Healing 4d6, Can Heal Limbs, Resurrection, Lingering up to 1 Turn (+1/2), Cumulative (48 points; +3/4) (146 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 15 LTE loss; -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |