Kargas the Bold Ptolus, City by the Spire page 210
CHARACTERISTICS
Val Char Base Points Total Roll Notes
19 STR 10 9 19/34 13- / 16- HTH Damage 3 1/2d6/6 1/2d6 END [2]
20 DEX 10 30 20/24 13- / 14- OCV 7/8 DCV 7/8
18 CON 10 16 18/28 13- / 15-
25 BODY 10 40 25/33 14- / 16-
9 INT 10 -1 9 11- PER Roll 11-/12-
12 EGO 10 4 12/20 11- / 13- ECV: 4/7
11 PRE 10 1 11/31 11- / 15- PRE Attack: 2d6 / 6d6
10 COM 10 0 10 11-
7 PD 4 3 7/14 7/14 PD (7/14 rPD)
7 ED 4 3 7/14 7/14 ED (7/14 rED)
5 SPD 3.0 30 5 Phases: 3, 5, 8, 10, 12
10 REC 8 4 10
36 END 36 0 36
45 STUN 44 1 45
9" Running 6 6 9"
4" Swimming 2 2 4"
6 1/2"/3" Leaping 4 5 6 1/2"/9 1/2" 153 Total Characteristics Points
MOVEMENT
Type Total
Run (6) 9" [36" NC]
Swim (2) 4" [8" NC]
H. Leap (4") 6 1/2"/9 1/2"
V. Leap (2") 3"/4 1/2"
EXPERIENCE
Total earned: 290
Spent: 290
Unspent: 0
Base Points: 50
Disad Points: 110
Total Points: 450
CHALLENGES
Cost  Disadvantage
10 Distinctive Features: Harrow Elf (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Enraged: When Irritated / Crossed (Uncommon), go 11-, recover 11-
20 Harrow Elves Characteristic Maxima
15 Psychological Limitation: Easily Bored (Very Common, Moderate)
5 Psychological Limitation: Enjoys Painting (Uncommon, Moderate)
10 Psychological Limitation: Murderous (Uncommon, Strong)
10 Psychological Limitation: Vengeful (Uncommon, Strong)
15 Reputation: Dangerous And A Little Unstable, 11- (Extreme)
5 Social Limitation: Public ID (Frequently, Minor, Not Limiting In Some Cultures)
5 Unluck: 1d6
110 Total Disadvantages Cost

Kargas the Bold Ptolus, City by the Spire 
DEFENSES
Type Amount Notes
Physical Defense 7/14 Current BODY:
Res. Phys. Defense 7/14 (25/33)
Energy Defense 7/14 Current END:
Res. Energy Defense 7/14 (36)
Mental Defense 15/17 Current STUN:
Power Defense 3 (45)
COMBAT INFORMATION
OCV: 7/8 DCV: 7/8
Combat Skill Levels:
+3 with All Combat
+1 Overall
+3 with HTH Combat (GREAT RAGE; -2 DCV)
+2 with DCV; Only vs Traps (-2)
+2 with Great Axe
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

Kargas the Bold Ptolus, City by the Spire 
SPELLS, GIFTS, AND HEROIC KNACKS
Cost  Power END
Barbarian Great Rage 6xDay, all slots 6 Continuing Charges lasting 5 Minutes each (+0); all slots Side Effects, Side Effect occurs automatically whenever Power is used (-2 DCV for Duration; -1/2), Cannot Use Any Full Phase Action That Is Not An Attack Or Anything Requiring Concentration For Duration Of Charge And May Not Take Defensive Actions Such As Dodge Or Block Including Allocating Skill Levels To DCV (-1/4)
Notes: Each use of a Charge grants the following benefits for its duration:
9
1) +10 CON; No Figured Characteristics (-1/2)
10
2) +15 STR, Reduced Endurance (0 END; +1/2); No Figured Characteristics (-1/2)
8
3) +3 with HTH Combat (GREAT RAGE; -2 DCV)
7
4) +8 BODY; No Figured Characteristics (-1/2)
9
5) +8 EGO
3
6) Howling Mad: +9 PRE (9 Active Points); Offensive Use Only (-1)
Notes: (Not Included In Characteristic Totals)
Barbarian Package and Feats
15
1) Blindfighting: Combat Sense 11-
5
2) DR 5/-: Damage Resistance (5 PD/5 ED)
0
16
3) Fast Movement: Reduced Endurance (0 END; +1/2) (16 Active Points) applied to Running
5
4) Improved Initiative: Lightning Reflexes: +3 DEX to act first with All Actions
3
5) Improved Uncanny Dodge: +2 with DCV; Only vs Traps (-2)
10
6) Indomitable Will: Mental Defense (15/17 points total)
0
5
7) Jumping: Leaping 0" (6 1/2"/9 1/2" forward, 3"/4 1/2" upward) (Accurate)
1
12
8) Sense Traps: Danger Sense (immediate vicinity, out of combat, Function as a Sense, Intuitional) (25 Active Points); Only vs. Traps (-1) 14-
2
9) Spot: +1 PER with Sight Group
0
7
10) Terrifying: +15 PRE (15 Active Points); Offensive Use Only (-1)
10
11) Uncanny Dodge: Defense Maneuver I-IV
6
12) Weapon Focus (Great Axe): +2 with Great Axe
Harrow Elf
10
1) Bull's Strength: Aid 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (35 Active Points); 1 Charge (-2), Self Only (-1/2)
[1]
2
2) Creepy: +5 PRE (5 Active Points); Offensive Use Only (-1)
5
3) Detect Magic 1xDay: Detect Magic 11- (Sight Group), Discriminatory (10 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4)
[1 cc]
5
4) Ghost Sound 1xDay: Hearing Group Images 1" radius, -3 to PER Rolls (14 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
[1 cc]
5
5) Long Lived: Life Support (Longevity: 1200 Years; Safe Environment: Tainted Magical Zones)
0
5
6) Lowlight Vision: Nightvision
0
5
7) Mage Hand 1xDay: Telekinesis (2 STR), Fine Manipulation (13 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
[1 cc]
3
8) Magically Talented: +1 with Alchemy, Use Magic Devices
20 Harrowed Prestidigitation: Variable Power Pool, 15 base + 5 control cost, Cosmic (+2) (36 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration (1/2 DCV; -1/4)
202 Total Powers Cost
BELONGINGS
Equipment END
Abberation Bane Keen Great Axe
1) Abberation Bane: Killing Attack - Hand-To-Hand 1d6 (vs. PD), Reduced Endurance (0 END; +1/2), Armor Piercing (x2; +1) (37 Active Points); Independent (-2), OAF (-1), Only vs Abberations (-1), Adds to Base Damage of Sword (-1/2)
0
2) Magical Greataxe: Killing Attack - Hand-To-Hand 3d6 (3d6+1 / 4d6 w/STR) (vs. PD), Reduced Endurance (0 END; +1/2), Armor Piercing (x2; +1) (112 Active Points); Independent (-2), OAF (-1)
0
Amulet of Natural Armor +2: Damage Resistance (2 PD/2 ED) (2 Active Points); Independent (-2), OAF (-1)0
Bracers of Armor: Armor (4 PD/4 ED), Hardened (+1/4) (15 Active Points); Independent (-2), OIF (-1/2)0
Gloves of Dexterity: +4 DEX (12 Active Points); Independent (-2), IAF (-1/2)
Magical Javelins (4): Killing Attack - Ranged 1d6+1 (vs. PD) (20 Active Points); Independent (-2), OAF (-1), 4 Recoverable Charges (-1/2)[4 rc]
Ring of Protection + 3: Force Field (3 PD/3 ED/3 Mental Defense/3 Power Defense/3 Flash Defense: Sight Group), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Hardened (x2; +1/2), Invisible Power Effects (Fully Invisible; +1) (52 Active Points); Independent (-2), IIF (-1/4)0
Stone of Controlling Earth Elementals: Mind Control 12d6 (Special class of minds), Invisible Power Effects (Fully Invisible; +1/2), Reduced Endurance (0 END; +1/2), Cumulative (144 points; +3/4) (165 Active Points); Earth Elementals Only (-2), Independent (-2), IAF (-1/2)0
Money: 100 gp ring, 34 gp pocket money

Kargas the Bold Ptolus, City by the Spire 
TRADE LORE
Cost  Name
24 BAB: +3 with All Combat
10 Upgraded BAB: +1 Overall
4 AK: The Dungeon of Ptolus 13-
2 CK: Ptolus 11-
3 Climbing 13- (14-)
3 Fast Draw (melee) 13- (14-)
2 KS: Alchemy 11-
3 Oratory 11- (15-)
3 PS: Painting (PRE-based) 11- (15-)
3 Persuasion 11- (15-)
8 Survival (Temperate/Subtropical, Mountain, Underground, Urban) 11-
7 Tracking 13-
72 Total Skills Cost
INFLUENCE AND CLOUT
Cost  Name
6 Reputation: Famous Badass Adventurer (A medium-sized group) 14-, +3/+3d6
2 Money: Well Off
8 Total Perks Cost
FLAIR AND APTITUDE
Cost  Name
10 Deadly Blow: +1d6 (any circumstances, any HTH weapon)
5 Rapid Healing
15 Total Talents Cost
Character created with Hero Designer (version 2006110406)        Ptolus, City by the Spire, by Monte Cook