Clutching Nine Arrows

Player Characters Ayden Hraedaled Saemund Magnssun
Thrymri Finnvarsson Spatzenjager Fyrclian Beorgensdottor
Rogate Turvoldsen Refskegg Thorarinnsson Kjar Kvaransen
Sonnenwende Mondfeuer Kurtzen Kardensen Arganat
Vadim Ardovich Taared Olga Hertzlar
Karestal Brother Ernault Ul-Nar
 
 
Kjar Kvaransen Pargori Clan
Primal One
 
Character Sheet Hero Designer File
"Ur-Erkoren struggles through life
Stricken as a Babe but chosen true
His tale is Trials followed by Strife
Burning enthusiasm he lives to rue
At every turn ill chance a knife
Aimed at his back, but held by who?"
Cursed with bad luck since the womb, Kjar has always had a difficult life of it. In his 40's now, he has nothing to lose and little to live for. The only thing that really captures his interest is the prospect of new kinds of magic to study, and those are few and far between.
All things considered, he'd rather just find some quiet out of the way place to molder. He definitely does not want to go on some grandiose faring, but he's learned in his life that whenever he fights fate things just turn out worse for him. So, he's resigned to the journey though not enthusiastic about it.
He does command powerful Elemental forces, and can be quite dangerous when provoked. However, his lack of interpersonal skills and sheer bad luck often interfere with his life.
 
UPDATE
Character Sheet (Final Progression) Hero Designer File
As the quest of the Nine Arrows progressed, Kjar survived to the end and even prospered, coming into his strength and a new found confidence to go with it. He eventually realized that he was his own worst enemy, and there was no one holding him back but for himself. After making this realization he never again let anything stand in his way, even his own bad luck. 
By the end of the Nine Arrows great faring, which took the survivors from one end of the continent to the other, and saw risks both great and small come their way, including no less than two wars against the Kor, Kjar had mastered such mystic powers that he could rightfully claim to be one of the most powerful workers of magic alive. He even mastered the means of calling forth Elemental Lords which only a relatively few Obermancers have managed throughout history.
He never returned to the Vold, and spent the rest of his days primarily in the Vorgaanese lands furthering his knowledge of Magic.

Updated Sunday December 31, 2006