| Cost |
Feature |
END |
| 5 |
After Burners: Flight 5" (10 Active Points); 3 Continuing Charges lasting 1 Minute each (-1/2), no Noncombat movement (-1/4), Linked (Anti-Gravitic Generator and Hover-JETS; Greater Power is Constant or in use most or all of the time; -1/4) | [3 cc] |
| 82 |
Anti-Gravitic Generator and Hover-JETS: Flight 20", Improved Noncombat Movement (x16), 1 Continuing Fuel Charge lasting 1 Day (Fuel is Difficult to obtain; +0), Sideways Maneuverability full velocity (+1/2) (82 Active Points) | [1 cc] |
| 56 |
Integrated Weapons Battery: Elemental Control, 112-point powers | |
| 25 |
1) Pop-up Anti-Personnel Mini-missile Pod: Killing Attack - Ranged 3d6-1 (vs. ED), 16 Charges (+0), Explosion (+1/2), Autofire (3 shots; +1 1/4) (110 Active Points); OIF Bulky (-1), Real Weapon (-1/4) | [16] |
| 25 |
2) Pop-up Armor Piercing Mini-missile Pod: Killing Attack - Ranged 3d6 (vs. PD), 16 Charges (+0), Explosion (+1/2), No Range Modifier (+1/2), Armor Piercing (+1/2) (112 Active Points); OIF Bulky (-1), Real Weapon (-1/4) | [16] |
| 16 |
3) Twin-linked Side Cannon: Killing Attack - Ranged 4d6-1 (vs. PD), 64 Charges (+1/2), Armor Piercing (+1/2) (110 Active Points); OIF Bulky (-1), Limited Arc Of Fire (One hex row; Only on same horizontal level; -1), Beam (-1/4), Real Weapon (-1/4) | [64] |
| 22 |
4) Underturret Heavy Machine Guns: Killing Attack - Ranged 3d6 (vs. PD), Autofire (5 shots; +1/2), 16000 Charges (+1) (112 Active Points); OIF Bulky (-1), Beam (-1/4), Real Weapon (-1/4) | [16000] |
| 10 |
Solid Construction: Hardened (+1/4) (10 Active Points) applied to DEF | |
| 5 |
Spotlight: Sight Group Images x2" Radius (+1/4), Conforming (+1/2) (17 Active Points); Only To Create Light (-1), IIF Bulky Fragile (-1), Limited Arc of Fire (60 Degrees; -1/2) Notes: The headlights of the car have a 'spotlight' setting. The lamps are on pivots allowing a small amount of lateral and horizontal movement, similar to a rearview mirror. | 2 |
|
Comm Suite, all slots OIF Bulky (-1), Restrainable by Jamming; Interference (Only by means other than Grabs and Entangles; -1/4) | |
| 9 |
1) Radar (Radio Group), Increased Arc Of Perception (360 Degrees) (20 Active Points); OIF Bulky (-1), Restrainable by Jamming; Interference (Only by means other than Grabs and Entangles; -1/4) | 0 |
| 6 |
2) Radio Perception/Transmission (Radio Group), Concealed (-9 with Radio Perception/Transmission PER Rolls) (19 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense (Hearing and Radio) [very common Sense] (-1/2), Requires A Systems Operation Skill Roll (-1/2), Restrainable by Jamming; Interference (Only by means other than Grabs and Entangles; -1/4) | 0 |
| 261 |
Total Features Cost |
|
|
| Cost |
Name |
| 34 |
Onboard Computers |
| 3 |
Absolute Range Sense |
| 3 |
Absolute Time Sense |
| 3 |
Bump Of Direction |
| 43 |
Total Extras Cost |
|