Squire
Package Type: Basic
Package Source: WHFRPG2e
Squires are Knights in training. Often of Noble blood, they assist Knights on and off the field. Though they can appear to be nothing more than glorified servants, in fact their time of fetching and carrying for their patrons is just part of a sometimes grueling process of training and preparation for knighthood.
Squires receive martial training from their sponsors and eventually earn their spurs. Of course, as with all things in the Old World fairness has little to do with it. Favoured Noble scions might only spend a few months going through the motions, while less advantaged Squires might spend several years of servitude before acending to knighthood.
NOTE: If you take Common Knowledge (Bretonnia) and Speak Language (Breton) during character creation, your character can be from Bretonnia but has traveled to the Empire for some reason, at your option.
Cost Ability
Select One
3 Academic Knowledge (Genealogy/Heraldry): KS: Genealogy/Heraldry
Common Knowledge (Bretonnia): AK: Bretonnia
Select One
3 Speak Language (Breton): Language Breton
Speak Language (Reikspiel): Language Reikspiel
3 Animal Care: Animal Handling
3 Charm Animal: +10 PRE Only vs. Animals
Select One
3 Charm: Persuasion
Gossip: Conversation
5 Dodge Blow: Either (+1 DCV) or (Martial Dodge and Reputation ("Hard to Hit", Small Group 11-))
3 Ride: Riding
6 Specialist Weapon Group (Cavalry): WF Cavalry Weapons and +1 OCV with Cavalry Weapons and Reputation ("Master of Cavalry Weapons", Small Group 11-)
6 Strike Mighty Blow: Either (+15 STR, Only For Damage (-1 1/2), No Figured Characteristics (-1/2)) or (Offensive Strike and 1 Weapon Element of Choice)
35
Total Cost Of Abilities
Value Disadvantage
0 None
35
Total Cost of Package
Cost Options and Miscellaneous Information
var Trapping: Demilance
var Trapping: Medium Armour
var Trapping: Shield
var Trapping: Horse with Saddle and Harness
var Career Entry: Herald
var Career Entry: Noble
var Career Entry: Valet
var Career Exit: Knight
var Career Exit: Noble
var Career Exit: Outlaw
var Career Exit: Sergeant
var Career Exit: Veteran