Spellweaver
The Spellweaving Magic System is detailed here.
Spellweavers are a type of Magic User skilled at working powerful Magics when given the chance, but not quite as good in tense situations such as combat. Capable of a wide variety of Magical effects, Spellweavers are potentially very dangerous as enemies and very valuable as allies. As a Spellweaver advances their capacity to work Magic can become comprehensive, and even the mightiest of foes ignores a canny elder Spellweaver at their own peril.
Cost Ability
15 Spellweaver Spell Skills
5 KS: Scribe Codex +2
3 +1 Penalty Skill Level to offset Combat Casting Penalty with All Spells
5 Magesight (FH pg 106)
10 Adaptable: +1 Overall Skill Level
10 Strong Willed: +5 EGO
7 Stamina: +14 END
Value Disadvantages
0 None
+55 Total Cost of Package
Cost Options
var More Spell Skills
3* +1 Penalty Skill Level to offset Combat Casting Penalty with All Spells
5 Bright: +5 INT
5 +1 with All INT Based Rolls
2 WF: Spellweaver Group (Blades, Staff, Thrown Daggers)
-15 Psychological Limitation: Self Centered (Common, Strong)
-10 Rivalry with other Magic Users  (More Powerful, Group, Professional, Unaware, Outdo)
-5 Social Limitation: Disreputable Master (Master is generally scorned, disrespected, or has a questionable past -- this colors peoples perception of character) (Frequently; Minor; Not Limiting In Some Cultures)