Kislevite Kossar
Package Type: Basic
Package Source: WHFRPG2e
Originally the Kossars were an Ungol tribe that lived northeast of the Empire. An eastern people known as the Gospodars invaded this region, subjugated the Ungols, and founded the nation of Kislev. During this period, the Kossar tribe sold their services to the invaders, fighting their own cousin tribesmen. Their unique style of fighting impressed their employers, and after the war the tribe found a place as a favoured force of the new ruling elite.
Armed with bows and huge axes, they are quite flexible and fearsome on the battlefield. However, many Kossars tire of service in Kislev and travel to the Empire to carve a place for themselves. Their battle skills usually find them a variety of job opportunities.
NOTE: If this is your Starting Career, you are from Kislev but have journeyed to the Empire in search of adventure or work.
Cost Ability
3 Common Knowledge (Kislev): AK: Kislev
3 Consume Alcohol: +5 CON, Only to Resist Effects Of Alcohol, No Figured Characteristics
5 Dodge Blow: Either (+1 DCV) or (Martial Dodge and Reputation ("Hard to Hit", Small Group 11-))
Select One
3 Gamble: Gambling
Gossip: Conversation
3 Outdoor Survival: Survival
3 Perception: +1 All PER
3 Search: Concealment +2, Only To Detect (-1 1/2)
3 Speak Language (Kislevian): Language Kislevian
6 Specialist Weapon Group (Two Handed): WF Two Handed Weapons and +1 OCV with Two Handed Weapons and Reputation ("Master of Two Handed Weapons", Small Group 11-)
6 Specialist Weapon Group (Bows): WF Bows Weapons and +1 OCV with Bows Weapons and Reputation ("Master of Bows Weapons", Small Group 11-)
6 Strike to Injure: Either (+3 HtH, Only to Convert To Damage (-1 1/2)) or (Killing Strike and +1 OCV with Killing Strike)
Total Cost Of Abilities
Value Disadvantage
0 None
Total Cost of Package
Cost Options and Miscellaneous Information
var Trapping: Bow with 10 Arrows
var Trapping: Great Weapon (Two Handed Axe)
var Trapping: Medium Armour
var Career Exit: Bounty Hunter
var Career Exit: Mercenary
var Career Exit: Sergeant
var Career Exit: Shieldbreaker
var Career Exit: Veteran