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Ulisi'vus, The Shadows
Breath
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Human (Chaos Tainted) |
0 gc to Hire |
+100 Warband Rating |
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
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4" |
6 |
4 |
4/5 |
4 |
3 |
5 |
2/3+1s |
9 |
5+U |
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Leader; Causes Fear
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Equipment: Cloak of Midnight Shadows;
Throwing Knives; Dagger of Dark
Imaginings; Sword of Malal
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Ulisi'vus is a chosen of the Shadow Lord.
A Possessed warband may call on his services
using the Bertha Bestrafaung recruitment
chart. However, after the battle one of
the bands members must be sacrificed to
the Shadowlord and are treated as Dead.
Ulisivus Becomes the Leader of any warband
he joins.
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Step Aside |
Extra 5+unmodified saving throw against
HtH attacks. |
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Dodge |
Extra 5+unmodified saving throw against
Shooting hits. Take the save *before* rolling
to wound. |
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Combat Master |
If fighting more than 1 model, the warrior
gains +1A. Immune to 'All Alone' tests. |
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Acrobat |
The warrior can jump / fall up to 12"
with only one I test. He can also re-roll
failed Diving Charge rolls. |
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Leap |
The warrior can leap D6" every turn.
He can jump over enemy models and things
less than 1" high without penalty,
and over gaps. |
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Scale Sheer Surfaces |
The warrior can climb up to twice his normal
M with no I tests made. |
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Sprint |
Triple move when running or charging. |
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Shadow Step |
If the warrior starts his turn out of sight
of all enemy models then he may make a special
'Shadow Step' move in lieu of his normal
move. The warrior may be placed anywhere
on the board that is out of sight from all
enemies and outside all enemy detection
ranges. This may not be used in conjuction
with a charge and takes all of the warriors
movement phase to complete. The warrior
counts as being hidden upon arrival at his
new location. As the warrior must be out
of sight of all enemies to conduct this
move it also precludes him from using ranged
weapons in the shooting phase.
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Cloak of Midnight Shadows |
If you're shooting at this warrior, you
have an additional -1 to hit modifier.
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Sword of Malal |
+1 Strength (already figured) and +1 to
Wound followers of rival Chaos Gods such
as Khorne, Tzeentch, Nurgle, Slaneesh. |
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Dagger of Dark Imaginings |
1 Attack per HtH. If opponent is hit and
wounded, they must make a Leadership Check
or be put immediately OoA regardless of
remaining Wounds. Normal rules for daggers
apply (+1 Armor Save vs.) |
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Throwing Knives |
1 Attack, 6" R, S as user, no penalty
for long range. |