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Skip Navigation LinksHigh Fantasy HERO>Vancian Magic>Vancian Spells>Arcane>Bardic>Illusion
Spell List
Record Count: 29

Ghost Sound View
Bardic Illusion Level 0
Wizardry Illusion Level 0
Stregari Hexcasting Level 0
Real Cost: 5 Active Points: 14
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Description
Make a single noise at a specific decibel range for duration of spell.
Effect
Hearing Group Images, 1" radius, +/-3 to PER Roll (14 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Dancing Lights View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 4 Active Points: 17
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Description
4 Dancing lights, no more than 10 feet apart. Can be made to move 15" in any direction by Concentrating for a Phase
Effect
Sight Group Images, Increases Size (2" radius) (+1/4), Invisible Power Effects, Source Only (Fully Invisible; +1/2) (17 Active Points); Only To Create Light (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Nystuls Aura Suppression View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 7 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Set Effect (-3/4), Concentration 0 DCV (-1/2), Only to hide an items magical aura (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Silence View
Bardic Illusion Level 1
Real Cost: 5 Active Points: 22
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Darkness to Hearing Group 3" radius, Uncontrolled (+1/2) (22 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Nonselective Target (-1/4), Requires A Faith Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Silent Image View
Bardic Illusion Level 1
Wizardry Illusion Level 1
Real Cost: 9 Active Points: 28
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight Group Images, +/-1 to PER Roll, +/-1 to PER Roll, Increases Size (8" radius; +3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Blur View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Real Cost: 12 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
+5 with DCV, Usable By Other (+1/4), LOS not Required After Activation (+1/2) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Hypnotic Pattern View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Stregari Hexcasting Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Pattern
Effect
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only To Make Others Hesitate (-1), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Invisibility View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Domain Trickery Level 2
Real Cost: 18 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight and Hearing Groups, UBO (+1/4), No LOS Required After Activated (+1/2) (44 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Magic Mouth View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Real Cost: 8 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Hearing Group and Normal Sight Images, 1" radius, +/-6 to PER Roll, Trigger (+1/2) (42 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Prerecorded Message Spoken By Illusory Mouth (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), IIF Expendable (Difficult to obtain new Focus; Honeycomb and Jade Dust; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mirror Images View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
FF (18 PD/18 ED), Hardened (+1/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Ablative BODY Only (-1/2), Physical Manifestation (Mirror Images of Caster) (USPDB pg100; Has DCV = to Casters Base DCV; Broken as Breakable FOCI; -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Misdirection View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Stregari Hexcasting Level 2
Real Cost: 16 Active Points: 41
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Effect
Clairsentience Group and Mind Scan Images, 1" radius, 1 Continuing Charge lasting 1 Day (+1/4), Mobile (x4 rate of movement; +1 1/2) (41 Active Points); Extra Time (1 Minute, Only to Activate, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Ventriloquism View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Domain Voice Level 3
Real Cost: 14 Active Points: 41
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Figment
Effect
Hearing Group Images, 1" radius, +/-6 to PER Roll, +/-6 to PER Roll (41 Active Points); Only to Project own voice (-1/2), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2)
Edition
HERO System 5th Edition

Illusory Script View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 15 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Effect
Sight Group Images, 1" radius, +/-1 to PER Roll, Personal Immunity (+1/4), UAA (+1), 1 Continuing Charge lasting 1 Century (+2) (55 Active Points); Only to Obscure Writing With False Writing (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Invisibility Sphere View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Stregari Hexcasting Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight Group, No Fringe, Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Only When Not Attacking (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Shadow Steed View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 12 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+10" Running (16" total), x4 Noncombat, combat acceleration/deceleration (+1/4), LOS Not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2) (56 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Gestures (-1/4), Turn Mode (-1/4), Physical Manifestation (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Minor Fate Dodging View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
+6 with DCV, LOS not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2) (60 Active Points); Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Hallucinatory Terrain View
Bardic Illusion Level 4
Wizardry Illusion Level 4
Real Cost: 20 Active Points: 70
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight, Smell/Taste, Touch and Hearing Groups Images, +/-1 to PER Rolls, 1 Continuing Charge lasting 1 Day (+1/4), MegaScale (1" = 1 km; +1/4), Increased Size (4" radius; +1/2), Uncontrolled (+1/2) (70 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Only To Make One Area Of Terrain Look Like A Different Area Of Terrain (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Invisibility View
Bardic Illusion Level 4
Wizardry Illusion Level 4
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight, Smell/Taste and Hearing Groups and Danger Sense, No Fringe, UBO (+1/4), No LOS Required After Activated (+1/2) (75 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Rainbow Pattern View
Bardic Illusion Level 4
Wizardry Illusion Level 4
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Pattern
Description
Ooooooh, Ahhhhhhh
Effect
Entangle 2d6, 3 DEF, Takes No Damage From Attacks Physical Attacks (+1/4), Works Against EGO, Not STR (+1/4), Area of Effect Radius: 6", Nonselective (+3/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Sensory Confusion View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Domain Trickery Level 4
Domain Chromata Level 4
Real Cost: 25 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Description
Spell causes a swirling cloud of sensory stimuli; random lights, noises, smells, and tactile sensation.
Effect
Change Environment 8" radius, -3 to Sight Group PER Rolls, -3 to Smell/Taste Group PER Rolls, -3 to Touch Group PER Rolls, -3 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (87 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Major Images View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-5 to PER Roll, Increases Size (32" radius; +1 1/4) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Mirage Arcana View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 29 Active Points: 86
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-8 to PER Roll, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (8" radius; +3/4) (86 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Only for Inanimate Objects (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Nightmare View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Curse, Evil, Phantasm
Description
The caster seeks out a sleeping mind and bedevils the sleeper with horrifying nightmares. The subject will remember the nightmares but will think they are naturally occuring (IPE Hide Effects of Power).
Effect
  • Mind Scan 6d6, 1 Continuing Charge lasting 6 Hours (+0), One Way Link (+1) (60 Active Points); Extra Time (5 Minutes, -2), Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), Does Not Provide Mental Awareness (-1/4) (Real Cost: 10)
  • Mental Illusions 1d6, Invisible Power Effects, Hide effects of Power (Mental Group; +1), Lingering up to 6 Hours (+1 3/4), Cumulative (x128 max.) (+2 1/4) (30 Active Points); Concentration 0 DCV, throughout (Character is totally unaware of nearby events; -1 1/2), Only vs Sleeping Targets (-1), Stops Working If Mentalist Is Stunned (-1/2), 1 Continuing Charge lasting 6 Hours (-1/4), Does Not Provide Mental Awareness (-1/4), Linked (Find the Dreamer; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Persistent Images View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Stregari Hexcasting Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-5 to PER Roll, Uncontrolled (+1/2), Increases Size (8" radius; +3/4) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Shadow Steed View
Bardic Illusion Level 5
Wizardry Illusion Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+20" Running (96" total), combat acceleration/deceleration (+1/4), Usable Simultaneously (up to 2 people at once; +1/2), LOS Not Required After Activation (+1/2) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Physical Manifestation (-1/4), Turn Mode (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mislead View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Domain Luck Level 6
Domain Trickery Level 6
Stregari Hexcasting Level 6
Real Cost: 27 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment, Glamer
Effect
  • Sight, Hearing, Mental, Touch and Smell/Taste Groups Images, 1" radius, +/-2 to PER Rolls, Uncontrolled (+1/2) (54 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 14)
  • Invisibility to Sight, Hearing, Mental, Smell/Taste and Touch Groups, No Fringe (50 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Programmed Images View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 34 Active Points: 102
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Smell/Taste and Touch Groups Images, +/-4 to PER Roll, Uncontrolled (+1/2), Trigger (+1/2), Increases Size (8" radius; +3/4) (102 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Project Images View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 35 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Description
Dupe built on up to 350 pts (not to exceed caster) w 75% Res Damage Reduction (En & Phys), Full Life Support, & Affects Physical World on up to 60 Pool as a Naked Advantage. Remainder on a upto 60 point Magic VPP & as many of casters abilities as possible
Effect
Duplication (creates 350-point form), Altered Duplicates (50%; +1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Veil View
Bardic Illusion Level 6
Wizardry Illusion Level 6
Real Cost: 37 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, four (max) shapes), 1 Continuing Charge lasting 1 Day (+1/4), Ranged (+1/2), No LOS Required (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (101 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 14 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition