Magni
Artificio specializing in crafting Magic Items. Rarely found adventuring, they are
nonetheless sometimes encountered on a quest to gain rare
materials needed to craft arcane items or on a personal mission of some
sort. |
Artificio
are not typically a great choice for most campaigns, but they can really
excel in some situations, and provide an interesting roleplaying challenge. |
Cost |
Ability |
60 |
Magni
Package (upgrade all School Skills to (9+INT/5) ) |
24 |
+15 Pool
in Magni VPP |
5 |
Artificer Package |
5 |
Scroll Scribing Package |
5 |
Wand Crafting Package |
5 |
Alchemist Package |
-5 |
Scholar Enhancer (recoup
points on 8 Knowledge Skills) |
1 |
Magic Items: Wealth 4, Only to Determine
Starting Ephermal Magic Items (-2) |
20 |
20 points worth of
Permanent Magic Items |
120 |
Total Cost of Abilities |
Value |
Disadvantages |
-0 |
None |
+120 |
Total Cost of Package |
The Arcanis Magnicus Magic System is
detailed
here. |
Magni tend
to be industrious and capable, with an ability to overcome obstacles in
pursuit of their goals. Arcanis
Magnicus is a results-oriented, practical and robust form of Magic Use,
allowing practitioners great flexibility. However this flexibility comes at
a cost; the Magic VPP of Arcanis Magnicus is very expensive, ensuring a
slower progression than can be found in some other Magic Systems. |
Magni are fun to play because they combine the expansive Magic capabilities
of a Wizard with the flexibility and practicality of Sorcery, making for
aggressively capable hybrid approach. Magni are powerful complements to any
adventuring group, and are capable soloists as well. |
Cost |
Ability |
47 |
Magni VPP (30 Pool) |
6 |
Spell School
Skills: Any 3 of: (KS: Potensium 11-, KS: Fortensium 11-, KS: Fugium
11-, KS: Comprium 11-) |
1 |
Spell School
Skills: Any 1 of: (KS: Potensium 8-, KS: Fortensium 8-, KS: Fugium 8-, KS: Comprium
8-) |
1 |
Literacy w/
Native Language |
Value |
Disadvantages |
0 |
None |
+55 |
Total Cost of Package |
Cost |
Options |
*24 |
Better Caster: +1
Spell Level (15 Pool) |
5 |
Bright: +5 INT |
10 |
Brilliant: +10 INT |
5 |
+1 with All Int
Based Rolls |
3 |
Scholar |
2 |
WF: Magni Group (Dagger,
Darts, Staff) |
-15 |
Psychological Limitation:
Self Centered (Common,
Strong) |
-5 |
Social Limitation:
Disreputable Master (Master is generally scorned,
disrespected, or has a questionable past -- this colors peoples perception
of character) (Frequently; Minor;
Not Limiting In Some Cultures) |
-10 |
Rivalry with
other Magni (More Powerful, Group, Professional, Unaware, Outdo) |