Militant Metieran | |
The Militant Metieran focuses on using his Magic in combat. Militant Metieran tend to favor Matrixes that are either attacks or protections, or else grant a battlefield advantage. They are ideally suited to the rough life of an adventurer, though their lack of utility Matrixes seldom win them any friends among their fellow adventurers. | |
Cost | Ability |
55 | Metieran Package |
17 | Self Defense Techniques |
17 | Combat Casting |
10 | MP Ultra Slots |
6 | END Reserve: +30 END, +3 REC |
105 | Total Cost of Abilities |
Value | Disadvantages |
0 | None |
+105 |
Total Cost of Package |
Metieran | |
The Metier Magic System is detailed here. | |
Metierans learn to work Magic via a gamut of differing Styles. Most Metierans focus on mastering one Style, but some learn two or even three. | |
Due to the diversity of Metieran Styles the following Basic Package is particularly vague, but should be modifiable to cover many different permutations of Metieran characters. | |
Cost | Ability |
30 | Metieran Style MPP with 30 point Reserve |
9 | 9 points in Metieran Matrix Ultra-slots |
6 | Metieran END Reserve (30 END, 3 REC) |
9 | Power Skill (Metieran Style) + 3 |
1 | Literacy w/ Native Language |
Value | Disadvantages |
0 | None |
+55 | Total Cost of Package |
Cost | Options |
var | Second Metieran Style MPP |
var | More Ultra-slots |
-6 | Remove END Reserve |
-10 | Rivalry with other Magic Users (More Powerful, Group, Professional, Unaware, Outdo) |
Self Defense Techniques | |
Some characters are taught basic techniques to help defend themselves versus physical assailiants, while others are just naturally intent on saving their own hide as much unfortunate impact as possible. | |
Cost | Ability |
5 | Dodgy: +1DCV |
12 | Martial Dodge, Martial Block, Martial Escape |
Value | Disadvantages |
0 | None |
+17 |
Total Cost of Package |
Combat Casting | |
Some Spellcasters are taught how to use their Spellcasting in violent circumstances. Simply add this package to a character that has received this sort of training. | |
Cost | Ability |
12 | Combat Spellcasting (+3 All Combat, Only for OCV, Only with Spells) |
5 | +1 DCV or (AF: Light Armor plus +2 Penalty Skill Levels, Only to offset Armor Casting Penalty) |
Value | Disadvantages |
0 | None |
+17 |
Total Cost of Package |