Urzali use the
Urzadrek variant of
Adeptology. |
Urzali are born naturally
attuned to the Divine spiritual power of their peoples ancestor worship and
are able to tap into the collective unconsciousness it represents to create
Magical Effects appropriate to the beliefs that worship represents. Urzadrek
is pantheistic, and Urzali represent all the dieties of the Roll of Urzed, a
listing of over a thousand recognized ancestral "dieties". |
Their powers are believed to come from them
attracting the attention of various "dieties" to intercede in matters of
interest to those "dieties", based upon the dogma surround each "dieties"
addition to the Roll of Urzed. Urzali incantations take the form of calling
on specific "dieties" to intercede via whatever Spell Effect the Urzali is
trying to cast, and many of their SFX take the form of spectral entities
manifesting. |
Anilzo have reached a middle
rank in the priesthood and are sent out as missionaries, to administer to
the needs of worshipers in out of the way places, and to spread their
religion. Adventures have been known to beset them along the way. |
Cost |
Ability |
32 |
Urzadrek VPP (20 Pool); (Divine) |
7 |
Mana Pool: Endurance Reserve (40
END, 3 REC) |
3 |
Under Priest (Urzali Rank) |
4 |
KS: Roll of Urzed +1 |
3 |
PS: Urzali |
5 |
Magic Adept (Urzadrek) Talent |
1 |
Literacy |
Value |
Disadvantages |
0 |
None |
+55 |
Total Cost of Package |
Cost |
Options |
var |
Increase END and/or REC of
Mana Pool |
16* |
+10 Pool for VPP |
10 |
Turn Undead: +50 PRE Only To Make PRE
Attacks (-1), Only vs. Undead Creatures (-1), Full Phase, Delayed Phase
(-3/4), Limited Effect (-1), Only Usable While In Good Standing With Faith
(can't be removed; -1/4) |
10 |
Divine Favor: 2 Levels of Combat Luck
(6 PD/ 6 ED); Only Usable While In Good Standing With Faith (can't be
removed; -1/4) |
10 |
Divine Speech: +35 PRE Only To Make PRE
Attacks (-1), Full Phase, Delayed Phase (-3/4), Required Skill Roll (KS:
Roll of Urzed; -1/2), Only Usable While In Good Standing With Faith (can't
be removed; -1/4) |
10 |
Refusal: +10 Power Defense |
10 |
Unshakeable Faith: +10 Mental
Defense |
5 |
Bright: +5 INT |
10 |
Brilliant: +10 INT |
5 |
Charismatic: +5
PRE |
10 |
Magnetic: +10 PRE |
10 |
Resolute: +5
EGO |
20 |
Willfull: +10
EGO |
10 |
Durable: +5 CON |
10 |
Adaptable: +1 Overall Skill
Level |
5 |
Battle Trained: AF: Light
Armor, AF: Shield, Penalty Skill Levels: +1 to
Offset DEX and DCV Penalties of Armor |
2 |
WF: Urzadred Group (Staff, Cudgel, Sling) |
-10 |
Social Limitation: Duty to Church (Frequently, Major, Not Limiting In Some Cultures) |
-10 |
Social Limitation: May not own property, may not have children (Occasionally, Severe, Not Limiting In Some Cultures) |
-10 |
Psychological Limitation:
Code vs Killing (Common, Moderate) |
-15 |
Social Limitation:
Responsibility To Religion (Frequently, Major) |
-10 |
Rivalry with
other Religions (More Powerful, Group, Professional, Unaware, Outdo) |