Bruthazmus Pathfinder 
CHARACTERISTICS
Val Char Base Points Total Roll Notes
17 STR 10 7 17 12- HTH Damage 3d6+1 END [2]
16 DEX 10 18 16 12- OCV 5 DCV 5
18 CON 10 16 18 13-
10 BODY 10 0 10 11-
8 INT 10 -2 8 11- PER Roll 12-
12 EGO 10 4 12 11- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
6 COM 10 -2 6 10-
5 PD 3 2 5/9 5/9 PD (3/7 rPD)
5 ED 4 1 5/9 5/9 ED (3/7 rED)
3 SPD 2.6 4 3 Phases: 4, 8, 12
7 REC 7 0 7
36 END 36 0 36
28 STUN 28 0 28
6" Running 6 0 6"
2" Swimming 2 0 2"
3"/1 1/2" Leaping 3 0 3" 53 Total Characteristics Points
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (3") 3"
V. Leap (2") 1 1/2"
EXPERIENCE
Total earned: 20
Spent: 20
Unspent: 0
Base Points: 50
Disad Points: 75
Total Points: 145
CHALLENGES
Cost  Disadvantage
20 Bugbear Characteristic Maxima
10 DF: Bugbear (Concealable w/ Magic; Noticed and Causes Reaction; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
5 DF: Chaotic (Concealable with Magic; Extreme Reaction; Detectable Only By Unusual Senses; Not Distinctive In Some Cultures)
5 DF: Evil (Concealable with Magic; Extreme Reaction; Detectable Only By Unusual Senses; Not Distinctive In Some Cultures)
15 Psych. Lim.: Chaotic Evil (Common, Strong)
10 Psych. Lim.: Hates Elves A Whole Lot (Uncommon, Strong)
5 Susceptibility: Good 1d6 damage Instant (Uncommon)
5 Susceptibility: Law 1d6 damage Instant (Uncommon)
75 Total Disadvantages Cost

Bruthazmus Pathfinder 
DEFENSES
Type Amount Notes
Physical Defense 5/9 Current BODY:
Res. Phys. Defense 3/7 (10)
Energy Defense 5/9 Current END:
Res. Energy Defense 3/7 (36)
Mental Defense 0 Current STUN:
Power Defense 0 (28)

FIGHTING SKILLS
Cost  Maneuver
Point Blank Shot Feat
Notes: Longbow
3
1) Defensive Shot: 1/2 Phase, -1 OCV, +2 DCV, Range +0, Strike
4
2) Offensive Shot: 1/2 Phase, -1 OCV, -1 DCV, Range +0, Strike, +4 DC
4
3) Quick Shot: 1/2 Phase, +1 OCV, +0 DCV, Range +0, Strike, +2 DC
11 Total Martial Arts Cost

COMBAT INFORMATION
OCV: 5 DCV: 5
Combat Skill Levels:
+2 with Flails
+1 with HTH Combat
+1 vs. Elves
+2 with Longbow
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Defensive Shot 1/2 -1 +2 Strike
Offensive Shot 1/2 -1 -1 Strike, +4 DC
Quick Shot 1/2 +1 +0 Strike, +2 DC
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

Bruthazmus Pathfinder 
SPELLS, GIFTS, AND HEROIC KNACKS
Cost  Power END
Bugbear
3
1) Natural Armor: Damage Resistance (3 PD/3 ED)
0
3
2) Alert: +1 PER with all Sense Groups
0
5
3) Darkvision: Nightvision
0
4 Weapon Focus Longbow Feat: +2 with Longbow
15 Total Powers Cost
BELONGINGS
Equipment END
Studded Leathers: Armor (4 PD/4 ED) (12 Active Points); Independent (-2), Normal Mass (-1), OIF (Armor; -1/2), Real Armor (-1/4)
Notes: Body 7
0
Masterwork Composite Longbow: RKA 2d6+1 (vs. PD), Semi-Armor Piercing (+1/4) (44 Active Points); STR Minimum 17 (STR Min. Cannot Add/Subtract Damage; -1 1/2), OAF (-1), Required Hands Two-Handed (-1/2), Concentration (1/2 DCV; -1/4), Not From Horseback (-1/4), Real Weapon (-1/4), Beam (-1/4)
Notes: Body 4 Def 3, Range 260"
4
Flail, War: (Total: 53 Active Cost, 18 Real Cost) Killing Attack - Hand-To-Hand 1 1/2d6 (vs. PD), Required Hands One-Handed (+0), +1 Increased STUN Multiplier (+1/4), Reduced Endurance (0 END; +1/2) (44 Active Points); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4) (Real Cost: 16) plus Indirect (Same origin, always fired away from attacker; +1/4) for up to 26 Active Points of Flail HKA, Reduced Endurance (0 END; +1/2) (9 Active Points); Independent (-2), OIF (-1/2) (Real Cost: 2)
Notes: Body 4 Def 4
0
Potion of Cure Moderate Wounds: Healing BODY 2d6 (20 Active Points); 1 Charge which Never Recovers (-4), OAF Fragile (-1 1/4), Restrainable (-1/2), Extra Time (Full Phase, -1/2)[1 nr]
24 Arrows
1) Elfbane Arrows: Deadly Blow: +2d6 (vs Elves), Ranged (+1/2) (21 Active Points); Independent (-2), OAF (Arrows; -1), 4 Recoverable Charges (-1/2)

Bruthazmus Pathfinder 
TRADE LORE
Cost  Name
Bugbear
4
1) +2 with Flails
2
2) AF: Light Armor Proficiency
1
3) AF: Shield Proficiency
3
4) Climbing 12-
7
5) Concealment 13-
3
6) Language: Common (completely fluent)
0
7) Language: Goblin (idiomatic) (4 Active Points)
7
8) Stealth 14-
1
9) WF: Flails
Ranger Skills
5
1) +1 with HTH Combat
3
2) Favored Enemy: Elves: +1 vs. Elves
2
3) AK: Lost Coast Road Environs 11-
3
4) AK: Nettlewood 12-
3
5) Animal Handler 12-
2
6) KS: Hunter's Lore 11-
2
7) Language: Trailsign (basic conversation; literate)
2
8) PS: Hunter / Trapper 11-
5
9) Survival 12-
5
10) Tracking 12-
4
11) WF: Common Melee Weapons, Common Missile Weapons
64 Total Skills Cost
INFLUENCE AND CLOUT
Cost  Name
1 Reputation: Dangerous Bugbear (Sandpoint Environs) 11-, +1/+1d6
1 Reputation: Mighty Bugbear Champion (Goblins of Sandpoint Environs) 14-, +1/+1d6
2 Total Perks Cost
Character created with Hero Designer (version 2006111006)        Pathfinder, published by Paizo