Seaphul Kort 
 
CHARACTERISTICS CHARACTER IMAGE
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
20 DEX 10 30 20 13- OCV 7 DCV 7
12 CON 10 4 12 11-
10 BODY 10 0 10 11-
10 INT 10 0 10 11- PER Roll 11-
10 EGO 10 0 10 11- ECV: 3
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
14 COM 10 2 14 12-
3 PD 3 0 3 3 PD (0 rPD)
3 ED 2 1 3 3 ED (0 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
5 REC 5 0 5
24 END 24 0 24
24 STUN 24 0 24
7" Running 6 2 7"
2" Swimming 2 0 2"
3"/1 1/2"" Leaping 3 0 3" 57 Total Characteristics Points
MOVEMENT
Type Total
Run (6) 7" [14" NC]
Swim (2) 2" [4" NC]
H. Leap (3") 3"
V. Leap (2") 1 1/2"
EXPERIENCE POINTS
Total earned: 34
Spent: 34
Unspent: 0
Base Points: 50
Disad Points: 100
Total Points: 184
APPEARANCE
Hair Color:  Brown
Eye Color:  Brown
Height:  5' 8"
Weight:  175 lbs
Description:

Seaphul Kort 
 
DEFENSES
Type Amount Notes
Physical Defense 3 Current BODY:
Res. Phys. Defense 0 (10)
Energy Defense 3 Current END:
Res. Energy Defense 0 (24)
Mental Defense 5 Current STUN:
Power Defense 5 (24)
TACTICS
COMBAT INFORMATION
OCV: 7 DCV: 7
Combat Skill Levels:
+1 Overall
+1 with Ranged Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

Seaphul Kort 
 
SPELLS, GIFTS, AND HEROIC KNACKS
Cost  Power END
7 Mana Reserve: Endurance Reserve (60 END, 1 REC) (7 Active Points)0
Facillia
10
1) Autonomic: Naked Modifier: Persistent (+1/2) for up to 40 Active Points (20 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Requires A Metruvian Lore Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4) (uses END Reserve)
2
4
2) Burst: Naked Modifier: Explosion (+1/2) for up to 20 Active Points (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Metruvian Lore Skill Roll (-1/2), Concentration (1/2 DCV; -1/4) (uses END Reserve)
1
6
3) Cloaked: Naked Modifier: Invisible to Hearing, and Sight Groups (+3/4) for up to 20 Active Points (15 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Metruvian Lore Skill Roll (-1/2), Concentration (1/2 DCV; -1/4) (uses END Reserve)
1
10
4) Effortless: Naked Modifier: Reduced Endurance (0 END; +1/2) for up to 40 Active Points (20 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Requires A Metruvian Lore Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4)
0
37 Total Powers Cost
BELONGINGS
Equipment END
Facultia
1) Blinding Blast: Sight Group Flash 4d6 (uses END Reserve)
2
2) Climate Control: Change Environment 1" radius, -2 DCV, Varying Combat Effects (uses END Reserve)
2
3) Fabulous Farsight: Clairsentience (Sight Group) (uses END Reserve)
2
4) Glorious Glacis: Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense) (uses END Reserve)
2
5) Occult Obscuration: Invisibility to Sight Group (uses END Reserve)
2
6) Occult Orbs: Energy Blast 4d6 (vs. ED) (uses END Reserve)
2

Seaphul Kort 
 
TRADE LORE
Cost  Name
11 Metruvian Lore: Power 15-
Facultia
2
1) FAM: Blinding Blast
2
2) FAM: Climate Control
2
3) FAM: Fabulous Farsight
2
4) FAM: Glorious Glacis
2
5) FAM: Occult Obscuration
2
6) FAM: Occult Orbs
Human
10
1) +1 Overall
5
2) CK: Home City (INT-based) 13-
5
3) PS: Thief (INT-based) 13-
Rogue
5
1) +1 with Ranged Combat
3
2) Acrobatics 13-
3
3) Breakfall 13-
3
4) Climbing 13-
3
5) Lockpicking 13-
3
6) Sleight Of Hand 13-
3
7) Stealth 13-
3
8) Streetwise 12-
2
9) WF: Blades, Thrown Knives, Axes, and Darts
71 Total Skills Cost
INFLUENCE AND CLOUT
Cost  Name
1 Money: Well Off
1 Total Perks Cost
FLAIR AND APTITUDE
Cost  Name
Human
3
1) Lightning Reflexes: +2 DEX to act first with All Actions
Mestruvian
5
1) Magesight
Rogue
10
1) Deadly Blow: +1d6 (any circumstances, any Ranged weapon)
18 Total Talents Cost
CHALLENGES
Cost  Disadvantage
20
-2) Normal Characteristic Maxima No Age Restriction
5 DF: Metruvian (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses; Not Distinctive In Some Cultures)
Human
5
1) DF: Human (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
70 Misc Disadvantages
100 Total Disadvantages Cost

Seaphul Kort 
 
BEARING AND DEEDS
Height: 5' 8" Hair: Brown
Weight: 175 lbs Eyes: Brown
Appearance: 
Personality: 
Quote:
Background: 
Campaign Use: 
Character created with Hero Designer (version 2006091002)