Wu Jen | |
A staple of some Oriental Adventures flavored settings, the Wu Jen works Magic by creating "scrolls" bearing a mystic Symbol good for one use. In addition to their Magical skills, Wu Jen are also capable hand to hand fighters, able to defend themselves with bare knuckles if need be. | |
Wu Jen are fun to play, being capable and self reliant. Even in campaigns without an Oriental flavor this basic idea can be morphed into something more apporpriate to the setting at a cosmetic level. | |
Cost | Ability |
55 | Scribner Package |
20 | Awakened Package |
20 | Scrapper Package |
4 | +2 w/ KS: Scribas |
4 | +4 w/ PS: Calligraphy |
2 | +1 with KS: Inks |
10 | +1 Overall Level |
115 | Total Cost of Abilities |
Value | Disadvantages |
-5 | Physical Limitation: Cannot Work Magic with Cloth; All the Time, Slightly Limiting |
-5 | Physical Limitation: Cannot Work Magic with Skin; All the Time, Slightly Limiting |
+105 |
Total Cost of Package |
Scribner | |
The Scribas Magic System is detailed here. | |
Scribners learn Symbols, which they can then draw upon cloth, paper, or skin. They use these Symbols to make powerful but temporary static effects. Scribners do not alter the surface of the object they place a Symbol on; they merely draw, dye, or paint a Magical Symbol on the surface with Ink. The Symbols can be quite colorful and complex, limited only by the Scribner's skill with Calligraphy. | |
Scribas can be used to model several disparate concepts, such as a Wu Jen style character that must write a "scroll" on the fly to cast a spell, or a character that can draw Magic into being, or in some campaigns even a sort of Fantasy "tagger" that works Magic via Graffiti. | |
Cost | Ability |
30 | Symbols: 30 Symbol Familiarities |
13 | Symbolic Lore: KS: Scribas (INT-based) + 5 |
9 | PS: Calligraphy + 7 |
3 | KS: Inks (INT) |
Value | Disadvantages |
0 | None |
+55 | Total Cost of Package |
Cost | Options |
1 each | More Symbol Familiarities |
2 | WF: Scribas Group (Dart, Dagger, Foil or Rapier) |
2 | PS: Create Inks |
3 | KS: Paper & Parchment |
3 | KS: Cloth |
-15 | Psychological Limitation: Self Centered (Common, Strong) |
-10 | Rivalry with other Magic Users (More Powerful, Group, Professional, Unaware, Outdo) |
-5 | Social Limitation: Disreputable Master (Master is generally scorned, disrespected, or has a questionable past -- this colors peoples perception of character) (Frequently; Minor; Not Limiting In Some Cultures) |
-5 | Physical Limitation Cannot Work Magic with [Cloth, Paper, Skin]; All the Time, Slightly Limiting |
Awakened | |
Some characters are sensitive to Magic, and can detect it in some fashion. | |
Cost | Ability |
17 | Magesight, Discriminatory, Range, Sense |
3 | +1 All PER |
Value | Disadvantages |
0 | None |
+20 |
Total Cost of Package |
Scrapper | |
Some characters know how to handle themselves in a fist fight. | |
Cost | Ability |
14 | Martial Grab:
1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, +10 STR for holding on Basic Strike: 1/2 Phase, +1 OCV, +0 DCV, STR +2d6 Strike Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort Legsweep: 1/2 Phase, +2 OCV, -1 DCV, STR +1d6 Strike, Target Falls |
6 | +2 OCV with Martial Arts |
Value | Disadvantages |
0 | None |
+20 |
Total Cost of Package |