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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Sortilege>Persuasion>Level 3
Spell List
Record Count: 3

False Memories View
Sortilege Persuasion Level 3
Real Cost: 11 Active Points: 58
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Language-Based, Compulsion
Description
The Sortiligist insinuates the description of an event into a subject, who will then believe they saw it.
Effect
Mental Illusions 6 1/2d6 (standard effect: 19 points) (Human class of minds), Lingering +1 Phase (+1/4), Cumulative (+1/2) (58 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), No Range (-1/2), Incantations (Complex; -1/2), Language Barrier (-1/2), Does Not Provide Mental Awareness (-1/4), Requires A Persuasion Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Improved Wheedle View
Sortilege Persuasion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Language-Based, Compulsion
Description
The Sortiligist wears subjects down on a specific subject or request, until eventually they cave in.
Effect
Drain EGO, PRE 1d6, Limited Range (+1/4), EGO, PRE simultaneously (+1/2), Lingering up to 1 Minute (+3/4), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2), IPE, Hide effects of Power (Fully Invisible; +2) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Language Barrier (-1/2), Only vs a Specific Request or Subject (-1/2), Incantations (throughout; -1/2), Requires A Persuasion Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Magnanimous Melody View
Sortilege Persuasion Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
The Sortiligist sends out out a mental urging to be generous in the background. Softens subjects purse strings, livens up gatherings, fosters good cheer.
Effect
Mind Control 2d6 (standard effect: 6 points) (Human class of minds), Telepathic (+1/4), Invisible Power Effects, Hide effects of Power (Fully Invisible; +1), Cumulative (48 points; +1), Continuous (+1), Area of Effect Radius: 4", Selective (+1 1/4) (55 Active Points); Extra Time (1 Turn (Post-Segment 12), Delayed Phase, -1 1/2), 1 Continuing Charge lasting 1 Minute (-1), Set Effect (Only To Encourage Subjects To Be Unusually Generous.; -1/2), Requires A Persuasion Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4), Does Not Provide Mental Awareness (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition