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STORY ARC 4 |
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GM: DR. LUCKY |
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Dr. Lucky / Ron Darbee was the GM for the duration of this arc. |
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SETUP |
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I was getting busy about this
time, and wanted more time to start designing my
World of San'Dora
setting, so Gravitic's player volunteered to run the game for awhile. |
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The player of Major Savage had started school at some point and
basically fell off the map, so rather than make up a new character I
assumed control of Major Savage for a while. I had plans to use him as
an NPC for my own purposes, so I figured I might as well set it up
while playing him as an PC. |
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FOCUS |
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This was very much a maiden voyage for the GM; he had never run
the HERO System before. The player has more of a metagame
approach to RPG's, and thus there wasn't much story and the plot
didn't hang together very well, but there were some interesting
combat scenes that stood up pretty well and a couple of neat
scenarios that presented interesting challenges. |
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LEARNING CURVE |
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This arc was a big learning curve for the GM, and I hope he
learned some useful things from it. |
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LOG |
21st thru 24th session
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Unfortunately I don't recall exactly how this arc of the campaign
started, but to the best of my recollection the current GM had some
issues with the design of Rook and asked the player to make another
character for his run of the game.
So the player sent Rook off on another stint of missionary work and
made White Dwarf, a "compactor" brick, that gets stronger, tougher, and
denser as he shrinks. Actually the player had made WD before and I had
vetoed the character. But different GM's, different comfort levels.
WD was a member of M-Force, a kind of tongue in cheek X-Men/X-Force
send up of militant mutants fighting for mutant rights and opposing
the genocidal agenda of the IHA, as well as other mutant haters.
So as I recall, the opening premise was that WD came looking for
the Mill Men because they had opposed Holocaust destroying an IHA
front, but had also destroyed several Minute Men robots as well.
Also, three of the more notable members/former members were known to be mutants (Rook, Gravitic, and Hype).
Basically he was trying to establish what the Mill Men's stance was on mutants IIRC.
It also had something to do with Wayland Talos and the Warlord
selling equipment to the IHA and some other things that I cant recall.
;)
Rook left, the player started playing White Dwarf, I took over playing
Major Savage. War-Man was leader, Wrath and Chitin were there for most
missions, and we pressed on.
Devastator stole the STALWART armor. Not sure why. And Armadillo
was working with Photon and Wayland Talos. Not sure why. Not sure how
they were related.
Warbird appeared and tried to talk White Dwarf into killing Devastator for the Warlord. Not sure why.
At various points we fought Armadillo on two occasions, Photon,
the STALWART suit, and Devastator. We got the STALWART suit back.
Directly after this we started playing Fantasy HERO for several months, and then broke for the summer.
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| This sounds pretty bad, but it really
wasn't in practice. The plot definitely had some major holes in
it, and there weren't many opportunities for roleplaying.
However, there were some very fun battles, and we made the most
of it as a group. I had a good time playing Major Savage, and
most of the other players had fun as well.
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