|
|
Real Cost:
|
11 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
The Sortiligist hums, sings, whistles, chants, talks, or otherwise speaks, calling forth fantastic creatures who are enthralled by the sounds he makes. They will serve him loyally unless overtly endangered or dismissed. |
Effect |
Summon 150-point Any Creature Caster Has Animal Handler For, Expanded Class of Beings Limited Group (Any Creature Caster Has Animal Handler For; +1/2), Slavishly Devoted (+1) (75 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Delayed Phase, -1 1/2), Summoned Being Must Inhabit Locale (-1/2), Incantations (Complex; -1/2), Arrives Under Own Power (-1/2), Requires An Animal Handling Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
The Sortiligist hums, sings, whistles, chants, talks, or otherwise speaks, calling forth fantastic creatures who are enthralled by the sounds he makes. They will serve him loyally unless overtly endangered or dismissed. |
Effect |
Summon 8 112-point Common Fantasy Creatures, Expanded Class of Beings Very Limited Group (Animal Handler: Other: Common Fantasy Creatures; +1/4), Devoted (+3/4) (74 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Delayed Phase, -1 1/2), Arrives Under Own Power (-1/2), Incantations (Complex; -1/2), Summoned Being Must Inhabit Locale (-1/2), Concentration 1/2 DCV (-1/4), Requires An Animal Handling Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Compulsion, Mind-Affecting |
Description |
The Sortiligist uses advanced understanding of animal behavior patterns and magic ensorcell animals to obey their will. |
Effect |
Mind Control 5d6 (standard effect: 15 points) (Animal class of minds), Lingering +1 Phase (+1/4), Telepathic (+1/4), Cumulative (+1/2), Invisible Power Effects, Hide effects of Power (Fully Invisible; +1) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration, throughout (1/2 DCV; -1/2), Does Not Provide Mental Awareness (-1/4), Requires An Animal Handling (-1/20 AP) Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Must have appropriate Animal Handling Category; -1/4) |
Edition |
HERO System 5th Edition |
|