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Skip Navigation LinksMetaCyber>Characters>Cool Stuff
 
MetaCyber
 
 
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BodyTech, Gear, and Metabilities
This section encapsulates all the good stuff of use to characters in a MetaCyber campaign; Gear, BodyTech, and Metabilities.
METAPOWERS: If you are thinking about playing a Meta, this document explains the basics on metabilities, their broad capabilities, and some known categories of abilities.
BODYTECH: This section contains everything you need to know about Cybernetics, BioWare, PharmiTech, and Biofeedback Training.
GEAR: Guns, Vehicles, and more. This section also discusses the important idea of Kit and Armory. Since MetaCyber campaigns use Resource Pools from Dark Champions by default, all characters can start with some Gear, and Vehicles, so this is a key topic to educate yourself on.
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TuberExpand Tuber
Meta
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Tuber Package
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Shooter
Boomer
Scrapper
Hacker
Driver
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Patcher
Facilitator
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BodyTechExpand BodyTech
GearExpand Gear
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CyberneticsExpand Cybernetics
BioWare
PharmiTech
Biofeedback
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Limbs & Organs
Device Design
Costs & Maintenance
Cybered Existance
Characteristics
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Talents & Perks
Senses
Powers
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Guns
Armor
Vehicles
Misc
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SupplementsExpand Supplements
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PacFed
Sample Adventure
NPCs
Run Templates
Updates
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Key Notes
Assumptions
Starting
Origins
Professions
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Dark Champions
The Ultimate Vehicle
HERO System Vehicle Sourcebook
Gadgets & Gear
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The NETExpand The NET
Computer Usage Skill
Computer Programming SkillExpand Computer Programming Skill
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History
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Languages
Skill Subgroups
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Software Development