Estalian Diestro
Package Type: Basic
Package Source: WHFRPG2e
The Estalian Kingdoms are southwest of the Empire. There the threat of Chaos seems remote. The Chaos Wastes are quite distant from this sunny land which has never witnessed the wrath of the bloodthirsty hordes the way the Empire and Kislev have. Its people engage in other pursuits, from science and scholarship to crime and vendetta. One thing Estalians dearly love is swordplay. Its cities sport many fencing schools, each with its own style. Many of these styles are descended from the teachnings of Master Figueroa a legendary swordsman who applied the latest scientific theories to his swordplay with spectacular results. Followers of the Figueroa style, known as Diestro, fight and duel across Estalia. Some grow bored with their homeland and seek excitement elsewhere, favoring Tilea and Bretonnia. The bravest travel northeast to the Empire to test their rapiers against worthy opponents, and to see a land in the front line of the struggle against Chaos.
NOTE: If this is your Starting Career, you are from Estalia, but have come to the Empire to seek adventure.
Cost Ability
3 Academic Knowledge (Science): KS: Science
3 Common Knowledge (Estalia): AK: Estalia
5 Dodge Blow: Either (+1 DCV) or (Martial Dodge and Reputation ("Hard to Hit", Small Group 11-))
3 Read/Write: Literacy with up to 3 Languages
3 Speak Language (Estalia): Language Estalia
Select One
6 Lightning Reflexes: Lightning Reflexes +4 DEX Only To Go First, All Actions
Swashbuckler: Acrobatics and Breakfall
Select One
6 Quick Draw: Fast Draw +1 and Reputation ("Quick on the Draw", Small Group 11-)
Strike to Injure: Either (+3 HtH, Only to Convert To Damage (-1 1/2)) or (Killing Strike and +1 OCV with Killing Strike)
6 Specialist Weapon Group (Fencing): WF Fencing Weapons and +1 OCV with Fencing Weapons and Reputation ("Master of Fencing Weapons", Small Group 11-)
6 Strike Mighty Blow: Either (+15 STR, Only For Damage (-1 1/2), No Figured Characteristics (-1/2)) or (Offensive Strike and 1 Weapon Element of Choice)
Total Cost Of Abilities
Value Disadvantage
0 None
Total Cost of Package
Cost Options and Miscellaneous Information
Select One
? Trapping: Foil
Trapping: Rapier
var Trapping: One Set of Best Craftsmanship Clothes
Select One
? Trapping: Perfume
Trapping: Cologne
var Trapping: Healing Draught
var Career Exit: Bodyguard
var Career Exit: Duellist
var Career Exit: Highwayman
var Career Exit: Protagonist
var Career Exit: Rogue