|
|
|
Real Cost:
|
17 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Mind-Affecting, Fear, Compulsion |
Description |
The Sortiligist pounds out a basic rythym on anything, even by clapping or snapping his fingers. Waves of sound spread invisible forth, sapping the courage of all in their paths. |
Effect |
Drain PRE, EGO 2d6, PRE, EGO simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1), Area of Effect Radius: 5", Selective (+1 1/4) (75 Active Points); 1 Charge (-2), Gestures (Requires both hands; Playing Make-believe Drums; -1/2), Noisy (-1/4), Concentration (1/2 DCV; -1/4), Extra Time (Extra Segment, Only to Activate, -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Performance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Light |
Description |
The Sortiligist hums a few bars of giddy music and a shimmering ball of light appears, streaking off to strike an opponent in the eyes |
Effect |
Sight Group Flash 15d6 (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (Song) (-1/4), Requires A Performance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
73 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Glamer |
Description |
The Sortiligist brings forth a swirling storm of magical sensations which overload the sense of those caught in the area of effect. |
Effect |
Change Environment 8" radius, -2 to Sight Group PER Rolls, -2 to Smell/Taste Group PER Rolls, -2 to Touch Group PER Rolls, -2 to Hearing Group PER Rolls, -1 to INT Roll and INT Based Skill Rolls, Multiple Combat Effects, Selective Target (+1/2) (73 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Performance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic |
Description |
The Sortiligist uses his voice as a weapon, uttering a painful shout that shakes the very bones of all before them. |
Effect |
Ranged Killing Attack 1d6 (vs. Flash Defense (Hearing)), +2 Increased STUN Multiplier (+1/2), Area of Effect Cone: 13" (+1), Does BODY (+1), AVLD (Flash Defense: Hearing; +1 1/2) (75 Active Points); 1 Charge (-2), No Range (-1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Performance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
71 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic |
Description |
The Sortiligist surrounds himself with an aura of Sonic force that protects him from Sonic attacks. |
Effect |
FF (11 PD/11 Flash Defense: Hearing Group), Hardened (+1/4), Persistent (+1/2), Invisible to Hearing, and Sight Groups, Hide effects of Power (+1 1/2) (71 Active Points); Only vs Sonic Attacks (-1), 1 Continuing Charge lasting 1 Hour (-1/4), Extra Time (Extra Segment, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Performance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Mind-Affecting |
Description |
The Sortiligist starts a pantomime routine, and chosen targets feel compelled to watch, growing mentally numbed. |
Effect |
Drain INT 2d6, Ranged (+1/2), Lingering up to 1 Turn (+1/2), IPE, Source Only (Fully Invisible; +1/2), Area of Effect Radius: 10" (+1 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (Requires both hands; Miming; -1/2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Performance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic |
Description |
The Sortiligist makes a loud noise and channels it's energy as a painful attack on the ears of one unlucky foe. |
Effect |
Energy Blast 5d6 (vs. FD (Hearing)), Area of Efect Hex: Accurate (+1/2), AVLD (FD (Hearing); +1 1/2) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Performance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Investing |
Description |
The Sortiligist exhorts his allies to nigh-superhuman stalwartness. |
Effect |
+20 STUN, LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 64 people at once; +1 3/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Requires A Magic Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Force |
Description |
The Sortiligist talks, sings, or otherwise makes meaningful noise and for the duration a barrier of pure sound appears. |
Effect |
Force Wall (13 PD) (Opaque Hearing Group), Hardened (+1/4), Transparent to ED Attacks (+1/2) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (throughout; -1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Requires A Magic Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|