| Cost |
Feature |
END |
|
Android Body | |
| 5 |
1) Extra Limbs (2 Arms 2 Legs) (4) | 0 |
| 11 |
2) Hardened (+1/4) (11 Active Points) applied to DEF | |
| 9 |
3) Healing BODY 0 1/2d6 (standard effect: 1 point), Can Heal Limbs, Resurrection, Decreased Re-use Duration (6 Hours; +1/4), Reduced Endurance (0 END; +1/2) (52 Active Points); Extra Time (6 Hours, -3 1/2), Self Only (-1/2), Restrainable (Only by means other than Grabs and Entangles; Keep Part Separate; -1/4), Does Not Work On Some Damage One Type of Damage (Alien Super Tech (ex: Brainiac); -1/4) | 0 |
|
| |
|
Android Senses | |
| 3 |
1) Absolute Range Sense | |
| 3 |
2) Absolute Time Sense | |
| 3 |
3) Bump Of Direction | |
| 5 |
4) Eidetic Memory | |
| 5 |
5) Infrared Perception (Sight Group) | 0 |
| 3 |
6) Lightning Calculator | |
| 5 |
7) Ultraviolet Perception (Sight Group) | 0 |
|
| |
|
Android Mind | |
| 2 |
1) Mind Link , Human class of minds, One Specific Mind (5 Active Points); Only With Others Who Have Mind Link (-1), No Range (-1/2) | 0 |
|
| |
| 23 |
Vortex Movement: Flight 10", Variable Advantage (+1/2 Advantages; +1) (40 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; High Winds; -1/2), Restrainable (Only by means other than Grabs and Entangles; Legs; -1/4) | 0 |
|
| |
| 68 |
Vortex Control: Multipower, 137-point reserve, (137 Active Points); all slots Limited Power Affected by Adjustments as an EC (-1/4), Limited Arc Of Fire (180 degrees; -1/4), Side Effects (Side Effect only affects the environment near the character; High Winds; -1/4), Gestures (-1/4) | |
| 5u |
1) Blast Of Wind: Energy Blast 10d6 (vs. ED), Explosion (Cone; -1 DC/2"; +1/2), Reduced Endurance (0 END; +1/2), Does x1 1/2 Knockback (+3/4) (137 Active Points); No Range (-1/2), Limited Power Affected by Adjustments as an EC (-1/4), Limited Arc Of Fire (180 degrees; -1/4), Side Effects (Side Effect only affects the environment near the character; High Winds; -1/4), Gestures (-1/4) | 0 |
| 5u |
2) Vacuum Vortex: Energy Blast 6d6 (vs. ED), Reduced Endurance (0 END; +1/2), No Normal Defense ([Standard]; +1), Area Of Effect (11" Radius; +1), Continuous (+1) (135 Active Points); No Range (-1/2), Limited Power Affected by Adjustments as an EC (-1/4), Limited Arc Of Fire (180 degrees; -1/4), Side Effects (Side Effect only affects the environment near the character; High Winds; -1/4), Gestures (-1/4) | 0 |
| 5u |
3) Blow Like The Wind: Dispel Fire 12d6, Does Knockback (+1/4), any [FLAME special effect] power one at a time (+1/4), Reduced Endurance (0 END; +1/2), Double Knockback (+3/4), Area Of Effect (21" Cone; +1) (135 Active Points); No Range (-1/2), Limited Power Affected by Adjustments as an EC (-1/4), Limited Arc Of Fire (180 degrees; -1/4), Side Effects (Side Effect only affects the environment near the character; High Winds; -1/4), Gestures (-1/4) | 0 |
| 5u |
4) Control The Wind: Change Environment 8" radius (16" Cone; +0), -2 to Hearing Group PER Rolls, -2 DCV, -3 OCV, -9" of any one mode of Movement, Multiple Combat Effects, Varying Combat Effects, Reduced Endurance (0 END; +1/2) (135 Active Points); No Range (-1/2), Limited Power Affected by Adjustments as an EC (-1/4), Limited Arc Of Fire (180 degrees; -1/4), Side Effects (Side Effect only affects the environment near the character; High Winds; -1/4), Gestures (-1/4) | 0 |
| 165 |
Total Features Cost |
|
|
| Cost |
Name |
| 11 |
Combat Piloting 17- |
| 2 |
+1 with Flight |
| 2 |
Reputation (A large group) 11-, +1/+1d6 |
| 15 |
Total Extras Cost |
|