The
influence of Haelfinan heritage can take many generations to leave a Human
bloodline. Those with Haelfinan Blood, even several generations removed, are
much as normal Humans but tend to be slight of build, quick, and attractive.
They also frequently (but not necessarily) have some measure of
Aeldenaren
Gifts. Most notably, those with Haelfinan heritage tend to
live longer than normal, two or more centuries in many cases.
Those with some Haelfinan blood are called
Rhanau (rah-NAH-hee) in the Haelfinan tongue and this term is used among the
Chur'Anese as well, but other communities of Humans have their own names
such as the Machtig term "Aelfing-blud", the Lanolyan term "fey", and the
Nordmanner term "waelden-get".
APPEARANCE & DRESS
Rhanau most strongly resemble their Human heritage, but have a certain
graceful litheness and sharpness of feature that marks their Haelfinan heritage.
Rhanau almost never live among the Haelfinan and thus generally take after
their particular Human heritage in their manner of dress.
GENERAL CHARACTER
Rhanau are usually much as other Humans, particularly early in their lives,
but when they live into old age long after their own generation has deceased
they may become detached or seem a little "off" to normal Humans.
ORIGINS & ORGANIZATION
Among the Chur'An those with any measurable amount of Haelfinan heritage are
seen as being well favored and often hold positions of authority. One of the
Chur'Anese elite military units is comprised entirely of battle-skilled
Rhanau called the Bannee Cloan (BON-nee CLOH-on) which roughly translated
means The Blessed Progeny. Most of the Bannee Cloan are talented Aeldenaren
as well as skilled sword and bowmen
PACKAGE DEAL
Cost
Ability
3
Graceful: +1 DEX
10
Quick: +1 SPD
1
Attractive: +2 COM
3
Alert: Lightsleep
3
Perceptive: +1 PER All
Senses
1
Long Lived: Longevity: LS: 200 Years
3
Human Talent: Choose One:
Absolute Range Sense
Absolute Time Sense
Ambidexterity (Off Hand at -2)
Bump of Direction
Good Memory (Eidetic Memory; Requires INT Roll (-1/2))
Environmental Movement (3 points worth)
Lightning Reflexes +2 for all Actions
Resistance (3) (Resist Interrogation)
Drama Critic (3) (Resist Acting)
Incorruptible (3) (Resist Bribery)
Rulesmonger (3) (Resist Bureaucratics)
Tight-Lipped (3) (Resist Conversation)
Blase (3) (Resist Oratory)
Immovable (3) (Reist Persuasion)
Unfriendly (3) (Resist Seduction)
Hard Bargainer (3) (Resist Trading)
8
Human Diversity & Work Ethic:
Choose 8 points worth of Professional Skills, Knowledge Skills, Area Knowledges, or Cultural Knowledges in any combination
Value
Disadvantages
-20
Normal Characteristic Maxima
-5
Distinctive Feature: Elven-blooded
(Concealable, Occasionally Noticed, Occasional Reaction, Not Distinctive in Some Cultures)
-2
Slight: -1 BODY
+5
Total Cost of Package
Options
+1*
Aeldenari Gifts:
Choose 1 or more different Gifts. You may not choose more Advanced Gifts than your
character has Basic Gifts, and no more than 1 Advanced Gift total.
+1
Longer Lived: Upgrade Longevity to LS:
400 Years
+1
Sleepless: LS: Sleep 8 Hours Per Week
+5
Nightsighted: Nightvision
+5
Sleepless Mind: +10
Mental Defense vs. Sleep & "Charm" Effects Only (-2)