|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
Mind Control 15d6, Telepathic (+1/4), Lingering up to 1 Minute (+3/4) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Charm, Mind-Affecting, Language-Based |
Effect |
Mind Control 20d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Conversation vs EGO Roll; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
67 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Transmogrify |
Effect |
Multiform (525 Character Points in the most expensive form) (Instant Change, x256 Number Of Forms) (150 Active Points); Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel Magic 25d6, Any Magic Effect 1 at a time (+1) (150 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
149 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Effect |
Mind Control 17d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (149 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 10d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x4 max.) (+1) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4) |
Edition |
HERO System 5th Edition |
|