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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Bardic>Enchantment>Level 6
Spell List
Record Count: 4

Hold Monster View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Domain Law Level 6
Sphere Charm Level 6
Stregari Bewitching Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Improved version of Hold Person
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Eyebite View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Stregari Cursing Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Sleep, Fear
Description
For one turn your eyes become windows to the Negative Plane. In addition to the terror this causes in all who see you, one target of your choice each phase suffers a drain of their energy and feels crushing sickness.
Effect
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Offensivse Use Only (-1), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 3)
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5)
  • Ego Attack 2d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 8)
  • Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Lingering up to 1 Turn (+1/2), Ranged (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Geas View
Bardic Enchantment Level 6
Clerical General Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 21 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 7 1/2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x2 max.) (+3/4) (104 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Mass Suggestion View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
Become a master orator for a brief moment
Effect
+105 PRE (105 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition