
Provider: Killer Shrike Source: New Content
Effect
Entangle 3d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Invisible Power Effects, SFX Only (Sight Group; +1/4), Lingering up to 1 Turn (+1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Block Undead View
Wizardry Necromancy Level 4
Real Cost: 10 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Entangle 5d6, 10 DEF (75 Active Points); 1 Charge (-2), Only vs Undead (-2), Only To Form Barriers (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Undead Creatures EGO Roll to Cross; -1/4)
Edition
HERO System 5th Edition

Bone Helm View
Wizardry Necromancy Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fear, Death, Divining, Adornment, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell mystically enhances and transforms a skull into a sturdy and magically empowered helmet that grants its wearer several significant benefits. Assuming it isn't destroyed or dispelled, the skull's magic lasts for a full a week.
Effect
To Create: Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), OIF Expendable (Skull; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)

All Effects Of Helm: 1 Continuing Charge lasting 1 Week (+0); OIF Durable (Bone Helm; -1/2)
  • +15 PRE (15 Active Points, Real Cost: 3)
  • +15 Mental Defense (15 Active Points); vs Undead Only (-2) (Real Cost: 2)
  • Detect Undead 17- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, Telescopic (+2 versus Range Modifier), Tracking (45 Active Points, Real Cost: 10)
Edition
HERO System 5th Edition

Bone Shield View
Wizardry Necromancy Level 4
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell, which is more of a mystical preparation, fuses a collection of bones into a gleaming white bone shield that offers its bearer significant protections. The shield lasts for a week unless destroyed or dispelled. The bearer need not be proficient with shields to use it; its magical nature compensates.
Effect
To Create: Extra Time (20 Minutes, Only to Activate; -1 1/4), OIF Expendable (Need A Supply Of Bones To Create; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)

All Effects of Created Shield: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Shield)
  • +3 with DCV (15 Active Points; Real Cost: 4)
  • +3 with Block, (15 Active Points; Real Cost: 3)
  • Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target (45 Active Points; Real Cost: 10)
Edition
HERO System 5th Edition

Cloud Kill View
Wizardry Conjuration Level 5
Domain Chaos Level 4
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Drain BODY 2d6, Personal Immunity (+1/4), Ranged (+1/2), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 7", Nonselective, Conforming (+1 1/4) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Conjured Blade of Striking View
Wizardry Conjuration Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Creates a magical sword with an unearthly keen edge that the caster may lay about with in melee. Does not require proficiency. Crumbles to dust after 1 minute.
Effect
Hand-To-Hand Killing Attack 2d6 (2 1/2d6 w/STR) (vs. ED), +1 STUN Multiplier (+1/4), AP (+1/2), Lingering up to 1 Minute (+3/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Control Water View
Bardic Transmutation Level 6
Clerical General Level 6
Wizardry Transmutation Level 6
Domain Water Level 4
Sphere Elemental Level 7
Stregari Conjuring Level 6
Real Cost: 24 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Water
Description
Allows caster to animate and control water to do a large variety of things.
Effect
Telekinesis (63 STR), Affects Porous (105 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Deadly Aura View
Wizardry Necromancy Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Ego Attack 3d6, Personal Immunity (+1/4), Area Of Effect Radius: 4", Selective (+1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Does Not Provide Mental Awareness (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Dimensional Anchor View
Clerical General Level 4
Wizardry Abjuration Level 4
Sphere Astral Level 5
Stregari Binding Level 4
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
Stop target from Teleporting
Effect
Entangle 2d6, 3 DEF, Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (75 Active Points); 1 Charges (-2), Only Stops Teleportation (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Enervation View
Wizardry Necromancy Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Negative
Effect
Ranged Killing Attack 5d6 (vs. PD) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (-1/4), Beam (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

ESP View
Wizardry Divination Level 4
Stregari Divining Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Core
Keywords
Language-Based
Effect
Telepathy 6d6 (Human class of minds), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Language Barrier (-1/2), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Evards Black Tentacles View
Wizardry Necromancy Level 4
Real Cost: 23 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Negative
Effect
Drain STR 0 1/2d6, Penetrating (+1/2), Area of Effect Radius: 2", Nonselective (+1), Continuous (+1) (17 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Black Tentacles; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)(Real Cost: 5)
plus
Entangle 1d6, 2 DEF, Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (41 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Cannot Form Barriers (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2), Incantations (-1/4) (Real Cost: 13)
plus
Energy Blast 0 1/2d6 (vs. ED), Penetrating (+1/2), Continuous (+1), NND Protection from Negative Energy, Force Field, CON 21+ (+1), Area of Effect Radius: 3", Nonselective (+1), Does BODY (+1) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Black Tentacles; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Femur of Slaying View
Wizardry Necromancy Level 4
Real Cost: 15 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Negative, Weapon, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell shapes and imbues a femur bone with negative energies, making it into a fell weapon for up to a minute after casting after which the femur becomes a mundane object.
Effect
To Enchant Femur: Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Femur; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)

Femur of Slaying: Lingering up to 1 Minute (+3/4); 1 Continuing Charge lasting 1 Minute (-1 1/4), OIF Durable (Femur of Slaying, -1/2)

Effect: HA +4d6, Double Knockback 2x KB (+3/4), Penetrating (x2; +1) (70 Active Points)
Edition
HERO System 5th Edition

Fire Shield (Heat) View
Wizardry Evocation Level 4
Domain Fire Level 5
Real Cost: 22 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
  • Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Cold (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
  • Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fire Shield [Cold] View
Wizardry Evocation Level 4
Real Cost: 22 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Fire (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
plus
Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -(1/4)
Edition
HERO System 5th Edition

Fire Trap View
Wizardry Abjuration Level 4
Sphere Elemental Level 5
Real Cost: 13 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 8 1/2d6 (vs. ED), Trigger (Trapped Object Is Opened) (+1/4), Area of Effect Hex: Accurate (+1/2) (75 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc); Attacks Opener Up To Range Of Energy Blast (-1 1/2), Extra Time Full Phase (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Force Slivers View
Wizardry Evocation Level 4
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
The caster projects planes of force at an opponent that are horrifyingly sharp.
Effect
Ranged Killing Attack 2d6+1 (vs. PD), Armor Piercing (x2; +1), (70 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Greater Fear View
Bardic Necromancy Level 4
Clerical General Level 4
Wizardry Necromancy Level 4
Domain Terror Level 4
Sphere Charm Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+75 PRE (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Greater Fueled by Hate View
Wizardry Necromancy Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Negative
Description
BODY & STUN gained from Aid lost first, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Aid STR, BODY, CON, STUN 3d6, Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), STR, CON, BODY, STUN simultaneously (+1) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 15 LTE Loss After Fade Ends; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Regeneration View
Wizardry Necromancy Level 4
Sphere Healing Level 5
Real Cost: 14 Active Points: 70
Provider: Killer Shrike Source: New Content
Effect
Healing (Regeneration) 3 BODY, Can Heal Limbs, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (70 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Hallucinatory Terrain View
Bardic Illusion Level 4
Wizardry Illusion Level 4
Real Cost: 20 Active Points: 70
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight, Smell/Taste, Touch and Hearing Groups Images, +/-1 to PER Rolls, 1 Continuing Charge lasting 1 Day (+1/4), MegaScale (1" = 1 km; +1/4), Increased Size (4" radius; +1/2), Uncontrolled (+1/2) (70 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Only To Make One Area Of Terrain Look Like A Different Area Of Terrain (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Illusory Wall View
Wizardry Illusion Level 4
Real Cost: 18 Active Points: 72
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight and Touch Groups and Spatial Awareness Images, +/-3 to PER Rolls, 1 Continuing Charge lasting 1 Day (+1/4), Uncontrolled (+1/2), Increased Size (8" radius; +3/4) (72 Active Points); Only To Make An Illusory Wall (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Immolating Hands of Hall Clearing View
Wizardry Evocation Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering +1 Phase (+1/4), Area Of Effect (14" Long, 1" Tall, 2" Wide Line; +1 1/4), x2 Width (+0) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Improved Disrupt Undead 30 foot radius View
Wizardry Necromancy Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area of Effect Radius: 5" (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), No Knockback (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Invisibility View
Bardic Illusion Level 4
Wizardry Illusion Level 4
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight, Smell/Taste and Hearing Groups and Danger Sense, No Fringe, UBO (+1/4), No LOS Required After Activated (+1/2) (75 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Improved Resist Elements View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Elemental Level 5
Sphere Protection Level 5
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
When spell is cast select SFX from list; the first 30 BODY you take from a source of that SFX is taken from the Body provided by this spell, effectively not really harming the protected person. When all 30 BODY are gone, spell ends.
Effect
+30 BODY, 1 Continuing Charges lasting 1 Day each (+0), Variable Special Effects (fire,acid,cold,sonic,electric) Limited Group of SFX (+1/4) (75 Active Points); SFX Must be chosen when cast (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (Delayed Phase; -3/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved True Strike View
Wizardry Divination Level 4
Domain Law Level 4
Real Cost: 18 Active Points: 72
Provider: Killer Shrike Source: New Content
Effect
+9 with All Combat (72 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1)
Edition
HERO System 5th Edition

Klavec's Inferior Transmorgifier View
Wizardry Transmutation Level 4
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This spell changes a targeted humanoid into an animal of a type chosen by the caster.
Effect
Major Transform 3d6 -1 (Human Into Any Animal, Wish Type Magic of Equal or Greater AP, Other Transforms), Improved Target Group (any animal) (+1/4), Lingering up to 1 Turn (+1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Limited Target Humans (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Klavec's Lesser Air to Noxious Gas View
Wizardry Transmutation Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This spell transforms the very air people breath into toxic fumes within a very large area. The fumes last for up to a minute affecting any that enter the area other than the caster or those with no need to breath.
Effect
Energy Blast 3d6 (vs. NND), Personal Immunity (+1/4), Continuous (+1), No Normal Defense LS: Self-Contained Breathing (+1), Area Of Effect (10" Radius; +1 1/4), Conforming (+1/2), (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 0 DCV (Only To Activate, -1/2)
Edition
HERO System 5th Edition

Klavec's Lesser Elemental Tranmogrification View
Wizardry Transmutation Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
VSFX, Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This is a masters-level version of Klavec's famous Elemental Transmogrifier. It allows the caster to change any one classical element into an equal amount of another classical element such as fire into water or earth into air; GM's discretion applies regarding volume but density should be considered.
Effect
Major Transform 4d6 (Any Element Into Any Other Element (FIre, Water, Earth, Air)), Improved Target Group (any element) (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Limited Target pure elements only (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Legend Lore View
Bardic Divination Level 4
Wizardry Divination Level 4
Domain Knowledge Level 6
Domain Skill Level 4
Stregari Divining Level 4
Real Cost: 15 Active Points: 72
Provider: Killer Shrike Source: D&D 3e Core
Description
This powerful spell magically informs the caster of the properties and lore of a Magic item. This information slowly comes to the caster over the course of about a minute of concentration. The depth and quality of the information is based upon the results of the 30- roll as modified by any penalties the GM sees fit to impose.
Effect
Detect Information about Magic Items 30-:
  • Properties / Purpose / Usage
  • Command Words
  • Creator(s)
  • Names / Types of Similar Items In Existence
  • Noteworthy Former Owners
  • Legends, Prophecies, and Rumors Related To Item

Discriminatory, Analyze, Rapid (x10) (72 Active Points); Concentration 0 DCV, Must Concentrate throughout use of Constant Power (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Gradual Effect 1 Minute (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Leomund's Improved Trap View
Wizardry Illusion Level 4
Real Cost: 26 Active Points: 72
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
Sight and Touch Groups, Detect Traps and Danger Sense Images, 1" radius, +/-5 to PER Roll, 1 Continuing Charge lasting 1 Season (+1) (72 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Leomunds Secret Chest View
Wizardry Conjuration Level 4
Real Cost: 10 Active Points: 70
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
The Secret Chest is the Recoverable Charge. The character may Recover the Chest at any time within 60 days at will as a Half-Phase Action.
Effect
Extra-Dimensional Movement (Single Dimension, Any Location), x4 Increased Weight, Usable As Attack (+1) (70 Active Points); Extra Time (5 Minutes, -2), Only Usable on things that can fit in a chest (-1 3/4), 1 Recoverable Charge (-1 1/4), OIF (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Leomunds Secure Shelter View
Bardic Conjuration Level 4
Wizardry Conjuration Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Extra-Dimensional Movement (Single Dimension (The Secure Shelter Pocket Dimension)), Usable Simultaneously (up to 2 people at once; +1), Lingering up to 8 Hours (+1 3/4) (75 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Gestures (Requires both hands; -1/2), Physical Manifestation (Cottage; -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 6 Hours (-1/4)
Edition
HERO System 5th Edition

Lesser Cloud of Elusive Thoughts View
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Hexcasting Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Darkness to Mental Group 3" radius, Personal Immunity (+1/4), 1 Continuing Charge lasting 25 Years (+1 3/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Extra Time (5 Minutes, Only to Activate, Character May Take No Other Actions, -1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 15 LTE loss; -1/2), IIF Expendable (Difficult to obtain new Focus; A Bronzed Skull Set With A Ruby, Sapphire, And Emerald Each Worth 1000 GP, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Geas View
Bardic Enchantment Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Bewitching Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x1 max.) (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Emotion Manipulation Only (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Geas View
Bardic Enchantment Level 4
Clerical General Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Bewitching Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 6d6 (Human class of minds), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Mental Group; +1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Globe of Invulnerability View
Wizardry Abjuration Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Suppress: Any Wizardry Spell simultaneously 4d6, Any Wizardry Spell simultaneously (+1/2), Personal Immunity (+1/4), Area of Effect Hex (+1/2), Uncontrolled (+1/2), Continuous (+1) (65 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE Loss; -1), Extra Time 1 Turn (Post-Segment 12), Only to Activate (-3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4)
Edition
HERO System 5th Edition

Lesser Incendiary Cloud View
Wizardry Evocation Level 4
Sphere Sun Level 5
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 4d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1), Area Of Effect (5" Radius; +1) (70 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Lesser Shawdow Evocation View
Wizardry Illusion Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Generally must acheive EGO +30 to do damage and have the target remember the damage as real; +10 more for big explosions and similar effects.
Effect
Mental Illusions 8 1/2d6, Variable Advantage (+1/2 Advantages Limited Group of Advantages (Explosion, One Hex, IPE vs Mental, Lingering 1 Turn); +3/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Spell Stasis View
Wizardry Abjuration Level 4
Real Cost: 23 Active Points: 70
Provider: Unknown Source: AD&D 2e Supplement
Keywords
Anti-Magic
Description
The caster creates a small Anti-Magic field around a specific individual that lasts for up to a Minute.
Effect
Suppress 4d6, all Magical Spells simultaneously (+2), Area Of Effect Hex (+1/2) (70 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Lesser Wail of the Banshee View
Wizardry Necromancy Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Drain BODY 3d6, Personal Immunity (+1/4), Area Of Effect Radius: 4", Selective (+1 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations, Requires Incantations throughout (-1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Life Bolt View
Wizardry Necromancy Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 (vs. PowD), Uncontrolled (+1/2), Does BODY (+1), Continuous (+1), AVLD: Power Defense (+1 1/2) (75 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lingering Bears Stamina View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Aid CON 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Boars Durability View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Description
BODY gained from Aid lost first
Effect
Aid BODY 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Bulls Strength View
Wizardry Transmutation Level 4
Domain Strength Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Investing
Effect
Aid STR 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Cats Grace View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Aid DEX 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Eagles Splendor View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Aid PRE 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Foxes Cunning View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid INT 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Owls Wisdom View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Aid EGO 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lingering Peacocks Beauty View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid COM 3d6, Lingering +1 Phase (+1/4), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Locate Creature View
Bardic Divination Level 4
Clerical General Level 4
Wizardry Divination Level 4
Sphere Divination Level 5
Stregari Divining Level 4
Real Cost: 25 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect A random member of a particular creature type 15- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Rapid (x10), Targeting, 1 Continuing Charge lasting 1 Day (+0), No Range Modifier (+1/2), Ranged (+1/2) (74 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Nonpersistent (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mass Greater Resistance View
Wizardry Abjuration Level 4
Real Cost: 29 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+16 Mental Defense, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (38 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 15)
plus
PowD (16 points), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (36 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Mass Minor Fate-dodging View
Wizardry Divination Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
+6 with DCV, Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (75 Active Points); Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mind Fog View
Bardic Enchantment Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 73
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Change Environment 2" radius, -10 to EGO, Long-Lasting: 20 Minutes, Personal Immunity (+1/4), Conforming (+1/2) (73 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Creation View
Wizardry Conjuration Level 4
Sphere Creation Level 5
Stregari Conjuring Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Minor Transform 3d6 (Air into Minor Mundane Items, Dispel Magic), Improved Target Group (Minor mundane items; +1/2), Lingering up to 5 Minutes (+1) (75 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Extra Phase, -3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Doomsight View
Wizardry Divination Level 4
Stregari Divining Level 4
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Find Weakness 12- with All Attacks, Ranged (+1/2), No Range Modifier (+1/2) (70 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 14 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Mirror Images View
Wizardry Illusion Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
FF (20 PD/20 ED) (Protect Carried Items), Trigger (At Will; +1/4), Hardened (+1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Ablative BODY Only (-1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Physical Manifestation (Mirror Images of Caster) (USPDB pg100; Has DCV = to Casters Base DCV; Broken as Breakable FOCI; -1/4)
Edition
HERO System 5th Edition

Mordenkainen's Protection From Slime View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Bewitching Level 4
Real Cost: 29 Active Points: 73
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Effect
  • +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Slimes, Molds, Puddings, Oozes (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
  • Armor (8 PD/7 ED), Only vs Slimes, Molds, Puddings, Oozes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (62 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 27)
Edition
HERO System 5th Edition

Mystic Missiles View
Wizardry Evocation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 3d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nivlik's Lesser Negative Energy Blade View
Wizardry Necromancy Level 4
Real Cost: 16 Active Points: 71
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. PowD), Area of Effect Hex: Accurate (+1/2), Lingering up to 1 Minute (+3/4), Does BODY (+1), AVLD: Power Defense (+1 1/2) (71 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), No Knockback (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Nystul's Blacklight Burst View
Wizardry Evocation Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Negative
Effect
Energy Blast 3d6 (vs. NND), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Turn (+1/2), Area Of Effect (6" Radius; +1), Accurate (+0), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1), Does BODY (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Nystul's Burning Beam View
Wizardry Evocation Level 4
Domain Good Level 4
Real Cost: 17 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Positive
Effect
Energy Blast 4d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Nystul's Lightburst View
Wizardry Evocation Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Positive
Effect
Energy Blast 3d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2), Area of Effect Radius: 21" (+1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Obscure Object View
Bardic Abjuration Level 4
Clerical General Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Divining Level 4
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Invisibility to Sight Group, Mind Scan, Danger Sense and Spatial Awareness, No Fringe, UBO (+1/4), Persistent (+1/2) (75 Active Points); Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4)
Edition
HERO System 5th Edition

Obshurvan's Mental Warding versus Undead View
Wizardry Necromancy Level 4
Real Cost: 14 Active Points: 74
Provider: Killer Shrike Source: New Content
Effect
+32 Mental Defense, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (74 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Oloron's Fabulous Formshifting View
Wizardry Illusion Level 4
Real Cost: 23 Active Points: 69
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Though not a Wizard of great consequence, Oloron nevertheless stood out in any crowd thanks to his sublime mastery of high fashion, amazing good looks, and exemplary standards of personal hygiene and toiletry. Not content with what could be accomplished in these areas by mundane means, Oloron developed several spells over the course of his life to make the world a better looking place.
Effect
Shape Shift (Sight Group, any shape), Cellular, Imitation, Instant Change, 1 Continuing Charge lasting 1 Day (+1/4) (69 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Oloron's Famous Instant Wardrobing View
Wizardry Transmutation Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Though not a Wizard of great consequence, Oloron nevertheless stood out in any crowd thanks to his sublime mastery of high fashion, amazing good looks, and exemplary standards of personal hygiene and toiletry. Not content with what could be accomplished in these areas by mundane means, Oloron developed several spells over the course of his life to make the world a better looking place.
Effect
Cosmetic Transform 4d6 (Clothes Into Any Other Clothing), Improved Target Group (+1/4), Lingering +1 Phase (+1/4), Area of Effect Radius: 12", Selective Conforming (+2 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Limited Target Limited (-1/2), No Range (-1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points PS: Tailor or Equivalent; -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Oloron's Propituous Propriety View
Wizardry Transmutation Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Though not a Wizard of great consequence, Oloron nevertheless stood out in any crowd thanks to his sublime mastery of high fashion, amazing good looks, and exemplary standards of personal hygiene and toiletry. Not content with what could be accomplished in these areas by mundane means, Oloron developed several spells over the course of his life to make the world a better looking place.
Effect
Cosmetic Transform 4d6 (Ungroomed People into Well Groomed People), Improved Target Group (+1/4), Lingering +1 Phase (+1/4), Area of Effect Radius: 12", Selective Conforming (+2 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Limited Target Limited (-1/2), No Range (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Otiluke's Electrical Screen View
Wizardry Evocation Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area Of Effect (5" Any Area; +1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Otto's Drums of Despair View
Wizardry Enchantment Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Effect
Drain PRE, EGO 2d6, Personal Immunity (+1/4), PRE, EGO simultaneously (+1/2), Lingering up to 5 Minutes (+1), Area of Effect Radius: 6", Nonselective (+1) (75 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Gestures (Requires both hands; Complex; Playing Make-believe Drums; -3/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Otto's Silver Tongue View
Wizardry Enchantment Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Charm, Mind-Affecting
Effect
+30 PRE (30 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, -3/4), Concentration 0 DCV (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4) (Real Cost: 8)
plus
+30 COM (15 Active Points); Extra Time (Extra Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 0 DCV (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4) (Real Cost: 4)
plus
+6 with Interaction Skills (30 Active Points); Extra Time (Extra Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Otto's Tonal Attack View
Wizardry Enchantment Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Effect
Drain Magic VPP 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Magic VPP (+2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Otto's Warding Tones View
Wizardry Enchantment Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting, Compulsion
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Hearing Group Flash Defense (20 points), Persistent (+1/2), Ranged (+1/2), Usable Simultaneously (up to 2 people at once; +1 3/4) (75 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster take 15 LTE loss; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Phantasmal Killer View
Wizardry Illusion Level 4
Stregari Conjuring Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Fear, Phantasm
Description
Inserts a terrifying image into targets mind, causing psychic trauma
Effect
Ranged Killing Attack 1d6 (vs. Mental Defense), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Mental Defense (+1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Pollonia's Lesser Wall of Solid Shadows View
Wizardry Illusion Level 4
Real Cost: 17 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Force Wall (18 PD/5 ED; 4" long and 1" tall) (Opaque: Sight Group) (74 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)

Long Term Endurance Lost Paid When Spell Is Cast
Edition
HERO System 5th Edition

Pollonia's Obscuring Pattern View
Wizardry Illusion Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Darkness to Sight Group and Spatial Awareness 1" radius, Personal Immunity (+1/4), Trigger (On Command; +1/4), Persistent (+1/2), Uncontrolled (+1/2), Mobile (x8 rate of movement; +2 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Polymorph View
Wizardry Transmutation Level 4
Stregari Bewitching Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 2d6 (Person into Anything, Dispel Magic, Death of Caster, Death of Target), Lingering up to 1 Turn (+1/2), Improved Target Group (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Limited Range (4" +1"/15 Points in VPP Pool; -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Polymorph Self [Creature Type] View
Wizardry Transmutation Level 4
Domain Changeling Level 4
Stregari Bewitching Level 4
Real Cost: 33 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Description
The caster can assume the form of a single other Creature Type (named when the spell is learned), for up to an hour at a time per casting.
Effect
Multiform (350 Character Points in the most expensive form) (Instant Change) (75 Active Points); Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Power Word: Pain View
Wizardry Enchantment Level 4
Domain Voice Level 4
Stregari Cursing Level 4
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Mind-Affecting, Curse, Pain
Description
Caster says a single word of power that is so potent it hurts it's victim physically. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster)
Effect
Energy Blast 6d6 (vs. AVLD: Flash Defense (Hearing)), AVLD: Flash Defense Hearing (+1 1/2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (Voice Range, -1/4), Living Creatures Only (-1/2)
Edition
HERO System 5th Edition

Protection from Acid View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Acid (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Arrows View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Domain War Level 4
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Protective
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Slings & Arrows (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Axes View
Wizardry Abjuration Level 4
Sphere Combat Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Picks & Axes (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Cold View
Wizardry Abjuration Level 4
Domain Cold Level 4
Sphere Elemental Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Cold/Ice (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Electricity View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Sphere Weather Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Description
The caster is protected from lighting and other electrical attacks.
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Fire View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Elemental Level 5
Sphere Protection Level 5
Sphere Sun Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Fire/Heat (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Hammers View
Wizardry Abjuration Level 4
Sphere Combat Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Hammers & Maces (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Poison View
Clerical General Level 4
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Bewitching Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
LS (Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Self-Contained Breathing), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Sound View
Wizardry Abjuration Level 4
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Sonic (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Swords View
Wizardry Abjuration Level 4
Sphere Combat Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Swords (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Pyrotechnics View
Bardic Transmutation Level 4
Wizardry Transmutation Level 4
Sphere Elemental Level 5
Real Cost: 15 Active Points: 67
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Sight Group Flash 3 1/2d6, Personal Immunity (+1/4), Indirect (Same origin, always fired away from attacker; +1/4), Area of Effect Radius: 3" (+1) (45 Active Points); 1 Charge (-2), Requires A Fire Source To Tranform Into Light (-1/2), Expends Charge For Smoke Cloud (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 10)
plus
Darkness to Hearing Group 3" radius, Indirect (Same origin, always fired away from attacker; +1/4), Personal Immunity (+1/4) (22 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Requires A Fire Source To Tranform Into Smoke (-1/2), Expends Charge For Light Flash (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Rainbow Pattern View
Bardic Illusion Level 4
Wizardry Illusion Level 4
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Pattern
Description
Ooooooh, Ahhhhhhh
Effect
Entangle 2d6, 3 DEF, Takes No Damage From Attacks Physical Attacks (+1/4), Works Against EGO, Not STR (+1/4), Area of Effect Radius: 6", Nonselective (+3/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ranged Repair Serious Damage View
Wizardry Transmutation Level 5
Domain Automata Level 4
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Magically repairs Golems and similar constructs that are not biological (ie not Flesh Golems and similar automatons).
Effect
Healing 4d6, Can Heal Limbs, Ranged (+1/2), No Range Modifier (+1/2) (90 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Rary's Mind Scan View
Wizardry Divination Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Description
Enables the caster to slowly learn a great deal about the target.
Effect
Telepathy 5d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Rarys Mnemonic Enhancer View
Wizardry Universal Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Unlock VPP, Casting This Spell Allows Caster To Retain Any 60 AP Or Less Spell Cast The Previous Phase (Essentially Granting One Additional Charge With That Spell Castable At A Later Time) (75 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 15 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points Magic Skill of School Proxied Spell Belongs To; -1/4)
Edition
HERO System 5th Edition

Rary's Plane Truth View
Wizardry Divination Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Description
First round of study grants alignment or ethical leanings. Another round reveals the targets home plane. Finally, a third round will reveal what dieties if any are worshipped by the subject. Long Term Endurance cost paid when spell is cast.
Effect
Detect Moral/Ethical Alignment A Class Of Things, Each Extra Thing or Class of Things (Patron Diety) and Each Extra Thing or Class of Things (Plane of Origin) 19- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Increased Arc Of Perception (360 Degrees), Range, Rapid (x10), Sense, Targeting, Telescopic (+10 versus Range Modifier), Tracking (75 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 3 LTE loss; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rary's Spell Enhancer View
Wizardry Transmutation Level 4
Real Cost: 18 Active Points: 72
Provider: Killer Shrike Source: AD&D 1e Supplement
Description
May convert Levels to Damage where appropriate, or use for OCV, Casters choice
Effect
+9 with All Combat (72 Active Points); Only With Spells (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Read the Paths View
Wizardry Divination Level 4
Stregari Divining Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: New Content
Description
If used in any situation with 2 distinct directions to travel in this spell will indicate which path is the safest of the two (and thats all).
Effect
Precognitive Clairsentience (Mental And Related Groups), +5 to PER Roll: +5, 2 Perception Points: +1, Discriminatory (75 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Precognition Only (-1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Remove Curse View
Bardic Abjuration Level 4
Druidic Natural Level 4
Wizardry Abjuration Level 4
Stregari Cursing Level 4
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Anti-Magic
Effect
Dispel Curses 20d6, any Curse one at a time (+1/4) (75 Active Points); 1 Charges (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Rending View
Wizardry Evocation Level 4
Domain Destruction Level 4
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength.
Effect
Ranged Killing Attack 5d6 (vs. PD) (75 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Resurrection View
Wizardry Necromancy Level 4
Real Cost: 7 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Death, Healing, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

Using this powerful and macabre spell the caster can bring a person recently dead back to life using parts from another corpse to replace damaged body parts and limbs. Both corpses must be fresh or well preserved, and the procedure is lengthy. This can also be used on a living subject to replace limbs and organs.
Effect
Healing 5d6, Can Heal Limbs, Resurrection (75 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), OAF Expendable (Difficult to obtain new Focus; Appropriate Prepared Dead Body Parts; -1 1/4), Arrangement (-1/4), Gestures, throughout (Requires both hands; -1), Incantations, throughout (-1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Requires Light To Use (-1/4)
Edition
HERO System 5th Edition

Sap Strength View
Wizardry Necromancy Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Description
Standard Effect: -9 STR
Effect
Drain Strength 3d6, Ranged (+1/2), Delayed Return Rate (5 Points per 5 Minutes; +1/2), Lingering up to 1 Turn (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only Affects Living Creatures (-1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Scrying View
Bardic Divination Level 4
Clerical General Level 4
Druidic Natural Level 4
Wizardry Divination Level 4
Sphere Divination Level 5
Stregari Divining Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clairsentience (Sight And Related Groups), +5 to PER Roll: +5, Analyze, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point, Targeting (75 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Divination Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Divination Skill vs Divination Skill; -1/4)
Edition
HERO System 5th Edition

Sensory Confusion View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Domain Trickery Level 4
Domain Chromata Level 4
Real Cost: 25 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Spell causes a swirling cloud of sensory stimuli; random lights, noises, smells, and tactile sensation.
Effect
Change Environment 8" radius, -3 to Sight Group PER Rolls, -3 to Smell/Taste Group PER Rolls, -3 to Touch Group PER Rolls, -3 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (87 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Shadow Junket View
Wizardry Illusion Level 4
Real Cost: 10 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Shadow, Teleport
Effect
Teleportation 10", x8 Increased Mass, MegaScale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (70 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Must Pass Through Intervening Space (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Solid Fog View
Wizardry Conjuration Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Change Environment 8" radius, -4 to Sight Group PER Rolls, -2 to Normal Hearing PER Rolls, -4" Leaping, -8"Running, Multiple Combat Effects (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Does Not Work In High Winds Or Rain (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Soundarian's Rock to Air View
Wizardry Transmutation Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Tunneling 1" through 16 DEF material, Ranged (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Soundarian's Superior Stretching Solution View
Wizardry Transmutation Level 4
Real Cost: 33 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Stretching 10", UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4) (75 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Summon Monster IV View
Bardic Conjuration Level 4
Clerical General Level 4
Wizardry Conjuration Level 4
Real Cost: 15 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 2 142-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (74 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Pegasus View
Wizardry Conjuration Level 4
Real Cost: 15 Active Points: 72
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
The caster creates a conjured Pegasus that serves them loyally for one day or until destroyed. The horse looks typical to normal senses, but is detectable as a mystical construct by appropriate senses.
Effect
Summon 180-point Pegasus (Use HERO System Bestiary Write up (page 106)), Slavishly Devoted (+1) (72 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Summon Swarm View
Bardic Conjuration Level 4
Clerical General Level 4
Druidic Natural Level 4
Wizardry Conjuration Level 4
Sphere Animal Level 5
Sphere Summoning Level 5
Stregari Conjuring Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
A swarm of insects and other pests of all types is called forth to harrass and bedevil target
Effect
Ranged Killing Attack 0 1/2d6 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), +4 STUN Multiplier (+1), Continuous (+1), Penetrating (x3; +1 1/2), Are of Effect Radius: 20" (+1 1/2), Conforming (+1/2), Selective Target (+1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (-1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Summon Zombie View
Wizardry Necromancy Level 5
Domain Undeath Level 4
Stregari Binding Level 5
Real Cost: 13 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Death
Description
Use Bestiary page 127 for base, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Summon 225-point Zombie, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Side Effects (Caster suffers 12 LTE loss), Side Effect occurs automatically whenever Power is used (-1), Summoned Being Must Inhabit Locale (Need Corpse) (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Daze View
Wizardry Enchantment Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Befuddle and stall target
Effect
Entangle 5d6, 3 DEF (Stops A Given Sense Group: Sight Group), Takes No Damage From Attacks (Physical) Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Superior Shadowstep View
Wizardry Illusion Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Shadow, Teleport
Effect
Teleportation 15", No Relative Velocity, Position Shift, x2 Increased Mass, Trigger (At Will; +1/2) (75 Active Points); 1 Charge (-2), Only In Shadows To Another Area Of Shadow (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Sword of Flames View
Druidic Natural Level 4
Wizardry Evocation Level 4
Real Cost: 21 Active Points: 70
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 2d6 + 1 (vs. ED), Lingering up to 5 Minutes (+1) (70 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Concentration 0 DCV (-1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Teleport View
Bardic Universal Level 4
Wizardry Universal Level 4
Domain Travel Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
Teleportation 35", Position Shift (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, -3/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Tenser's Big Brawl View
Wizardry Transmutation Level 4
Real Cost: 35 Active Points: 74
Provider: Killer Shrike Source: New Content
Effect
  • HA +3d6, 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (56 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), HA (-1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17)
  • +2 Striking HA, Grab, Barehanded Block (1 Continuing Charge Lasting 1 Day, Linked to Striking, etc., UBO Up To 16 Others, LOS Not Required To Maintain) (Real Cost: 18)
Edition
HERO System 5th Edition

Tenser's Flaming Blade View
Wizardry Transmutation Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Fire
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Frosty Blade View
Wizardry Transmutation Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Cold
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), One Power At A Time (+1/4), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4) (75 Active Points); 1 Charge (-2), Blades Only (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Visible (Sheds Light in 10 ft Radius) (-1/4)
Edition
HERO System 5th Edition

Tenser's Giant Strength View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+25 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Double Knockback 2x KB (+3/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Others Only (-1/2), Extra Time (Full Phase, Only To Activate; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Master of Arms View
Wizardry Transmutation Level 4
Real Cost: 27 Active Points: 67
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+6 with HTH Combat, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (67 Active Points); Others Only (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Painful Tandem Strike View
Wizardry Transmutation Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +3d6 (any circumstances, any HTH weapon), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 2 people at once; +1/2), Ranged (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Running Warrior View
Wizardry Transmutation Level 4
Real Cost: 18 Active Points: 71
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
3" Running, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (13 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 4)
plus
13" Running, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (58 Active Points); Only to Half Move (-1), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Tenser's Staff of Smiting View
Wizardry Transmutation Level 4
Real Cost: 13 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Description
SE: + 3 DC
Effect
Aid Normal Blunt Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blunt (Normal Damage) Weapons Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Thief Ward View
Wizardry Abjuration Level 4
Sphere Guardian Level 5
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Entangle 2d6, 3 DEF, Only vs Characters With The Lockpicking Skill (+0), Takes No Damage From Attacks Limited Group (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), IPE (Fully Invisible; +1) (75 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Only To Form Barriers (-1), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Thunderstaff View
Elementalism Aeromancy Level 4
Wizardry Evocation Level 4
Domain Thunder Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Sonic, Air
Description
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away.
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Von Gasik's Refusal View
Wizardry Abjuration Level 4
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Entangle 2d6, 3 DEF, Only vs Spellcasters (Barrier does not Affect Non-Spellcasters) (+0), Personal Immunity (+1/4), Takes No Damage From Attacks Limited Group (+1/4), Area of Effect Hex (+1/2), IPE (Fully Invisible; +1) (75 Active Points); 1 Charges (-2), Only To Form Barriers (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time Extra Segment (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Wall of Fire View
Druidic Natural Level 4
Wizardry Evocation Level 4
Domain Fire Level 4
Sphere Elemental Level 5
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 1d6 + 1 (vs. ED), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 22" (+1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Accelerated Aging View
Wizardry Necromancy Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Death
Effect
Ranged Killing Attack 2d6 (vs. NND), Does BODY (+1), No Normal Defense LS: Longevity (+1) (90 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4), Beam (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Advanced Disrupt Undead View
Wizardry Necromancy Level 5
Stregari Binding Level 5
Real Cost: 13 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 4d6 (vs. ED), Lingering up to 1 Turn (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), No Knockback (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), vs Undead Only (-2)
Edition
HERO System 5th Edition

Advanced Illusory Acid Attack View
Wizardry Illusion Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain COM, CON 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), COM, CON simultaneously (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Advanced Minute Missiles View
Wizardry Evocation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Description
Treat as requiring 0 STR to throw.
Effect
Energy Blast 8d6 (vs. ED), Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4)
Edition
HERO System 5th Edition

As the Dead View
Wizardry Necromancy Level 5
Real Cost: 43 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Death, Negative, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell imbues a person with the same dark magics that empower most Undead, which grants them immunities to things that would normally be hazardous to mortal flesh and removes the need to eat, sleep, or breathe. The recipient detects as an Undead for the duration (for better or ill). The effect lasts for 1 day unless dispelled.
Effect
LS (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Day (+0), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; Recipient Detects as Undead; +0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (87 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Basic Divination View
Wizardry Divination Level 5
Stregari Divining Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Clairsentience (Sight, Hearing, Smell/Taste And Touch Groups And Mental Awareness), x4 Range (1800"), +7 to PER Roll, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point, Rapid (x10) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Battering Gauntlet View
Wizardry Evocation Level 5
Real Cost: 21 Active Points: 88
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Tunneling 2" through 28 DEF material (88 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only vs Doors, Gates, and Walls (-1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Bigbys Interposing Hand View
Wizardry Evocation Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Hand of Force intervenes between caster and opponent, granting protection to caster
Effect
Force Field (10 PD/10 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group), Hardened (x2; +1/2) (75 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17)
plus
+3 with DCV (15 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bigby's Strangling Grip View
Wizardry Evocation Level 5
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (30 STR), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Only to Strangle Living Creature (-1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Superior Force Sculpture View
Wizardry Evocation Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
CREATES MILDLY COMPLEX NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE A WAGON, WINDMILL, A SHOVEL, ETC 12 DEF 12 BODY UP TO 2 HEXES OF MATERIAL
Effect
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +1 Square Hex, +10 BODY, +10 DEF, May Create Complex Items Which Caster Has Appropriate Associated Skill For (90 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Brain Gloom View
Wizardry Necromancy Level 5
Stregari Cursing Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Ego Attack 9d6 (90 Active Points); 1 Charge (-2), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Call Pack of Ghouls View
Wizardry Necromancy Level 5
Stregari Binding Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: New Content
Description
use Bestiary page 121 as base
Effect
Summon 8 150-point Ghouls, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Arrives Under Own Power (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Cause Disease View
Wizardry Necromancy Level 5
Stregari Cursing Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Curse, Death
Effect
Minor Transform 4d6 (Person into Same Person with Disease of Choice, Healing Magic, Remove Disease), Improved Target Group (Any Disease; +1/4), Personal Immunity (+1/4), Lingering up to 1 Minute (+3/4) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Incantations (-1/4), Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Chill Touch View
Wizardry Necromancy Level 5
Real Cost: 18 Active Points: 86
Provider: Killer Shrike Source: New Content
Effect
  • Drain Strength 3d6 (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Chill; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 7)
  • Ranged Killing Attack 3d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (56 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Linked (Sap; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Cloud Kill View
Wizardry Conjuration Level 5
Real Cost: 29 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Acid, Creation
Effect
Change Environment 4" radius, -3 to Normal Smell PER Rolls, -3 to Sight Group PER Rolls, +4 Points of Damage, Long-Lasting: 20 Minutes, Multiple Combat Effects, Conforming (+1/2) (87 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Color Spray View
Wizardry Illusion Level 5
Domain Chromata Level 5
Stregari Hexcasting Level 5
Real Cost: 18 Active Points: 88
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Pattern
Description
Combination Flash / EGO Attack blinds foes and gives them a little bit of a headache. Use a single attack vs ECV for both parts of the effect, vs every one in the AoE. GM Permission required.
Effect
  • Sight Group Flash 2 1/2d6, Area Of Effect (11" Cone; +1 1/2) (32 Active Points); 1 Charge (-2), Linked (Color Spray to the Brainpan; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
  • Ego Attack 2 1/2d6, Area Of Effect (11" Cone; +1 1/4) (56 Active Points); 1 Charge (-2), No Range (-1/2), Incantations (-1/4), Linked (Color Spray to the Eyes; -1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2) (Real Cost: 12)
Edition
HERO System 5th Edition

Cone of Cold View
Wizardry Evocation Level 5
Domain Water Level 6
Domain Cold Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Water
Description
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim.
Effect
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0)
Edition
HERO System 5th Edition

Construct Growth View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Description
BODY gained from Growth lost first, Constructs do not have STUN
Effect
  • Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 14)
  • Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 1)
  • +2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Contact Other Plane View
Bardic Divination Level 5
Clerical General Level 5
Wizardry Divination Level 5
Sphere Astral Level 6
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 15 Active Points: 85
Provider: Killer Shrike Source: D&D 3e Core
Effect
Precognitive, Retrocognitive Clairsentience ([Unknown] And Related Groups), Discriminatory (85 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Vague and Unclear (-1/2), Time Modifiers (-1/2), Blackout (-1/2), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Side Effects 1d6 Drain INT, 1d6 Drain PRE, FADE 5/ Month (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Create Flesh Golem View
Wizardry Necromancy Level 5
Domain Automata Level 5
Sphere Necromantic Level 6
Stregari Binding Level 5
Real Cost: 10 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent. Use Bestiary pg 78 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc. Golem exists until destroyed.
Effect
Summon 225-point Flesh Golem (Remove No Hit Locations, give +15 STR, +5 BODY), Slavishly Devoted (+1) (90 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Parts Required (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Dismissal View
Bardic Abjuration Level 5
Clerical General Level 5
Wizardry Abjuration Level 5
Sphere Astral Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Dominate Person View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Stregari Bewitching Level 5
Real Cost: 19 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Effect
Mind Control 14d6, Telepathic (+1/4) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Domination View
Wizardry Enchantment Level 5
Stregari Bewitching Level 5
Real Cost: 17 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Effect
Mind Control 10d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Drawmij's Admantine Sack View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Century (+0), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2), UAA (+1) (90 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's Flying Feat View
Wizardry Transmutation Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Telekinesis (60 STR) (90 Active Points); Only vs Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Affects Whole Object (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's improved Swift Mount View
Wizardry Transmutation Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Aid Ground Movement 1 at a time 4d6, any Ground Movement power one at a time (+1/4), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Enlarge Person, Mass View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Animal Level 6
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Description
BODY & STUN gained from Growth lost first
Effect
  • Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
  • Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 1)
  • +2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Fabricate View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 2d6 +1 (Simple Items from Thin Air), Improved Target Group (mundane items) (+1/2), Continuous (+1) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Feeble Mind View
Wizardry Enchantment Level 5
Stregari Cursing Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion, Curse
Effect
Drain INT 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 25 Years; +3) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flaming Sword View
Wizardry Evocation Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 2 1/2d6 (3d6 + 1 w/STR) (vs. ED), Lingering up to 20 Minutes (+1 1/4) (90 Active Points); 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Force Bolt View
Wizardry Evocation Level 5
Domain Destruction Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 12d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Foretold Outcome View
Wizardry Divination Level 5
Stregari Divining Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
+4 Overall, UBO (+1/4), Persistent (+1/2), Trigger (At will; +1/2) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Ghostform View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Supplement
Effect
Desolidification (affected by Magic, Force) (40 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 16)
plus
LS (Self-Contained Breathing) (10 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Linked (Ghost Body; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 4)
plus
Flight 10", Position Shift, x4 Noncombat, Usable Underwater (+1/4) (37 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Linked (Ghost Body; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Greater Displacement View
Wizardry Illusion Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
+6 with DCV, LOS not Required After Activation (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Greater Nondetection View
Wizardry Illusion Level 7
Domain Trickery Level 5
Stregari Hexcasting Level 7
Real Cost: 31 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
This unusual effect blocks detection into an area, does not block the senses of those inside the effect, and also presents a false image of the space thus blocked. The end effect is that unless the deceptive image is pierced onlookers do not realize that detection into the area is being blocked.

Long Term Endurance Lost Paid When Spell Is Cast
Effect
  • Darkness to Sight, Mental and Hearing Groups 4" radius, 1 Continuing Charge lasting 1 Day (+1/4), Hole In The Middle [Fixed Size] (+1/4) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 21)
  • Sight, Hearing and Mental Groups Images, +/-2 to PER Roll, 1 Continuing Charge lasting 1 Day (+1/4), Increases Size (4" radius; +1/2) (45 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (Darkness; -1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 10)
Edition
HERO System 5th Edition

Greater Regeneration View
Clerical General Level 5
Druidic Natural Level 5
Wizardry Necromancy Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Healing (Regeneration) 2 BODY, Can Heal Limbs, Resurrection, Persistent (+1/2), Reduced Endurance (0 END; +1/2) (90 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Halt Undead View
Wizardry Necromancy Level 5
Stregari Binding Level 5
Real Cost: 14 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Entangle 2d6, 4 DEF, Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Takes No Damage From Physical Attacks All Attacks (+1/2), Area of Effect Radius: 6" (+1) (90 Active Points); Only vs Undead (-2), 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hold Monster View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Domain Law Level 6
Sphere Charm Level 6
Stregari Bewitching Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Improved version of Hold Person
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Illusionary Fireball View
Wizardry Illusion Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Explosion (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Illusionary Icestorm View
Wizardry Illusion Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain DEX, BODY 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), DEX, BODY simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Radius: 24" (+1 1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Illusionary Icestorm View
Wizardry Illusion Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 24" (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Dark Touch of Manipulation View
Wizardry Necromancy Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Drain STR, DEX, CON, COM 4 1/2d6, Four Powers Simultaneously (+1) (90 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Improved Destructive Knock View
Wizardry Evocation Level 5
Real Cost: 12 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 3d6 (vs. PD), Area of Effect Cone: 10" (+1) (90 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4)
Edition
HERO System 5th Edition

Improved Halt Undead View
Wizardry Necromancy Level 5
Stregari Binding Level 5
Real Cost: 14 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Entangle 3d6, 6 DEF, Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Takes No Damage From Physical Attacks All Attacks (+1/2) (90 Active Points); Only vs Undead (-2), 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Invisibility Sphere View
Wizardry Illusion Level 5
Real Cost: 26 Active Points: 85
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
Invisibility to Sight and Hearing Groups and Mental Awareness, No Fringe, Usable Simultaneously (up to 16 people at once; +1 1/4) (85 Active Points); Only When Not Attacking (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Polymorph Self [8 Creature Types] View
Wizardry Transmutation Level 5
Domain Changeling Level 5
Stregari Bewitching Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Multiform (350 Character Points in the most expensive form) (Instant Change, x8 Number Of Forms) (90 Active Points); Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Improved Sense Thoughts View
Wizardry Divination Level 5
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting
Effect
Telepathy 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Cumulative (x2 max.) (+3/4), Lingering up to 1 Minute (+3/4) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Receive Only (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Improved Summoning View
Wizardry Conjuration Level 5
Domain Beasts Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 150-point creatures, Expanded Class of Beings Any Type of Being (+1), Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Vampiric Touch View
Wizardry Necromancy Level 5
Real Cost: 18 Active Points: 85
Provider: Killer Shrike Source: New Content
Effect
Drain BODY 4d6 (40 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Linked (Vampiric Healing II; -1/4), Gestures (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 9)
plus
Healing BODY 4d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0) (45 Active Points); 1 Charge (-2), Self Only (-1/2), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Linked (Vampiric Healing I; -1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Intimidate View
Wizardry Necromancy Level 5
Domain Terror Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster weakens the resolve of chosen targets within an area.
Effect
Drain PRE 4d6, Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Intuition View
Wizardry Divination Level 5
Real Cost: 36 Active Points: 89
Provider: Killer Shrike Source: New Content
Effect
  • Danger Sense (self only, any danger, Function as a Sense) (35 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 19- (Real Cost: 14)
  • Defense Maneuver I-IV (10 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 4)
  • +4 with DCV (20 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 8)
  • Combat Luck (12 PD/12 ED) (24 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 10)
Edition
HERO System 5th Edition

Invisible Script View
Wizardry Illusion Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Phantasm
Effect
Invisibility to Sight Group, Only to Obscure Writing (+0), Reverse Trigger (Not vs Chosen Individual; +1/2), UAA (+1), 1 Continuing Charge lasting 1 Century (+2) (90 Active Points); Extra Time (5 Minutes, Only to Activate, Character May Take No Other Actions, -1 1/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Kaleidoscopic Confusion of the Illusionist View
Wizardry Illusion Level 5
Real Cost: 24 Active Points: 84
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Effect
Change Environment 4" radius, -3 to Sight Group PER Rolls, -3 : DCV, -3 : OCV, Multiple Combat Effects, Uncontrolled (+1/2) (84 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Klavec's Lower Order Dysfunction View
Wizardry Transmutation Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This spell renders objects to their component elements or parts, or with GM's discretion even something else entirely that is completely useless.
Effect
Dispel Device/Object Powers 10d6, All Powers Simultaneously (+2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Circle of Death View
Wizardry Necromancy Level 5
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Ranged Killing Attack 3d6 (vs. PD), Area of Effect Radius: 5" (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Control Undead View
Wizardry Necromancy Level 5
Stregari Binding Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Mind Control 6d6 (Undead class of minds), Lingering +1 Phase (+1/4), Telepathic (+1/4), Cumulative (x1 max.) (+1/2), Area of Effect Radius: 6" (+1) (90 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Planar Binding - The Bargain View
Wizardry Conjuration Level 5
Stregari Binding Level 5
Real Cost: 13 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Cast after The Call to seal the bargain.
Effect
Extra-Dimensional Movement (Related Group of Dimensions, Any Location), x2 Increased Weight, Trigger (Completion of Contract) (+1/4), Usable As Attack (+1) (90 Active Points); Extra Time (5 Minutes, -2), 1 Charge (-2), Only works if Quest is completed, Only To Send Creature To Place Summoned From (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Planar Binding - The Call View
Wizardry Conjuration Level 5
Stregari Binding Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Must bargain w/ Summoned Creature. If no agreement is reached caster must dispose of Summoned creature by some other means.
Effect
Summon 362-point Outsider, Expanded Class of Beings Very Limited Group (+1/4) (90 Active Points); Extra Time (20 Minutes, -2 1/2), 1 Charge (-2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Planar Binding - The Circle View
Wizardry Conjuration Level 5
Stregari Binding Level 5
Real Cost: 14 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Trap Planar Bound Entity
Effect
Entangle 3d6, 5 DEF, Takes No Damage From Attacks by Target Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (5 Minutes, -2), No Range (-1/2), Cannot Form Barriers (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Protection from Spells View
Clerical General Level 5
Wizardry Abjuration Level 5
Domain Magic Level 5
Domain Protection Level 5
Sphere Protection Level 6
Real Cost: 28 Active Points: 85
Provider: Killer Shrike Source: New Content
Description
This effect grants comprehensive protection vs Magic Spells.
Effect
  • Magic Damage Reduction, Resistant, 50%, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Only vs. Spells (-1/4) (Real Cost: 11)
  • FF (5 PD/5 ED/5 Mental Defense/5 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (x2; +1/2), IPE (Fully Invisible; +1) (55 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only vs Magic Spells (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Lesser Shadow Steed Herd View
Wizardry Illusion Level 5
Real Cost: 18 Active Points: 81
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+10" Running, x4 Noncombat, combat acceleration/deceleration (+1/4), LOS Not Required After Activation (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (81 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Gestures (-1/4), Turn Mode (-1/4), Physical Manifestation (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Limited Wish View
Wizardry Universal Level 5
Stregari Conjuring Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Wish
Description
Long Term Endurance Lost Paid When Spell Is Cast, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Unlock VPP, May Use VPP As If It Were A Cosmic VPP For 1 Spell Or Spell-Like Effect, Up To 90 Active Points (90 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 18 LTE loss; -1), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mage's Faithful Hound View
Wizardry Conjuration Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Summon invisible watchdog that only caster can see.
Effect
Summon 225-point creatures, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (1 Minute, Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Major Creation View
Wizardry Conjuration Level 5
Sphere Creation Level 6
Stregari Conjuring Level 5
Real Cost: 25 Active Points: 82
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Minor Transform 3d6 (Air into Minor Mundane Items, including Metal and Stone, Dispel Magic), Improved Target Group (Minor mundane items; +3/4), Lingering up to 5 Minutes (+1) (82 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Extra Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Major Images View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-5 to PER Roll, Increases Size (32" radius; +1 1/4) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Mass Endure Elements View
Wizardry Abjuration Level 5
Sphere Elemental Level 6
Sphere Protection Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (90 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mass Improved Fly View
Wizardry Transmutation Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Flight 15", Position Shift, x8 Noncombat, Usable By Other (+1/4), combat acceleration/deceleration (+1/4), Persistent (+1/2) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mass Repair Serious Damage View
Wizardry Transmutation Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Healing 4d6, Can Heal Limbs, Area of Effect Radius: 5" (+1) (90 Active Points); Only To Repair Constructs (Non-Undead Automatons) (-2), 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Melf's Improved Acid Arrow View
Wizardry Conjuration Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Acid, Creation
Effect
Ranged Killing Attack 2d6 (vs. PD), Uncontrolled (+1/2), Penetrating (+1/2), Continuous (+1) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mind Fugue View
Wizardry Enchantment Level 5
Sphere Charm Level 6
Stregari Cursing Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Ego Attack 9d6 (Human class of minds) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Minor Revelations View
Wizardry Divination Level 5
Stregari Divining Level 5
Real Cost: 19 Active Points: 88
Provider: Killer Shrike Source: New Content
Description
The caster creates a field which can reveal minor illusions, disguises and other magically deceptive effects. He can move the area of the field up to 24" per phase. Long Term Endurance Lost Paid When Spell Is Cast.
Effect
Suppress: Invisibility, Images, Mental Illusions, Shape Change 2 1/2d6, Invisibility, Images, Mental Illusions, Shape Change simultaneously (+1), Uncontrolled (+1/2), Continuous (+1), Area of Effect Radius: 12" Mobile 24" phase (+3 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 18 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Sensory Deprivation View
Wizardry Divination Level 5
Stregari Hexcasting Level 5
Real Cost: 17 Active Points: 88
Provider: Killer Shrike Source: New Content
Description
Caster causes targets Senses to become overly sensitive, overwhelming them with too much input.
Effect
Sight, Mental, Smell/Taste, Touch and Hearing Groups, Spatial Awareness, Danger Sense and Combat Sense Flash 2 1/2d6, Area of Effect Cone: 10" (+1) (88 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mirage Arcana View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 29 Active Points: 86
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-8 to PER Roll, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (8" radius; +3/4) (86 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Only for Inanimate Objects (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Morph Self View
Wizardry Transmutation Level 5
Domain Changeling Level 5
Real Cost: 37 Active Points: 84
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, any shape), Cellular, Imitation, Instant Change, 1 Continuing Charge lasting 1 Day (+1/4) (84 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Negative Energy Siphon View
Wizardry Necromancy Level 5
Real Cost: 20 Active Points: 87
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Absorption lost first
Effect
Absorption 5d6 (energy, BODY, STUN), 1 Continuing Charge lasting 1 Day (+0), BODY, STUN simultaneously (+1/2) (37 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
plus
Armor (0 PD/20 ED), 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Incantations (-1/4), Gestures (-1/4), Linked (Negative Energy Syphon; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 6)
plus
PowD (20 points), 1 Continuing Charge lasting 1 Day (+0) (20 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Linked (Negative Energy Syphon; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Nightmare View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Curse, Evil, Phantasm
Description
The caster seeks out a sleeping mind and bedevils the sleeper with horrifying nightmares. The subject will remember the nightmares but will think they are naturally occuring (IPE Hide Effects of Power).
Effect
  • Mind Scan 6d6, 1 Continuing Charge lasting 6 Hours (+0), One Way Link (+1) (60 Active Points); Extra Time (5 Minutes, -2), Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), Does Not Provide Mental Awareness (-1/4) (Real Cost: 10)
  • Mental Illusions 1d6, Invisible Power Effects, Hide effects of Power (Mental Group; +1), Lingering up to 6 Hours (+1 3/4), Cumulative (x128 max.) (+2 1/4) (30 Active Points); Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), 1 Continuing Charge lasting 6 Hours (-1/4), Does Not Provide Mental Awareness (-1/4), Linked (Find the Dreamer; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Nivlik's Improved Insidious Negative Energy Probe View
Wizardry Necromancy Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Find Weakness 23- with All Attacks (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Wall View
Wizardry Necromancy Level 5
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Drain BODY 2d6, Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 20" Long, 2" Tall, 2" Wide Conforming (+2) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nivlik's Repetitive Negative Energy Sustainer View
Wizardry Necromancy Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Negative
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Aid STR, BODY, CON, STUN 3d6, Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), Lingering up to 1 Turn (+1/2), STR, CON, BODY, STUN simultaneously (+1) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 15 LTE Loss After Fade Ends; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystul's Enveloping Darkness View
Wizardry Evocation Level 5
Real Cost: 30 Active Points: 89
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Darkness
Effect
Darkness to Sight Group, Spatial Awareness, Combat Sense and Danger Sense 6" radius, Personal Immunity (+1/4) (89 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Obshurvan's Enhanced Undead Summoning View
Wizardry Necromancy Level 5
Real Cost: 20 Active Points: 84
Provider: Killer Shrike Source: New Content
Description
Causes Undead to pull their attacks without realizing it; any damage rebuffed appears to be inflicted (IPE: Hide Effects of Power).
Effect
FF (7 PD/7 Mental Defense/7 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (+1/4), Persistent (+1/2), IPE, Hide effects of Power (Fully Invisible; +2) (84 Active Points); vs Undead Only (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Obshurvan's Omnibus est Necroanima View
Wizardry Necromancy Level 5
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 23- with All Attacks (90 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Obshurvan's Vampire Bane View
Wizardry Necromancy Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Dispel Desolidification 15d6 (standard effect: 45 points), Area of Effect Hex: Accurate (+1/2), Affects Desol Any form of Desolidification (+1/2) (90 Active Points); vs Undead Only (-2), 1 Charge (-2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Osseous Armor View
Wizardry Necromancy Level 5
Real Cost: 32 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell transforms a pile of bones into a suit of spiked Armor that grants considerable protection from harm. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)
  • Armor (11 PD/11 ED) Hardened (+1/4) (41 Active Points, Real Cost: 14)
  • Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. PD), Linked (Osseous Armor; -1/4), Damage Shield (Offensive; +3/4), Continuous (+1) (49 Active Points, Real Cost: 18)
Edition
HERO System 5th Edition

Ottilukes Resilient Sphere View
Wizardry Evocation Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Entangle 6d6, 12 DEF (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Otto's Dolorous Tones of Forgetfulness View
Wizardry Enchantment Level 5
Real Cost: 36 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting, Curse
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 1" radius, -1 CON Roll and all Skill Rolls based on CON, -1 DEX Roll and all Skill Rolls based on DEX, -1 EGO Roll and all Skill Rolls based on EGO, -1 INT Roll and all Skill Rolls based on INT, -1 PRE Roll and all Skill Rolls based on PRE, -1 STR Roll and all Skill Rolls based on STR, Multiple Combat Effects, Uncontrolled (+1/2), Persistent (+1/2), UAA (+1) (90 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 18 LTE loss; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Otto's Gong of Isolation View
Wizardry Enchantment Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Effect
Sight, Hearing, Smell/Taste, Mental and Touch Groups and Spatial Awareness Flash 3d6, Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Passwall View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Tunneling 6" through 11 DEF material, Side Effects (Tunnel Returns to Normal after Charge expires), Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; +0), Invisible Power Effects, Hide effects of Power, Source Only (Fully Invisible; +1) (90 Active Points); Extra Time (1 Minute, -1 1/2), Gestures (Requires both hands; -1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Permanency View
Wizardry Transmutation Level 5
Real Cost: 19 Active Points: 82
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 2d6 (Item/Person to Permanently Enchanted Item/Person), Improved Target Group (+3/4), Continuous (+1) (82 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Costs Character Points 1/10 added (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Persistent Images View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-5 to PER Roll, Uncontrolled (+1/2), Increases Size (8" radius; +3/4) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Persuasion View
Wizardry Enchantment Level 5
Stregari Bewitching Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Charm, Mind-Affecting
Effect
Mind Control 12d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Conversation vs EGO Roll; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Pollonia's Shield of Shaded Safety View
Wizardry Illusion Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Force Field (14 PD/14 ED/7 Flash Defense: Sight Group) (Protect Carried Items), Trigger (At Will; +1/2), Persistent (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Power Word: Stun View
Wizardry Necromancy Level 5
Domain Voice Level 5
Stregari Cursing Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Curse, Negative
Description
Caster says a single word of power that is so potent it weakens it's victim's stamina. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster)
Effect
Drain CON 4d6, Ranged (+1/2), AVLD: FD: Hearing (+3/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (Voice Range, -1/4), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Prying Eyes View
Wizardry Divination Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Summon 8 15-point Magical Eye-Orbs, Amicable Slavishly Devoted (+1) (36 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
plus
Retrocognitive Clairsentience ([Unknown] Group), Rapid (x10): +1, 1 Continuing Charge lasting 1 Day (+1/4) (54 Active Points); Precognition/Retrocognition Only (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Only Through The Senses Of Others (-1/2), Time Modifiers (-1/2), One Sense Only (Normal Sight) (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Rary's Mind Shield View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+39 Mental Defense, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2), Hardened (x2; +1/2) (90 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rary's Replay of the Past View
Wizardry Divination Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Retrocognitive Clairsentience (Sight Group), Usable Simultaneously (up to 16 people at once; +1 1/4) (90 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Retrocognition Only (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Rary's Superior Spell Enhancer View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 88
Provider: Killer Shrike Source: AD&D 1e Supplement
Description
May convert Levels to Damage where appropriate, or use for OCV, Casters choice
Effect
+11 with All Combat (88 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only With Spells (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Rarys Telepathic Bond View
Wizardry Divination Level 5
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mind Link (Any Willing Target), Any distance, No LOS Needed, Number of Minds (x8), 1 Continuing Charge lasting 6 Hours (+0), Invisible Power Effects (Fully Invisible; +1) (90 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Ray of Cold View
Wizardry Evocation Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Cold
Effect
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Line: 22", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Ray of Rust View
Bardic Transmutation Level 5
Wizardry Transmutation Level 5
Domain Destruction Level 5
Stregari Hexcasting Level 5
Real Cost: 18 Active Points: 90
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Metal
Effect
Major Transform 6d6 (Metal object into pile of rust) (90 Active Points); 1 Charge (-2), All Or Nothing (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Reliable Personal Levitation View
Wizardry Transmutation Level 5
Stregari Bewitching Level 5
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Flight 10", Position Shift, No Turn Mode (+1/4), combat acceleration/deceleration (+1/4), 1 Continuing Charge lasting 1 Century (+2) (87 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 18 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), no Noncombat movement (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Richter's Obscurement View
Wizardry Illusion Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
The Master Illusionist Richter was a formidable wizard with possibly unmatched mastery of Pattern magics.

This spell blinds practically everyone within a twisting 30 foot stream with a magical burst of eye-twisting patterns (mostly stripes and plaids).
Effect
Sight Group Flash 9d6, Area of Effect Any: 5" (+1) (90 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), OIF (Prism, - 1/2)
Edition
HERO System 5th Edition

Safeguarding View
Wizardry Abjuration Level 5
Sphere Guardian Level 6
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Armor (10 PD/10 ED), UBO (+1/4), Hardened (x2; +1/2), Area of Effect Radius: 5", Selective (+1 1/4) (90 Active Points); Only vs Damage From Spells Cast By Caster Of This Spell (-2), Extra Time Extra Segment (Delayed Phase; -3/4), 1 Continuing Charges lasting 20 Minutes each (-1/2), Gestures (-1/4), Incantations (-1/4), Centered On Self (-1/4)
Edition
HERO System 5th Edition

Sending View
Clerical General Level 5
Wizardry Enchantment Level 5
Stregari Divining Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Mind Link (Specific Group of Minds), Any distance, No LOS Needed, Number of Minds (x16), Invisible Power Effects (Fully Invisible; +1) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Stops Working If Mentalist Is Stunned (-1/2), Does Not Provide Mental Awareness (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Shadow Conjuration View
Wizardry Illusion Level 5
Real Cost: 25 Active Points: 88
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
Sight, Hearing, Mental, Touch and Smell/Taste Groups, Danger Sense, Combat Sense and Spatial Awareness Images, +/-6 to PER Roll, Increased Size (4" radius; +1/2) (88 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, Delayed Phase, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Shadow Evocation View
Wizardry Illusion Level 5
Real Cost: 16 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Description
Generally must acheive EGO +30 to do damage and have the target remember the damage as real; +10 more for big explosions and similar effects.
Effect
Mental Illusions 10d6, Variable Advantage (+1/2 Advantages Limited Group of Advantages (Explosion, One Hex, IPE vs Mental, Lingering 1 Turn); +3/4) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Shadow Steed View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+20" Running (96" total), combat acceleration/deceleration (+1/4), Usable Simultaneously (up to 2 people at once; +1/2), LOS Not Required After Activation (+1/2) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Physical Manifestation (-1/4), Turn Mode (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Skin of the Moray View
Wizardry Transmutation Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), +1 STUN Multiplier (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Soundarian's Mass Fluctuator View
Wizardry Transmutation Level 5
Real Cost: 35 Active Points: 87
Provider: Killer Shrike Source: New Content
Effect
  • Density Increase (400 kg mass, +10 STR, +2 PD/ED, -2" KB), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
  • Desolidification (affected by Magic, Force), UBO (+1/4), LOS Not Required To Maintain (+1/2) (70 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 28)
Edition
HERO System 5th Edition

Soundarian's Mass Improved Supple Armor View
Wizardry Transmutation Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), IIF (Clothes of Opportunity; -1/4)
Edition
HERO System 5th Edition

Soundarian's Melt Weapons View
Wizardry Transmutation Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Ranged Killing Attack 4d6 (vs. ED), Lingering up to 1 Turn (+1/2) (90 Active Points); Only vs Metal Weapons (-2), 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), No Knockback (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Spectral Hand View
Wizardry Necromancy Level 5
Real Cost: 29 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Extra Limb (1), IPE (Fully Invisible; +1) (10 Active Points); One Limb Only (-1), 1 Continuing Charge lasting 1 Minute (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; Caster takes 3 BODY; -1/2), Physical Manifestation (Spectral Hand At End Of Invisible Arm; -1/4), Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Linked (Ranged Touch; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 2)
plus
Stretching 8", IPE (Fully Invisible; +1) (80 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Limited Body Parts (Extra Limb Only; -1/4), Gestures (-1/4), Extra Time (Full Phase, Only to Activate, -1/4) (Real Cost: 27)
Edition
HERO System 5th Edition

Stone Shape View
Clerical General Level 5
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Shape Stone), Continuous (+1), Area Of Effect Radius: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Stone Skin View
Druidic Natural Level 5
Wizardry Abjuration Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Description
After Spell is cast, the 1st 20 BODY and 50 STUN taken come from the Spell; track the BODY and STUN seperately from the characters normal BODY & STUN.
Effect
+20 BODY, 1 Continuing Charges lasting 1 Day each (+0) (40 Active Points); Does Not Recover, Does Not Heal (-2), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), IIF Expendable (Difficult to obtain new Focus; Diamond Worth At Least 100 gp; -1/2), No Figured Characteristics (-1/2), Gestures (-1/4), Visible (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
plus
+50 STUN, 1 Continuing Charges lasting 1 Day each (+0) (50 Active Points); Does Not Recover, Does Not Heal (-2), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), IIF Expendable (Difficult to obtain new Focus; Diamond Worth At Least 100 gp; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Visible (-1/4), Incantations (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Stone Skin View
Wizardry Transmutation Level 5
Domain Earth Level 6
Real Cost: 25 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Description
First 20 Body taken comes from Spell, essentially doing no harm to protected entity.
Effect
  • +20 BODY, 1 Continuing Charge lasting 1 Day (+0) (40 Active Points); Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), No Figured Characteristics (-1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 13)
  • Armor (25 PD/0 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4) (47 Active Points); Ablative BODY or STUN (-1), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Summon Air Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air, Summoning
Effect
Summon 225-point Air Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Dire Wolf View
Wizardry Necromancy Level 5
Stregari Binding Level 5
Real Cost: 11 Active Points: 88
Provider: Killer Shrike Source: New Content
Description
use Bestiary page 188 as base and apply Undead Template pg 28
Effect
Summon 218-point Dire Wolf (90 point Wolf +153 point Undead Template, - 10 points for Affected by Necromancy (20 EGO), -15 for "Machine Intelligence"), Slavishly Devoted (+1) (88 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Body Required (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Earth Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Earth, Summoning
Effect
Summon 225-point Earth Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Fire Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire, Summoning
Effect
Summon 225-point Fire Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Monster V View
Bardic Conjuration Level 5
Clerical General Level 5
Wizardry Conjuration Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 2 175-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Water Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning, Water
Effect
Summon 225-point Water Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Superior Sonic Shadow View
Wizardry Illusion Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain STUN 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Lingering up to 1 Turn (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Affect Vs Deaf (-1/4)
Edition
HERO System 5th Edition

Superior Web View
Wizardry Conjuration Level 5
Stregari Conjuring Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Entangle 2d6, 4 DEF, Continuous (+1), Area of Effect Radius: 6" (+1) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Gestures (-1/4), Cannot Form Barriers (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Vulnerable (Fire) (Uncommon; -1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Telekenisis View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (24 STR), Line Of Sight (+1/2), Invisible Power Effects (Fully Invisible; +1) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures, Requires Gestures throughout (-1/2), Incantations, Requires Incantations throughout (-1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Telekinesis I View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 89
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (17 STR), Fine Manipulation, Line Of Sight (+1/2), Invisible Power Effects (Fully Invisible; +1) (89 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Incantations, Requires Incantations throughout (-1/2), Gestures, Requires Gestures throughout (-1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2)
Edition
HERO System 5th Edition

Telekinesis III View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Energy Blast 5d6 (vs. PD), Invisible Power Effects, Source Only (Fully Invisible; +1/2), Lingering up to 1 Turn (+1/2), Double Knockback 2x KB (+3/4), Indirect (Any origin, any direction; +3/4) (87 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (-1/2), Gestures (-1/4), Incantations (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Teleport View
Wizardry Universal Level 5
Domain Travel Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Safe Blind Teleport Only if RSR is Made (+0), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (90 Active Points); 1 Charge (-2), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Armsmen Elite View
Wizardry Transmutation Level 5
Real Cost: 36 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
+6 with HTH Combat, 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Long Lasting Deadly Strike View
Wizardry Transmutation Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +6d6 (any circumstances, any HTH weapon), 1 Continuing Charge lasting 1 Day (+0), Difficult To Dispel (x4 Active Points) (+1/2) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Primal Fury View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+5 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2) (9 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+3 DEX, UBO (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 5)
plus
+3 CON, UBO (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+3 BODY, UBO (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+1 SPD, UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
plus
+8 PRE, UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
plus
+1 with All Combat, UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Thought Seeker View
Wizardry Divination Level 5
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Mind Scan 16d6 (Human class of minds), +5 ECV (90 Active Points); Concentration 0 DCV, throughout (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Thumblize View
Wizardry Transmutation Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Shrinking (0.2476 m tall, 0.1949 kg mass, -6 PER Rolls to perceive character, +6 DCV, takes +9" KB), Ranged (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (90 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), No Growth Momentum (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Titansize View
Wizardry Transmutation Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Growth lost first
Effect
Growth (+30 STR, +6 BODY, +6 STUN, -6" KB, 6,387 kg, -4 DCV, +4 PER Rolls to perceive character, 8 m tall, 4 m wide), Uncontrolled (+1/2), Persistent (+1/2), Usable As Attack (+1) (90 Active Points); Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Touch of the Moray View
Wizardry Transmutation Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Effect
Ranged Killing Attack 3d6 (vs. ED), Lingering up to 1 Turn (+1/2), Penetrating (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Transmutation of the Masters View
Wizardry Transmutation Level 5
Real Cost: 20 Active Points: 87
Provider: Killer Shrike Source: New Content
Effect
Major Transform 2d6 -1 (Anything into Anything, Other Transformation Spells, Wish Magic of Equal or Greater AP), Uncontrolled (+1/2), Continuous (+1), Improved Target Group (Anything) (+1) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Transmute Mud to Rock View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Mud to Rock), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Transmute Rock to Mud View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Rock to Mud), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

True Seeing View
Clerical General Level 6
Druidic Natural Level 6
Wizardry Divination Level 6
Domain Knowledge Level 5
Sphere Astral Level 7
Sphere Divination Level 7
Stregari Divining Level 6
Real Cost: 34 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Description
This extremely powerful spell grants vast sensory powers via the sight of the caster, and protection vs. attacks vs sight or that affect the mind via eye contact.

17 Long Term Endurance Lost When Spell Is Cast
Effect
  • Detect A Large Class Of Things 14- (no Sense Group), Discriminatory, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, 1 Continuing Charge lasting 1 Day (+0), Ranged (+1/2), No Range Modifier (+1/2) (74 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 25)
  • Sight Group Flash Defense (15 points) (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 5)
  • +15 Mental Defense (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Only Works Against Limited Type of Attack (Mental Illusions; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Twisting of the Mind [Mindtwist] View
Wizardry Enchantment Level 5
Stregari Cursing Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 1d6 + 1 (vs. Mental Defense), Lingering up to 1 Turn (+1/2), IPE (Fully Invisible; +1), BOECV (Mental Defense applies; +1), Does BODY (+1) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Turn, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 18 LTE loss; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Undead Occlusion View
Wizardry Necromancy Level 5
Stregari Hexcasting Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Darkness to Sight, Hearing, Smell/Taste and Mental Groups, Detect Living, Spatial Awareness and Normal Touch 1" radius, Mobile (x4 rate of movement; +1 1/2) (90 Active Points); Only vs Undead (-2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Wall of Bone View
Wizardry Necromancy Level 5
Real Cost: 13 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Negative, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell turns a large supply of bones, such as might be found in a graveyard or a battlefield, into a solid osseous wall.
Effect
Entangle 10d6, 6 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Needs A Large Supply Of Bones (-1), Only To Form Barriers (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Wall of Force [Type I] View
Wizardry Evocation Level 5
Real Cost: 27 Active Points: 89
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Force Wall (13 PD/13 ED; 4" long and 1" tall), Hardened (+1/4) (89 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 4" + 1" / 2 Caster Levels (-1/4)
Edition
HERO System 5th Edition

Wall of Force [Type II] View
Wizardry Evocation Level 5
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Entangle 6d6, 12 DEF (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wall of Ice View
Wizardry Evocation Level 5
Domain Cold Level 6
Real Cost: 14 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Entangle 6d6, 10 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Vulnerable (Very Common; Fire; -1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wall of Iron View
Wizardry Conjuration Level 5
Sphere Creation Level 6
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Entangle 7d6, 9 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), IIF Expendable (Difficult to obtain new Focus; -1/2), Arrangement (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Wall of Lightning View
Wizardry Evocation Level 5
Real Cost: 35 Active Points: 87
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 - 1 (vs. ED), Uncontrolled (+1/2), Area Of Effect Line: 24" (+1), Continuous (+1) (87 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Wall of Stone View
Clerical General Level 5
Druidic Natural Level 5
Wizardry Conjuration Level 5
Domain Earth Level 5
Sphere Creation Level 6
Sphere Elemental Level 6
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Entangle 10d6, 6 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wall of Stone View
Elementalism Geomancy Level 5
Druidic Natural Level 5
Wizardry Evocation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 90
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Wall, Summon, Create
Description
Creates a stone wall 3 meters tall, 55 meters long and 8 cm thick. It can be used to create reasonable geometric shapes but will not englobe if it encloses an area. The body of a section can be increased by using 2 or more thicknesses in a section (defense is not affected). Requires a small granite block.
Effect
Barrier: 6 PD, 6 ED, 6 Body, 3 m x 55 m x 8 cm thick. Opaque to Sight Group [+10] (90 Active Points); 1 Charge (-2), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Cannot Englobe (-1/4), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4)
Edition
HERO System 6th Edition

Web Wall View
Wizardry Conjuration Level 5
Stregari Conjuring Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Entangle 2d6, 4 DEF, Area of Effect Radius: 6" (+1), Continuous (+1) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Vulnerable (Fire) (Uncommon; -1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Zone of Cold View
Wizardry Evocation Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Cold
Effect
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Nonselective Target (6" Any Area; +3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Advanced Daze View
Wizardry Enchantment Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Befuddle and stall target for a while
Effect
Entangle 8d6, 4 DEF (Stops A Given Sense Group: Sight Group), Takes No Damage From Attacks (Physical) Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), 1/2 DCV Concentration
Edition
HERO System 5th Edition

Advanced Ghould Touch View
Wizardry Necromancy Level 6
Real Cost: 21 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Entangle 4d6, 6 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Invisible Power Effects, SFX Only (Sight Group; +1/4), Lingering up to 1 Turn (+1/2) (100 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Anti-Magic Field View
Clerical General Level 6
Wizardry Abjuration Level 6
Domain Magic Level 6
Domain Protection Level 6
Sphere Protection Level 7
Real Cost: 28 Active Points: 99
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Anti-Magic
Description
This spell creates a field of Anti-Magic that lasts for up to an hour. Note that with the Vancian Magic system, all effects include "contact with an Anti-Magic field with equal or greater Active Points" as part of the turn-off clause for their Charge. Thus, any Vancian spell of 99 AP or less will turn off automatically upon entering this Anti-Magic effect. Such spells also cannot be cast from within or into such a zone either.

Long Term Endurance Lost Paid When Spell Is Cast
Effect
Suppress 3 1/2d6, all Magic Simultaneously (+2), Uncontrolled (+1/2), Area of Effect Radius: 8" (+1), Continuous (+1) (99 Active Points); Side Effects, Always Occurs (Caster takes 10 LTE Loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Apathetic Indifference View
Wizardry Enchantment Level 6
Sphere Charm Level 7
Real Cost: 27 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
+30 Mental Defense, Persistent (+1/2), Ranged (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (102 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 21 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Augmented Animal Aspect View
Wizardry Transmutation Level 6
Domain Beasts Level 6
Real Cost: 27 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
The caster mystically invests a target (or themselves) with the mythical attributes of various animals, greatly enhancing physical and mental capabilities.
Effect
Aid All Primary Characteristics 2d6, Lingering up to 1 Turn (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2), all Primary Characteristics simultaneously (+2) (100 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Besieging Bolt View
Wizardry Evocation Level 6
Real Cost: 40 Active Points: 100
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Ranged Killing Attack 2d6 - 1 (vs. ED), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2), Area Of Effect Line: 30" (+1), Continuous (+1) (100 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Bigby's Forceful Hand View
Wizardry Evocation Level 6
Real Cost: 18 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Telekinesis (35 STR), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (105 Active Points); Only to Grab & Control Target (-1 1/2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Physical Manifestation (-1/4)
Edition
HERO System 5th Edition

Chain Lightning I View
Wizardry Evocation Level 6
Domain Air Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Energy Blast 9d6 (vs. ED), Area Of Effect (5" Any Area; +1 1/4) (101 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Chain Lightning II View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 3d6 (vs. ED), Area Of Effect (5" Any Area; +1 1/4) (101 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Conjured Blade of Smiting View
Wizardry Conjuration Level 6
Real Cost: 32 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Creates a magical sword with an unearthly keen edge that the caster may lay about with in melee. Does not require proficiency. Crumbles to dust after 1 minute.
Effect
Hand-To-Hand Killing Attack 2d6 + 1 (3d6 w/STR) (vs. ED), +1 STUN Multiplier (+1/4), Lingering up to 1 Minute (+3/4), AP (x2; +1) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Contingency Teleportation View
Wizardry Universal Level 6
Real Cost: 18 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Teleport
Description
NEED TO HAVE A FIXED LOCATION BOUGHT OUTSIDE OF SPELL AND SET WHEN SPELL IS CAST.
Effect
Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Safe Blind Teleport Only if RSR is Made (+0), Trigger ([If Staggered or Below 1 STUN or 1 BODY] or [Other Condition Defined When Cast]; +1/2), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (105 Active Points); 1 Charge (-2), Can Only Teleport To Fixed Locations (-1), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Create Greater Flesh Golem View
Wizardry Necromancy Level 6
Domain Automata Level 6
Sphere Necromantic Level 7
Stregari Binding Level 6
Real Cost: 12 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent. Use Bestiary pg 78 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc. Golem exists until destroyed.
Effect
Summon 260-point Greater Flesh Golem (Remove No Hit Locations, give +25 STR, +5 BODY, Regenerate 2 BODY per TURN, +1 HtH), Slavishly Devoted (+1) (104 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Parts Required (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Create Undead View
Wizardry Necromancy Level 6
Domain Undeath Level 6
Sphere Necromantic Level 7
Stregari Binding Level 6
Real Cost: 19 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Death
Description
The caster creates a single Undead using an available corpse. Ghouls, Shadows, Ghasts, Wights, or Wraiths (or other mid-power Undead creature at the GM's discretion) can be created with this spell, though the GM may require additional measures for different types of Undead for story purposes at their discretion. NOTE the lack of the Amicable Advantage.
Effect
Summon up to a 350-point Undead, Expanded Class of Beings Ghouls, Shadows, Ghasts, Wights, or Wraiths (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Summoned Being Must Inhabit Locale (Need Corpse, -1/2), OIF (Material Components (GM's discretion); -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Delayed Blast Fireball View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 9d6 (vs. ED), Time Delay (+1/4), Area Of Effect (6" Radius; +1) (101 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Delayed Blast Fireball II View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 3d6 (vs. ED), Time Delay (+1/4), Area Of Effect (6" Radius; +1) (101 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Delsayed Blast Fireball I View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED), Time Delay (+1/4), Explosion (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Disintegrate View
Wizardry Transmutation Level 6
Domain Destruction Level 7
Real Cost: 15 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), All or Nothing (Does No Damage If It Does Not Kill/Destroy Target; -2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), No Knockback (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Double Bubble Boil and Trouble View
Wizardry Necromancy Level 6
Stregari Cursing Level 6
Real Cost: 22 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Drain COM, BODY 2 1/2d6, COM, BODY simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Month; +2) (100 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Eyebite View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Stregari Cursing Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Sleep, Fear
Description
For one turn your eyes become windows to the Negative Plane. In addition to the terror this causes in all who see you, one target of your choice each phase suffers a drain of their energy and feels crushing sickness.
Effect
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Offensivse Use Only (-1), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 3)
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5)
  • Ego Attack 2d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 8)
  • Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Lingering up to 1 Turn (+1/2), Ranged (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Femur of Slaying View
Wizardry Necromancy Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Negative, Weapon, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell shapes and imbues a femur bone with negative energies, making it into a fell and awesome weapon for up to a minute after casting after which the femur becomes a mundane object.
Effect
To Enchant Femur: Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Femur; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)

Femur of Slaying: Lingering up to 1 Minute (+3/4); 1 Continuing Charge lasting 1 Minute (-1 1/4), OIF Durable (Femur of Slaying, -1/2)

Effect: HA +6d6, Double Knockback 2x KB (+3/4), Penetrating (x2; +1) (105 Active Points)
Edition
HERO System 5th Edition

Finger of Death View
Druidic Natural Level 6
Wizardry Necromancy Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Negative
Effect
Ranged Killing Attack 7d6 (vs. PD) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Gestures (-1/4), Beam (-1/4), Incantations (-1/4), 1/2 DCV Concentration (-1/4)
Edition
HERO System 5th Edition

Flesh to Stone View
Wizardry Transmutation Level 6
Stregari Cursing Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse, Transmogrify
Effect
Major Transform 7d6 (Person To Statue Of Self) (105 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Force Burst View
Wizardry Evocation Level 6
Domain Destruction Level 6
Real Cost: 30 Active Points: 100
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force that explodes on impact.
Effect
Energy Blast 10d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2), Explosion (+1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Geas View
Bardic Enchantment Level 6
Clerical General Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 21 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 7 1/2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x2 max.) (+3/4) (104 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Globe of Invulnerability View
Wizardry Abjuration Level 6
Real Cost: 29 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Anti-Magic
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Suppress: Any Arcane Spell simultaneously 4 1/2d6, Any Arcane Spell simultaneously (+1), Difficult To Dispel (x2 Active Points) (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), Uncontrolled (+1/2), Continuous (+1) (80 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 21 LTE Loss; -1), Extra Time 1 Turn (Post-Segment 12), Only to Activate (-3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [All] View
Bardic Abjuration Level 6
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Sphere Protection Level 7
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel All Magic 11 1/2d6, All Magic Simultaneously (+2) (103 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Arcane] View
Wizardry Abjuration Level 6
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: New Content
Effect
Dispel Arcane Magic 23d6, Any Arcane Magic Effect 1 at a time (+1/2) (103 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Divine] View
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Sphere Protection Level 7
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: New Content
Effect
Dispel Divine Magic 23d6, Any Divine Magic Effect 1 at a time (+1/2) (103 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Elementalism] View
Wizardry Abjuration Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Dispel Elementalism Magic 28d6, Any Elementalism Effect one at a time (+1/4) (105 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Specific] View
Bardic Abjuration Level 6
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Domain Liberation Level 6
Sphere Protection Level 7
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel Magic 17 1/2d6, Any Magic Effect 1 at a time (+1) (105 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Wizardry] View
Wizardry Abjuration Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Dispel Wizardry Magic 28d6, Any Wizardry Effect one at a time (+1/4) (105 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Force Slivers View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
The caster projects planes of force at an opponent that are horrifyingly sharp.
Effect
Ranged Killing Attack 3d6+1 (vs. PD), Armor Piercing (x2; +1), (100 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Greater Immolating Hands of Hall Clearing View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area Of Effect (18" Long, 4" Tall, 4" Wide Line; +2), x4 Width (+0), x4 Height (+0) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Greater Osseous Armor View
Wizardry Necromancy Level 6
Real Cost: 37 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Negative, Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics. This spell transforms a pile of bones into a suit of spiky Armor that grants considerable protection from harm and also imbues it's wearer with dark energies granting great strength. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)
  • Armor (11 PD/11 ED) Hardened (+1/4) (41 Active Points, Real Cost: 14)
  • Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. PD), Damage Shield (Offensive; +3/4), Continuous (+1) (49 Active Points); Linked (Osseous Armor; -1/4) (Real Cost: 18)
  • +10 STR (15 Active Points); Linked (Osseous Armor; -1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Greater Polymorph Self [16 Creature Types] View
Wizardry Transmutation Level 6
Domain Changeling Level 6
Stregari Bewitching Level 6
Real Cost: 47 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Multiform (400 Character Points in the most expensive form) (Instant Change, x16 Number Of Forms) (105 Active Points); Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Shadow Evocation View
Wizardry Illusion Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Generally must acheive EGO +30 to do damage and have the target remember the damage as real; +10 more for big explosions and similar effects.
Effect
Mental Illusions 12d6, Variable Advantage (+1/2 Advantages Limited Group of Advantages (Explosion, One Hex, IPE vs Mental, Lingering 1 Turn); +3/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Normal Range (-1/4), Does Not Provide Mental Awareness (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Arcane Lock View
Wizardry Abjuration Level 6
Stregari Bewitching Level 6
Real Cost: 18 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 4 DEF, Immediately Goes Away After 6 Hours (+0), Personal Immunity (+1/4), Trigger (Defined Circumstance (Determined When Cast); +1/2), Area of Effect Radius: 8", Nonselective (+3/4), IPE (Fully Invisible; +1) (105 Active Points); 1 Charges (-2), Only To Block Doors (Effectively Adds an Invisible 4 DEF, 2d6 to Doors; must be penetrated to use Lockpicking) (-1), Only To Form Barriers (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Fog Ward View
Wizardry Abjuration Level 6
Sphere Guardian Level 7
Real Cost: 38 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Darkness to Sight Group 6" radius, Altered Shape Any Area (+0), 1 Continuing Charges lasting 6 Hours each (+0), Personal Immunity (+1/4), Trigger (Defined Circumstance (Determined When Cast); +1/2) (105 Active Points); Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Fork Confusion View
Wizardry Abjuration Level 6
Sphere Guardian Level 7
Real Cost: 33 Active Points: 100
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mind Control 4d6 (Human class of minds), 1 Continuing Charges lasting 6 Hours each (+0), Personal Immunity (+1/4), Invisible Power Effects, Source Only, Hide effects of Power (Mental Group; +1/2), Trigger (Determined When Spell Is Cast; +1/2), Continuous (+1), Area of Effect Radius: 7", Conforming (+1 3/4) (100 Active Points); Set Effect (Only To Make Affected Think They Went Down One Passage Instead Of Another Passage; -1/2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Lost Doors View
Wizardry Abjuration Level 6
Sphere Guardian Level 7
Stregari Hexcasting Level 6
Real Cost: 31 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Effect
Sight and Touch Groups and Spatial Awareness Images, +/-3 to PER Roll: +3, 1 Continuing Charges lasting 6 Hours each (+0), Personal Immunity (+1/4), Conforming (+1/2), Trigger (Determined When Spell Is Cast; +1/2), Increased Size (32" radius; +1 1/4) (101 Active Points); Set Effect (Only To Make Doors Seem Like Walls; -1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Stair Web View
Wizardry Abjuration Level 6
Stregari Conjuring Level 6
Real Cost: 13 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 2 DEF, Immediately Goes Away After 6 Hours (+0), Personal Immunity (+1/4), Entangle And Character Both Take Damage (+1/4), Trigger (Defined Circumstance (Determined When Cast); +1/2), Continuous (+1), Area of Effect Radius: 6", Conforming (+2 1/4) (105 Active Points); Only To Block Stairwells (All Stairwells within AOE Are Clogged With Webbing Which Grows Back If Destroyed) (-2), 1 Charges (-2), Vulnerable Very Common (Fire; -1), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hewards Fortuitous Success View
Wizardry Universal Level 6
Real Cost: 22 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Luck
Effect
Luck 6d6, UBO (+1/4), LOS Not Required To Maintain (+1/2) (52 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 12)
plus
+3 Overall, UBO (+1/4), LOS Not Required To Maintain (+1/2) (52 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Luck Roll (No Active Point penalty to Skill Roll -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 10)
Edition
HERO System 5th Edition

Heward's Luck in Battle View
Wizardry Universal Level 6
Real Cost: 45 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Luck
Effect
+5 with DCV, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 19)
plus
Defense Maneuver I-IV, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
plus
Danger Sense (immediate vicinity, out of combat, Function as a Sense, Intuitional), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) 14- (Real Cost: 19)
Edition
HERO System 5th Edition

Improved Dimensional Anchor View
Wizardry Abjuration Level 6
Sphere Astral Level 7
Stregari Binding Level 6
Real Cost: 16 Active Points: 105
Provider: Killer Shrike Source: New Content
Description
Stop target from Teleporting
Effect
Entangle 2 1/2d6, 4 DEF, Cannot Be Escaped With Teleportation (+1/4), Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (105 Active Points); Only Stops Teleportation (-2), 1 Charges (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Extended Spectral Hand View
Wizardry Necromancy Level 6
Real Cost: 48 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Extra Limb (1), 1 Continuing Charge lasting 1 Day (+0), IPE (Fully Invisible; +1) (10 Active Points); One Limb Only (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; Caster takes 3 BODY; -1/2), Linked (Ranged Touch; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Physical Manifestation Spectral Hand At End Of Invisible Arm; -1/4) (Real Cost: 3)
plus
Stretching 8", 1 Continuing Charge lasting 1 Day (+1/4), IPE (Fully Invisible; +1) (90 Active Points); Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Limited Body Parts (Extra Limb Only; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 45)
Edition
HERO System 5th Edition

Improved Hypnotic Pattern View
Wizardry Illusion Level 6
Stregari Hexcasting Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
Tantalizes target with facinating and utterly distracting colored patterns
Effect
Entangle 3d6, 4 DEF, Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks Physical Attacks (+1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Radius: 8", Nonselective (+3/4) (105 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Life Bolt View
Wizardry Necromancy Level 6
Real Cost: 20 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 + 1 (vs. PowD), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Power Defense (+1 1/2) (100 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Mass Haste View
Bardic Transmutation Level 6
Wizardry Transmutation Level 6
Real Cost: 34 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Effect
+6 DEX, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (49 Active Points); Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 12)
plus
+2 SPD, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (55 Active Points); Side Effects (After Spell Terminates, Suffer -1 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Improved Mystic Missiles View
Wizardry Evocation Level 6
Real Cost: 28 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 4d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Invocation View
Wizardry Evocation Level 6
Stregari Hexcasting Level 6
Real Cost: 28 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
VSFX
Effect
Ranged Killing Attack 2d6 - 1 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (100 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Klavec's Air to Noxious Gas View
Wizardry Transmutation Level 6
Real Cost: 30 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This spell transforms the very air people breath into toxic fumes within a very large area. The fumes last for up to a minute affecting any that enter the area other than the caster or those with no need to breath.
Effect
Energy Blast 4d6 (vs. NND), Personal Immunity (+1/4), Continuous (+1), No Normal Defense LS: Self-Contained Breathing (+1), Area Of Effect (26" Radius; +1 1/2), Conforming (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 0 DCV (Only to Activate, -1/2)
Edition
HERO System 5th Edition

Lendable Blink View
Wizardry Transmutation Level 6
Real Cost: 30 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Teleport
Effect
+12 with DCV, UBO (+1/4), LOS Not Required To Maintain (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Leomund's Masterful Trap View
Wizardry Illusion Level 6
Real Cost: 37 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
Sight and Touch Groups, Detect Traps and Danger Sense Images, 1" radius, +/-10 to PER Roll, 1 Continuing Charge lasting 1 Season (+1) (102 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Doomsight View
Wizardry Divination Level 6
Stregari Divining Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Find Weakness 15- with All Attacks, No Range Modifier (+1/2), Ranged (+1/2) (100 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 20 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser gate - Demon [Type] View
Wizardry Conjuration Level 6
Stregari Binding Level 6
Real Cost: 17 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 350-point One Type Of Lesser Demon (Determined By GM), Amicable Loyal (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Ages Caster 3 Years; -1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Gate [Specific Creature Type] View
Clerical General Level 6
Wizardry Conjuration Level 6
Sphere Summoning Level 7
Stregari Binding Level 6
Real Cost: 17 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 300-point One Type Of Creature (Determined By GM), Amicable Devoted (+3/4) (105 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Ages Caster 3 Years; -1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Sensory Deprivation View
Wizardry Divination Level 6
Domain Chromata Level 6
Stregari Hexcasting Level 6
Real Cost: 20 Active Points: 103
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
Caster causes targets Senses to become overly sensitive, overwhelming them with too much input.
Effect
Sight, Mental, Smell/Taste, Touch and Hearing Groups, Spatial Awareness, Radar, Danger Sense and Combat Sense Flash 3d6, Area of Effect Cone: 10" (+1), Selective Target (+1/4) (103 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Lingering Vampiric Touch View
Wizardry Necromancy Level 6
Real Cost: 24 Active Points: 97
Provider: Killer Shrike Source: New Content
Effect
Drain BODY 3d6, Lingering up to 1 Turn (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Linked (Vampiric Healing II; -1/4), Gestures (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 12)
plus
Healing BODY 3d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0), Lingering up to 1 Turn (+1/2) (52 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Self Only (-1/2), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Linked (Vampiric Healing I; -1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Malison View
Wizardry Enchantment Level 6
Stregari Cursing Level 6
Real Cost: 22 Active Points: 100
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Mind-Affecting, Curse
Effect
Drain EGO, PRE 2 1/2d6, EGO, PRE simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1), Area of Effect Radius: 6", Selective (+1 1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Bears Stamina View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Aid CON 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Boars Durability View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Description
BODY gained from Aid lost first
Effect
Aid BODY 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Bulls Strength View
Wizardry Transmutation Level 6
Domain Strength Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Investing
Effect
Aid STR 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Cats Grace View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Aid DEX 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Eagles Splendor View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Aid PRE 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Foxes Cunning View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid INT 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Invisibility View
Wizardry Illusion Level 6
Real Cost: 44 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
Invisibility to Sight, Smell/Taste, Hearing, Mental and Touch Groups, No Fringe, 1 Continuing Charge lasting 6 Hours (+0), Usable Simultaneously (up to 8 people at once; +1) (100 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Owls Wisdom View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Aid EGO 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Peacocks Beauty View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Aid COM 3d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Area of Effect Radius: 7" (+1), Selective Target (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Suggestion View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
Become a master orator for a brief moment
Effect
+105 PRE (105 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Minor Incendiary Cloud View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Uncontrolled (+1/2), Area Of Effect (8" Radius; +1), Continuous (+1) (105 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mislead View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Domain Luck Level 6
Domain Trickery Level 6
Stregari Hexcasting Level 6
Real Cost: 27 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment, Glamer
Effect
  • Sight, Hearing, Mental, Touch and Smell/Taste Groups Images, 1" radius, +/-2 to PER Rolls, Uncontrolled (+1/2) (54 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 14)
  • Invisibility to Sight, Hearing, Mental, Smell/Taste and Touch Groups, No Fringe (50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Mordekainen's Lucubration View
Wizardry Universal Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Unlock VPP, Casting This Spell Instead Casts Any 90 AP Or Less Spell On Casters Spell List, Replacing Any Casting Restrictions (Extra Time, Concentration, Incantations, Gestures, Expendible FOCI, LTE loss Side Effects) On The Proxied Spell And Retaining All Other Modifiers Of the Target Spell (105 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points Magic Skill of School Proxied Spell Belongs To; -1/4)
Edition
HERO System 5th Edition

Move Earth View
Wizardry Transmutation Level 6
Stregari Conjuring Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Earth
Effect
Telekinesis (70 STR) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Needs A Sizable Body Of Earth To Function (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Nivlik's Mass Negative Energy Sustainer View
Wizardry Necromancy Level 6
Real Cost: 21 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Negative
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Aid STR, BODY, CON, STUN 3d6, Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), STR, CON, BODY, STUN simultaneously (+1), Area of Effect Radius: 8" (+1) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 15 LTE Loss After Fade Ends; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Nystul's Blistering Beam View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Positive
Effect
Energy Blast 6d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Beam (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Obshurvan's Superior Hedge versus Undead View
Wizardry Necromancy Level 6
Real Cost: 13 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Entangle 7d6, 14 DEF (105 Active Points); Only vs Undead (-2), 1 Charge (-2), Only To Form Barriers (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Undead Creatures EGO Roll to Cross; -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Otiluke's Excruciating Screen View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Energy Blast 4d6 (vs. NND), Area Of Effect Hex (+1/2), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Minute (+3/4), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Does BODY (+1) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Otiluke's Orb of Containment View
Wizardry Evocation Level 6
Real Cost: 33 Active Points: 103
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Telekinesis (2 STR), Affects Porous, 1 Continuing Charge lasting 1 Day (+1/4), Uncontrolled (+1/2) (23 Active Points); Extra Time (Extra Phase, Character May Take No Other Actions, -1), Only To Contain Things (-1/2), Linked (Contain Substance; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Affects Whole Object (-1/4), Incantations (-1/4) (Real Cost: 6)
plus
FW (8 PD/8 ED), Hardened (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), Uncontrolled (+1/2) (80 Active Points); Extra Time (Extra Phase, Character May Take No Other Actions, -1), Linked (Hold Substance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 27)
Edition
HERO System 5th Edition

Ottiluke's Freezing Sphere View
Wizardry Evocation Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), No Knockback (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Phatasmal Ravager View
Wizardry Illusion Level 6
Stregari Hexcasting Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear, Phantasm
Description
Inserts a terrifying image into targets mind, causing psychic trauma
Effect
Ranged Killing Attack 1d6 + 1 (vs. Mental Defense), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Mental Defense (+1 1/2) (100 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Planar Binding - The Bargain View
Wizardry Conjuration Level 6
Sphere Summoning Level 7
Stregari Binding Level 6
Real Cost: 15 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Cast after The Call to seal the bargain.
Effect
Extra-Dimensional Movement (Related Group of Dimensions, Any Location), x4 Increased Weight, Trigger (Completion of Contract) (+1/4), Usable As Attack (+1) (101 Active Points); 1 Charge (-2), Extra Time (5 Minutes, -2), Only works if Quest is completed, Only To Send Creature To Place Summoned From (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Planar Binding - The Call View
Wizardry Conjuration Level 6
Sphere Summoning Level 7
Stregari Binding Level 6
Real Cost: 17 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Must bargain w/ Summoned Creature. If no agreement is reached caster must dispose of Summoned creature by some other means.
Effect
Summon 422-point Outsider, Expanded Class of Beings Very Limited Group (+1/4) (105 Active Points); Extra Time (20 Minutes, -2 1/2), 1 Charge (-2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Planar Binding - The Circle View
Wizardry Conjuration Level 6
Sphere Summoning Level 7
Stregari Binding Level 6
Real Cost: 16 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
Trap Planar Bound Entity
Effect
Entangle 3d6, 6 DEF, Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks by Target Limited Group (+1/4), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (101 Active Points); Extra Time (5 Minutes, -2), 1 Charge (-2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Pollonia's Greater Shield of Shaded Safety View
Wizardry Illusion Level 6
Real Cost: 35 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Force Field (16 PD/16 ED/10 Flash Defense: Sight Group) (Protect Carried Items), Trigger (At Will; +1/2), Persistent (+1/2) (104 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Pollonia's Mind Numbing Mental Disturbance View
Wizardry Illusion Level 6
Real Cost: 46 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Glamer
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Darkness to Mental Group, Danger Sense, Combat Sense and Spatial Awareness 3" radius, 1 Continuing Charge lasting 1 Day (+1/4), Personal Immunity (+1/4), Uncontrolled (+1/2), MegaScale (1" = 10 km; +1/2), Conforming (+1/2), IPE (Fully Invisible; +1) (104 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Power Word: Stun View
Wizardry Enchantment Level 7
Domain War Level 7
Domain Voice Level 6
Stregari Cursing Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Mind-Affecting, Curse, Pain
Description
Caster says a single word of power that is so potent it stuns it's victim. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster)
Effect
Energy Blast 9 1/2d6 (vs. AVLD: Flash Defense (Hearing)), AVLD: Flash Defense Hearing (+1 1/2) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Programmed Images View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 34 Active Points: 102
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-4 to PER Roll, Uncontrolled (+1/2), Trigger (+1/2), Increases Size (8" radius; +3/4) (102 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Project Images View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Description
Dupe built on up to 350 pts (not to exceed caster) w 75% Res Damage Reduction (En & Phys), Full Life Support, & Affects Physical World on up to 60 Pool as a Naked Advantage. Remainder on a upto 60 point Magic VPP & as many of casters abilities as possible
Effect
Duplication (creates 350-point form), Altered Duplicates (50%; +1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Protection from Dragonkind View
Druidic Natural Level 6
Wizardry Abjuration Level 6
Sphere Protection Level 7
Real Cost: 42 Active Points: 102
Provider: Killer Shrike Source: New Content
Effect
+1 with DCV, Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2) (11 Active Points); Only vs Dragonkind (-2), 1 Charges (-2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 2)
plus
Armor (11 PD/11 ED), Only vs Dragonkind (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (91 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 40)
Edition
HERO System 5th Edition

Repulsion View
Bardic Abjuration Level 6
Clerical General Level 6
Wizardry Abjuration Level 6
Domain Protection Level 7
Sphere Guardian Level 7
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain PRE 3d6, Continuous (+1), Area of Effect Radius: 6", Selective (+1 1/2) (105 Active Points); 1 Continuing Charges lasting 5 Minutes each (-3/4), Extra Time Full Phase, Delayed Phase, Only to Activate (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Resurrection View
Wizardry Necromancy Level 6
Real Cost: 10 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Death, Healing, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

Using this powerful and macabre spell the caster can bring a person recently dead back to life using parts from another corpse to replace damaged body parts and limbs. Both corpses must be fresh or well preserved, and the procedure is lengthy. This can also be used on a living subject to replace limbs and organs.
Effect
Healing 8d6, Can Heal Limbs, Resurrection (105 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), OAF Expendable (Difficult to obtain new Focus; Appropriate Prepared Dead Body Parts; -1 1/4), Arrangement (-1/4), Gestures, throughout (Requires both hands; -1), Others Only (-1/2), Incantations, throughout (-1/2), Requires Light To Use (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Richter's Greater Obscurement View
Wizardry Illusion Level 6
Real Cost: 23 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
The Master Illusionist Richter was a formidable wizard with possibly unmatched mastery of Pattern magics.

This spell blinds practically everyone within a vast 90 foot diameter sphere with a magical burst of eye-twisting patterns centered on themselves (mostly stripes and plaids).

The caster is immune to the spells effects.
Effect
Sight Group Flash 7 1/2d6, Personal Immunity (+1/4), Lingering up to 1 Turn (+1/2), Area of Effect Radius: 7" (+1) (104 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), OIF (Prism, -1/2)
Edition
HERO System 5th Edition

Shades View
Wizardry Illusion Level 6
Stregari Conjuring Level 6
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Description
Shadows animate and attack one or more targets within an area for up to one minute.
Effect
Drain DEX, CON 2d6, Affects Desol Shadow based (+1/4), Variable Target (+1/4), Ranged (+1/2), CON, DEX simultaneously (+1/2), Uncontrolled (+1/2), Continuous (+1), Area of Effect Radius: 8" (+1), Selective Target (+1/4) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Skinwalker View
Wizardry Necromancy Level 6
Real Cost: 29 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Evil
Description
The caster takes the remains of a victim, which must be fairly 'fresh' and relatively undamaged, and magically crafts a 'suit' from its skin and flesh that the caster can don, assuming the appearance and voice (but not the memory or habits) of the victim. This effect lasts effectively forever (1 Century plus) unless the caster chooses to end it by removing the 'suit' or suffers 5 or more BODY damage from a single attack. Use of this spell is an Evil act.
Effect
Shape Shift (Sight, Hearing, Smell/Taste and Touch Groups), Imitation, Makeover, 1 Continuing Charge lasting 1 Century (Ends At Will Or If Another Form Is Taken Or If More Than 5 BODY Damage Is Sustained; +2) (102 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Must Use Flesh And Skin Of Person Being Imitated (-1/2), Same General Size And Mass Only (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Soundarian's Improved Rock to Air View
Wizardry Transmutation Level 6
Real Cost: 32 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Tunneling 5" through 20 DEF material, Ranged (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundburst View
Bardic Evocation Level 6
Clerical General Level 6
Wizardry Evocation Level 6
Real Cost: 19 Active Points: 101
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Hearing Group Flash 6d6, Personal Immunity (+1/4), Area of Effect Radius: 2" (+1 1/4) (45 Active Points); 1 Charge (-2), Linked (Ranged Killing Attack; -1/2), No Range (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 8)
plus
Ranged Killing Attack 1d6 (vs. ED), Personal Immunity (+1/4), Area of Effect Radius: 4" (+1), AVLD: Flash Defense: Hearing (+1 1/2) (56 Active Points); 1 Charge (-2), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Spell Stasis View
Wizardry Abjuration Level 6
Domain Magic Level 6
Real Cost: 35 Active Points: 105
Provider: Shadowcat Source: New Content
Keywords
Anti-Magic
Description
The caster creates a small Anti-Magic field that lasts for up to a Minute. Note that with the Vancian Magic system, all effects include "contact with an Anti-Magic field with equal or greater Active Points" as part of the turn-off clause for their Charge. Thus, any Vancian spell of 105 AP or less will turn off automatically upon entering this Anti-Magic effect. Such spells also cannot be cast from within or into such a zone either.
Effect
Suppress 6d6, all Magical Spells simultaneously (+2), Area Of Effect Hex (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Stalwart Resistance View
Wizardry Abjuration Level 6
Real Cost: 46 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+29 Mental Defense, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (52 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 23)
plus
PowD (29 points), 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (51 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 23)
Edition
HERO System 5th Edition

Stone to Flesh View
Druidic Natural Level 6
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 7d6 (Petrified Person To Non-Petrified Person) (105 Active Points); 1 Charge (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Summon Monster VI View
Bardic Conjuration Level 6
Clerical General Level 6
Wizardry Conjuration Level 6
Real Cost: 22 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 4 182-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (103 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Superior Steed View
Wizardry Conjuration Level 6
Real Cost: 22 Active Points: 103
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 230-point Steed, Expanded Class of Beings Very Limited Group (Ridable Creatures; +1/4), Amicable Slavishly Devoted (+1) (103 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Steed Fades Away After 12 Hours (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Superior Bountiful Bow of Caustic Corrosion View
Wizardry Conjuration Level 6
Real Cost: 32 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Acid, Creation
Description
Creates a magical wooden bow & a quiver of arrows, which both crumble into dust in 5 Minutes. While extant, the caster may fire the arrows from the bow, and each arrow turns to acid upon impact. Only usable by caster, no proficiency needed.
Effect
Ranged Killing Attack 2d6 + 1 (vs. PD), Lingering up to 5 Minutes (+1), Penetrating (x2; +1) (105 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Cause Fear View
Bardic Necromancy Level 6
Clerical General Level 6
Wizardry Necromancy Level 6
Domain Terror Level 6
Sphere Charm Level 7
Stregari Hexcasting Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+105 PRE (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Superior Mirror Images View
Wizardry Illusion Level 6
Real Cost: 28 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
FF (25 PD/25 ED) (Protect Carried Items), Trigger (At Will; +1/4), Hardened (x2; +1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Ablative BODY Only (-1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Physical Manifestation (Mirror Images of Caster) (USPDB pg100; Has DCV = to Casters Base DCV; Broken as Breakable FOCI; -1/4)
Edition
HERO System 5th Edition

Superior Remove Curse View
Druidic Natural Level 6
Wizardry Abjuration Level 6
Stregari Cursing Level 6
Real Cost: 23 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Anti-Magic
Effect
Dispel Curses 28d6, any Curse one at a time (+1/4) (105 Active Points); 1 Charges (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), 1/2 DCV Concentration (-1/4)
Edition
HERO System 5th Edition

Superior Vampiric Touch View
Wizardry Necromancy Level 6
Real Cost: 23 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Drain BODY 5d6 (50 Active Points); 1 Charge (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Linked (Vampiric Healing II; -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 12)
plus
Healing BODY 5d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0) (55 Active Points); 1 Charge (-2), Self Only (-1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Vampiric Healing I; -1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Symobl of Blinding View
Clerical General Level 8
Wizardry Universal Level 8
Domain Sun Level 6
Real Cost: 19 Active Points: 135
Provider: Killer Shrike Source: New Content
Description
SYMBOL MUST BE VISIBLE TO BE EFFECTIVE, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Sight Group Flash 6d6, Trigger (Set When Symbol Inscribed; +1/2), Uncontrolled (+1/2), Continuous (+1), Area of Effect Cone: 19", Conforming (+1 1/2) (135 Active Points); Extra Time (5 Minutes, -2), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (Recast Spell) (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 27 LTE Loss; -1), Gestures (Requires both hands; Complex; -3/4), No Range (-1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Physical Manifestation (Symbol; -1/4)
Edition
HERO System 5th Edition

Tenser's Flaming Blade View
Bardic Transmutation Level 6
Clerical General Level 6
Wizardry Transmutation Level 6
Stregari Conjuring Level 6
Real Cost: 17 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4), Ranged (+1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Fortunes of War View
Wizardry Abjuration Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Luck 8d6, Difficult To Dispel (x2 Active Points) (+1/4), UBO (+1/4), Persistent (+1/2), Trigger (Any Circumstance Which Would Ordinarily Result In Negative Body Or A Likely Death; +1/2) (100 Active Points); 1 Charges (-2), Incantations (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Titan Strength View
Wizardry Transmutation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
+30 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Penetrating (+1/2), Double Knockback 2x KB (+3/4) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Others Only (-1/2), Extra Time (Full Phase, Only To Activate; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Transformation View
Wizardry Transmutation Level 6
Real Cost: 43 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Description
The caster mystically enhances their fighting capability, including knowledge of how to use all weapons and armor for up to an hour (barring counter magic).
Effect
Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
  • +5 STR (5 Active Points); No Figured Characteristics (-1/2) (Real Cost: 2)
  • +10 DEX (30 Active Points); No Figured Characteristics (-1/2) (Real Cost: 11)
  • +5 CON (10 Active Points); No Figured Characteristics (-1/2) (Real Cost: 4)
  • +5 BODY (10 Active Points); No Figured Characteristics (-1/2) (Real Cost: 4)
  • +1 SPD (10 Active Points) (Real Cost: 4)
  • +10 PRE (10 Active Points) (Real Cost: 4)
  • +3 with All Combat (24 Active Points) (Real Cost: 11)
  • Penalty Skill Levels: +2 vs. armor penalties to DEX and DCV with All Armors (6 Active Points) (Real Cost: 3)
Edition
HERO System 5th Edition

Transmutation of the Learned Masters View
Wizardry Transmutation Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Major Transform 2d6 (Anything into Anything, Other Transformation Spells, Wish Magic of Equal or Greater AP), Uncontrolled (+1/2), Improved Target Group (Anything) (+1), Continuous (+1) (105 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Veil View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 37 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, four (max) shapes), 1 Continuing Charge lasting 1 Day (+1/4), Ranged (+1/2), No LOS Required (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (101 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 14 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Accomplished Illusory Acid Attack View
Wizardry Illusion Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain COM, CON 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), COM, CON simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Acid Cloud View
Wizardry Conjuration Level 8
Domain Water Level 7
Real Cost: 43 Active Points: 128
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Acid, Creation, Water
Description
Creates a cloud of acidic fog that interferes with the senses and corrodes anything in it. It lasts for up to 20 minutes, though strong winds can disperse it faster.
Effect
Change Environment 32" radius, -3 to Normal Smell PER Rolls, -3 to Sight Group PER Rolls, +4 Points of Damage, Long-Lasting: 20 Minutes, Multiple Combat Effects, Personal Immunity (+1/4), Conforming (+1/2) (128 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV, -1/4)
Edition
HERO System 5th Edition

Banishment View
Clerical General Level 7
Wizardry Abjuration Level 7
Stregari Binding Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), x2 Increased Weight, Affects Desolidified Any form of Desolidification (+1/2), Ranged (+1/2), Area of Effect Radius: 9" (+1), Usable As Attack (+1) (120 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bigby's Beseiging Bolt [Heavy Catapult] View
Wizardry Evocation Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Effect
Energy Blast 4d6 (vs. NND), Indirect Same origin, always fired away from attacker (Arcing Fire; +1/4), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Minute (+3/4), Explosion (-1 DC/3"; +1), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Does BODY (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bonechare's Superior Wall of Bones View
Wizardry Necromancy Level 7
Real Cost: 18 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Negative, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell turns a large supply of bones, such as might be found in a graveyard or a battlefield, into a solid osseous wall.
Effect
Entangle 14d6, 8 DEF (Stops A Given Sense Group: Sight Group) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Only To Form Barriers (-1), Needs A Large Supply Of Bones (-1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Call Ghost View
Wizardry Necromancy Level 7
Stregari Binding Level 7
Real Cost: 21 Active Points: 120
Provider: Killer Shrike Source: New Content
Description
use Bestiary page 120 as base
Effect
Summon 400-point Ghost (minus Undead Form Ability, +10 Additional Offensive Presense), Loyal (+1/2) (120 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Arrives Under Own Power (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Call Vampire View
Wizardry Necromancy Level 7
Real Cost: 18 Active Points: 120
Provider: Killer Shrike Source: New Content
Description
Use Bestiary page 125 as base, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Summon 480-point Vampire, Weak-Willed -2 on EGO Rolls (+1/4) (120 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Side Effects (Caster Suffers 24 LTE loss), Side Effect occurs automatically whenever Power is used (-1), Arrives Under Own Power (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Circle of Death View
Wizardry Necromancy Level 7
Stregari Binding Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Negative
Effect
Ranged Killing Attack 4d6 (vs. PD), Area of Effect Radius: 6" (+1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Control Undead View
Wizardry Necromancy Level 7
Stregari Binding Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mind Control 8d6 (Undead class of minds), Telepathic (+1/4), Lingering +1 Phase (+1/4), Cumulative (x1 max.) (+1/2), Area of Effect Radius: 8" (+1) (120 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Control Weather View
Clerical General Level 8
Wizardry Transmutation Level 8
Domain Air Level 7
Domain Weather Level 7
Stregari Conjuring Level 8
Real Cost: 25 Active Points: 133
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +/-9 Temperature Level Adjustment, Long-Lasting: 20 Minutes, Multiple Combat Effects, Varying Combat Effects, Megascale (1" = 1 km; +1/4), Varying Effect Broad Group (+1) (133 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Craft Clay Golem View
Clerical General Level 7
Wizardry Transmutation Level 7
Domain Automata Level 7
Stregari Binding Level 7
Real Cost: 15 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent. Use Bestiary pg 77 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc. Golem exists until destroyed.
Effect
Summon 302-point Clay Golem; remove No Hit Locations, +5 BODY, +3 DEX, Slavishly Devoted (+1) (120 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Create Lesser Mummy View
Wizardry Necromancy Level 7
Stregari Binding Level 7
Real Cost: 14 Active Points: 118
Provider: Killer Shrike Source: New Content
Description
use Bestiary page 122 as base
Effect
Summon 395-point Mummy, Loyal (+1/2) (118 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Required (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Dimensional Shift View
Wizardry Abjuration Level 7
Real Cost: 34 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
Desolidification (affected by Transdimensional Attacks, Force Effects), IPE, Hide effects of Power (Fully Invisible; +2) (120 Active Points); Extra Time 1 Minute, Only to Activate (-3/4), IIF Fragile Expendable (Difficult to obtain new Focus; Crystal Tuning Fork; -3/4), 1 Continuing Charges lasting 1 Hour each (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Dimensional Snare View
Clerical General Level 7
Wizardry Abjuration Level 7
Real Cost: 25 Active Points: 112
Provider: Killer Shrike Source: New Content
Effect
Entangle 2d6, 4 DEF (Stops A Given Sense Group: Sight Group, Stops A Given Sense: Normal Hearing, Stops A Given Sense: Normal Touch), Takes No Damage From Attacks Limited Group (+1/4), IPE (Fully Invisible; +1) (112 Active Points); 1 Charges (-2), Extra Time Full Phase (-1/2), Gestures (-1/4), Cannot Form Barriers (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Drawmij's Instant Summons View
Wizardry Conjuration Level 7
Real Cost: 31 Active Points: 119
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Teleportation: Floating Fixed Location (1 Locations) (Real Cost: 5)
plus
Teleportation 1", Position Shift, Trigger (Want preparred item) (+1/4), Ranged (+1/2), UAA (+1), Transdimensional Any Dimension (+1), Megascale (1" = 10 billion km; +2 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (47 Active Points); 1 Charge (-2), Can Only Teleport From Fixed Locations (The Prepared Item is the Location; -1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
plus
Detect A Single Thing 18- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Rapid (x10), Sense, Targeting, No Range Modifier (+1/2) (67 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Extended Enervation View
Clerical General Level 7
Wizardry Necromancy Level 7
Stregari Cursing Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Curse, Negative
Effect
Drain DEX, BODY 3d6, DEX, BODY simultaneously (+1/2), Ranged (+1/2), Lingering up to 1 Turn (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (120 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Force Cage View
Wizardry Evocation Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Entangle 6d6, 10 DEF, Takes No Damage From Attacks All Attacks (+1/2) (120 Active Points); 1 Charge (-2), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Freedom View
Wizardry Abjuration Level 9
Domain Liberation Level 7
Real Cost: 39 Active Points: 150
Provider: Killer Shrike Source: D&D 3e Core
Description
This spell allows the caster to locate the anchor point of an Imprisonment Spell and free the imprisoned person.

Long Term Endurance Lost Paid When Spell Is Cast
Effect
  • FREEDOM!: XDM (Single Dimension (Imprisonment Pocket Dimension)), x4 Increased Weight, Ranged (+1/2), Affects Desol Any form of Desolidification (+1/2), Transdimensional Single Dimension (Imprisoment Dimension) (Ethreal & Astral; +1/2), UAA (+1), BOECV (Mental Defense applies; +1) (135 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster Takes 30 LTE loss; -1), Extra Time Extra Segment (Delayed Phase; -3/4), Concentration 0 DCV (-1/2), Incantations (-1/4) (Real Cost: 24)
  • FIND EM!: Detect Anchor Points of Imprisonment Spell 11- (Unusual Group), Sense, Targeting Sense (Real Cost: 15)
Edition
HERO System 5th Edition

Godbother View
Wizardry Abjuration Level 7
Real Cost: 34 Active Points: 120
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Anti-Magic
Effect
Suppress All Divine Powers 8d6, all Divine Magic powers simultaneously (+2) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Greater Badgers Belligerance View
Wizardry Transmutation Level 7
Stregari Hexcasting Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Aid CON, EGO 4d6, Ranged (+1/2), CON, EGO simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Bestow Curse View
Wizardry Transmutation Level 7
Stregari Cursing Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Curse
Effect
Drain DEX, COM, INT one at a time 2d6, DEX, COM, INT one at a time (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per 5 Years; +2 3/4) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Minute (Stopped by Remove Curse, Dispel Magic, or Wish Magic; -1), Incantations (Complex; -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Force Bolt View
Wizardry Evocation Level 7
Domain Destruction Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force.
Effect
Energy Blast 16d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Illusionary Fireball View
Wizardry Illusion Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Explosion (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Greater Illusionary Fireball View
Wizardry Illusion Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 32" (+1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Greater Lions Pride View
Wizardry Transmutation Level 7
Domain Strength Level 7
Stregari Hexcasting Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Investing
Effect
Aid STR, PRE 4d6, Ranged (+1/2), STR, PRE simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Summon Ghouls View
Wizardry Necromancy Level 7
Stregari Binding Level 7
Real Cost: 21 Active Points: 120
Provider: Killer Shrike Source: New Content
Description
use Bestiary page 121 as base
Effect
Summon 64 150-point Ghouls, Slavishly Devoted (+1) (120 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Arrives Under Own Power (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Greater Summoning View
Wizardry Conjuration Level 7
Domain Beasts Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Summoning
Effect
Summon 200-point creatures, Amicable Slavishly Devoted (+1), Expanded Class of Beings Any Type of Being (+1) (120 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Tigers Allure View
Wizardry Transmutation Level 7
Stregari Hexcasting Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Aid DEX, COM 4d6, DEX, CHA simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Wolfs Strategy View
Wizardry Transmutation Level 7
Stregari Hexcasting Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Description
BODY gained from Aid lost first
Effect
Aid BODY, INT 4d6, BODY, INT simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Heward's Good Fortune View
Wizardry Universal Level 7
Real Cost: 48 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Luck
Effect
Luck 6d6, 1 Continuing Charge lasting 1 Century (+0), Uncontrolled (+1/2), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Sticky Standard (+1/2), Usable Simultaneously (up to 8 people at once; +1) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Domination View
Wizardry Enchantment Level 7
Stregari Bewitching Level 7
Real Cost: 24 Active Points: 119
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Effect
Mind Control 13 1/2d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (119 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Improved Shadow Junket View
Wizardry Illusion Level 7
Real Cost: 17 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Effect
Teleportation 20", x16 Increased Mass, MegaScale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (120 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Must Pass Through Intervening Space (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Wall of Force [Type I] View
Wizardry Evocation Level 7
Real Cost: 37 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Force Wall (16 PD/16 ED), Hardened (x2; +1/2) (120 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 4" + 1" / 2 Caster Levels (-1/4)
Edition
HERO System 5th Edition

Improved Wall of Force [Type II] View
Wizardry Evocation Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Entangle 8d6, 16 DEF (120 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Insanity View
Wizardry Enchantment Level 7
Stregari Cursing Level 7
Real Cost: 32 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Curse
Description
Modify rules for adding abilities w/ Transform. Add (PsyLim: Chosen Psychosis, Common, Total) to character, which results in 20/5 = +4 BODY needed to Transform.
Effect
Major Transform 3d6 -1 (Person into Person with Psychosis/Nuerosis, Heal, Restoration, Wish Magic of Equal or Greater AP), BOECV (Mental Defense applies; +1), Lingering up to 5 Minutes (+1) (120 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Kaleidoscopic Confusion of the Master Illusionist View
Wizardry Illusion Level 7
Real Cost: 34 Active Points: 118
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Effect
Change Environment 16" radius, -4 to Sight Group PER Rolls, -4 : DCV, -4 : OCV, Multiple Combat Effects, Uncontrolled (+1/2) (118 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Ray of Death View
Wizardry Necromancy Level 7
Real Cost: 22 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Death
Effect
Ranged Killing Attack 2 1/2d6 (vs. NND), No Normal Defense LS: Longevity (+1), Does BODY (+1) (120 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Beam (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Lesser Revelations View
Wizardry Divination Level 7
Stregari Divining Level 7
Real Cost: 26 Active Points: 117
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Suppress Invisibility, Images, Mental Illusions, Shape Change 3 1/2d6, Invisibility, Images, Mental Illusions, Shape Change simultaneously (+1), Uncontrolled (+1/2), Area of Effect Radius: 8" (+1), Continuous (+1), Mobile (x4 rate of movement; +2) (99 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 24 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Limited Wish View
Wizardry Universal Level 7
Stregari Conjuring Level 7
Real Cost: 24 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Wish
Description
Long Term Endurance Lost Paid When Spell Is Cast, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Unlock VPP, May Use VPP As If It Were A Cosmic VPP For 1 Spell Or Spell-Like Effect, Up To 120 Active Points (120 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 24 LTE loss; -1), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Malec-Keth's Flame Fist View
Wizardry Evocation Level 7
Real Cost: 32 Active Points: 112
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Fire
Description
Little is recorded of Malec-Keth, but a base spell with a few variants has survived through the ages, the infamous Flame Fist.

A wreath of flames surrounds the caster's fists for up to a minute inflicting painful burns on those that come into contact with them and further igniting those so affected with flames that must be quenched to prevent them from burning and spreading.
Effect
Hand-To-Hand Killing Attack 2d6 + STR (vs. ED), [Sticky Standard (+1/2), Uncontrolled (+1/2)], Damage Shield (Offensive; +3/4), Continuous (+1) (112 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mass Fate-dodging View
Wizardry Divination Level 7
Real Cost: 32 Active Points: 112
Provider: Killer Shrike Source: New Content
Effect
+9 with DCV, Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (112 Active Points); Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mass Improved Fly View
Wizardry Transmutation Level 7
Real Cost: 37 Active Points: 112
Provider: Killer Shrike Source: New Content
Effect
Flight 15", Position Shift, x8 Noncombat, combat acceleration/deceleration (+1/4), Persistent (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (112 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Repair Critical Damage View
Wizardry Transmutation Level 7
Real Cost: 21 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Healing 5 1/2d6, Can Heal Limbs, Area of Effect Radius: 6" (+1) (120 Active Points); Only To Repair Constructs (Non-Undead Automatons) (-2), 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Resist Elements View
Druidic Natural Level 7
Wizardry Abjuration Level 7
Real Cost: 23 Active Points: 112
Provider: Killer Shrike Source: New Content
Effect
Armor (0 PD/30 ED), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (112 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Master of the Skies View
Wizardry Transmutation Level 7
Real Cost: 40 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Flight 15", Position Shift, x64 Noncombat, Noncombat acceleration/deceleration (+1) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Master of the Skies [Megascale Variant] View
Wizardry Transmutation Level 7
Real Cost: 40 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Flight 20", MegaScale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Masterful Dark Touch of Life Manipulation View
Wizardry Necromancy Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain STR, DEX, CON, COM 6d6, Four Powers Simultaneously (+1) (120 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Masterful Wall of Iron View
Wizardry Conjuration Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Entangle 11d6, 11 DEF (Stops A Given Sense Group: Sight Group) (120 Active Points); 1 Charge (-2), Only To Form Barriers (-1), IIF Expendable (Focus Gold Dust and Piece of Sheet Iron; Difficult to obtain new Focus; -1/2), Arrangement (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Melf's Corrosive Cluster of Acid Arrows View
Wizardry Conjuration Level 7
Real Cost: 40 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Acid, Creation
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Uncontrolled (+1/2), Continuous (+1), Penetrating (x2; +1), Area of Effect Radius: 9" (+1), Selective Target (+1/4) (119 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Miteling View
Wizardry Transmutation Level 7
Real Cost: 37 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Shrinking (0.1238 m tall, 0.0244 kg mass, -8 PER Rolls to perceive character, +8 DCV, takes +12" KB), Uncontrolled (+1/2), Ranged (+1/2), Usable As Attack (+1) (120 Active Points); Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Growth Momentum (-1/4)
Edition
HERO System 5th Edition

Mordekainen's Bow View
Wizardry Evocation Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 2d6 (vs. ED), Penetrating (+1/2), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages Limited Group of Advantages (Penetrating, +2 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +1 3/4) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 24 LTE loss; -1), Required Hands Two-Handed (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mordekainen's Sword View
Wizardry Evocation Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Ranged Killing Attack 2d6 (vs. ED), AP (+1/2), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages Limited Group of Advantages (Armor Piercing, +2 STUN Multiple, Affects Desolid, Transdimensional(Astral or Ethreal)); +1 3/4) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 24 LTE loss; -1), No Range (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mordenkainens Magnificent Mansion View
Wizardry Conjuration Level 7
Real Cost: 35 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Extra-Dimensional Movement (Single Dimension (The Magnificent Mansion Pocket Dimension)), 1 Continuing Charge lasting 1 Day (+0), Usable Simultaneously (up to 2 people at once; +1 1/2), Lingering up to 1 Day (+2) (90 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Gestures (Requires both hands; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 30)
plus
Summon 73-point Unseen Servant, Amicable Slavishly Devoted (+1) (30 Active Points); 1 Charge (-2), Extra Time (5 Minutes, -2), Gestures (Requires both hands; -1/2), Linked (The Mansion; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Mystic Evasion View
Wizardry Universal Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Teleport
Description
CASTER DOES NOT APPEAR TO MOVE, BUT ALL ATTACKS SEEMINGLY MISS HIM. NEEDS SOMEWHERE SAFE TO GO FOR THE DURATION OF THE SEGMENT.
Effect
Teleportation 12", Usable By Other (+1/4), Safe Blind Teleport (+1/4), Line Of Sight (+1/2), Ranged (+1/2), Trigger (Activated) (+1/2), Invisible Power Effects, Hide effects of Power (Fully Invisible; +2) (120 Active Points); 1 Charge (-2), Half Move 6" away and then back to same spot at end of Segment Before Next Phase (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Nauseating Cloud View
Wizardry Conjuration Level 7
Stregari Conjuring Level 7
Real Cost: 40 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Creation
Effect
Drain END 2d6, Personal Immunity (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Area Of Effect (7" Radius; +2 1/4), Conforming (+1/2) (120 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nivlik's Improved Negative Energy Wall View
Wizardry Necromancy Level 7
Real Cost: 34 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Drain BODY 2d6, Uncontrolled (+1/2), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2), Area of Effect Line: 32" x 2" Tall x 2" Wide Conforming (+2) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nivlik's Negative Energy Blade View
Wizardry Necromancy Level 7
Real Cost: 26 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Hand-To-Hand Killing Attack 2d6 - 1 (2 1/2d6 - 1 w/STR) (vs. PowD), Area of Effect Hex: Accurate (+1/2), Lingering up to 1 Minute (+3/4), Does BODY (+1), AVLD: Power Defense (+1 1/2) (119 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), No Knockback (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nivlik's Superior Negative Energy Syphon View
Wizardry Necromancy Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Absorption lost first
Effect
Absorption 6d6 (energy, BODY, STUN), 1 Continuing Charge lasting 1 Day (+0), BODY, STUN simultaneously (+1/2) (45 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 12)
plus
Armor (0 PD/30 ED), 1 Continuing Charge lasting 1 Day (+0) (45 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Incantations (-1/4), Gestures (-1/4), Linked (Negative Energy Syphon; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 9)
plus
PowD (30 points), 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Only vs Negative Energy (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only Up To Amount Rolled On Absorption (-1/2), Gestures (-1/4), Incantations (-1/4), Linked (Negative Energy Syphon; -1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Obshurvan's Optimized Undead Suborning View
Wizardry Necromancy Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Description
Causes Undead to pull their attacks without realizing it; any damage rebuffed appears to be inflicted (IPE: Hide Effects of Power).
Effect
FF (10 PD/10 Mental Defense/10 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (+1/4), Persistent (+1/2), IPE, Hide effects of Power (Fully Invisible; +2) (120 Active Points); vs Undead Only (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Ottiluke's Superior Radiant Screen View
Wizardry Evocation Level 7
Real Cost: 48 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1), Area Of Effect (30" Long, 2" Tall, 2" Wide Line; +1 1/2), x2 Width (+0), x2 Height (+0) (120 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Otto's Dolorous Tones of Forgetfulness View
Wizardry Enchantment Level 7
Real Cost: 53 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Curse
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 1" radius, -1 CON Roll and all Skill Rolls based on CON, -1 DEX Roll and all Skill Rolls based on DEX, -1 EGO Roll and all Skill Rolls based on EGO, -1 INT Roll and all Skill Rolls based on INT, -1 PRE Roll and all Skill Rolls based on PRE, -1 STR Roll and all Skill Rolls based on STR, Multiple Combat Effects, Uncontrolled (+1/2), Persistent (+1/2), UAA (+1), 1 Continuing Charge lasting 1 Season (+1) (120 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 24 LTE loss; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Phase Door View
Wizardry Conjuration Level 7
Domain Travel Level 8
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Description
Caster creates a permanent corridor thru physical matter that phases into another dimension terminating at both ends on the Prime Material Plane. The corridor is undetectable, but those aware of it can use the corridor to travel from one end to the other.
Effect
Tunneling 5" through 10 DEF material, IPE, Hide effects of Power (Fully Invisible; +2) (120 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1/2), Straight Line Only (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Plane Shift View
Wizardry Universal Level 7
Stregari Conjuring Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
XDM (Any Dimension, Any Location), x8 Increased Weight, Lingering up to 5 Minutes (+1) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 5 Minutes (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (Variable RSR Dimensional Navigation or Planes Lore or Equivalent (Penalty based on Obscureness of Target Dimension and and Specificity of Location); -1/4)
Edition
HERO System 5th Edition

Pollonia's Demoralizing Dark View
Wizardry Illusion Level 7
Real Cost: 32 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fear, Pattern, Shadow
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Drain PRE 6d6, Ranged (+1/2), Lingering up to 1 Turn (+1/2) (120 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Only Versus Targets In Darkness/Shadows (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Pollonia's Major Morass of Musty Malfeasance View
Wizardry Illusion Level 7
Real Cost: 43 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Her Mistress of Aberfael, Magewarden of County Kaeltar and Environs, Lady Pollonia od-Ver was a powerful pioneer of Shadow and Pattern magic two millennia ago, nearly lost to prehistory. She is known in the modern age due to a biographical preface in the compendious Catalogia est Collegia Magistras grimoire (a compilation of several small grimoires of ancient wizards that was compiled and distributed by the eponymous learning establishment twelve hundred years ago).
Effect
Darkness to Smell/Taste Group 5" radius, Personal Immunity (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), Uncontrolled (+1/2), Conforming (+1/2), IPE (Fully Invisible; +1), MegaScale (1" = 1,000 km; +1), Can Be Scaled Down: 1" = 1km (+1/4) (119 Active Points); No Range (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Power Word: Weaken View
Wizardry Necromancy Level 8
Domain War Level 8
Domain Voice Level 7
Stregari Cursing Level 8
Real Cost: 30 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Curse, Negative
Description
Caster says a single word of power that is so potent it weakens it's victim's stamina. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster)
Effect
Drain CON 6d6, Ranged (+1/2), AVLD: FD: Hearing (+3/4) (135 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (Voice Range, -1/4)
Edition
HERO System 5th Edition

Prismatic Sphere View
Wizardry Evocation Level 9
Domain Chromata Level 7
Stregari Hexcasting Level 9
Real Cost: 30 Active Points: 149
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Acid, Cold, Electricity, Fire, Mind-Affecting, Force, VSFX, Pain
Description
Complicated multiple mechanical effect. GM Permission required.

NOTE: due to ridiculous cost overages this does not even remotely model the source material, particularly the Blue, Indigo, and Violet rays. This version works best vs. a pack of weaker opponents; crowd control essentially. The source material's version of this spell is just too powerful to model under this system; all due apologies.
Effect
  • Red: Ranged Killing Attack 0d6 + 1 (vs. NND), Area of Effect Cone: 4" (+1), NND LS: Immune To Heat, Defense Specifically vs Heat / Fire, Does BODY (+1) (20 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), No Knockback (-1/4), Focus (OIF: Prism; -1/2), Gestures (-1/4) (Real Cost: 4)
  • Orange: Ranged Killing Attack 0d6 + 1 (vs. NND), Area of Effect Cone: 4" (+1), NND Defense Specifically vs Acid, Force Wall (+1), Does BODY (+1) (20 Active Points); 1 Charge (-2), No Range (-1/2), Linked (Red Damage; -1/2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), Focus (OIF: Prism; -1/2), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 4)
  • Yellow: Ranged Killing Attack 0d6 + 1 (vs. NND), Does BODY (+1), Area of Effect Cone: 4" (+1), NND Defense Specifically vs Electricity, Force Wall (+1) (20 Active Points); 1 Charge (-2), Linked (Red Damage; -1/2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), No Knockback (-1/4), Focus (OIF: Prism; -1/2), Gestures (-1/4) (Real Cost: 4)
  • Green: Ranged Killing Attack 0d6 + 1 (vs. NND), Does BODY (+1), Area of Effect Cone: 4" (+1), NND LS: Immunity to Poison, CON 21+ (+1) (20 Active Points); 1 Charge (-2), Linked (Red Damage; -1/2), Extra Time (Extra Segment, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), No Knockback (-1/4), Focus (OIF: Prism; -1/2), Gestures (-1/4) (Real Cost: 4)
  • Blue: Drain STR 1d6, Area of Effect Cone: 4" (+1 1/4) (22 Active Points); 1 Charge (-2), Extra Time (Extra Segment, -1/2), Gestures (-1/4), Focus (OIF: Prism; -1/2), Linked (Red Damage; -1/4) (Real Cost: 5)
  • Indigo: Ego Attack 1d6, Area of Effect Cone: 4" (+1 1/4) (22 Active Points); 1 Charge (-2), Extra Time (Extra Segment, -1/2), No Range (-1/2), Focus (OIF: Prism; -1/2), Linked (Red Damage; -1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4) (Real Cost: 4)
  • Violet: Entangle 1d6, 1 DEF, Takes No Damage From Attacks All Attacks (+1/2), Area of Effect Cone: 4" (+1) (25 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Extra Segment, -1/2), Gestures (-1/4), Focus (OIF: Prism; -1/2) (Real Cost: 5)
Edition
HERO System 5th Edition

Puissant Persuasion View
Wizardry Enchantment Level 7
Stregari Bewitching Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Charm, Mind-Affecting, Language-Based
Effect
Mind Control 16d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Conversation vs EGO Roll; -1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Quickened Dimensional Door View
Wizardry Universal Level 7
Real Cost: 26 Active Points: 112
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
Teleportation 35", Position Shift, Trigger (At Will; +1/2) (112 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, -3/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Ranged Repair Critical Damage View
Wizardry Transmutation Level 7
Real Cost: 21 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Healing 5 1/2d6, Can Heal Limbs, Ranged (+1/2), No Range Modifier (+1/2) (120 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Rend Space View
Wizardry Transmutation Level 7
Stregari Binding Level 7
Real Cost: 43 Active Points: 120
Provider: Shadowcat Source: New Content
Description
The caster twists extradimensional space in an area, interfering with cross dimensional movement for up to 5 minutes.
Effect
Suppress Teleport and all XD movement 10 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Area Of Effect Radius: 14", Nonselective (+1) (119 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), IIF (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Reverse Gravity View
Druidic Natural Level 7
Wizardry Transmutation Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Gravity
Effect
Flight 10", Accurate (+1/2), Ranged (+1/2), Uncontrolled (+1/2), Area Of Effect (18" Radius; +1 1/4), Selective Target (+1/4), Usable As Attack (Only To "Reverse Gravity" Effects; +2), x16 Number of Targets (120 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Character May Take No Other Actions, -3/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Richter's Major Reticulated Retinal Ravager View
Wizardry Illusion Level 7
Real Cost: 24 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
The Master Illusionist Richter was a formidable wizard with possibly unmatched mastery of Pattern magics. Sadly he and most of his possessions (including spell books) were forever destroyed by the Sphere of Annihilation employed to kill him by unknown enemies. Only a few base spells survived in the tomes of former students.

This spell blinds practically everyone within a 40 foot stream with a magical burst of eye-twisting patterns (mostly stripes and plaids).
Effect
Sight Group Flash 12d6, Area of Effect Any: 6" (+1) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), OIF (Prism, - 1/2)
Edition
HERO System 5th Edition

Scrying Screen View
Wizardry Illusion Level 8
Domain Trickery Level 7
Stregari Divining Level 8
Real Cost: 52 Active Points: 131
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Description
This effect blocks most forms of scrying without being obviously opaque.
Effect
Sight Group, Mind Scan and Clairsentience Images, -5 to PER Rolls, Personal Immunity (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), Increased Size (8" radius; +3/4), Mobile (x4 rate of movement; +1 1/2) (131 Active Points); Extra Time (1 Minute, Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Sensory Obstruction View
Wizardry Illusion Level 7
Stregari Hexcasting Level 7
Real Cost: 34 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
Change Environment 32" radius, -4 to Sight Group PER Rolls, -4 to Smell/Taste Group PER Rolls, -4 to Touch Group PER Rolls, -4 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Shadow Walk View
Wizardry Illusion Level 7
Real Cost: 17 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow, Teleport
Effect
Teleportation 30", MegaScale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (120 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Must Pass Through Intervening Space (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Sharn's Lesser Primordial Mystic Assault View
Wizardry Universal Level 7
Real Cost: 27 Active Points: 114
Provider: Killer Shrike Source: New Content
Keywords
Acid, Cold, Electricity, Fire, Sonic, Force, Positive, Negative
Description
This attack launches a bolt of mystical power composed of Fire, Electricity, Cold, Acid, Sonic, Force, Posititve, and Negative energies, and reaches into the Astral, Ethreal, and Shadow dimensions as well. It is particularly effective against elemental / primordial opponents that have Susceptibilities to one or more kinds of energy as it triggers their Disadvantage(s).
Effect
Ranged Killing Attack 2d6+1 (vs. ED), Affects Desol Any form of Desolidification (+1/2), Transdimensional Related Group of Dimensions (Astral, Ethreal, Shadow; +3/4), Multiple SFX: Fire, Electricity, Cold, Acid, Sonic, Force, Posititve, Negative (+1) (114 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Silent Interrogation View
Wizardry Divination Level 7
Stregari Divining Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting
Effect
Telepathy 12d6 (Human class of minds), Lingering up to 5 Minutes (+1) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 5 Minutes (-1), Concentration 0 DCV (-1/2), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Soul Chilling Touch View
Wizardry Necromancy Level 7
Real Cost: 23 Active Points: 115
Provider: Killer Shrike Source: New Content
Effect
  • Drain Strength 4d6 (40 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Linked (Chill; -1/4) (Real Cost: 9)
  • Ranged Killing Attack 4d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), No Knockback (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Linked (Sap; -1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Soundarian's Hands to Blades View
Wizardry Transmutation Level 7
Real Cost: 34 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
Hand-To-Hand Killing Attack 2d6 (2 1/2d6 w/STR) (vs. PD), UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, Only To Activate; -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; Recipient Has "No Hands" for duration of Spell; -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Soundarian's Superior Mass Alteration View
Wizardry Transmutation Level 7
Real Cost: 48 Active Points: 120
Provider: Killer Shrike Source: New Content
Effect
Density Increase (6,400 kg mass, +30 STR, +6 PD/ED, -6" KB), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Uncontrolled (+1/2), No Range Modifier (+1/2), UAA (+1) (120 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundarian's Superior Stone Touch View
Wizardry Transmutation Level 7
Real Cost: 37 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Major Transform 2d6 (Thing into Stone Thing, Wish type Magic of equal or greater AP, Stone to Flesh, Other Transforms), Partial Transform (+1/2), Damage Shield (Offensive; +3/4), Improved Target Group (+3/4), Continuous (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Spell Turning View
Wizardry Abjuration Level 7
Domain Luck Level 7
Domain Magic Level 7
Real Cost: 20 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • Missile Deflection (Any Ranged Attack), Missile Reflection, Lingering up to 1 Turn (+1/2) (60 Active Points); Spells Only (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/2), Gestures (Complex; -1/2), Instant (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 10)
  • +6 with Missile Deflection (30 Active Points); Spells Only (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/4), Missile Deflection Only (-1), Gestures (Complex; -1/2), Extra Time Delayed Phase (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
  • +6 with Missile Reflection (30 Active Points); Spells Only (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/4), Missile Deflection Only (-1), Gestures (Complex; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Sublime Wall of Stone View
Clerical General Level 7
Wizardry Conjuration Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Entangle 14 1/2d6, 7 DEF (Stops A Given Sense Group: Sight Group) (120 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Greater Swarm View
Druidic Natural Level 7
Wizardry Conjuration Level 7
Domain Animal Level 8
Stregari Conjuring Level 7
Real Cost: 34 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
A swarm of insects and other pests of all types is called forth to harrass and bedevil target
Effect
Ranged Killing Attack 1d6 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Penetrating (x3; +1 1/2), +6 STUN Multiplier (+1 1/2), Area of Effect Radius: 36", Selective Conforming (+2 1/4) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, -1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Sk