| Cost |
Power |
END |
|
Priest Package and Abilities | |
| 10 |
1) Courage of the Devotee: +20 PRE (20 Active Points); Defensive Use Only (-1) | |
| 5 |
2) Faith (EGO-based) 15- | |
| 10 |
3) Good Domain | |
| 10 |
4) Knowledge Domain | |
| 10 |
5) Trickery Domain | |
|
Good Domain | |
| 10 |
1) Protection From Evil: +4 with DCV [Prot fm Evil]; Only vs Evil (-3/4), Only When In Good Standing With Faith (cannot be removed; -1/4) | |
|
Knowledge Domain | |
| 3 |
1) Perceptive: +1 PER with all Sense Groups | 0 |
| 0 |
2) Other Abilities Are Tracked Under Skills | 0 |
|
Trickery Domain, all slots Only Usable While In Good Standing With Faith (Cannot be Removed; -1/4) | |
| 5 |
1) +2 with Trickery Domain Skills (6 Active Points) | |
| 2 |
2) Conversation 12- (3 Active Points) | |
| 2 |
3) Disguise 14- (3 Active Points) | |
| 2 |
4) Stealth 11- (3 Active Points) | |
| 131 |
Dominine Magic: Variable Power Pool (Dominine (315/315)), 105 base + 26 control cost, Set List of Spells Available (cannot be removed; +0), Uses Domain Model (cannot be removed; +0), May Change Spells as a Half Phase Action; No Skill Roll Required (Only to bring in Healing Spells; Expends Charge of Spell swapped out; +1/2) (183 Active Points); Divine Magic Only (-1/2), Only Change Spells With Meditation (Requires unmodified Faith Roll and 1 hour of Meditation; -1/2), Variable Limitations (requires -1 worth of Limitations; each Spell must take -1 of Limitations from Focus (Holy Symbol), Extra Time, Concentration, Incantation, Gesture, Limited Range, or RSR: Magic Skill vs. Spell Resistance in any combination at a MINIMUM; -1/2), Only Usable While In Good Standing With Faith (cannot be removed; -1/4), All Spells Must Have 1 Charge (-1/4) Notes: 105 Active Point / 315 Real Cost Limit | |
| 0 |
1) Aid: (Total: 44 Active Cost, 10 Real Cost) +1 Overall ({[General]~[Investing]}), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 4)
plus +10 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), No Figured Characteristics (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus Force Field (1 PD/1 ED/1 Mental Defense/1 Power Defense/1 Flash Defense: Hearing Group/1 Flash Defense: Sight Group), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3) Real Cost: 10 | [1 cc] |
| 0 |
2) Air Walk: Flight 16", x4 Noncombat, {[General]~[Investing]}, UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (74 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), Must "Walk" Upon Air As If On Ground (-1/4) Real Cost: 27 | [1 cc] |
| 0 |
3) Bless: +1 with HTH Combat ({[General]}), UAA (+1), AOE (1024" Radius; +3 1/2), Allies Only (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) Real Cost: 9 | |
| 0 |
4) Commune: Retrocognitive, Precognitive Clairsentience (Mental Group), Discriminatory, {[General]~[Divining]}, {[General]~[Divining]} (65 Active Points); Concentration, throughout (0 DCV; Character is totally unaware of nearby events; -1 1/2), Fixed Perception Point (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 18 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Time Modifiers (-1/2), Incantations (-1/4), Gestures (-1/4) Real Cost: 9 | [1 cc] |
| 0 |
5) Discern Lie: Detect Truth 17- (no Sense Group), Discriminatory, Analyze, Range, Sense, {[General]~[Divining]} (30 Active Points); Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 11 | [1 cc] |
| 0 |
6) Dispel Magic -- Specific: Dispel Magic 10d6, {[General]}, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charge (-2), OIF (Holy Symbol; -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll; Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) Real Cost: 13 | [1] |
| 0 |
7) Divine Favor: (Total: 29 Active Cost, 7 Real Cost) +1 Overall ({[General]~[Investing]}), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 4)
plus +3 STR ({[General]~[Investing]}), UBO (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), No Figured Characteristics (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 1)
plus Force Field (2 PD/2 ED) ({[General]~[Investing]}), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (7 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2) Real Cost: 7 | [1 cc] |
| 0 |
8) Find The Path: Detect Most Surest Way To Goal 31- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Sense, Targeting, {[General]~[Divining]}, Ranged (+1/2), NRM (+1/2) (104 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration, throughout (1/2 DCV; -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 23 | [1 cc] |
| 0 |
9) Freedom Of Movement: Desolidification (affected by All Physical Attacks), Only allows subject to ignore Entangles, Grabs, and other impediments., {[General]}, UBO (+1/4), LOS Not Required To Maintain (+1/2) (70 Active Points); Does Not Protect Against Damage (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 7 LTE loss; -1/2), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 20 | [1 cc] |
| 0 |
10) Lesser Protection From Spells: Spells Damage Reduction, Resistant, 50%, {[General]~[Investing]}, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), LOS Not Required To Maintain UBO (+1/2), Difficult To Dispel (x4 Active Points; +1/2) (67 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4) Real Cost: 24 | [1 cc] |
| 0 |
11) Lesser Restoration: Healing 3 1/2d6, {[General]~[Healing]}, any Ability Damage one at a time (+1/4) (44 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 9 | [1] |
| 0 |
12) Magical Vestments: Armor (13 PD/13 ED) ({[General]}), 1 Continuing Charge lasting 1 Day (+0), Hardened (x2; +1/2) (58 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), IIF (Clerical Robes; -1/4) Real Cost: 19Notes: Included In Secondary Defenses | [1 cc] |
| 0 |
13) Read Magic: Detect Meaning of Magical Writings 14- (Sight Group), Discriminatory, Analyze, {[General]~[Divining]} (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 4 | [1 cc] |
| 0 |
14) Remove Curse: Dispel Any Curse Effect One At A Time 20d6, {[General]}, any Curse power one at a time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 13 | [1] |
| 0 |
15) Remove Fear: +10 PRE ({[General]~[Compulsion]~[Mind-Affecting]}), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (30 Active Points); Defensive Use Only (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 8 | |
| 0 |
16) Remove Paralysis: Dispel any Paralyzation, Mental Entangle, or Slow Power One At A Time 10d6, {[General]}, any Paralyzation, Mental Entangle, or Slow Power One At A Time (+1/2) (45 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 9 | [1] |
| 0 |
17) Resistance: Force Field (3 Mental Defense/3 Power Defense) ({[General]}), 1 Continuing Charge lasting 6 Hours (+0), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2), Invisible to Hearing, and Sight Groups (+3/4) (15 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 7 | [1 cc] |
| 0 |
18) Restoration: Healing 6d6, {[General]~[Healing]}, any Ability Damage one at a time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Character May Take No Other Actions, Delayed Phase, -1 1/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 14 | [1] |
| 0 |
19) Scrying: Clairsentience (Sight Group), x4 Range (1,600"), +5 to PER Roll, Analyze, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point (can move up to 12" per Phase), Related Group of Dimensions (Astral, Ethreal), Targeting, {[General]~[Divining]} (90 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; Character is totally unaware of nearby events; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 22 | [1 cc] |
| 0 |
20) Shield of Faith: +6 with DCV [Shield of Faith] ({[General]}) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Does Not Stack With Shield Bonuses (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 7 | |
| 0 |
21) Silence: Darkness to Hearing Group 6" radius, {[General]}, Uncontrolled (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Nonselective Target (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 11 | [1 cc] |
| 0 |
22) Status: Detect Position and Health Of Allies 17- (Unusual Group), Discriminatory, Analyze, Range, Rapid: x10, Sense, Telescopic: +14, Tracking, {[General]~[Divining]} (45 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Incantations (-1/4) Real Cost: 20 | 0 |
| 0 |
23) Virtue: +3 BODY (Extra Points of BODY Lost First, {[General]~[Investing]}), UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (13 Active Points); OIF (Holy Symbol; -1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), 1 Continuing Charge lasting 1 Day (Charge Expended When Additional BODY Lost (Extra BODY Cannot be "Healed" Back); -1/4) Real Cost: 4 | |
| 0 |
24) Wall of Stone: Entangle 10d6, 5 DEF (Stops A Given Sense Group Sight Group, {[General]}) (85 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 15 | [1] |
| 200 |
Total Powers Cost |
| Equipment |
END |
| Blessed Walking Stick | |
1) +1 with Blessed Walking Stick | |
2) Blessed Whacking Stick: Killing Attack - Hand-To-Hand 2d6+1 (vs. PD), Affects Desolidified Incorporeal Undead (+1/4), Reduced Endurance (0 END; +1/2), Penetrating (+1/2) (79 Active Points); Independent (-2), OAF (Walking Stick; -1)Notes: 4d6 w/ Sacrifice Strike | 0 |
| DOMAIN SPELLS | |
1) Protection From Evil: Force Field (4 PD/4 ED/5 Mental Defense/4 Power Defense) ({[General]~[Good(1)]}), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) | [1 cc] |
2) Pass Unseen: +8 with Stealth ({[Trickery(2)]}), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (44 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) | |
3) Magic Circle Against Evil: Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense) ({[General]~[Good(3)]}), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2), AOE (4" Radius; +1), Selective (+1/4) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) | [1 cc] |
4) Sensory Confusion: CE 8" radius, -3 to Sight Group PER Rolls, -3 to Hearing Group PER Rolls, -3 to Touch Group PER Rolls, -3 to Smell/Taste Group PER Rolls, Long-Lasting 1 Month, Multiple Combat Effects, {[Trickery(4)]} (88 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4) | [1] |
5) True Seeing: (Total: 104 Active Cost, 34 Real Cost) Detect The True Appearance Of Everything, Ignoring All Sensory Deceptions 17- (no Sense Group), Discriminatory, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, {[Knowledge(5)]~[Divining]}, 1 Continuing Charge lasting 1 Day (+0), Ranged (+1/2), NRM (+1/2) (74 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 25) plus Sight Group Flash Defense (15 points), {[Knowledge]~[Divining]} (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 5) plus +15 MD (34 points total) ({[Knowledge]~[Divining]}) (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Only Works Against Mental Illusions And Eye Contact Required Mental Powers (-1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 4) | [1 cc] |
6) Blade Barrier: RKA 2d6 (vs. PD) ({[Good(6)]}), Semi-Armor Piercing (+1/4), Continuous (+1), AOE (7" Radius; +1), Selective (+1/4) (105 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) | [1 cc] |
|