Barghest Pathfinder 
CHARACTERISTICS
Val Char Base Points Total Roll Notes
17 STR 10 7 17 12- HTH Damage 3d6+1 END [2]
15 DEX 10 15 15 12- OCV 5 DCV 5
13 CON 10 6 13 12-
10 BODY 10 0 10 11-
14 INT 10 4 14 12- PER Roll 14-
14 EGO 10 8 14 12- ECV: 5
14 PRE 10 4 14/27 12- / 14- PRE Attack: 2 1/2d6 / 5d6
0 COM 10 -5 0 9-
3 PD 3 0 3/14 3/14 PD (0/11 rPD)
3 ED 3 0 3/14 3/14 ED (0/11 rED)
3 SPD 2.5 5 3 Phases: 4, 8, 12
6 REC 6 0 6
26 END 26 0 26
26 STUN 26 0 26
6" Running 6 0 6"
2" Swimming 2 0 2"
5"/2 1/2" Leaping 3 0 5" 44 Total Characteristics Points
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (3") 5"
V. Leap (2") 2 1/2"
Flight 0"/6" [0"/12" NC]
Teleport 20" [40" NC]
EXPERIENCE
Total earned: 225
Spent: 225
Unspent: 0
Base Points: 50
Disad Points: 55
Total Points: 330
CHALLENGES
Cost  Disadvantage
20 Barghest Characteristic Maxima
15 DF: Barghest (Evil Outsider) (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)
5 DF: Lawful Evil (Concealable; Noticed and Recognizable; Detectable By Simple Tests)
15 Psych. Lim.: Lawful Evil (Common, Strong)
55 Total Disadvantages Cost

Barghest Pathfinder 
DEFENSES
Type Amount Notes
Physical Defense 3/14 Current BODY:
Res. Phys. Defense 0/11 (10)
Energy Defense 3/14 Current END:
Res. Energy Defense 0/11 (26)
Mental Defense 0 Current STUN:
Power Defense 0 (26)
COMBAT INFORMATION
OCV: 5 DCV: 5
Combat Skill Levels:
+3 with DCV (15 Active Points); Visible (-1/4)
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

Barghest Pathfinder 
SPELLS, GIFTS, AND HEROIC KNACKS
Cost  Power END
Barghest
15
1) Bite: HKA 1d6 (2d6 w/STR) (vs. PD) (Evil, Lawful)
1
8
2) Claws: HKA 1/2d6 (1d6+1 w/STR) (vs. PD) (Evil, Lawful) (10 Active Points); Reduced Penetration (-1/4)
1
7
3) Damage Resistance 5/magic: Armor (5 PD/5 ED) (15 Active Points); Not vs. Magic (-1)
0
5
4) Darkvision: Nightvision
0
5
5) Improved Initiative: Lightning Reflexes: +3 DEX to act first with All Actions
6
6) Intimidate: +13 PRE (13 Active Points); Offensive Use Only (-1)
7
7) Jumping: Leaping +2" (5" forward, 2 1/2" upward) (Accurate)
1
18
8) Natural Armor: Armor (6 PD/6 ED)
0
10
9) Scent: Tracking with Smell/Taste Group
0
6
10) Spot & Listen: +2 PER with all Sense Groups
0
Barghest Spell Like Abilities
12
1) Blink: +3 with DCV (15 Active Points); Visible (-1/4)
30
2) Charm Monster: +30 PRE, 1 Continuing Charge lasting 1 Day (+0)
26
3) Crushing Despair: CE 4" radius (8" Cone; +0), -0 DCV, -1 OCV, -2 DEX Roll and all Skill Rolls based on DEX, Multiple Combat Effects, UAA (+1) (58 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), No Range (-1/2)
Notes: The activation is instant, but the effect persists for the duration against those caught in the initial AoE attack.
[1 cc]
13
4) Dimension Door: Teleportation 20" (40 Active Points); 1 Charge (-2)
[1]
16
5) Feed: Minor Transform 2d6 (Corpse Into Un-raiseable Corpse, Deific Magic, 50% chance Miracle, Wish, True Ressurect), Continuous (+1) (40 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Gestures (-1/4)
4
12
6) Levitate: Flight 6", Reduced Endurance (0 END; +1/2) (18 Active Points); Levitation (-1/2)
0
15
7) Misdirection: Mystic Group Images Increased Size (4" radius; +1/2), +/-2 to PER Rolls, Reduced Endurance (0 END; +1/2) (22 Active Points); Only To Fool Aura / Alignment Detection (-1/2)
0
2
8) Pass Without Trace: Trackless Stride
15
9) Rage: Aid STR, CON 1d6, STR, CON simultaneously (+1/2) (15 Active Points)
0
17
10) Shapeshift: Multiform (125 Character Points in the most expensive form) (x2 Number Of Forms (Wolf & Goblin)) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4)
0
245 Total Powers Cost

Barghest Pathfinder 
TRADE LORE
Cost  Name
Barghest
3
1) Acting 12- (14-)
5
2) Concealment 13-
3
3) Conversation 12- (14-)
3
4) Disguise 12-
5
5) Feint 13-
5
6) Persuasion 13- (15-)
5
7) Stealth 13-
5
8) Survival 13-
7
9) Tracking 14-
41 Total Skills Cost
Character created with Hero Designer (version 2007121308)        Pathfinder, published by Paizo