Unbowed Hero

Heavy Plate of Glory (Fabled)

This elaborately detailed suit of plate mail, designed to be used by a woman, is obviously something special. Unmarred despite many battles, elegant but practical, it is armor fit for a glorious purpose.

Great Helm. As a Bonus Action while wearing the armor, the bearer can cause a full helm to appear around their head or can cause the helm to vanish if it is already in existence (the helm cannot be removed from the armor by any other means). While the helm is in existence, the bearer of this armor gains an additional +1 AC and is immune to any effect that requires eye contact or that requires the bearer to see something to be affected (such as a medusa's Petrifying Gaze).

NOTE: The helm, cape and extra plating materialized by this item all vanish immediately if the bearer loses attunement to the armor by any means.

Fabled Abilities

The following abilities are unlocked for an attuned character of the indicated character level or higher.

Character
Level
Fabled Ability
5
Glorious Purpose. If you must make a saving throw while wearing the armor, you may use your current Armor Class as your saving throw total instead of making a d20 Test. Once you have used this ability you must complete a Long Rest before you can use it again.
9
Mantled in Glory. As a Bonus Action while wearing the armor, the bearer can cause a luxurious full cape of a color and design of their choice to materialize from the armor, or to vanish if it is already in existence (the cape cannot be removed from the armor by any other means). While the cape is in existence, the bearer gains an additional +1 AC and gains Advantage on Charisma saving throws.
13
Improved Glorious Purpose. Once you have used Glorious Purpose you must complete a Short or Long Rest before you can use it again.
17
Resplendent Bulwark. As a Bonus Action while wearing the armor, the bearer can cause additional plating and protection to materialize from the armor, or cause such extra protection to vanish if already in existence (the extra plating cannot be removed from the armor by any other means). While the additional plating is in existence, the bearer gains an additional +2 AC but their Speed is reduced by 20 feet and they cannot fly, jump, climb, or swim.