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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Bardic>By Level>Level 5
Spell List
Record Count: 24

Greater Fear View
Bardic Necromancy Level 4
Clerical General Level 4
Wizardry Necromancy Level 4
Domain Terror Level 4
Sphere Charm Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+75 PRE (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Lesser Geas View
Bardic Enchantment Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Bewitching Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x1 max.) (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Emotion Manipulation Only (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Geas View
Bardic Enchantment Level 4
Clerical General Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Bewitching Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 6d6 (Human class of minds), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Mental Group; +1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Locate Creature View
Bardic Divination Level 4
Clerical General Level 4
Wizardry Divination Level 4
Sphere Divination Level 5
Stregari Divining Level 4
Real Cost: 25 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Effect
Detect A random member of a particular creature type 15- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Rapid (x10), Targeting, 1 Continuing Charge lasting 1 Day (+0), No Range Modifier (+1/2), Ranged (+1/2) (74 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Nonpersistent (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mind Fog View
Bardic Enchantment Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 73
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Change Environment 2" radius, -10 to EGO, Long-Lasting: 20 Minutes, Personal Immunity (+1/4), Conforming (+1/2) (73 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Obscure Object View
Bardic Abjuration Level 4
Clerical General Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Divining Level 4
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Invisibility to Sight Group, Mind Scan, Danger Sense and Spatial Awareness, No Fringe, UBO (+1/4), Persistent (+1/2) (75 Active Points); Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4)
Edition
HERO System 5th Edition

Pyrotechnics View
Bardic Transmutation Level 4
Wizardry Transmutation Level 4
Sphere Elemental Level 5
Real Cost: 15 Active Points: 67
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Sight Group Flash 3 1/2d6, Personal Immunity (+1/4), Indirect (Same origin, always fired away from attacker; +1/4), Area of Effect Radius: 3" (+1) (45 Active Points); 1 Charge (-2), Requires A Fire Source To Tranform Into Light (-1/2), Expends Charge For Smoke Cloud (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 10)
plus
Darkness to Hearing Group 3" radius, Indirect (Same origin, always fired away from attacker; +1/4), Personal Immunity (+1/4) (22 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Requires A Fire Source To Tranform Into Smoke (-1/2), Expends Charge For Light Flash (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Scrying View
Bardic Divination Level 4
Clerical General Level 4
Druidic Natural Level 4
Wizardry Divination Level 4
Sphere Divination Level 5
Stregari Divining Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clairsentience (Sight And Related Groups), +5 to PER Roll: +5, Analyze, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point, Targeting (75 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Divination Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Divination Skill vs Divination Skill; -1/4)
Edition
HERO System 5th Edition

Sensory Confusion View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Domain Trickery Level 4
Domain Chromata Level 4
Real Cost: 25 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Spell causes a swirling cloud of sensory stimuli; random lights, noises, smells, and tactile sensation.
Effect
Change Environment 8" radius, -3 to Sight Group PER Rolls, -3 to Smell/Taste Group PER Rolls, -3 to Touch Group PER Rolls, -3 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (87 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Summon Swarm View
Bardic Conjuration Level 4
Clerical General Level 4
Druidic Natural Level 4
Wizardry Conjuration Level 4
Sphere Animal Level 5
Sphere Summoning Level 5
Stregari Conjuring Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Description
A swarm of insects and other pests of all types is called forth to harrass and bedevil target
Effect
Ranged Killing Attack 0 1/2d6 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), +4 STUN Multiplier (+1), Continuous (+1), Penetrating (x3; +1 1/2), Are of Effect Radius: 20" (+1 1/2), Conforming (+1/2), Selective Target (+1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (-1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Break Enchantment View
Bardic Abjuration Level 5
Domain Luck Level 5
Domain Liberation Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Anti-Magic
Effect
Dispel Any Curse, Enchantment, Paralysis Effect One At A Time 20d6, Any Curse, Enchantment, Paralysis Effect One At A Time (+1/2) (90 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, -1 3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Contact Other Plane View
Bardic Divination Level 5
Clerical General Level 5
Wizardry Divination Level 5
Sphere Astral Level 6
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 15 Active Points: 85
Provider: Killer Shrike Source: D&D 3e Core
Effect
Precognitive, Retrocognitive Clairsentience ([Unknown] And Related Groups), Discriminatory (85 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Vague and Unclear (-1/2), Time Modifiers (-1/2), Blackout (-1/2), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Side Effects 1d6 Drain INT, 1d6 Drain PRE, FADE 5/ Month (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dismissal View
Bardic Abjuration Level 5
Clerical General Level 5
Wizardry Abjuration Level 5
Sphere Astral Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Dominate Person View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Stregari Bewitching Level 5
Real Cost: 19 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Effect
Mind Control 14d6, Telepathic (+1/4) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Healing Circle View
Bardic Conjuration Level 5
Sphere Healing Level 6
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Healing
Effect
Healing 4d6, Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hold Monster View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Domain Law Level 6
Sphere Charm Level 6
Stregari Bewitching Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Improved version of Hold Person
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Major Images View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-5 to PER Roll, Increases Size (32" radius; +1 1/4) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Mirage Arcana View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 29 Active Points: 86
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-8 to PER Roll, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (8" radius; +3/4) (86 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Only for Inanimate Objects (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Modify Memory View
Bardic Enchantment Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Effect
Mind Control 4d6 (Human class of minds), Telepathic (+1/4), Lingering up to 1 Minute (+3/4), Invisible to and Mental Group, Hide effects of Power (+1), Cumulative (120 points; +1 1/2) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Incantations, throughout (-1/2), Set Effect (Only to Modify Memories; -1/2), Concentration 1/2 DCV (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Nightmare View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Curse, Evil, Phantasm
Description
The caster seeks out a sleeping mind and bedevils the sleeper with horrifying nightmares. The subject will remember the nightmares but will think they are naturally occuring (IPE Hide Effects of Power).
Effect
  • Mind Scan 6d6, 1 Continuing Charge lasting 6 Hours (+0), One Way Link (+1) (60 Active Points); Extra Time (5 Minutes, -2), Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), Does Not Provide Mental Awareness (-1/4) (Real Cost: 10)
  • Mental Illusions 1d6, Invisible Power Effects, Hide effects of Power (Mental Group; +1), Lingering up to 6 Hours (+1 3/4), Cumulative (x128 max.) (+2 1/4) (30 Active Points); Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), 1 Continuing Charge lasting 6 Hours (-1/4), Does Not Provide Mental Awareness (-1/4), Linked (Find the Dreamer; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Persistent Images View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-5 to PER Roll, Uncontrolled (+1/2), Increases Size (8" radius; +3/4) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Ray of Rust View
Bardic Transmutation Level 5
Wizardry Transmutation Level 5
Domain Destruction Level 5
Stregari Hexcasting Level 5
Real Cost: 18 Active Points: 90
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Metal
Effect
Major Transform 6d6 (Metal object into pile of rust) (90 Active Points); 1 Charge (-2), All Or Nothing (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Shadow Steed View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+20" Running (96" total), combat acceleration/deceleration (+1/4), Usable Simultaneously (up to 2 people at once; +1/2), LOS Not Required After Activation (+1/2) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Physical Manifestation (-1/4), Turn Mode (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Summon Monster V View
Bardic Conjuration Level 5
Clerical General Level 5
Wizardry Conjuration Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 2 175-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition