Piedragemasi Adventurer | |
The Piedragemasi Adventurer is a capable sort of fellow that tempers their mystical might with practical survival skills. Sometimes discretion has nothing to do with valor, but everything to do with seeing another morning. That's not to say that a Piedragemasi Adventurer runs from trouble, but rather that they well understand he who doesn't get turned into a red smear lives to blast the sonnuvabitch when the occasion is auspicious. | |
Piedragemasi Adventurers are very useful additions to an adventuring group, and are much more survivable than most starting Magic Users. Played craftily they should prove to be durable members of a group. | |
Cost | Ability |
55 | Piedragemasi Package |
+15 | 15 points worth of Piedragemasi Familiarities |
17 | Self Defense Techniques Package |
17 | Combat Casting Package |
4 | Beat Feat: +2" Running |
1 | Weapon Familiarity of choice |
Value | Disadvantages |
0 | None |
+109 |
Total Cost of Package |
Piedragemasi | |
Piedragemasi use the Piedragemas Magic System detailed here. | |
Piedragemasi believe that natural gemstones have inherent powers that may be channeled by the properly attuned. Each of many different gemstones or precious materials are associated with a particular application of Magic which can be channeled by a Piedragemasi for potent effects.. | |
In addition to knowledge of how to tap the power of the stones, a Piedragemasi also needs a sturdy constitution, for channeling the Magic is a tiring process. | |
Cost | Ability |
35 | 35 points worth of Piedragemas Gemstone Familiarities |
5 | Gemstone Lore: Power (EGO-based) +1 |
14 | Resilient: +7 CON |
1 | Literacy |
Value | Disadvantages |
0 | None |
+55 | Total Cost of Package |
Cost | Options |
var | Additional Gemstone Familiarities |
Self Defense Techniques | |
Some characters are taught basic techniques to help defend themselves versus physical assailiants, while others are just naturally intent on saving their own hide as much unfortunate impact as possible. | |
Cost | Ability |
5 | Dodgy: +1DCV |
12 | Martial Dodge, Martial Block, Martial Escape |
Value | Disadvantages |
0 | None |
+17 |
Total Cost of Package |
Combat Casting | |
Some Spellcasters are taught how to use their Spellcasting in violent circumstances. Simply add this package to a character that has received this sort of training. | |
Cost | Ability |
12 | Combat Spellcasting (+3 All Combat, Only for OCV, Only with Spells) |
5 | +1 DCV or (AF: Light Armor plus +2 Penalty Skill Levels, Only to offset Armor Casting Penalty) |
Value | Disadvantages |
0 | None |
+17 |
Total Cost of Package |