Piedragemasi Knave
The Piedragemasi Knave is a talented rogue with a knack for getting out of scrapes slightly better than their knack for getting into them in the first place. Capable fellows with a plethora of natural talents, including a propensity for Piedragemasi Magic..
 Piedragemasi Knaves are very useful additions to an adventuring group, ably filling the niche of never'do'well and Magic User all in one and rarely bereft of opportunities to make their presense felt in any particular situation.
Cost Ability
55 Peidragemasi Package
55 Rapscallion Package
Value Disadvantages
0 None

+110

Total Cost of Package

Basic Package Deals
Piedragemasi
Piedragemasi use the Piedragemas Magic System detailed here.
Piedragemasi believe that natural gemstones have inherent powers that may be channeled by the properly attuned. Each of many different gemstones or precious materials are associated with a particular application of Magic which can be channeled by a Piedragemasi for potent effects..
In addition to knowledge of how to tap the power of the stones, a Piedragemasi also needs a sturdy constitution, for channeling the Magic is a tiring process.
Cost Ability
35 35 points worth of Piedragemas Gemstone Familiarities
5 Gemstone Lore: Power (EGO-based) +1
14 Resilient: +7 CON
1 Literacy
Value Disadvantages
0 None
+55 Total Cost of Package
Cost Options
var Additional Gemstone Familiarities

Package Deals
Rapscallion
Rapscallions are those who are off the straight and narrow either in fact or in spirit. Alert to opportunity, quick witted and cagey, Rapscallions have a solid core of potential allowing them to adapt to whatever course fate presents them.
They represent both the best and worst of Rogues, for they are naturally talented but often choose to put that talent to primarily selfish ends
Cost Ability
6 Quick: +2 DEX
2 Fleet: +1" Run
3 Quick Witted: +3 INT
3 Glib: +3 PRE
4 Determined: +2 EGO
3 Alert: +1 All PER
1 Hard Bargainer: +1 to Resist Bargaining
1 Blas: +1 to Resist Oratory
1 Immovable: +1 to Resist Persuasion
1 Tight-lipped: +1 to Resist Conversation
1 Resistance: +1 to Resist Interrogation/Questioning
10 Puissant: +1 Overall Level
3 Bribery
3 Conversation
3 Persuasion
3 Streetwise
2 Survival: Urban
3 Trading
1 WF: Short Blades
Value Disadvantages
0 None
+55 Total Cost of Package
Cost Options
1 Literacy w/ Native Language
3 Well Connected
var Contacts
var Favors
var Successful: Money
var Street Credibility: Reputation Perk
var Established: Base(s)
var Established: Followers
2 Thieves' Cant: (Language; basic conversation; literate)
-15 Psychological Limitation: Self Centered (Common, Strong)
-5 Social Limitation: Prior Conviction (Got caught at some point in the past and has done some time incarcerated or otherwise detained by the Law; known to local Law Enforcement) (Frequently; Minor; Not Limiting In Some Cultures)
-10 Rivalry with other Rogues (More Powerful, Group, Professional, Unaware, Outdo)