|
|
|
Real Cost:
|
6 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+30 PRE (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
6 |
Active Points:
|
30 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Alignment, Mind-Affecting, Compulsion, Good |
Effect |
Mind Control 6d6 (Human class of minds) (30 Active Points); 1 Charge (-2), Set Effect (Reflect On Dark Deeds Done; -1/2), EGO Roll at -1 Negates (-1/2), Not vs. Good (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
Lull target for a Turn into a stupor |
Effect |
+30 PRE (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to make others hesitate (-1), Incantations, Requires Incantations throughout (-1/2), Mental Defense Applies (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
6 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Fear, Compulsion, Curse |
Description |
The caster lays a curse of ill luck upon a target. The target has difficulty hitting, and is hit more often than they should be for up to a minute thereafter (baring counter magic). |
Effect |
Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/2), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (0 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
- Can't Hit: Negative Combat Skill Levels (-2 to opponents OCV), Ranged (+1/2) (15 Active Points); Linked (Cant Dodge; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 3)
- Can't Dodge: Negative Combat Skill Levels (-2 to opponents DCV), Ranged (+1/2) (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Cant Hit; -1/2) (Real Cost: 3)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
29 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
+13 PRE, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (29 Active Points); Defensive Use Only (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
6 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
Entangle 1d6, 2 DEF, Works Against EGO, Not STR (+1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
5 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
+30 PRE (30 Active Points); 1 Charge (-2), Only Vs One Person (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Effect |
Ego Attack 3d6 (Human class of minds) (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Effect |
+45 PRE (45 Active Points); Only to Calm Situation (-1), Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Sonic, Charm, Mind-Affecting |
Effect |
+45 PRE (45 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Effect |
Telepathy 3d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
40 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Sleep, Compulsion |
Effect |
Suppress STUN 1 1/2d6, LOS Not Required To Maintain (+1/2), Area Of Effect (3" Radius; +1), Invisible Power Effects, Hide effects of Power (Fully Invisible; +2) (36 Active Points); Not vs any creature with 350+ character points (-1/2), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
Freeze Weak-willed Opponents in their tracks |
Effect |
Entangle 2d6, 2 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting, Language-Based |
Description |
Become VERY persuasive with 1 Presense Attack |
Effect |
+60 PRE (60 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Only vs 1 Person (-1), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+75 PRE (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Darkness to Mental Group 3" radius, Personal Immunity (+1/4), 1 Continuing Charge lasting 25 Years (+1 3/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Extra Time (5 Minutes, Only to Activate, Character May Take No Other Actions, -1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 15 LTE loss; -1/2), IIF Expendable (Difficult to obtain new Focus; A Bronzed Skull Set With A Ruby, Sapphire, And Emerald Each Worth 1000 GP, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x1 max.) (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Emotion Manipulation Only (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 6d6 (Human class of minds), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Mental Group; +1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
73 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Effect |
Change Environment 2" radius, -10 to EGO, Long-Lasting: 20 Minutes, Personal Immunity (+1/4), Conforming (+1/2) (73 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
+90 PRE (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
Improved version of Hold Person |
Effect |
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Effect |
Ego Attack 9d6 (Human class of minds) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
27 |
Active Points:
|
102 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
+30 Mental Defense, Persistent (+1/2), Ranged (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (102 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 21 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
104 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 7 1/2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x2 max.) (+3/4) (104 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
Become a master orator for a brief moment |
Effect |
+105 PRE (105 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+105 PRE (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|