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Skip Navigation LinksVancian Magic>Vancian Spells>Divine>Paladin>All>Level 1
Spell List
Record Count: 21

Bless Weapon View
Paladin Investiture Level 0
Sphere Combat Level 1
Real Cost: 5 Active Points: 14
Provider: Killer Shrike Source: D&D 3e Core
Effect
Deadly Blow: +2d6 (With Deities Weapon of Choice Only) (14 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Cure Minor Wounds View
Clerical General Level 0
Druidic Natural Level 0
Paladin Investiture Level 0
Sphere Healing Level 1
Real Cost: 3 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Healing
Effect
Healing 1d6, Ranged (+1/2) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Stones and Boulders View
Paladin Investiture Level 0
Wizardry Abjuration Level 0
Sphere Elemental Level 1
Sphere Protection Level 1
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Missile Deflection (Thrown Objects), Adjacent Hex (+1/2), Lingering up to 1 Hour (+1 1/2) (15 Active Points); 1 Continuing Charges lasting 1 Hour each (-1/2), Incantations (Complex; -1/2), Instant (-1/2), Gestures (Complex; -1/2), Visible (-1/4)
Edition
HERO System 5th Edition

Bless View
Clerical General Level 1
Paladin Investiture Level 1
Sphere All Level 2
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Effect
+1 with HTH Combat, Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (14 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (to Fearless; -1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Extra Time (Full Phase, Only to Activate; -1/4), Incantations (-1/4) (Real Cost: 4)
plus
+3 EGO, Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Bless Water View
Clerical General Level 1
Paladin Investiture Level 1
Sphere All Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Good
Effect
Minor Transform 2d6 (Water to Holy Water, Dispel Magic, Other Transforms), Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Call Weapon View
Paladin Investiture Level 1
Sphere Combat Level 2
Real Cost: 6 Active Points: 28
Provider: Killer Shrike Source: New Content
Effect
Teleportation 7", UAA (+1) (28 Active Points); 1 Charge (-2), Only To Call Own Weapon To Hand (-1), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Cry Havoc View
Paladin Investiture Level 2
Domain War Level 1
Domain Voice Level 2
Sphere Combat Level 3
Real Cost: 10 Active Points: 41
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Sonic
Effect
Energy Blast 3d6 (vs. PD), Double Knockback (+3/4), Area Of Effect Cone: 6" (+1) (41 Active Points); 1 Charge (-2), CON Roll at -1 Negates (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Cure Light Wounds View
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Ranger Warden Level 1
Domain Healing Level 1
Sphere Healing Level 2
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Healing
Effect
Healing 2d6, Ranged (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect [Alignment] View
Clerical General Level 1
Paladin Investiture Level 1
Ranger Warden Level 1
Sphere All Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Divining
Effect
Detect Specific Alignment 26- (Sight Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Detect Disease View
Paladin Investiture Level 1
Ranger Warden Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Detect Disease A Class Of Things 14- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires an Alchemy or INT Roll (Variable RSR -1/4)
Edition
HERO System 5th Edition

Detect Magic View
Bardic Universal Level 1
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Universal Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 5 Active Points: 20
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mystic Awareness, +3 to PER Roll, Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), 1 Continuing Charge lasting 1 Day (+0) (20 Active Points); Concentration 0 DCV, Must Concentrate throughout use of Constant Power (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Gradual Effect 1 Turn (Post-Segment 12) (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Detect Undead View
Clerical General Level 1
Paladin Investiture Level 1
Wizardry Divination Level 1
Sphere Divination Level 2
Stregari Divining Level 1
Real Cost: 6 Active Points: 26
Provider: Killer Shrike Source: D&D 3e Core
Effect
N-Ray Perception (Sight Group), +1 to PER Roll, Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10) (26 Active Points); Only to Detect Undead (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Nonpersistent (-1/4)
Edition
HERO System 5th Edition

Divine Guidance View
Paladin Investiture Level 1
Domain Vengeance Level 1
Sphere Combat Level 2
Real Cost: 11 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Investing
Effect
Find Weakness 13- with Related Group of Attacks (Attacks w/ Deities Weapon Of Choice) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only To Activate; -1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Endure Elements View
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Abjuration Level 1
Domain Strength Level 1
Sphere Elemental Level 2
Sphere Protection Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
VSFX, Protective
Description
When this spell is cast, the caster must chose Fire, Cold, Electricity, or Sonic. The spell's Armor works vs. that kind of energy for up to one Day (unless dispelled or encounters Anti-Magic).
Effect
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0) (30 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Magic Weapon View
Bardic Transmutation Level 1
Clerical General Level 1
Paladin Investiture Level 1
Wizardry Transmutation Level 1
Domain War Level 1
Stregari Conjuring Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Investing
Description
Caster imbues target weapon with +1 Damage Class for up to 1 Minute. Standard Effect: + 1 DC
Effect
Aid Killing Attacks 2d6 (standard effect: 6 points), One Power At A Time (+1/4) (25 Active Points); 1 Continuous Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), OIF (Target Weapon Of Opportunity, -1/2)
Edition
HERO System 5th Edition

Mass Resistance View
Druidic Natural Level 1
Paladin Investiture Level 1
Wizardry Abjuration Level 1
Real Cost: 9 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+6 Mental Defense, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
plus
PowD (6 points), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (13 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Protection from [Alignment] View
Bardic Abjuration Level 1
Clerical General Level 1
Paladin Investiture Level 1
Ranger Warden Level 1
Wizardry Abjuration Level 1
Domain Chaos Level 1
Domain Evil Level 1
Domain Good Level 1
Domain Law Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Alignment, Protective
Effect
Force Field (4 PD/4 ED/5 Mental Defense/4 Power Defense), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Only vs [Alignment] Power loses about half of its effectiveness (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Fear View
Clerical General Level 1
Druidic Natural Level 1
Paladin Investiture Level 1
Domain Liberation Level 1
Sphere Charm Level 2
Real Cost: 7 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
+13 PRE, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (29 Active Points); Defensive Use Only (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Resistance View
Clerical General Level 1
Paladin Investiture Level 1
Sphere Combat Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Investing
Effect
+1 Overall (10 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 2)
plus
+15 STR (15 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 3)
plus
Armor (2 PD/1 ED) (5 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 1)
Edition
HERO System 5th Edition

Shield Other View
Paladin Investiture Level 1
Real Cost: 9 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Effect
+8 BODY, UBO (+1/4), LOS Not Required To Maintain (+1/2) (28 Active Points); Others Only (-1/2), Side Effects (Side Effect does a predefined amount of damage; Feedback (As Recipient Looses BODY from Spell, Caster also looses that much BODY); -1/4), Concentration (1/2 DCV; -1/4), Extra Time (Full Phase, Only To Activate; -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Undaunted View
Paladin Investiture Level 1
Real Cost: 12 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
+30 Mental Defense (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition