Package Type: Basic
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Package Source: WHFRPG2e
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The peasantry makes up the preponderance of the Empire's population. While the Nobles rule and the Burghers trade, the Peasants toil. They are farmers laborers and herdsmen. In times of war they fight and die for the Empire. In lean times they starve while the Nobles stay fat. No one recalls what they do in the good times; there hasn't been any in living memory. |
Many Peasants seek a better life in the city, only to join the legion of beggars on the verge of starvation. The majority spend their whole lives in a single village, surrounded by hostile country and only occasionally getting news of the outside world. While they are provincial and superstitious, the Peasants are the heart of the Empire. |
Cost | Ability |
Select One |
3 |
Animal Care: Animal Handling |
Charm: Persuasion |
|
Select One |
3 |
Animal Training: Animal Handling |
Swim: +3" Swimming |
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Select One |
3 |
Charm Animal: +10 PRE Only vs. Animals |
Trade (Cook): PS: Cook |
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3 | Concealment: Concealment |
Select One |
3 |
Drive: TF: Wagons, Carts, Chariots |
Trade (Bowyer): PS: Bowyer |
|
Select One |
3 |
Gamble: Gambling |
Performer (Dancer): PS: Performance (Dancer) |
Performer (Singer): PS: Performance (Singer) |
|
Select One |
3 |
Outdoor Survival: Survival |
Trade (Farmer): PS: Farmer |
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Select One |
3 |
Row: TF: Rafts, Small Rowed Boats, Large Rowed Boats |
Set Trap: Security Systems |
|
Select One |
3 |
Scale Sheer Surface: Climbing |
Silent Move: Stealth |
|
Select One |
6 |
Hardy: +3 BODY |
Rover: +1 DEX and +3 INT |
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Select One |
6 |
Flee: +4" Running, Reduced END (0 END, +1/2), Only to Run Away (-1) |
Specialist Weapon Group (Simple Missile): WF Simple Missile Weapons and +1 OCV with Simple Missile Weapons and Reputation ("Master of Simple Missile Weapons", Small Group 11-) |
Specialist Weapon Group (Staffs): WF Staffs Weapons and +1 OCV with Staffs Weapons and Reputation ("Master of Staffs Weapons", Small Group 11-) |
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39 | Total Cost Of Abilities |
Value | Disadvantage |
0 | None |
39 | Total Cost of Package |
Cost | Options and Miscellaneous Information |
Select One |
? |
Trapping: Sling |
Trapping: Quarter Staff |
|
var | Trapping: Leather Flask |
var | Career Exit: Bone Picker |
var | Career Exit: Charcoal-Burner |
var | Career Exit: Fisherman |
var | Career Exit: Militiaman |
var | Career Exit: Outlaw |
var | Career Exit: Politician |
var | Career Exit: Servant |
var | Career Exit: Tradesman |
var | Career Exit: Zealot |