The Scribas Magic System is
detailed
here. |
Scribners learn Symbols,
which they can then draw upon cloth, paper, or skin. They use these
Symbols to make powerful but temporary static effects. Scribners do not
alter the surface of the object they place a Symbol on; they merely draw,
dye, or paint a
Magical Symbol on the surface with Ink. The Symbols can be quite colorful
and complex, limited only by the Scribner's skill with Calligraphy. |
Scribas can be used to model
several disparate concepts, such as a Wu Jen style character that must write
a "scroll" on the fly to cast a spell, or a character that can draw Magic
into being, or in some campaigns even a sort of Fantasy "tagger" that works
Magic via Graffiti. |
Cost |
Ability |
30 |
Symbols: 30 Symbol Familiarities |
13 |
Symbolic Lore: KS: Scribas (INT-based)
+ 5 |
9 |
PS: Calligraphy + 7 |
3 |
KS: Inks (INT) |
Value |
Disadvantages |
0 |
None |
+55 |
Total Cost of Package |
Cost |
Options |
1 each |
More Symbol Familiarities |
2 |
WF: Scribas Group (Dart,
Dagger, Foil or Rapier) |
2 |
PS: Create Inks |
3 |
KS: Paper & Parchment |
3 |
KS: Cloth |
-15 |
Psychological Limitation:
Self Centered (Common,
Strong) |
-10 |
Rivalry with
other Magic Users (More Powerful, Group, Professional, Unaware, Outdo) |
-5 |
Social Limitation:
Disreputable Master (Master is generally scorned,
disrespected, or has a questionable past -- this colors peoples perception
of character) (Frequently; Minor;
Not Limiting In Some Cultures) |
-5 |
Physical Limitation Cannot Work Magic with
[Cloth, Paper, Skin]; All the Time, Slightly Limiting |