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Skip Navigation LinksHigh Fantasy HERO>Vancian Magic>Vancian Spells>Arcane>Elementalism
Spell List
Record Count: 265

Air Tendrils View
Elementalism Aeromancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Swinging 15" (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Aquatic Movement View
Druidic Natural Level 0
Elementalism Hydromancy Level 0
Real Cost: 1 Active Points: 3
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Environmental Movement (Water), 1 Continuing Charge lasting 1 Century (+0) (3 Active Points); Extra Time (1 Day, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -2 1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Arrow Deflection View
Elementalism Aeromancy Level 0
Real Cost: 8 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Missile Deflection (Arrows, Slings, Etc.) (10 Active Points); 1 Charge (-2), Will Not Work Against Heavy Missiles (-1/4), Gestures (-1/4) (Real Cost: 3)
plus
+5 with Missile Deflection (1 Charge) (Real Cost: 5)
Edition
HERO System 5th Edition

Catch the Currents View
Elementalism Hydromancy Level 0
Real Cost: 4 Active Points: 14
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 5", 1 Continuing Charge lasting 1 Day (+1/4), Persistent (+1/2), Usable As Attack (+1) (14 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Detect Heatsource View
Elementalism Pyromancy Level 0
Ranger Warden Level 0
Sphere Sun Level 1
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Detect Temperature 11- (Unusual Group), Discriminatory, Sense, Tracking, 1 Continuing Charge lasting 1 Century (+0) (15 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Durability View
Elementalism Geomancy Level 0
Real Cost: 3 Active Points: 7
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Damage Resistance (5 PD/5 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (x2; +1/2) (7 Active Points); Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Firesdance View
Druidic Natural Level 0
Elementalism Pyromancy Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Telekinesis (3 STR), Fine Manipulation (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only Works On Fire (-1), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Granitesoul View
Elementalism Geomancy Level 0
Real Cost: 6 Active Points: 15
Provider: Killer Shrike Source: New Content
Effect
Lack Of Weakness (-15) for Normal Defense, 1 Continuing Charge lasting 1 Day (+0) (15 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Concentration (0 DCV; -1/2)
Edition
HERO System 5th Edition

Lesser Embrace of Fire View
Druidic Natural Level 0
Elementalism Pyromancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Damage Reduction, Resistant, 25% (15 Active Points); Only Works Against Limited Type Of Attack (Heat/Fire only) Very Limited Type of Attack (-1), 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Shield of Airy Comfort View
Elementalism Aeromancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (8 PD/7 ED) (15 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Liquid Pain View
Elementalism Pyromancy Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 3d6 (vs. ED) (15 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Mailskin View
Elementalism Geomancy Level 0
Real Cost: 6 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Metal
Effect
Armor (5 PD/5 ED) (15 Active Points); Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Roots in the Earth View
Druidic Natural Level 0
Elementalism Geomancy Level 0
Real Cost: 6 Active Points: 14
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Knockback Resistance -7", 1 Continuing Charge lasting 1 Day (+0) (14 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only In Contact With Ground (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Stonebones View
Elementalism Geomancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Density Increase ((800 kg mass, +15 STR, +3 PD/ED, -3" KB) (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Water Breathing View
Elementalism Hydromancy Level 0
Sphere Elemental Level 1
Real Cost: 8 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Water
Effect
Life Support, Expanded Breathing (Water), 1 Continuing Charges lasting 1 Day each (+0), Persistant (+1/2), Usable Simultaneously (x16 Number of Targets +1 1/2) (15 Active Points); Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4)
Edition
HERO System 5th Edition

A Breath of Fresh Air View
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Stregari Conjuring Level 1
Real Cost: 15 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment (Freshen Air) 32" radius (30 Active Points); Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Armor of Air View
Elementalism Aeromancy Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Physical Damage Reduction, Resistant, 50% (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Visible (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bursting Flames View
Elementalism Pyromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 4d6 (vs. ED), Explosion (+1/2) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Concealing Fog View
Elementalism Hydromancy Level 1
Domain Weather Level 1
Sphere Elemental Level 2
Sphere Weather Level 2
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Water
Effect
Darkness to Sight Group and Normal Smell 2" radius, Personal Immunity (+1/4) (29 Active Points); No Range (-1/2), 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Discerning Bursting Flames View
Elementalism Pyromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 3d6+1 (vs. ED), Explosion (+1/2), Selective Target (+1/4) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Fiery Propulsion View
Elementalism Pyromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Leaping +25" (2" forward, 13 1/2" upward) (Accurate) (30 Active Points); 1 Charge (-2), Upward Movement Only (-1), Incantations (-1/4)
Edition
HERO System 5th Edition

Immunity to Rocks & Boulders View
Elementalism Geomancy Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Missile Deflection (Bullets & Shrapnel), Full Range (+1) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only Works Against Limited Type Of Attack (Rocks & Boulders) Very Limited Type of Attack (-1), Incantations (-1/4)
Edition
HERO System 5th Edition

Inner Fire View
Elementalism Pyromancy Level 1
Sphere Sun Level 2
Real Cost: 13 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Armor (0 PD/20 ED) (30 Active Points); Only Works Against Limited Type Of Attack Ice/Cold Powers (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Lesser Flight of the Phoenix View
Elementalism Pyromancy Level 1
Domain Sun Level 1
Sphere Sun Level 2
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Flight 12", Combat Acceleration/Deceleration (+1/4) (30 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), No Noncombat Movement (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Lesser Move Like the Wind View
Elementalism Aeromancy Level 1
Real Cost: 8 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Teleportation 7", No Relative Velocity, Position Shift (29 Active Points); 1 Charge (-2), Must Pass Through Intervening Space (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Steelskin View
Elementalism Geomancy Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Metal
Effect
Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (-1/4), Nonpersistent (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Lesser Thunderstrike View
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Domain Thunder Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 5d6 (15 Active Points); (Real Cost: 4)
  • Struck: 1d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (15 Active Points); Linked (Thunder; -1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Lesser Windriding View
Elementalism Aeromancy Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 10", x8 Noncombat (30 Active Points); Not Usable In Enclosed Spaces (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Liquid Cruelty View
Elementalism Pyromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED) (30 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Minor Burning Hands of Doom View
Elementalism Pyromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 1d6 (vs. ED), Area Of Effect Cone: 4" (+1) (30 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Obscuring Smoke View
Elementalism Pyromancy Level 1
Real Cost: 11 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Change Environment 8" radius, -4 to Hearing Group PER Rolls (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Does Not Work In High Winds Or Rain (-1/4)
Edition
HERO System 5th Edition

Quench Flame View
Elementalism Hydromancy Level 1
Real Cost: 10 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Suppress Fire 2 1/2d6, One Power At A Time (+1/4), Area Of Effect Radius: 2" (+1) (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Shield of Airy Comfort View
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (10 PD/10 ED) (Protect Carried Items) (30 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Stone-fisted View
Elementalism Geomancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Hand-To-Hand Attack +3d6, Lingering (1 Minute) (+1) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Visible (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Water Spout View
Druidic Natural Level 1
Elementalism Hydromancy Level 1
Real Cost: 7 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Ranged Killing Attack 1d6 (vs. PD), Area Of Effect Line: 6" (+1) (30 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Weather Manipulation View
Druidic Natural Level 2
Elementalism Aeromancy Level 2
Domain Weather Level 1
Sphere Weather Level 3
Real Cost: 8 Active Points: 34
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 1" radius, Varying Combat Effects, Megascale (1" = 1 km; +1/4), Varying Effect Broad Group (+1) (34 Active Points); Extra Time (1 Minute, -1 1/2), 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Air Supply View
Elementalism Aeromancy Level 2
Sphere Elemental Level 3
Real Cost: 19 Active Points: 42
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Life Support (Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), Area Of Effect (8" Radius; +1 1/2) (42 Active Points); Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Capsize View
Elementalism Aeromancy Level 2
Sphere Weather Level 3
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (30 STR) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Capsize View
Elementalism Hydromancy Level 2
Real Cost: 7 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (30 STR) (45 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
Edition
HERO System 5th Edition

Deep Earth Roots View
Druidic Natural Level 2
Elementalism Geomancy Level 2
Real Cost: 18 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Knockback Resistance -12", 1 Continuing Charge lasting 1 Day (+0) (24 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only On Ground (-1/2), Concentration (1/2 DCV; -1/4) (Real Cost: 10)
plus
Clinging (40 STR), 1 Continuing Charge lasting 1 Day (+0) (20 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only in Contact With Ground (-1/2), Concentration (1/2 DCV; -1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Difusion of Pain View
Elementalism Hydromancy Level 2
Real Cost: 18 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Physical Damage Reduction, Resistant, 50% (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
plus
Energy Damage Reduction, Resistant, 25% (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Drench View
Elementalism Hydromancy Level 2
Real Cost: 10 Active Points: 35
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Change Environment 8" radius, -2" Run, Long-Lasting 20 Minutes, Personal Immunity (+1/4) (35 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dust Spray View
Elementalism Aeromancy Level 2
Sphere Elemental Level 3
Real Cost: 14 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Sight Group Flash 9d6 (45 Active Points); 1 Charge (-2), Gestures (-1/4)
Edition
HERO System 5th Edition

Earthen Grasp View
Elementalism Geomancy Level 2
Real Cost: 12 Active Points: 44
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Entangle 2d6, 5 DEF, Indirect (From The Ground) Same origin, always fired away from attacker (+1/4) (44 Active Points); 1 Charges (-2), Cannot Form Barriers (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Far Flying Flame View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Sphere Elemental Level 3
Real Cost: 9 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Effect
Energy Blast 7d6 (vs. ED), Indirect (Same origin, always fired away from attacker; Parabolic Arc; +1/4) (44 Active Points); 1 Charge (-2), Needs 20 feet Overhead Clearance (-1/2), DEX Roll at -1 Negates (1/2), Beam (-1/4), Not In Water (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Fireburst View
Elementalism Pyromancy Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Sight Group Flash 9d6 (45 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Flaming Weapon View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Domain War Level 2
Sphere Elemental Level 3
Real Cost: 11 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Description
Caster creates a weapon of mystic fire that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4)
Edition
HERO System 5th Edition

Freezing Weapon View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Domain War Level 2
Domain Cold Level 2
Sphere Elemental Level 3
Real Cost: 12 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Cold
Description
Caster creates a weapon of mystic ice that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4)
Edition
HERO System 5th Edition

Improved Catch the Currents View
Elementalism Hydromancy Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 15", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (45 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Inferior Rock Spears View
Elementalism Geomancy Level 2
Real Cost: 10 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Energy Blast 5d6 (vs. PD), Indirect (Any origin, any direction; +3/4) (44 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Must Be On/Near Rock Or Earth (-1/4)
Edition
HERO System 5th Edition

Invisible Tendrils of Air View
Elementalism Aeromancy Level 2
Real Cost: 18 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Find Weakness 16- with Related Group of Attacks (Aeromancy) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Airy Aegis View
Elementalism Aeromancy Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Aura of Flames View
Elementalism Pyromancy Level 2
Real Cost: 16 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Force Field (2 PD/2 ED) (4 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 1)
plus
Hand-To-Hand Killing Attack 1d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (41 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 15)
Edition
HERO System 5th Edition

Lesser Crushing Hands of the Clouds View
Elementalism Aeromancy Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (30 STR) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Mark of Air View
Elementalism Aeromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Air
Description
Caster creates a Mark of Air upon themselves or another; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Air that protects them from attacks for up to a Minute; however doing so ends the normal Mark of Air effect, and the entire spell ends when the Shield of Air dissipates.
Effect
+3 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 5)
plus
Shield of Air: +3 with DCV, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Air; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4), Using Shield of Air Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Mark of Earth View
Elementalism Geomancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Earth
Description
Caster creates a Mark of Earth upon themselves or another; while active the Mark grants some benefit to strength for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Earth that protects their body with a rocky armoring for up to a Minute; however doing so ends the normal Mark of Earth effect, and the entire spell ends when the Shield of Earth dissipates.
Effect
+3 STR, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4) (Real Cost: 1)
plus
Shield of Earth: Armor (13 PD/0 ED), UBO (+1/4), Hardened (+1/4), LOS Not Required To Maintain (+1/2) (39 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Earth; -1/2), Using Shield of Earth Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4), Incantations (-1/4), Gestures (-1/4), Visible (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Mark of Fire View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Fire
Description
Caster creates a Mark of Fire upon themselves; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the caster can choose to activate a Shield of Fire that surrounds them with a burning aura of flames for up to a Minute; however doing so ends the normal Mark of Fire effect, and the entire spell ends when the Shield of Fire dissipates.
Effect
+3 DEX (9 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 3)
plus
Shield of Fire: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Fire; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Fire Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mark of Frost View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Cold
Description
Caster creates a Mark of Frost upon themselves; while active the Mark grants some benefit to constitution for up to an hour. During this hour the caster can choose to activate a Shield of Frost that surrounds them with a freezing aura of cold for up to a Minute; however doing so ends the normal Mark of Frost effect, and the entire spell ends when the Shield of Frost dissipates.
Effect
+3 CON (6 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4) (Real Cost: 2)
plus
Shield of Frost: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of ice; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Ice Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mass Stonebones View
Elementalism Geomancy Level 2
Real Cost: 16 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Density Increase ((800 kg mass, +15 STR, +3 PD/ED, -3" KB), Persistent (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Barrage of Crystalline Shards View
Elementalism Geomancy Level 2
Real Cost: 8 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Ranged Killing Attack 3d6 (vs. PD) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only In Contact With Ground (-1/2), Gestures (Requires both hands; -1/2), No Range (-1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Embrace of Fire View
Elementalism Pyromancy Level 2
Real Cost: 11 Active Points: 37
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Damage Reduction, Resistant, 25%, Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (37 Active Points); Only Works Against Limited Type Of Attack (Heat/Fire only) Very Limited Type of Attack (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Hydrokinesis View
Druidic Natural Level 2
Elementalism Hydromancy Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (23 STR), Affects Porous (45 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minute Missiles View
Elementalism Pyromancy Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 4d6 (vs. ED), Area Of Effect Radius: 2" (+1), Selective Target (+1/4) (45 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On Strength (-1/4)
Edition
HERO System 5th Edition

Molten Globule View
Elementalism Pyromancy Level 2
Real Cost: 10 Active Points: 44
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 5d6 (vs. ED), Personal Immunity (+1/4), Explosion (+1/2) (44 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Parting the Mist View
Elementalism Aeromancy Level 2
Sphere Weather Level 3
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Dispel Mists 12d6, One At A Time (+1/4) (45 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Pebble to Boulder View
Elementalism Geomancy Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Earth
Description
Assume object requires 0 STR to throw.
Effect
Energy Blast 6d6 (vs. PD), Area Of Effect Hex (+1/2) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Range Based On Strength (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Skin of Rock View
Druidic Natural Level 2
Elementalism Geomancy Level 2
Real Cost: 16 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Armor (10 PD/10 ED), Hardened (x2; +1/2) (45 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Visible (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tempest Ward View
Elementalism Aeromancy Level 2
Domain Thunder Level 2
Real Cost: 19 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air, Protective
Description
The caster is protected from electricity, loud noises, and bright lights for an entire day (baring counter magic)
Effect
Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
  • FF (14 ED), 1 Continuing Charge lasting 1 Day (+1/4) (21 Active Points); Only Works Against Electricity (-1), (Real Cost: 7)
  • Hearing Group Flash Defense (10 points), 1 Continuing Charge lasting 1 Day (+0), (12 Active Points) (Real Cost: 6)
  • Sight Group Flash Defense (10 points), 1 Continuing Charge lasting 1 Day (+0) (12 Active Points) (Real Cost: 6)
Edition
HERO System 5th Edition

Tickling Tongues of Consuming Flame View
Druidic Natural Level 2
Elementalism Pyromancy Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Find Weakness 16- with Related Group of Attacks (Pyromancy) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Visible (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Tremor Sense View
Druidic Natural Level 2
Elementalism Geomancy Level 2
Sphere Elemental Level 3
Real Cost: 19 Active Points: 43
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Detect Physical Vibrations (Touch Group) 11- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Range, Sense, Targeting Sense, Telescopic (+1 versus Range Modifier), Tracking (43 Active Points); Incantations (-1/4), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Only In Contact With Ground (-1/4)
Edition
HERO System 5th Edition

Waterborne View
Elementalism Hydromancy Level 2
Domain Water Level 3
Real Cost: 16 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Investing, Water
Description
This spell has a very lengthy casting time, but lasts for a full day (unless dispelled or nullified by Anti-Magic).
Effect
Swimming 30", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4) (45 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Windriding View
Elementalism Aeromancy Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 13", x8 Noncombat, Rapid Noncombat Movement (+1/4) (45 Active Points); Not Usable In Enclosed Spaces (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wreath of Fire View
Elementalism Pyromancy Level 2
Sphere Sun Level 3
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Barrage of Crystalline Shards View
Elementalism Geomancy Level 3
Real Cost: 12 Active Points: 56
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Ranged Killing Attack 3d6 (vs. PD), Lingering +1 Phase (+1/4) (56 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (Requires both hands; -1/2), No Range (-1/2)
Edition
HERO System 5th Edition

Biting Wind View
Elementalism Aeromancy Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Ranged Killing Attack 2d6 (vs. PD), Area of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Blood Simmer View
Elementalism Hydromancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 (vs. NND), No Normal Defense (LS: Intense Heat, Abnormal Anatomy, CON 21+) (Standard; +1), Does BODY (+1), +4 STUN Multiplier (+1) (60 Active Points); 1 Charge (-2), No Knockback (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Boiling Humidity View
Elementalism Hydromancy Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Ranged Killing Attack 4d6 (vs. ED) (60 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 6 LTE upon casting; -1/2), No Knockback (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gradual Effect (1 Turn (Post-Segment 12); -1/4)
Edition
HERO System 5th Edition

Brusting Bonfire View
Elementalism Pyromancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Explosion (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Burrow View
Elementalism Geomancy Level 3
Wizardry Transmutation Level 3
Sphere Animal Level 4
Real Cost: 26 Active Points: 59
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Earth
Description
The caster is able to grant themselves or a single recipient the ability to burrow through semi-hard substances. This ability lasts for up to an hour unless dispelled or nullified by Anti-Magic.
Effect
Tunneling 3" through 6 DEF material, Fill In, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Cloud Hands View
Elementalism Aeromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Hand-To-Hand Attack +3d6, Double Knockback (+3/4), Lingering (1 Minute) (+1), Autofire (3 shots; +1/4), Non-Standard Attack Power (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Discerning Bursting Bonfire View
Elementalism Pyromancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Explosion (-1 DC/2"; +3/4), Selective Target (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Earthchilde View
Elementalism Geomancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Visible (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Nonpersistent (-1/4) (Real Cost: 8)
plus
Hand-To-Hand Attack +3d6, Lingering (1 Minute) (+1) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Visible (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Earthy Embrace View
Elementalism Geomancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Entangle 4d6, 6 DEF (Stops A Given Sense Group Sight Group) (60 Active Points); 1 Charge (-2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Flamedart View
Elementalism Pyromancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED) (60 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Flaming Breath of the Dragon View
Elementalism Pyromancy Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Area Of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Restrainable (-1/2), No Range (-1/2), Extra Time (Full Phase, -1/2), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), No Knockback (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flash Dehydration View
Druidic Natural Level 3
Elementalism Hydromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Energy Blast 6d6 (vs. ED), No Normal Defense (Unusual Anatomy (Not Water Based), CON 21+; +1) (60 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Gaseous Form View
Elementalism Aeromancy Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Effect
Gas Form: Desolidification (affected by Wind/Air) (40 Active Points); Cannot Pass Through Solid Objects (-1/2), 1 Continuing Charges lasting 20 Minutes each (-1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Linked to Lighter than Air (-1/4) (Real Cost: 11)
plus
Lighter than Air: Flight 10" (20 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Delayed Phase (-1/4), Linked to Gas Form (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Granite Fisted View
Elementalism Geomancy Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Hand-To-Hand Attack +6d6, Lingering (1 Minute) (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Visible (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ignition View
Elementalism Pyromancy Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED) (60 Active Points); 1 Charge (-2), Restrainable (-1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Improved Water Spout View
Druidic Natural Level 3
Elementalism Hydromancy Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Ranged Killing Attack 2d6 (vs. PD), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Iron Tendrils of Air View
Elementalism Aeromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Entangle 4d6, 4 DEF, Takes No Damage From Attacks All Attacks (+1/2) (60 Active Points); 1 Charge (-2), Incantations (-1/4), Vulnerable (Air Powers; -1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Lesser Burning Hands of Doom View
Elementalism Pyromancy Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Lesser Wall of Stone View
Elementalism Geomancy Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Entangle 3d6, 5 DEF (+2 Additional BODY, Stops A Given Sense Group: Sight Group) (60 Active Points); 1 Charges (-2), Only To Form Barriers (-1), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lightning Strike View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Thunder Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 56
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4) (56 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Liquid Agony View
Elementalism Pyromancy Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED) (60 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Living Monolith View
Elementalism Geomancy Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Growth (+60 STR, +12 BODY, +12 STUN, -12" KB, 408,740 kg, -8 DCV, +8 PER Rolls to perceive character, 32 m tall, 16 m wide) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Only When In Contact With The Ground (-1/4)
Edition
HERO System 5th Edition

Meld with Stone View
Druidic Natural Level 3
Elementalism Geomancy Level 3
Real Cost: 21 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Desolidification (affected by earth, magic), 1 Continuing Charge lasting 1 Day (+1/4) (50 Active Points); Only Through Earth And Stone (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 17)
plus
Life Support (Self-Contained Breathing), 1 Continuing Charge lasting 1 Day (+0) (10 Active Points); Linked (-1/2), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Might of Earth View
Elementalism Geomancy Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
+60 STR (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Extra Time (Full Phase, -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 6 LTE upon casting; -1/2), Concentration (0 DCV; -1/2)
Edition
HERO System 5th Edition

Mists Fog and Drizzle View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Weather Level 3
Sphere Weather Level 4
Real Cost: 21 Active Points: 59
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment 16" radius, -4 to Sight Group PER Rolls, Personal Immunity (+1/4), Varying Effect any type of weather that can interfere with vision (+1/2) (59 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Pushing Winds View
Elementalism Aeromancy Level 3
Real Cost: 15 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 32" radius, 4 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charges (-2), No Range (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Rolling Cloud of Soot and Ash View
Elementalism Pyromancy Level 3
Real Cost: 19 Active Points: 56
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Darkness to Sight and Smell/Taste Groups 4" radius, Personal Immunity (+1/4) (56 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Does Not Work In High Winds Or Rain (-1/4)
Edition
HERO System 5th Edition

Shape Stone View
Elementalism Geomancy Level 5
Domain Earth Level 3
Real Cost: 17 Active Points: 87
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Transform 2 1/2d6: Shape Stone (Minor), Continuous (+1), Area Of Effect Radius: 20" (+1 1/2) (87 Active Points); 1 Charges (-2), Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Sleet Storm View
Elementalism Hydromancy Level 3
Real Cost: 12 Active Points: 51
Provider: Killer Shrike Source: New Content
Keywords
Cold
Effect
Darkness to Sight Group 3" radius (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4), Linked (Slippery Sleet; -1/4) (Real Cost: 7)
plus
Change Environment 4" radius, -3" of any one mode of Movement (21 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Blinding Sleet; -1/2), Lesser Power can only be used when character uses greater Power at full value (-1/4), Greater Power is Constant or in use most or all of the time (+1/4), Does not work in dry conditions (-1/2), Concentration (0 DCV; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Stone Spurs View
Elementalism Geomancy Level 3
Real Cost: 19 Active Points: 59
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment 4" radius, -5" Run, Linked (Rock Spikes; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), Personal Immunity (+1/4) (34 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 11)
plus
Hand-To-Hand Killing Attack 1 point (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), Penetrating (x2; +1), Continuous (+1), Area Of Effect Radius: 4" (+1 1/4) (25 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Linked (Ground Spikes; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Stoneborne View
Elementalism Geomancy Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Visible (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Nonpersistent (-1/4) (Real Cost: 8)
plus
Density Increase ((6,400 kg mass, +30 STR, +6 PD/ED, -6" KB) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Stonephase View
Elementalism Geomancy Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Desolidification (affected by Magic Weapons, Magic), Difficult To Dispel (x4 Active Points) (+1/2) (60 Active Points); Only into Rock/Stone/Earth (-1), Does Not Protect Against Damage (-1), 1 Continuing Charges lasting 1 Minute each (-1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Airy Aegis View
Elementalism Aeromancy Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target, Full Range (+1) (60 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Tremor Sense View
Druidic Natural Level 3
Elementalism Geomancy Level 3
Real Cost: 26 Active Points: 58
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Detect Physical Vibrations (Touch Group) 26- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Range, Sense, Targeting Sense, Telescopic (+1 versus Range Modifier), Tracking (58 Active Points); Incantations (-1/4), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Only In Contact With Ground (-1/4)
Edition
HERO System 5th Edition

Superior Water Walking View
Elementalism Hydromancy Level 3
Sphere Elemental Level 4
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Flight 24", 1 Continuing Charge lasting 6 Hours (+0), Combat Acceleration/Deceleration (+1/4) (60 Active Points); Only In Contact With Water (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only In Contact With A Surface (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Waterwalking View
Elementalism Hydromancy Level 3
Sphere Elemental Level 4
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Flight 24", 1 Continuing Charges lasting 6 Hours each (+0), Combat Acceleration/Deceleration (+1/4) (60 Active Points); Only In Contact With Water (-3/4), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-1/2), Character May Take No Other Actions (-1/4), Only In Contact With A Surface (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Weather Control View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 57
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 64" radius, +/-2 Temperature Level Adjustment, Varying Effect Limited Group (+1/2) (57 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Wind Shear View
Elementalism Aeromancy Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Ranged Killing Attack 4d6 (vs. PD) (60 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 6 LTE upon casting; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Wind Wall View
Elementalism Aeromancy Level 3
Real Cost: 18 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 PER Roll: Hearing Group, -5 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Altered Shape Any Area (+0) (58 Active Points); 1 Continuing Charges lasting 1 Minute each (-1), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Delayed Phase (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Wormwalk View
Druidic Natural Level 3
Elementalism Geomancy Level 3
Real Cost: 22 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Tunneling 7" through 8 DEF material, Fill In Hole, 1 Continuing Charge lasting 1 Day (+1/4) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Aura of Flames View
Elementalism Pyromancy Level 4
Real Cost: 27 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Force Field (7 PD/9 ED/7 Flash Defense: Sight Group) (23 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
plus
Hand-To-Hand Killing Attack 1d6 (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 19)
Edition
HERO System 5th Edition

Crushing Hands of the Clouds View
Elementalism Aeromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (50 STR) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Eye Brine View
Elementalism Hydromancy Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Sight Group Flash 6d6, Area Of Effect Cone: 49", Nonselective (+1 1/2) (75 Active Points); Requires Sizable Body Of Water Between Caster and Targets (-2), 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Does Not Work Against Desolidified Characters (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Feed the Flames View
Elementalism Pyromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Aid Fire 6d6, One Power At A Time (+1/4) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fertile Garden View
Elementalism Geomancy Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment (Increase Fertility of Land) 2" radius, Long-Lasting 1 Year, Conforming (+1/2) (75 Active Points); 1 Charge (-2), Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Flaming Grasp View
Elementalism Pyromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Attack +4d6, Damage Shield (Offensive; +3/4), Continuous (+1), Penetrating (x2; +1) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Flight of the Phoenix View
Druidic Natural Level 4
Elementalism Pyromancy Level 4
Domain Sun Level 5
Sphere Sun Level 5
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Flight 30", Combat Acceleration/Deceleration (+1/4) (75 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Greater Catch the Currents View
Elementalism Hydromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 25", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (75 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ground Freeze View
Druidic Natural Level 4
Elementalism Hydromancy Level 4
Real Cost: 20 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Cold
Effect
Change Environment 16" radius, -9 to DEX Roll, Long-Lasting 1 Hour, Personal Immunity (+1/4) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Only Affects Characters On Ground (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Heatwave View
Druidic Natural Level 4
Elementalism Pyromancy Level 4
Domain Sun Level 4
Sphere Sun Level 5
Real Cost: 17 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Change Environment 128" radius, +4 Temperature Level Adjustment, Long-Lasting 1 Hour, Personal Immunity (+1/4) (74 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Ice Storm View
Elementalism Hydromancy Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Hailstones: Ranged Killing Attack 1d6 -1 (vs. PD), +1 STUN Multiplier (+1/4), Area Of Effect Radius: 2", Nonselective (+3/4), Continuous (+1) (30 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) (Real Cost: 9)
plus
Chillsnap: Ranged Killing Attack 1d6 (vs. ED), Continuous (+1), Area Of Effect (3" Radius; +1) (45 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Improved Embrace of Fire View
Elementalism Pyromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Damage Reduction, Resistant, 50%, Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (75 Active Points); Only Works Against Limited Type Of Attack (Heat/Fire only) Very Limited Type of Attack (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Imrpoved Capsize View
Elementalism Hydromancy Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (50 STR) (75 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
Edition
HERO System 5th Edition

Lesser Passage of Flaming Agony View
Elementalism Pyromancy Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6-1 (vs. ED), Personal Immunity (+1/4), Area of Effect Line: 12" Long, 2" Tall, 4" (+1 3/4) (+0) (75 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), No Range (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Liquid Torture View
Elementalism Pyromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Liquid Wall View
Elementalism Hydromancy Level 4
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Force Wall (21 PD; 7" long and 1" tall) (Opaque Normal Hearing, Opaque Normal Sight) (75 Active Points); Requires Sizable Body Of Water (-2), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Major Hydrokinesis View
Elementalism Hydromancy Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (43 STR), Affects Porous (75 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Shield of Airy Comfort View
Elementalism Aeromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (10 PD/10 ED) (Protect Carried Items), Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (75 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Might of the Stone View
Elementalism Geomancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
+30 STR, Persistent (+1/2), Usable Simultaneously (x4 Number of Targets +1) (75 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), No Figured Characteristics (-1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Personal Tempest View
Elementalism Aeromancy Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 8 1/2d6 (vs. ED), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Protection from Electricity View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Sphere Weather Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Description
The caster is protected from lighting and other electrical attacks.
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rock Spears View
Elementalism Geomancy Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Energy Blast 8 1/2d6 (vs. PD), Indirect (Any origin, any direction; +3/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Must Be On/Near Rock Or Earth (-1/4)
Edition
HERO System 5th Edition

Shatter Stones View
Druidic Natural Level 4
Elementalism Geomancy Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Ranged Killing Attack 2d6 (vs. PD), Lingering +1 Phase (+1/4), Explosion (Cone; -1 DC/2"; +1/2), Indirect (Any origin, any direction; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), OIF (Rocks of Opportunity (Expendable, Easy to Replace); -1/2), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Shield of Air View
Elementalism Aeromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (15 PD/15 ED) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Restricted Shape (Arc) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Stone Spikes View
Druidic Natural Level 7
Elementalism Geomancy Level 7
Domain Earth Level 4
Real Cost: 40 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
  • Change Environment 8" radius, -6" Run, Linked (Rock Spikes; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), Personal Immunity (+1/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 15)
  • Hand-To-Hand Killing Attack 1d6 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), Penetrating (x2; +1), Continuous (+1), Area Of Effect (12" Radius; +1 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 25)
Edition
HERO System 5th Edition

Superior Obscuring Mist View
Druidic Natural Level 4
Elementalism Hydromancy Level 4
Sphere Weather Level 5
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Darkness to Sight Group and Normal Smell 4" radius, Personal Immunity (+1/4), Conforming (+1/2) (75 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Superior Parting the Mist View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Weather Level 5
Sphere Weather Level 5
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Dispel Mists 20d6, One At A Time (+1/4) (75 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Wind Wall View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Real Cost: 20 Active Points: 65
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 256" radius (256" Any Area; +0), 5 Points of Telekinetic STR (65 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Tempest in a Teapot View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 3d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Continuous (+1), Area Of Effect Radius: 20", Conforming (+2) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Thunderstaff View
Elementalism Aeromancy Level 4
Wizardry Evocation Level 4
Domain Thunder Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Sonic, Air
Description
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away.
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Thunderstrike View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Thunder Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 10d6 (30 Active Points); (Real Cost: 9)
  • Struck: 3d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (45 Active Points); Linked (Thunder; -1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Tremblor View
Elementalism Geomancy Level 4
Real Cost: 21 Active Points: 72
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment 16" radius, -12" Run, Personal Immunity (+1/4) (72 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Watery Lungs View
Elementalism Hydromancy Level 4
Real Cost: 20 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Energy Blast 5d6+1 (vs. PD), Indirect (From Inside Victim) (Any origin, any direction; +3/4), No Normal Defense (LS: Self-Contained Breathing or need not breathe; +1) (74 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Acid Rain View
Elementalism Hydromancy Level 5
Real Cost: 18 Active Points: 85
Provider: Killer Shrike Source: New Content
Keywords
Acid, Water
Effect
Change Environment 8" radius, -1" Run, Personal Immunity (+1/4), Conforming (+1/2) (35 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Delayed Phase, -1), Linked (Acidic Raindrops; -1/2), No Range (-1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Nonselective Target (-1/4) (Real Cost: 7)
plus
Drain BODY 1d6, Personal Immunity (+1/4), Uncontrolled (+1/2), Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), Continuous (+1), Area Of Effect Nonselective Target (12" Radius; +1 1/4), Conforming (+1/2) (50 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Linked (Viscuous Fluid; -1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Advanced Minute Missiles View
Elementalism Pyromancy Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Area Of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On Strength (-1/4)
Edition
HERO System 5th Edition

Barage of Embers View
Elementalism Pyromancy Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 3d6 (vs. ED), Autofire (5 shots; +1/2), No Range Modifier (+1/2) (90 Active Points); 5 Charges (-3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Requires A Pyromancy Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Blood Boil View
Elementalism Hydromancy Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 (vs. NND), Uncontrolled (End by Drinking Water, Cooling Off, Healing) (+1/2), No Normal Defense (LS: Intense Heat, Abnormal Anatomy, CON 21+) (Standard; +1), Does BODY (+1), Continuous (+1), +6 STUN Multiplier (+1 1/2) (90 Active Points); 1 Charge (-2), No Knockback (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Burning Man View
Elementalism Pyromancy Level 5
Sphere Sun Level 6
Real Cost: 30 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Killing Attack 1/2d6 (vs. ED), Sticky (+1/2), Uncontrolled (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 13)
plus
Energy Blast 5d6 (vs. ED), Linked (Burning Aura; -1/4), Lesser Instant Power can be used in any Phase in which greater Constant Power is in use (+1/4), Greater Power is Constant or in use most or all of the time (+1/4), Lesser Power can only be used when character uses greater Power at full value (-1/4), Lingering (1 Minute) (+1) (50 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Requires A Requires A Pyromancy Skill vs Spell Resistance Roll Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Bursting Conflagration View
Elementalism Pyromancy Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED), Explosion (+1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Cone of Cold View
Elementalism Hydromancy Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charges (-2), Gestures (-1/4), Requires both hands (-1/4), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Discerning Bursting Conflagration View
Elementalism Pyromancy Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 9d6 (vs. ED), Explosion (-1 DC/2"; +3/4), Selective Target (+1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Fireborne View
Elementalism Pyromancy Level 5
Real Cost: 20 Active Points: 85
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Armor (0 PD/15 ED) (23 Active Points); Only Works Against Limited Type Of Attack (Heat/Fire) Very Limited Type of Attack (-1), 1 Continuing Charge lasting 1 Minute (-1), Only Up To Amount Rolled On Healing Dice (-1/2), Linked (Healing Flames; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
plus
Healing 2 1/2d6, Simple Healing Option (+0), Trigger (When Attacked By Heat/Fire) (+1/2), Lingering (1 Minute) (+1) (62 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Conscious Control (Can only be activated by Trigger) (Only Effects cannot be controlled; -1), Self Only (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 15)
Edition
HERO System 5th Edition

Flamebolt View
Elementalism Pyromancy Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 6d6 (vs. ED) (90 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Greater Burning Hands of Doom View
Elementalism Pyromancy Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 3d6 (vs. ED), Area Of Effect Cone: 10" (+1) (90 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Greater Hands of Wind View
Elementalism Aeromancy Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (60 STR) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Greater Pebble to Boulder View
Elementalism Geomancy Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Earth
Description
Assume object requires 0 STR to throw.
Effect
Energy Blast 8d6 (vs. PD), Area Of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Range Based On Strength (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Tempest Ward View
Elementalism Aeromancy Level 5
Domain Thunder Level 5
Real Cost: 38 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air, Protective
Description
The caster is protected from electricity, loud noises, and bright lights for an entire day (baring counter magic)
Effect
Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
  • FF (28 ED), 1 Continuing Charge lasting 1 Day (+1/4) (42 Active Points); Only Works Against Electricity (-1), (Real Cost: 14)
  • Hearing Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0), (24 Active Points) (Real Cost: 12)
  • Sight Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0) (24 Active Points) (Real Cost: 12)
Edition
HERO System 5th Edition

Lesser Stone Spikes View
Elementalism Geomancy Level 5
Real Cost: 26 Active Points: 77
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment 4" radius, -4" Run, Linked (Rock Spikes; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), Personal Immunity (+1/4) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
plus
Hand-To-Hand Killing Attack 1d6-1 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), Penetrating (x2; +1), Area Of Effect (4" Radius; +1), Continuous (+1) (47 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 16)
Edition
HERO System 5th Edition

Mass Fireburst View
Elementalism Pyromancy Level 5
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Sight Group Flash 8d6, Area Of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mass Tremor Sense View
Elementalism Geomancy Level 5
Real Cost: 27 Active Points: 89
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Detect Physical Vibrations (Touch Group) 19- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Range, Sense, Targeting Sense, Telescopic (+1 versus Range Modifier), Tracking, Usable By Other (+1/4), Persistent (+1/2) (89 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Only In Contact With Ground (-1/4)
Edition
HERO System 5th Edition

Minor Corrosive Water View
Elementalism Hydromancy Level 5
Real Cost: 12 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Ranged Killing Attack 2 1/2d6 (vs. ED), Indirect (From Water) (Same origin, always fired away from attacker; +1/4), Line Of Sight (+1/2), Armor Piercing x1 (+1/2) (90 Active Points); Only Vs Vessels In The Water (-2), 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4)
Edition
HERO System 5th Edition

Molten Conflagration View
Elementalism Pyromancy Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Personal Immunity (+1/4), Explosion (-1 DC/3"; +1) (90 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Passwall View
Elementalism Geomancy Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Tunneling 6" through 11 DEF material, Side Effects (Tunnel Returns to Normal after 6 Hours), Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character +0), Invisible Power Effects, Hide effects of Power, Source Only (Fully Invisible; +1) (90 Active Points); 1 Charges (-2), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Instant (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Pyromancers Bane View
Elementalism Pyromancy Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 3d6 (vs. ED) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 13)
plus
Ranged Killing Attack + 3d6 (vs. ED) (45 Active Points); 1 Charge (-2), Side Effects (suffers 3d6 Killing from Magical Backlash, may not apply Defenses) (-1), Requires A Pyromancy Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Roar of Thunder View
Elementalism Aeromancy Level 5
Sphere Weather Level 6
Real Cost: 23 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Hearing Group Flash 10 1/2d6, Personal Immunity (+1/4), Area Of Effect (16" Radius; +1 1/2) (87 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Rock Minions View
Elementalism Geomancy Level 5
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Summoning
Description
The caster creates 4 copies of himself from stone, rock, and/or earth. These simulacrum are built as Automatons w/ Takes No Stun and full Life Support, but are otherwise as much like the caster as remaining character points will allow.
Effect
Duplication (creates 4 250-point Duplicates), Cannot Recombine (+0), Altered Duplicates (50%; +1/2) (90 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Side Effects (Take 10 Long Term Endurance), Side Effect occurs automatically whenever Power is used (-1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Steel Skin View
Elementalism Geomancy Level 5
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Metal
Effect
Armor (20 PD/20 ED), Hardened (x2; +1/2) (90 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (-1/4), Nonpersistent (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Stoneskin View
Elementalism Geomancy Level 5
Real Cost: 27 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Description
BODY & STUN gained from Spell lost first
Effect
+20 BODY, 1 Continuing Charges lasting 1 Day each (+0) (40 Active Points); No Figured Characteristics (-1/2), IIF Expendable (Focus (100 gp Diamond, Consumed By Spell); Difficult to obtain new Focus; -1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (+0), Delayed Phase (-1/4), Character May Take No Other Actions (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 13)
plus
+50 STUN, 1 Continuing Charges lasting 1 Day each (+0) (50 Active Points); Cannot Be Recovered (-1), IIF Expendable (Focus (100 gp Diamond, Consumed By Spell); Difficult to obtain new Focus; -1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (+0), Delayed Phase (-1/4), Character May Take No Other Actions (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Stony Grasp View
Elementalism Geomancy Level 5
Real Cost: 23 Active Points: 87
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Entangle 4d6, 10 DEF, Indirect (From The Ground) Same origin, always fired away from attacker (+1/4) (87 Active Points); 1 Charges (-2), Cannot Form Barriers (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Air Elemental View
Druidic Natural Level 5
Elementalism Aeromancy Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Air, Summoning
Effect
Summon 225-point Air Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Earth Elemental View
Druidic Natural Level 5
Elementalism Geomancy Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth, Summoning
Effect
Summon 225-point Earth Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Fire Elemental View
Druidic Natural Level 5
Elementalism Pyromancy Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Fire, Summoning
Effect
Summon 225-point Fire Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Water Elemental View
Druidic Natural Level 5
Elementalism Hydromancy Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Summoning, Water
Effect
Summon 225-point Water Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Water Spout View
Druidic Natural Level 5
Elementalism Hydromancy Level 5
Domain Water Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation, Water
Description
Creates a high pressure geyser of water from the casters hands that can deliver significant impact vs. anything within a straight line.
Effect
Ranged Killing Attack 3d6 (vs. PD), Area Of Effect Line: 18" (+1) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Transmute Rock to Mud View
Elementalism Geomancy Level 5
Real Cost: 17 Active Points: 87
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Transform 2 1/2d6: Rock to Mud (Minor), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); 1 Charges (-2), Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Transmute Rock to Mud View
Elementalism Geomancy Level 5
Real Cost: 17 Active Points: 87
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Transform 2 1/2d6: Mud to Rock (Minor), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); 1 Charges (-2), Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Trap of Air View
Elementalism Aeromancy Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (14 PD/14 ED; 2" long and 1" tall), Hardened (+1/4) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Restricted Shape (Dome) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Unmovable as the Mountains View
Elementalism Geomancy Level 5
Real Cost: 36 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Knockback Resistance -25", 1 Continuing Charge lasting 1 Day (+0) (50 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only On Ground (-1/2), Concentration (1/2 DCV; -1/4) (Real Cost: 20)
plus
Clinging (100 STR), 1 Continuing Charge lasting 1 Day (+0) (40 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only in Contact With Ground (-1/2), Concentration (1/2 DCV; -1/4) (Real Cost: 16)
Edition
HERO System 5th Edition

Wall of Stone View
Elementalism Geomancy Level 5
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Entangle 1d6, 7 DEF (+8 Additional BODY, Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charges (-2), Only To Form Barriers (-1), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wall of Stone View
Elementalism Geomancy Level 5
Druidic Natural Level 5
Wizardry Evocation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 90
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Wall, Summon, Create
Description
Creates a stone wall 3 meters tall, 55 meters long and 8 cm thick. It can be used to create reasonable geometric shapes but will not englobe if it encloses an area. The body of a section can be increased by using 2 or more thicknesses in a section (defense is not affected). Requires a small granite block.
Effect
Barrier: 6 PD, 6 ED, 6 Body, 3 m x 55 m x 8 cm thick. Opaque to Sight Group [+10] (90 Active Points); 1 Charge (-2), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Cannot Englobe (-1/4), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4)
Edition
HERO System 6th Edition

Wind Rider View
Elementalism Aeromancy Level 5
Sphere Weather Level 6
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 15", x16 Noncombat, Noncombat Acceleration/Deceleration (+1) (90 Active Points); Not Usable In Enclosed Spaces (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Burnoff View
Elementalism Pyromancy Level 6
Real Cost: 21 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area of Effect Radius: 2" (+3/4) (105 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Diamond in the Rough View
Elementalism Geomancy Level 6
Real Cost: 28 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Lack Of Weakness (-5) for Normal Defense (5 Active Points); Concentration (0 DCV; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Visible (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 2)
plus
Damage Resistance (6 PD/6 ED), Hardened (x2; +1/2) (9 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration (0 DCV; -1/2), Visible (-1/4) (Real Cost: 3)
plus
Density Increase ((6,400 kg mass, +30 STR, +6 PD/ED, -6" KB) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (0 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Visible (-1/4) (Real Cost: 9)
plus
Hand-To-Hand Attack +6d6, Lingering (1 Minute) (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (0 DCV; -1/2), Visible (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Dome of Air View
Elementalism Aeromancy Level 6
Real Cost: 25 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (16 PD/16 ED; 2" long and 1" tall), Hardened (+1/4) (102 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Self Only (-1/2), Restricted Shape (Dome) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Grand Catch the Currents View
Elementalism Hydromancy Level 6
Real Cost: 30 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 35", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (105 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Thunderstrike View
Elementalism Aeromancy Level 6
Domain Thunder Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 15d6 (45 Active Points); (Real Cost: 13)
  • Struck: 4d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (60 Active Points); Linked (Thunder; -1/4) (Real Cost: 16)
Edition
HERO System 5th Edition

Immolate View
Elementalism Pyromancy Level 6
Sphere Sun Level 7
Real Cost: 21 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Fertile Soil View
Elementalism Geomancy Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment (Increase Fertility of Land) 32" radius, Long-Lasting 1 Year, Conforming (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Liquid Nightmare View
Elementalism Pyromancy Level 6
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 7d6 (vs. ED), Uncontrolled (+1/2), Sticky (+1/2), Continuous (+1) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Pyromancy Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Move Earth View
Elementalism Geomancy Level 6
Real Cost: 19 Active Points: 105
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Telekinesis (70 STR) (105 Active Points); Only Works On Earth And Stone (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Extra Time Full Phase, Only to Activate (-1/4), Delayed Phase (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Passage of Flaming Agony View
Elementalism Pyromancy Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6+1 (vs. ED), Personal Immunity (+1/4), Area of Effect Line: 18" Long, 2" Tall, 4" (+1 3/4) (105 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), No Range (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Petrify View
Elementalism Geomancy Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Transform 7d6: Person To Statue Of Self (Major) (105 Active Points); 1 Charges (-2), All Or Nothing (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time Delayed Phase (-1/4), Requires A Geomancy Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Stone to Flesh View
Elementalism Geomancy Level 6
Real Cost: 23 Active Points: 105
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Transform 7d6: Petrified Person To Non-Petrified Person (Major) (105 Active Points); 1 Charges (-2), All Or Nothing (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Superior Capsize View
Elementalism Hydromancy Level 6
Real Cost: 17 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (70 STR) (105 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
Edition
HERO System 5th Edition

Superior Rock Spears View
Druidic Natural Level 6
Elementalism Geomancy Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Energy Blast 12d6 (vs. PD), Indirect (Any origin, any direction; +3/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Must Be On/Near Rock Or Earth (-1/4)
Edition
HERO System 5th Edition

Superior Tendrils of Air View
Elementalism Aeromancy Level 6
Real Cost: 28 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Entangle 7d6, 7 DEF, Takes No Damage From Attacks All Attacks (+1/2) (105 Active Points); 1 Charge (-2), Incantations (-1/4), Vulnerable (Air Powers; -1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Wall of Flaming Pain View
Elementalism Pyromancy Level 6
Real Cost: 27 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6-1 (vs. ED), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 28" Long, 2" Tall, 1" Wide (+1 1/4) (100 Active Points); Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Weather Mastery View
Druidic Natural Level 6
Elementalism Aeromancy Level 6
Domain Weather Level 6
Real Cost: 19 Active Points: 99
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +/-9 Temperature Level Adjustment, Long-Lasting 20 Minutes, Megascale (1" = 1 km; +1/4), Varying Effect Broad Group (+1) (99 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Advanced Gust of Wind View
Elementalism Aeromancy Level 7
Real Cost: 30 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 32" radius (64" Cone; +0), 10 Points of Telekinetic STR, Conforming (+1/2) (112 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Advanced Water Spout View
Druidic Natural Level 7
Elementalism Hydromancy Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Ranged Killing Attack 4d6 (vs. PD), Area Of Effect Line: 24" (+1) (120 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Atmospheric Pressure View
Elementalism Aeromancy Level 7
Real Cost: 32 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment 4" radius, -26" Flight, Long-Lasting 20 Minutes, Personal Immunity (+1/4) (119 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Fertile Soil View
Elementalism Geomancy Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment (Increase Fertility of Land) 128" radius, Long-Lasting 1 Year, Conforming (+1/2) (120 Active Points); 1 Charge (-2), Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Flameshot View
Elementalism Pyromancy Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 8d6 (vs. ED) (120 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Flaming Breath of the Great Wyrm View
Elementalism Pyromancy Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 16d6 (vs. ED), Area Of Effect Hex (+1/2) (120 Active Points); 1 Charge (-2), Restrainable (-1/2), No Range (-1/2), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Gargoyle Form View
Elementalism Geomancy Level 7
Real Cost: 40 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Description
The caster becomes gnarled and stony in appearance, resembling an ornamental gargoyle (or campaign equivalent). The caster retains this from for 1 full day, during which time they can sit motionless and watching or leap into action.
Effect
Skin of Stone: Armor (8 PD/8 ED), 1 Continuing Charges lasting 1 Day each (+0), Hardened (x2; +1/2) (36 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 13)
plus
Wings of Stone: Flight 6", 1 Continuing Charges lasting 1 Day each (+1/4) (15 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Restrainable (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
plus
Heart of Stone: Life Support, Extended Breathing, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Safe in Intense Cold, Safe in Intense Heat, Sleeping: Character does not sleep, 1 Continuing Charges lasting 1 Day each (+0) (30 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
plus
Body of Stone: Density Increase ((800 kg mass, +15 STR, +3 PD/ED, -3" KB), 1 Continuing Charges lasting 1 Day each (+1/4) (19 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
plus
Stone Perching: Clinging (normal STR), 1 Continuing Charges lasting 1 Day each (+0) (10 Active Points); Only on Rock/Stone (-1 1/2), Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
plus
Statuesque: Simulate Death (+7 to roll), 1 Continuing Charges lasting 1 Day each (+0) (10 Active Points); Only On Rock Stone (-1 1/2), Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Grand Barrage of Crystalline Shards View
Elementalism Geomancy Level 7
Real Cost: 22 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Ranged Killing Attack 2d6 (vs. PD), +3 STUN Multiplier (+3/4), Armor Piercing x2 (x2; +1), Area Of Effect (34" Cone; +1 1/4) (120 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, Delayed Phase, -1), Only In Contact With Ground (-1/2), Gestures (Requires both hands; -1/2), No Range (-1/2)
Edition
HERO System 5th Edition

Greater Wall of Stone View
Elementalism Geomancy Level 7
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Entangle 9d6, 10 DEF (+3 Additional BODY, Stops A Given Sense Group: Sight Group) (120 Active Points); 1 Charges (-2), Only To Form Barriers (-1), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lay Waste View
Elementalism Pyromancy Level 7
Real Cost: 24 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area of Effect Radius: 6" (+1) (120 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lightning Storm View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Domain Thunder Level 7
Sphere Weather Level 8
Real Cost: 22 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a volley of blistering lightning strikes from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4), Area Of Effect Any: 12" (+1 1/4) (112 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Liquid Hate View
Elementalism Pyromancy Level 7
Real Cost: 40 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Uncontrolled (+1/2), Sticky (+1/2), Continuous (+1) (120 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Major Burning Hands of Doom View
Elementalism Pyromancy Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area Of Effect Cone: 13" (+1) (120 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Summon Greater Air Elemental View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Air, Summoning
Effect
Summon 300-point Air Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Greater Earth Elemental View
Druidic Natural Level 7
Elementalism Geomancy Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth, Summoning
Effect
Summon 300-point Earth Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Greater Fire Elemental View
Druidic Natural Level 7
Elementalism Pyromancy Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Fire, Summoning
Effect
Summon 300-point Fire Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Greater Water Elemental View
Druidic Natural Level 7
Elementalism Hydromancy Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Summoning, Water
Effect
Summon 300-point Water Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Rock Cats View
Elementalism Geomancy Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Summoning
Effect
Summon 225-point Rock Cats (x8 Number Of Beings), Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Rolling Cloud of Soot and Ash View
Elementalism Pyromancy Level 7
Real Cost: 40 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Darkness to Sight and Smell/Taste Groups 9" radius, Personal Immunity (+1/4) (119 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Does Not Work In High Winds Or Rain (-1/4)
Edition
HERO System 5th Edition

Tempest View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Real Cost: 32 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 6d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Area Of Effect Radius: 9" (+1), Continuous (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Ultimate Wind Wall View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Real Cost: 34 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 256" radius (256" Any Area; +0), -20" of any one mode of Movement (Flight), Long-Lasting 1 Hour (112 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Corrosive Water View
Elementalism Hydromancy Level 8
Real Cost: 19 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Acid, Water
Effect
Ranged Killing Attack 4d6 (vs. ED), Indirect (From Water) (Same origin, always fired away from attacker; +1/4), Line Of Sight (+1/2), Armor Piercing x1 (+1/2) (135 Active Points); Only Vs Vessels In The Water (-2), 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Devastation View
Elementalism Pyromancy Level 8
Real Cost: 27 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area of Effect Radius: 12" (+1 1/4) (135 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Grand Aura of Flames View
Elementalism Pyromancy Level 8
Real Cost: 49 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Force Field (9 PD/12 ED/9 Flash Defense: Sight Group) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
plus
Hand-To-Hand Killing Attack 2d6 (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 38)
Edition
HERO System 5th Edition

Greater Mass Fireburst View
Elementalism Pyromancy Level 8
Real Cost: 39 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Sight Group Flash 12d6, Area Of Effect Radius: 6", Selective (+1 1/4) (135 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Roar of Thunder View
Elementalism Aeromancy Level 8
Domain Thunder Level 8
Real Cost: 35 Active Points: 132
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster unleashes a deafening blast of thunder that radiate outwards from themselves.
Effect
Hearing Group Flash 16d6, Personal Immunity (+1/4), Area Of Effect (24" Radius; +1 1/2) (132 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Molten Death View
Elementalism Pyromancy Level 8
Real Cost: 36 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED), Personal Immunity (+1/4), Explosion (-1 DC/3"; +1) (135 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Shake the Pillars View
Elementalism Geomancy Level 8
Real Cost: 23 Active Points: 130
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Energy Blast 8d6 (vs. PD), Does Knockdown (+0), Personal Immunity (+1/4), Megascale (1" = 100 km; +3/4), Can Be Scaled Down 1" = 1km (+1/4), Explosion (-1 DC/3"; +1) (130 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, Character May Take No Other Actions, -1), Concentration (0 DCV; -1/2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), Only Affects Grounded Targets (-1/4)
Edition
HERO System 5th Edition

Superior Hydrokinesis View
Elementalism Hydromancy Level 8
Real Cost: 32 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (83 STR), Affects Porous (135 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Lightning Strike View
Druidic Natural Level 8
Elementalism Aeromancy Level 8
Domain Weather Level 8
Domain Thunder Level 8
Sphere Weather Level 9
Real Cost: 26 Active Points: 131
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 7d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired away from attacker; +1/4) (131 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Minute Missiles View
Elementalism Pyromancy Level 8
Real Cost: 34 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED), Area Of Effect Radius: 6", Selective (+1 1/4) (135 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On Strength (-1/4)
Edition
HERO System 5th Edition

Superior Shatter Stone View
Druidic Natural Level 8
Elementalism Geomancy Level 8
Real Cost: 39 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Ranged Killing Attack 3d6 (vs. PD), Explosion (Cone; -1 DC/2"; +1/2), +3 STUN Multiplier (+3/4), Indirect (Any origin, any direction; +3/4) (135 Active Points); 1 Charge (-2), OIF (-1/2)
Edition
HERO System 5th Edition

Supreme Catch the Currents View
Elementalism Hydromancy Level 8
Real Cost: 39 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 45", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (135 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Obscuring Mist View
Elementalism Hydromancy Level 8
Real Cost: 44 Active Points: 131
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Darkness to Sight and Smell/Taste Groups 7" radius, Personal Immunity (+1/4), Conforming (+1/2) (131 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Burning Hands of Doom View
Elementalism Pyromancy Level 9
Real Cost: 35 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 5d6 (vs. ED), Area Of Effect Cone: 16" (+1) (150 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Deafening Wave View
Elementalism Aeromancy Level 9
Domain Thunder Level 9
Real Cost: 30 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster claps their hands, releasing a thunderous wave of sound that buffets and harms all those around them.
Effect
Energy Blast 6d6 (vs. FD (Hearing)), Hole In The Middle (+1/4), Explosion (+1/2), Does x1 1/2 Knockback (+3/4), Does BODY (+1), AVLD (Flash Defense (Hearing); +1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Required Hands Two-Handed (-1/2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Very Noisy (-1/4)
Edition
HERO System 5th Edition

Earthy Grave View
Elementalism Geomancy Level 9
Real Cost: 43 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Entangle 3d6, 7 DEF (Stops A Given Sense Group Sight Group), Area Of Effect Hex (+1/2), Continuous (+1) (150 Active Points); 1 Charge (-2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Embrace of Fire View
Elementalism Pyromancy Level 9
Real Cost: 43 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Damage Reduction, Resistant, 75%, Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (150 Active Points); Only Works Against Limited Type Of Attack (Heat/Fire only) Very Limited Type of Attack (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Eye of the Storm View
Elementalism Aeromancy Level 9
Real Cost: 43 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 6d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Continuous (+1), Area Of Effect Radius: 36", Conforming (+2) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Fiery Conflagration of Wrack and Ruin View
Elementalism Pyromancy Level 9
Real Cost: 29 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Personal Immunity (+1/4), Area Of Effect Any: 16" (+1 1/4) (150 Active Points); 1 Charge (-2), No Conscious Control (Choose 1st Hex, Then Randomly Roll a d6 To Determine Each Successive Hex) (Only Effects cannot be controlled; -1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4), Range Based On Strength (Must Throw Seed Of Fire; Requires 0 Strength to Lift) (-1/4)
Edition
HERO System 5th Edition

Flame Spar View
Elementalism Pyromancy Level 9
Real Cost: 37 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 10d6 (vs. ED) (150 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Galeforce Winds View
Elementalism Aeromancy Level 9
Domain Weather Level 9
Real Cost: 33 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
The caster is able to incant and mill their hands for up to a minute, projecting gale force winds from the stirring of their hands, and project it in a rough cone approximately a 100 feet long and quite large at its terminus. This cone of wind exerts great pressure against all in its path, pushing directly away from the caster in a swirling trajectory. Extremely heavy, strong, or well anchored objects and creatures can resist the effect.
Effect
Change Environment 16" Cone, +27 Points of Telekinetic STR (150 Active Points); Gestures, throughout (Requires both hands; -1), 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Incantations (throughout; -1/2), Extra Time (Full Phase, -1/2)
Edition
HERO System 5th Edition

Greater Passage of Flaming Agony View
Elementalism Pyromancy Level 9
Real Cost: 29 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 3d6+1 (vs. ED), Personal Immunity (+1/4), Area of Effect Line: 24" Long, 2" Tall, 4" Wide (+1 3/4) (150 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), No Range (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Guardian of the Vessel View
Elementalism Hydromancy Level 9
Real Cost: 29 Active Points: 147
Provider: Killer Shrike Source: New Content
Description
A fog of mist surrounds the protected ship absorbing, deflecting, and diffusing weaker magic.
Effect
Dispel Arcane Magic 8 1/2d6, 1 Continuing Charge lasting 6 Hours (+0), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 12" (+1), All Magic Simultaneously (+2) (147 Active Points); Must Be Centered On A Ships Mast (-2), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Gestures (-1/4), Incantations (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Holocaust View
Elementalism Pyromancy Level 9
Real Cost: 30 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area of Effect Radius: 24" (+1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Liquid Death View
Elementalism Pyromancy Level 9
Real Cost: 46 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 10d6 (vs. ED), Uncontrolled (+1/2), Sticky (+1/2), Continuous (+1) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Lord of the Sky View
Elementalism Aeromancy Level 9
Real Cost: 50 Active Points: 149
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 40", Position Shift, Combat Acceleration/Deceleration (+1/4), Persistent (+1/2) (149 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Concentration (0 DCV; -1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Masters Flight of the Phoenix View
Elementalism Pyromancy Level 9
Real Cost: 60 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Flight 60", Combat Acceleration/Deceleration (+1/4) (150 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Obermancers Tendrils of Air View
Elementalism Aeromancy Level 9
Real Cost: 33 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Entangle 10d6, 10 DEF, Takes No Damage From Attacks All Attacks (+1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Vulnerable (Air Powers; -1/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Part the Waters View
Elementalism Hydromancy Level 9
Real Cost: 35 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (60 STR), Affects Porous, Uncontrolled (+1/2) (150 Active Points); Only To Part Waters (-2), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ship Ward View
Elementalism Hydromancy Level 9
Real Cost: 31 Active Points: 147
Provider: Killer Shrike Source: New Content
Description
A fog of mist surrounds the protected ship absorbing, deflecting, and diffusing weaker magic.
Effect
Dispel Arcane Magic 11 1/2d6, 1 Continuing Charge lasting 6 Hours (+0), Personal Immunity (+1/4), All Arcane Magic One At A Time (+1/2), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 11" (+1) (147 Active Points); Must Be Centered On A Ships Mast (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Gestures (-1/4), Incantations (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Stonetravel View
Druidic Natural Level 9
Elementalism Geomancy Level 9
Real Cost: 35 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Teleportation 60", Safe Blind Teleport (+1/4) (150 Active Points); 1 Charge (-2), From Stone To Stone Only (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Air Elemental Lord View
Druidic Natural Level 9
Elementalism Aeromancy Level 9
Domain Air Level 9
Stregari Binding Level 9
Real Cost: 31 Active Points: 150
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Air, Summoning
Effect
Summon 500-point Air Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Earth Elemental Lord View
Druidic Natural Level 9
Elementalism Geomancy Level 9
Domain Earth Level 9
Real Cost: 31 Active Points: 150
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth, Summoning
Effect
Summon 500-point Earth Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Fire Elemental Lord View
Druidic Natural Level 9
Elementalism Pyromancy Level 9
Domain Fire Level 9
Real Cost: 31 Active Points: 150
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Fire, Summoning
Effect
Summon 500-point Fire Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Water Elemental Lord View
Druidic Natural Level 9
Elementalism Hydromancy Level 9
Domain Water Level 9
Real Cost: 31 Active Points: 150
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Summoning, Water
Effect
Summon 500-point Water Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Fertile Soil View
Druidic Natural Level 9
Elementalism Geomancy Level 9
Real Cost: 29 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment (Increase Fertility of Land) 2048" radius, Long-Lasting 1 Year, Conforming (+1/2) (150 Active Points); 1 Charge (-2), Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Hands of Wind View
Elementalism Aeromancy Level 9
Real Cost: 40 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (100 STR) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Supreme Wall of Stone View
Druidic Natural Level 9
Elementalism Geomancy Level 9
Real Cost: 28 Active Points: 150
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
Entangle 12d6, 13 DEF (+3 Additional BODY, Stops A Given Sense Group: Sight Group) (150 Active Points); 1 Charges (-2), Only To Form Barriers (-1), Extra Time Full Phase (-1/2), Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Water Spout View
Druidic Natural Level 9
Elementalism Hydromancy Level 9
Real Cost: 35 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Ranged Killing Attack 5d6 (vs. PD), Area Of Effect Line: 30" (+1) (150 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Ultimate Capsize View
Elementalism Hydromancy Level 9
Real Cost: 24 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (100 STR) (150 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
Edition
HERO System 5th Edition

Unlocking the Internal Fountain View
Elementalism Hydromancy Level 9
Real Cost: 40 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Energy Blast 8d6 (vs. PD), Indirect (From Inside Victim) (Any origin, any direction; +3/4), No Normal Defense (LS: Self-Contained Breathing or need not breathe; +1), Invisible Power Effects (Fully Invisible; +1) (150 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Wall of Furious Flames View
Elementalism Pyromancy Level 9
Real Cost: 40 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Personal Immunity (+1/4), Uncontrolled (+1/2), Sticky (+1/2), Continuous (+1), Area of Effect Line: 38" Long, 2" Tall, 4" Wide (+1 3/4) (150 Active Points); Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition