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Skip Navigation LinksMordheim>Content>New Spells>Prayers of Khaine
Prayers of Khaine
1.Killing Urge This prayer may be cast on any warrior friend or foe. The model gains the Frenzy ability for the duration of the battle and is subject to all rules regarding Frenzy. Difficulty 9, Range: 18".
2.Cloak of the Night The caster becomes one with the night. He is considered to be Hidden even if in plain site until his next Recovery phase. If in HtH, all opponents need '6's on a d6 to hit him for the duration of the prayer. Difficulty 7, Range: Self Only.
3. The Widow Maker One enemy within LOS and within range takes one (1) Wound on a die roll of a 4+ with no Armor save possible (non-Armor saves are still possible). Difficulty 8, Range: 12".
4.Calling the Nightstalker Choose any other warrior in the warband other than the priest within 6". Roll immediately on the Injury chart for the target; no Wounds are inflicted, but if the warrior is put Out of Action by this roll they are removed from play (don't roll for Serious Injury after the game). If the target is not put Out of Action by the roll they gain +1 to all of their profile statistics including Movement and Wounds for the duration of the battle. This may take the warrior over profile maximum. The warrior regains their feet normally; no Helmet save allowed to resist being Stunned. A warrior can only benefit from this Spell once per battle. Difficulty: 8, Range 6"
5.Death Dealer The priest touches an opponent and channels dark energies through them. Target model in Base to Base contact with the caster must roll under or equal to thier Initiative to avoid being touched or else take one (1) Wound with no Armor save possible (non-Armor saves are still possible). Difficulty 6, Range: HtH.
6.Sacrifice If successfully cast the caster strikes down one of his band members within 1" of him to appease his dark god. The sacrificed warrior is Dead and their equipment is removed from the warband's roster permanently. In return the priest gains +2 to any statistic of his choice (including Wounds) for the duration of the game; this may take him over profile maximums. Difficulty 5, Range: 1", Effect: Self.
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