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Skip Navigation LinksHigh Fantasy HERO>Conversions>D&D>D&D 3rd Edition>Eight Conversion Steps
Conversion Resource
FROM: D&D 3e
TO: HERO System 5th Edition
THE EIGHT CONVERSION STEPS
  • STEP 1: DETERMINING POINTS AVAILABLE: The HERO System is point based; every character has a certain amount of Character Points with which to buy abilities with. Whether you are trying to convert an existing D&D 3e character into the HERO System, or are looking to make a new character that is comparable to a D&D 3e character, you must first determine how many Character Points you have available with which to buy abilities. This document discusses that in detail.
  • STEP 2: CONVERTING CHARACTERISTICS: This document discusses the correlation between D&D 3e Statistics and HERO System Characteristics.
  • STEP 3: CONVERTING RACE: This document discusses how to model D&D 3e Character Races (such as Elves, Dwarves, etc) in the HERO System, including links to Race Package Deals.
  • STEP 4: CONVERTING PROFESSIONS: This document discusses how to model D&D 3e Classes in the HERO System, complete with links to documents giving each Class specific attention, and Profession Package Deals.
  • STEP 5: CONVERTING GEAR, FOLLOWERS, PROPERTY: This document discusses how to represent the possessions and trappings of a D&D 3e Character in the HERO System.
  • STEP 6: PERSONAL DISADVANTAGES: Disadvantages is a concept that doesn't exist per se in D&D 3e; this document discusses how to express your characters background and concept in terms of Disadvantage, possibly including behavior defined by Alignment (if the GM wishes to continue to use Alignment in their Fantasy HERO games).
  • STEP 7: FINISHING TOUCHES: This document discusses some final adjustments and personalization that you might want to consider prior to entering play with your character.
  • STEP 8: CHARACTER APPROVAL: This document addresses validating your character and getting the GM to approve it.
To start converting your Character continue to Step 1.
 

CONTINUE TO STEP 1-->

































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THE LEGAL BITS
This site exists to provide content for use with Fantasy HERO, produced by HERO Games. This is a not-for-profit fan site that does not seek to infringe or challenge the IP or licenses of HERO Games. It is intended merely to expand and assist the player base of Fantasy HERO.
HERO System 5th Rules Edition and Fantasy HERO for HERO System 5th Edition are trademarks of DOJ, Inc., used by permission. All rights reserved.
The HERO SystemTM is DOJ, Inc.'s trademark for its roleplaying system. See www.herogames.com for more information.
The HERO System and all associated games, game products, terms, and images are copyright 2001, 2002, or 2003 by DOJ, Inc. This website includes copyrighted material, which is used by permission of DOJ, Inc. All rights reserved.
The HERO Games Hex Man Logo is a registered trademark () of DOJ, Inc. d/b/a Hero Games used by permission of DOJ, Inc. All rights reserved.
The original material presented herein is either my own creation or the creation of others where credited, intended for use with the HERO System and/or other products of DOJ, Inc. d/b/a Hero Games. This material is not official, and has not been approved or endorsed by DOJ, Inc.

The HERO System and all associated games, game products, terms, and images are copyright 2001, 2002, 2003, 2004, 2005, or 2006 by DOJ, Inc. This website includes copyrighted material, which is used by permission of DOJ, Inc. All rights reserved.
The HERO Games Fantasy HERO Logo is a registered trademark () of DOJ, Inc. d/b/a Hero Games used by permission of DOJ, Inc. All rights reserved.
The original material presented herein is either my own creation or the creation of others where credited, intended for use with the HERO System and/or other products of DOJ, Inc. d/b/a Hero Games. This material is not official, and has not been approved or endorsed by DOJ, Inc.

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