| Cost |
Power |
END |
|
Human | |
| 0 |
1) Feat: COMBAT REFLEXES: +1 SPEED (factored into characteristics) | 0 |
| 2 |
2) +1 PER with Sight Group | 0 |
|
Fighter Package and Feats | |
| 17 |
1) Blindfighting: Combat Sense 14- | |
| 10 |
2) Cleave: Follow-Through Attack | |
| 12 |
3) Combat Expertise: +3 with HTH Combat; OCV Or DCV Only (-1/4) | |
| 5 |
4) Dodge: +1 with DCV | |
| 10 |
5) Mobility: Defense Maneuver I-IV | |
| 10 |
6) Power Attack: +3 with HTH Combat; OCV Or Convert To Damage Only (-1/2) | |
| 5 |
7) Quick Draw: Fast Draw (melee) 13- | |
| 5 |
8) Rapid Reload: Fast Draw (firearms) 13- | |
| 1 |
9) Swim: Life Support (Extended Breathing: 1 END per Turn) | 0 |
| 8 |
10) Improved Initiative: Lightning Reflexes: +5 DEX to act first with All Actions | |
| 10 |
11) Whirlwind Attack: +5 with Sweep | |
| 5 |
12) Improved Whirlwind Attack: Rapid Attack (HTH) | |
| 2 |
13) Exotic Weapon Proficiency (firearms): WF: Early Firearms | |
| 5 |
14) Jump: Leaping 0" (4"/9 1/2" forward, 2"/4 1/2" upward) (Accurate) | 1 |
|
Signature Abilities | |
| 30 |
1) Scything Intelligence: Find Weakness 11- with All Attacks | 0 |
| 16 |
2) Whirlwind Mastery: +8 with DCV [vs Sweep 1/2 DCV]; Only To Improve DCV Before 1/2 DCV Is Deteremined When Using Sweep (-1 1/2) | |
| 153 |
Total Powers Cost |
| Equipment |
END |
| Adamantine Breastplate of Improved Fire Resistance +4, all slots Independent (-2), OIF Durable (-1/2) | |
1) Breastplate: Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points) | 0 |
2) Fire Resistance: Armor (0 PD/20 ED), Hardened (+1/4) (37 Active Points); Only Works Against Heat / Fire (-1) | 0 |
| Animated Light Steel Shield Of Missile Deflection, all slots Independent (-2), OIF Durable (-1/2) | |
1) +4 with Deflection [Animated Shield] | |
2) Missile Deflection (Bullets & Shrapnel), Persistent (+1/2), Trigger (Activating the Trigger is an Action that takes no time, Trigger resets automatically, immediately after it activates; Incoming Projectiles; +1 1/4) (41 Active Points) | 0 |
| Sonic Dragon Pistol Ammo +1, all slots 10 Charges which Never Recover (-2 1/4) Notes: Treat As A Linked Attack With Base Damage Of Dragon Pistol | |
1) +1 with Sonic Ammo [Magic Ammo For Dragon Pistol] | |
2) Extra Damage: RKA 2d6 (vs. ED) (30 Active Points); Independent (-2), 1 Recoverable (Reload With More Ammunition) Charge (-1 1/4), OAF (-1) | [1 rc] |
| Amulet of Natural Armor +4: Damage Resistance (4 PD/4 ED) (4 Active Points); Independent (-2), OAF (-1) | 0 |
| Boots Of Striding And Springing: Multipower, 10-point reserve, all slots Reduced Endurance (0 END; +1/2) (15 Active Points); all slots Independent (-2), OIF (-1/2) | |
1) Leaping +5" (4"/9 1/2" forward, 2"/4 1/2" upward) (Accurate) (10 Active Points) | |
2) Running +5" (7"/12" total) (10 Active Points) | |
| Dragon Pistol +2: RKA 2 1/2d6 (vs. PD) (40 Active Points); Independent (-2), 1 Recoverable (Reload With More Ammunition) Charge (-1 1/4), OAF (-1) | [1 rc] |
| Gauntlets Of Ogre Power: +4 STR, Reduced Endurance (0 END; +1/2) (6 Active Points); Independent (-2), OIF (-1/2), No Figured Characteristics (-1/2) | |
| Longsword +1: Killing Attack - Hand-To-Hand 2d6 (3d6 / 3d6+1 w/STR) (vs. PD), Reduced Endurance (0 END; +1/2) (45 Active Points); Independent (-2), OIF (-1/2) | 0 |
| Ring of Protection + 4: Force Field (4 PD/4 ED/4 Mental Defense/4 Power Defense/4 Flash Defense: Sight Group), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Hardened (x2; +1/2), Invisible Power Effects (Fully Invisible; +1) (70 Active Points); Independent (-2), IIF (-1/4) | 0 |
| Thoughtstone: Mind Link , Human class of minds, Specific Group of Minds (others w/ Thoughtstones known to user), No LOS Needed, Number of Minds (x16) (40 Active Points); Independent (-2), IIF (-1/4), Only within ~2 miles of the Inverted Pyramid (-1/4) | 0 |
| Potion of Cure Serious Wounds: Healing BODY 4d6 (40 Active Points); 6 Charges which Never Recover (-2 3/4), OAF Fragile (-1 1/4), Restrainable (-1/2), Extra Time (Full Phase, -1/2) | [6 nr] |
| Potion of Cure Serious Wounds: Healing BODY 4d6 (40 Active Points); 6 Charges which Never Recover (-2 3/4), OAF Fragile (-1 1/4), Restrainable (-1/2), Extra Time (Full Phase, -1/2) | [6 nr] |
| Potion of Heroism: Aid STR, DEX, CON, BODY simultaneously 2d6, STR, DEX, CON, BODY simultaneously (+1) (40 Active Points); 3 Charges which Never Recover (-3 1/4), OAF Fragile (-1 1/4), Extra Time (Full Phase, -1/2), Restrainable (-1/2) | [3 nr] |
| Potion Of Invisibility: Invisibility to Sight Group , No Fringe, 3 Continuing Charges lasting 1 Hour each (+1/4) (37 Active Points); OAF Fragile (-1 1/4), Restrainable (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2) | [3 cc] |
| Potion of Flight: Flight 20", 2 Continuing Charges lasting 1 Hour each (+0), Persistent (+1/2) (60 Active Points); OAF Fragile (-1 1/4), Restrainable (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2) | [2 cc] |
| Silver & Emerald Ring worth 1000gp | |
| Signet Ring of Ptolus 10000gp | |