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Skip Navigation Links>Domain Packages>Thunder
Thunder Domain Package
Cost Ability
10 Domain Granted Power
10 Access to Domain Spells
+20 Package Total Cost
DETAILS
Thunderclap
Thunder Granted Power
Real Cost: 10 Active Points: 62
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Light
Description
Once per day the character can clap his hands to release a blinding and deafening thunderclap centered on themselves (the character is immune to its effects). This crash of light and sound is so powerful, it can fling those near the character back.
Effect
Sight and Hearing Groups Flash 4d6, Personal Immunity (+1/4), Does Knockback (+1/4), Explosion (+1/2), Does x1 1/2 Knockback (+1/2) (62 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Required Hands Two-Handed (-1/2), OIF (Holy Symbol; -1/2), Only Usable While In Good Standing With Faith (can't be removed; -1/4), Concentration (1/2 DCV; -1/4), Does Not Work Against Desolidified Characters (-1/4)
Domain Access
Air Domain Access
Real Cost: 10 Active Points: 10
Provider: Killer Shrike Source: New Content
Description
See the Dominine Magic System document for specific details about Domains.
Effect
The character has access to a set of Domain Spells that allows them to cast one (1) extra Spell per Spell Level per Day chosen from the Domains available to them.
      The Spells for this Domain are listed below. Note that some Spell Levels may have more than one Spell listed. In such a case the player or GM should select one of the listed Spells as being available for an individual character. This may be determined by the nature of the character's deific patron if the GM prefers (i.e. some patrons might grant Spell A while another patron grants Spell B at Level X).
Spell List
Record Count: 11

Lesser Thunderstrike
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Domain Thunder Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 5d6 (15 Active Points); (Real Cost: 4)
  • Struck: 1d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (15 Active Points); Linked (Thunder; -1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Tempest Ward
Elementalism Aeromancy Level 2
Domain Thunder Level 2
Real Cost: 19 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air, Protective
Description
The caster is protected from electricity, loud noises, and bright lights for an entire day (baring counter magic)
Effect
Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
  • FF (14 ED), 1 Continuing Charge lasting 1 Day (+1/4) (21 Active Points); Only Works Against Electricity (-1), (Real Cost: 7)
  • Hearing Group Flash Defense (10 points), 1 Continuing Charge lasting 1 Day (+0), (12 Active Points) (Real Cost: 6)
  • Sight Group Flash Defense (10 points), 1 Continuing Charge lasting 1 Day (+0) (12 Active Points) (Real Cost: 6)
Edition
HERO System 5th Edition

Lightning Strike
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Thunder Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 56
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4) (56 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Thunderstrike
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Thunder Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 10d6 (30 Active Points); (Real Cost: 9)
  • Struck: 3d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (45 Active Points); Linked (Thunder; -1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Thunderstaff
Elementalism Aeromancy Level 4
Wizardry Evocation Level 4
Domain Thunder Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Sonic, Air
Description
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away.
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Greater Tempest Ward
Elementalism Aeromancy Level 5
Domain Thunder Level 5
Real Cost: 38 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air, Protective
Description
The caster is protected from electricity, loud noises, and bright lights for an entire day (baring counter magic)
Effect
Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
  • FF (28 ED), 1 Continuing Charge lasting 1 Day (+1/4) (42 Active Points); Only Works Against Electricity (-1), (Real Cost: 14)
  • Hearing Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0), (24 Active Points) (Real Cost: 12)
  • Sight Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0) (24 Active Points) (Real Cost: 12)
Edition
HERO System 5th Edition

Greater Thunderstrike
Elementalism Aeromancy Level 6
Domain Thunder Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 15d6 (45 Active Points); (Real Cost: 13)
  • Struck: 4d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (60 Active Points); Linked (Thunder; -1/4) (Real Cost: 16)
Edition
HERO System 5th Edition

Lightning Storm
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Domain Thunder Level 7
Sphere Weather Level 8
Real Cost: 22 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a volley of blistering lightning strikes from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4), Area Of Effect Any: 12" (+1 1/4) (112 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Lightning Strike
Druidic Natural Level 8
Elementalism Aeromancy Level 8
Domain Weather Level 8
Domain Thunder Level 8
Sphere Weather Level 9
Real Cost: 26 Active Points: 131
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 7d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired away from attacker; +1/4) (131 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Roar of Thunder
Elementalism Aeromancy Level 8
Domain Thunder Level 8
Real Cost: 35 Active Points: 132
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster unleashes a deafening blast of thunder that radiate outwards from themselves.
Effect
Hearing Group Flash 16d6, Personal Immunity (+1/4), Area Of Effect (24" Radius; +1 1/2) (132 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Deafening Wave
Elementalism Aeromancy Level 9
Domain Thunder Level 9
Real Cost: 30 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster claps their hands, releasing a thunderous wave of sound that buffets and harms all those around them.
Effect
Energy Blast 6d6 (vs. FD (Hearing)), Hole In The Middle (+1/4), Explosion (+1/2), Does x1 1/2 Knockback (+3/4), Does BODY (+1), AVLD (Flash Defense (Hearing); +1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Required Hands Two-Handed (-1/2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Very Noisy (-1/4)
Edition
HERO System 5th Edition