Kenkus evolved from avians, although they no longer possess true wings or the ability to fly. Soft, dark feathers cover a kenku's head and torso, although its scrawny arms and legs remain bare. A kenku averages 5 feet in height. Because its bones are partly hollow, it weighs a mere 75 pounds on average.
Some Kenkus have vestigial wings stretching from their sides to their wrists, similar to a flying squirrel, which allows them to glide if not unduly encumbered (carrying more than about 15 lbs total) or constrained (arms must be extended and wings must be spread open).
Also, some Kenkus are adept at using their beaks and talons in combat.
Cost Ability
6 Deft: +2 DEX
10 Quick: +1 SPD
5 Small & Dodgy: +1 DCV
5 Sneaky: Stealth +1
5 Sneaky: Concealment +1
4 Sharp-eyed: +2 PER Sight
6 Sharp-eyed: +2 vs Range Levels All Attacks
5 Low-light Vision: Nightvision
5 Small Frys: +10 PRE, Defensive Only (-1)
Value Disadvantages
-20 Normal Characteristic Maxima
-5 Distinctive Feature: Kenku (Concealable w/ Magic, Noticed, Not Distinctive in Some Cultures)
-5 Physical Limitation: Small  (4.5 ft - 5.5 ft; 60 to 85 lbs)
-2 Slow: -1" Running
-2 Small: -2 STR
-5 Small: -5 PRE
-2 Avian: -4 COM


Total Cost of Package
Cost Option
+5 Patagium: Gliding 8" (8 Active Points); Restrainable (-1/2)
+15 Natural Weapons: HKA 1d6 (vs. PD), Variable SFX (Beak or Talons; +1/4) (19 Active Points); Reduced Penetration (-1/4)