|
|
|
Statement of Purpose |
|
Hail and well met! If you play or are interested
in playing in a Fantasy Role-playing Game
using the HERO System rules with a focus
on High Fantasy, then this site is for you.
Contained herein are many package deals,
magic systems, and material to assist
a GM in the pursuance of such a goal.
|
|
How to Use |
|
This website provides an internally consistent
body of material for playing High Fantasy
using the HERO System intended as a ready-made
body of work for GM's, saving themselves
the hassle of defining the rules paradigm
in effect for their campaigns, creating
a lot of basic Package Deals, detailing
Magic Systems, and the like.
|
|
This material can be used in a variety of
ways ranging from a wholesale adoption,
to a more selective browsing. The
High Fantasy Content page collects
links to various sections of HERO System
centric material.
|
|
A GM might also want to convert an existing
campaign or adapt content from another Fantasy
RPG into the HERO System, and the
System Conversion page collects
links to Conversion Documents detailing
suggestions on how to do this. |
|
This
diagram depicts the basic idea at
play here.
|
|
What is High Fantasy? |
|
High Fantasy is an exciting subgenre of
Fantasy which is particularly well suited
to Role-playing games. High Fantasy's most
notable defining characteristic is the sheer
volume of accessible magic available to
the protagonists, called the Player Characters
(PCs) in gaming parlance. High Fantasy characters
tend to be bigger than life and much more
powerful than any normal person could every
hope to be. Even "mere" sword-swinging
grunts are to be feared, with particularly
experienced specimens capable of single-handedly
killing fantastical beasts such as Dragons.
A definition of High Fantasy may be found
here. |
|
You Mean Like Dungeons & Dragons? |
|
Yes and no. |
|
The original Role-playing Game, Dungeons
& Dragons, is the most well known example
of High Fantasy in existence today; to the
point that "D&D-isms" have
become synonymous with the subgenre. The
idea of codified categorizations of characters,
referred to as classes; the prevalence of
elves and dwarves and other common fantasy
races as options for "PCs", the
way Magic functions, the way the gods interact
with mortal society etc have all become
ingrained in many gamer's conceptions of
how the High Fantasy subgenre is supposed
to be. |
|
However D&D is not the only example
of High Fantasy; games like Earthdawn and
more recently Exalted have elements of High
Fantasy. Also many fantasy novels present
High Fantasy settings, and the HERO System
is ideally suited to realize implementations
of such in RPG form. |
|
Any progress? |
|
Most of the work for this site has been
done, but occasional bursts of new content
and revisions are added from time to time
as the muse strikes. Currently we are in
the process of doing a massive overhaul
of the layout and organization of the site
to aid in ease of use, and adding examples
and sample characters as needed to improve
clarity. To see what is currently on the
agenda for enhancement, you can check out
the to-do list here.
|
|
Can I help? |
|
If you are a GM or Player and the material
herein inspires you to create further content
of your own and you'd like to share it with
others, by all means send it in. As long
as the content is consistent with the overall
theme of the existing material it will be
used (though it may be edited for consistency
and layout).
|
|
All work posted on the website will be credited
(be sure to include the name you wish to
be credited under). Send your submissions
here and allow some time for processing.
Thanx in advance! |
|
Links |
|
Here are some links to sites you might find
useful. |
|
|
|
THE LEGAL BITS |
|
This site exists to provide content for
use with
Fantasy HERO, produced by
HERO Games. This is a not-for-profit
fan site that does not seek to infringe
or challenge the IP or licenses of HERO
Games. It is intended merely to expand and
assist the player base of Fantasy HERO. |
|
HERO System 5th Rules Edition and
Fantasy HERO for HERO System 5th Edition
are trademarks of DOJ, Inc., used by permission.
All rights reserved. |
|
The HERO SystemTM is DOJ, Inc.'s
trademark for its roleplaying system. See
www.herogames.com for more information. |
|
The HERO System and all associated
games, game products, terms, and images
are copyright 2001, 2002, or 2003 by DOJ,
Inc. This website includes copyrighted material,
which is used by permission of DOJ, Inc.
All rights reserved. |
|
The HERO Games Hex Man Logo is a registered
trademark () of DOJ, Inc. d/b/a Hero Games
used by permission of DOJ, Inc. All rights
reserved. |
|
The original material presented herein is
either my own creation or the creation of
others where credited, intended for use
with the HERO System and/or other products
of DOJ, Inc. d/b/a Hero Games. This material
is not official, and has not been approved
or endorsed by DOJ, Inc. |