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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Bardic>By Level>Level 6
Spell List
Record Count: 24

Control Water View
Bardic Transmutation Level 6
Clerical General Level 6
Wizardry Transmutation Level 6
Domain Water Level 4
Sphere Elemental Level 7
Stregari Conjuring Level 6
Real Cost: 24 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Water
Description
Allows caster to animate and control water to do a large variety of things.
Effect
Telekinesis (63 STR), Affects Porous (105 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Legend Lore View
Bardic Divination Level 4
Wizardry Divination Level 4
Domain Knowledge Level 6
Domain Skill Level 4
Stregari Divining Level 4
Real Cost: 15 Active Points: 72
Provider: Killer Shrike Source: D&D 3e Core
Description
This powerful spell magically informs the caster of the properties and lore of a Magic item. This information slowly comes to the caster over the course of about a minute of concentration. The depth and quality of the information is based upon the results of the 30- roll as modified by any penalties the GM sees fit to impose.
Effect
Detect Information about Magic Items 30-:
  • Properties / Purpose / Usage
  • Command Words
  • Creator(s)
  • Names / Types of Similar Items In Existence
  • Noteworthy Former Owners
  • Legends, Prophecies, and Rumors Related To Item

Discriminatory, Analyze, Rapid (x10) (72 Active Points); Concentration 0 DCV, Must Concentrate throughout use of Constant Power (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Gradual Effect 1 Minute (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Contact Other Plane View
Bardic Divination Level 5
Clerical General Level 5
Wizardry Divination Level 5
Sphere Astral Level 6
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 15 Active Points: 85
Provider: Killer Shrike Source: D&D 3e Core
Effect
Precognitive, Retrocognitive Clairsentience ([Unknown] And Related Groups), Discriminatory (85 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Vague and Unclear (-1/2), Time Modifiers (-1/2), Blackout (-1/2), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Side Effects 1d6 Drain INT, 1d6 Drain PRE, FADE 5/ Month (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dismissal View
Bardic Abjuration Level 5
Clerical General Level 5
Wizardry Abjuration Level 5
Sphere Astral Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Healing Circle View
Bardic Conjuration Level 5
Sphere Healing Level 6
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Healing
Effect
Healing 4d6, Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hold Monster View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Domain Law Level 6
Sphere Charm Level 6
Stregari Bewitching Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Improved version of Hold Person
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Eyebite View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Stregari Cursing Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Sleep, Fear
Description
For one turn your eyes become windows to the Negative Plane. In addition to the terror this causes in all who see you, one target of your choice each phase suffers a drain of their energy and feels crushing sickness.
Effect
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Offensivse Use Only (-1), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 3)
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5)
  • Ego Attack 2d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 8)
  • Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Lingering up to 1 Turn (+1/2), Ranged (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Geas View
Bardic Enchantment Level 6
Clerical General Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 21 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 7 1/2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x2 max.) (+3/4) (104 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Greater Altering Utterance View
Bardic Transmutation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: New Content
Effect
Minor Transform 4 1/2d6 (Person Or Animal Into Person Or Animal That Sounds Different Than Before, Dispel Magic, 1 hr per 15 Pool in VPP), IPE, Source Only (Fully Invisible; +1/2), Lingering up to 1 Minute (+3/4) (101 Active Points); Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), 1 Continuing Charge lasting 1 Minute (-1 1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [All] View
Bardic Abjuration Level 6
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Sphere Protection Level 7
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel All Magic 11 1/2d6, All Magic Simultaneously (+2) (103 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Specific] View
Bardic Abjuration Level 6
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Domain Liberation Level 6
Sphere Protection Level 7
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel Magic 17 1/2d6, Any Magic Effect 1 at a time (+1) (105 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Shout View
Bardic Evocation Level 6
Real Cost: 18 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Ranged Killing Attack 2d6-1 (vs. Flash Defense (Hearing)), +1 STUN Multiplier (+1/4), Area of Effect Cone: 29" (+1 1/4), AVLD (Flash Defense (Hearing); +1 1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), No Range (-1/2), Incantations, throughout (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Mass Haste View
Bardic Transmutation Level 6
Wizardry Transmutation Level 6
Real Cost: 34 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Effect
+6 DEX, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (49 Active Points); Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 12)
plus
+2 SPD, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (55 Active Points); Side Effects (After Spell Terminates, Suffer -1 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Mass Suggestion View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
Become a master orator for a brief moment
Effect
+105 PRE (105 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mislead View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Domain Luck Level 6
Domain Trickery Level 6
Stregari Hexcasting Level 6
Real Cost: 27 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment, Glamer
Effect
  • Sight, Hearing, Mental, Touch and Smell/Taste Groups Images, 1" radius, +/-2 to PER Rolls, Uncontrolled (+1/2) (54 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 14)
  • Invisibility to Sight, Hearing, Mental, Smell/Taste and Touch Groups, No Fringe (50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Planar Travel View
Bardic Universal Level 6
Clerical General Level 6
Sphere Astral Level 7
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
XDM (Any Dimension, Any Location), x8 Increased Weight, Lingering up to 1 Minute (+3/4) (105 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Requires A Skill Roll (Variable RSR Dimensional Navigation or Planes Lore or Equivalent (Penalty based on Obscureness of Target Dimension and and Specificity of Location); -1/4)
Edition
HERO System 5th Edition

Programmed Images View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 34 Active Points: 102
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-4 to PER Roll, Uncontrolled (+1/2), Trigger (+1/2), Increases Size (8" radius; +3/4) (102 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Project Images View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Description
Dupe built on up to 350 pts (not to exceed caster) w 75% Res Damage Reduction (En & Phys), Full Life Support, & Affects Physical World on up to 60 Pool as a Naked Advantage. Remainder on a upto 60 point Magic VPP & as many of casters abilities as possible
Effect
Duplication (creates 350-point form), Altered Duplicates (50%; +1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Repulsion View
Bardic Abjuration Level 6
Clerical General Level 6
Wizardry Abjuration Level 6
Domain Protection Level 7
Sphere Guardian Level 7
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain PRE 3d6, Continuous (+1), Area of Effect Radius: 6", Selective (+1 1/2) (105 Active Points); 1 Continuing Charges lasting 5 Minutes each (-3/4), Extra Time Full Phase, Delayed Phase, Only to Activate (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Soundburst View
Bardic Evocation Level 6
Clerical General Level 6
Wizardry Evocation Level 6
Real Cost: 19 Active Points: 101
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Hearing Group Flash 6d6, Personal Immunity (+1/4), Area of Effect Radius: 2" (+1 1/4) (45 Active Points); 1 Charge (-2), Linked (Ranged Killing Attack; -1/2), No Range (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 8)
plus
Ranged Killing Attack 1d6 (vs. ED), Personal Immunity (+1/4), Area of Effect Radius: 4" (+1), AVLD: Flash Defense: Hearing (+1 1/2) (56 Active Points); 1 Charge (-2), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Summon Monster VI View
Bardic Conjuration Level 6
Clerical General Level 6
Wizardry Conjuration Level 6
Real Cost: 22 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 4 182-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (103 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Superior Cause Fear View
Bardic Necromancy Level 6
Clerical General Level 6
Wizardry Necromancy Level 6
Domain Terror Level 6
Sphere Charm Level 7
Stregari Hexcasting Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+105 PRE (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Tenser's Flaming Blade View
Bardic Transmutation Level 6
Clerical General Level 6
Wizardry Transmutation Level 6
Stregari Conjuring Level 6
Real Cost: 17 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4), Ranged (+1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Veil View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 37 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, four (max) shapes), 1 Continuing Charge lasting 1 Day (+1/4), Ranged (+1/2), No LOS Required (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (101 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 14 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition